35,881 research outputs found
LAND MARKETS IN AGENT BASED MODELS OF STRUCTURAL CHANGE
Replaced with revised version of paper 02/22/08.Land Economics/Use, Research Methods/ Statistical Methods,
Virtual Reality Games for Motor Rehabilitation
This paper presents a fuzzy logic based method to track user satisfaction without the need for devices to monitor users physiological conditions. User satisfaction is the key to any productâs acceptance; computer applications and video games provide a unique opportunity to provide a tailored environment for each user to better suit their needs. We have implemented a non-adaptive fuzzy logic model of emotion, based on the emotional component of the Fuzzy Logic Adaptive Model of Emotion (FLAME) proposed by El-Nasr, to estimate player emotion in UnrealTournament 2004. In this paper we describe the implementation of this system and present the results of one of several play tests. Our research contradicts the current literature that suggests physiological measurements are needed. We show that it is possible to use a software only method to estimate user emotion
GNSS Shadow Matching: The Challenges Ahead
GNSS shadow matching is a new technique that uses 3D mapping to improve positioning accuracy in dense urban areas from tens of meters to within five meters, potentially less. This paper presents the first comprehensive review of shadow matchingâs error sources and proposes a program of research and development to take the technology from proof of concept to a robust, reliable and accurate urban positioning product. A summary of the state of the art is also included. Error sources in shadow matching may be divided into six categories: initialization, modelling, propagation, environmental complexity, observation, and algorithm approximations. Performance is also affected by the environmental geometry and it is sometimes necessary to handle solution ambiguity. For each error source, the cause and how it impacts the position solution is explained. Examples are presented, where available, and improvements to the shadow-matching algorithms to mitigate each error are proposed. Methods of accommodating quality control within shadow matching are then proposed, including uncertainty determination, ambiguity detection, and outlier detection. This is followed by a discussion of how shadow matching could be integrated with conventional ranging-based GNSS and other navigation and positioning technologies. This includes a brief review of methods to enhance ranging-based GNSS using 3D mapping. Finally, the practical engineering challenges of shadow matching are assessed, including the system architecture, efficient GNSS signal prediction and the acquisition of 3D mapping data
Understanding and Leveraging Virtualization Technology in Commodity Computing Systems
Commodity computing platforms are imperfect, requiring various enhancements for performance and security purposes. In the past decade, virtualization technology has emerged as a promising trend for commodity computing platforms, ushering many opportunities to optimize the allocation of hardware resources. However, many abstractions offered by virtualization not only make enhancements more challenging, but also complicate the proper understanding of virtualized systems. The current understanding and analysis of these abstractions are far from being satisfactory. This dissertation aims to tackle this problem from a holistic view, by systematically studying the system behaviors. The focus of our work lies in performance implication and security vulnerabilities of a virtualized system.;We start with the first abstraction---an intensive memory multiplexing for I/O of Virtual Machines (VMs)---and present a new technique, called Batmem, to effectively reduce the memory multiplexing overhead of VMs and emulated devices by optimizing the operations of the conventional emulated Memory Mapped I/O in hypervisors. Then we analyze another particular abstraction---a nested file system---and attempt to both quantify and understand the crucial aspects of performance in a variety of settings. Our investigation demonstrates that the choice of a file system at both the guest and hypervisor levels has significant impact upon I/O performance.;Finally, leveraging utilities to manage VM disk images, we present a new patch management framework, called Shadow Patching, to achieve effective software updates. This framework allows system administrators to still take the offline patching approach but retain most of the benefits of live patching by using commonly available virtualization techniques. to demonstrate the effectiveness of the approach, we conduct a series of experiments applying a wide variety of software patches. Our results show that our framework incurs only small overhead in running systems, but can significantly reduce maintenance window
Acceleration Techniques for Photo Realistic Computer Generated Integral Images
The research work presented in this thesis has approached the task of accelerating the
generation of photo-realistic integral images produced by integral ray tracing.
Ray tracing algorithm is a computationally exhaustive algorithm, which spawns one ray
or more through each pixel of the pixels forming the image, into the space containing
the scene. Ray tracing integral images consumes more processing time than normal
images. The unique characteristics of the 3D integral camera model has been analysed
and it has been shown that different coherency aspects than normal ray tracing can be
investigated in order to accelerate the generation of photo-realistic integral images.
The image-space coherence has been analysed describing the relation between rays and
projected shadows in the scene rendered. Shadow cache algorithm has been adapted in
order to minimise shadow intersection tests in integral ray tracing. Shadow intersection
tests make the majority of the intersection tests in ray tracing. Novel pixel-tracing
styles are developed uniquely for integral ray tracing to improve the image-space
coherence and the performance of the shadow cache algorithm. Acceleration of the
photo-realistic integral images generation using the image-space coherence information
between shadows and rays in integral ray tracing has been achieved with up to 41 % of
time saving. Also, it has been proven that applying the new styles of pixel-tracing does
not affect of the scalability of integral ray tracing running over parallel computers.
The novel integral reprojection algorithm has been developed uniquely through
geometrical analysis of the generation of integral image in order to use the tempo-spatial
coherence information within the integral frames. A new derivation of integral
projection matrix for projecting points through an axial model of a lenticular lens has
been established. Rapid generation of 3D photo-realistic integral frames has been
achieved with a speed four times faster than the normal generation
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