126 research outputs found

    ChiTransformer:Towards Reliable Stereo from Cues

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    Current stereo matching techniques are challenged by restricted searching space, occluded regions and sheer size. While single image depth estimation is spared from these challenges and can achieve satisfactory results with the extracted monocular cues, the lack of stereoscopic relationship renders the monocular prediction less reliable on its own, especially in highly dynamic or cluttered environments. To address these issues in both scenarios, we present an optic-chiasm-inspired self-supervised binocular depth estimation method, wherein a vision transformer (ViT) with gated positional cross-attention (GPCA) layers is designed to enable feature-sensitive pattern retrieval between views while retaining the extensive context information aggregated through self-attentions. Monocular cues from a single view are thereafter conditionally rectified by a blending layer with the retrieved pattern pairs. This crossover design is biologically analogous to the optic-chasma structure in the human visual system and hence the name, ChiTransformer. Our experiments show that this architecture yields substantial improvements over state-of-the-art self-supervised stereo approaches by 11%, and can be used on both rectilinear and non-rectilinear (e.g., fisheye) images.Comment: 11 pages, 3 figures, CVPR202

    Towards binocular active vision in a robot head system

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    This paper presents the first results of an investigation and pilot study into an active, binocular vision system that combines binocular vergence, object recognition and attention control in a unified framework. The prototype developed is capable of identifying, targeting, verging on and recognizing objects in a highly-cluttered scene without the need for calibration or other knowledge of the camera geometry. This is achieved by implementing all image analysis in a symbolic space without creating explicit pixel-space maps. The system structure is based on the ‘searchlight metaphor’ of biological systems. We present results of a first pilot investigation that yield a maximum vergence error of 6.4 pixels, while seven of nine known objects were recognized in a high-cluttered environment. Finally a “stepping stone” visual search strategy was demonstrated, taking a total of 40 saccades to find two known objects in the workspace, neither of which appeared simultaneously within the Field of View resulting from any individual saccade

    Active stereo platform: online epipolar geometry update

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    This paper presents a novel method to update a variable epipolar geometry platform directly from the motor encoder based on mapping the motor encoder angle to the image space angle, avoiding the use of feature detection algorithms. First, an offline calibration is performed to establish a relationship between the image space and the hardware space. Second, a transformation matrix is generated using the results from this mapping. The transformation matrix uses the updated epipolar geometry of the platform to rectify the images for further processing. The system has an overall error in the projection of ± 5 pixels, which drops to ± 1.24 pixels when the verge angle increases beyond 10°. The platform used in this project has 3° of freedom to control the verge angle and the size of the baseline

    NOVEL DENSE STEREO ALGORITHMS FOR HIGH-QUALITY DEPTH ESTIMATION FROM IMAGES

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    This dissertation addresses the problem of inferring scene depth information from a collection of calibrated images taken from different viewpoints via stereo matching. Although it has been heavily investigated for decades, depth from stereo remains a long-standing challenge and popular research topic for several reasons. First of all, in order to be of practical use for many real-time applications such as autonomous driving, accurate depth estimation in real-time is of great importance and one of the core challenges in stereo. Second, for applications such as 3D reconstruction and view synthesis, high-quality depth estimation is crucial to achieve photo realistic results. However, due to the matching ambiguities, accurate dense depth estimates are difficult to achieve. Last but not least, most stereo algorithms rely on identification of corresponding points among images and only work effectively when scenes are Lambertian. For non-Lambertian surfaces, the brightness constancy assumption is no longer valid. This dissertation contributes three novel stereo algorithms that are motivated by the specific requirements and limitations imposed by different applications. In addressing high speed depth estimation from images, we present a stereo algorithm that achieves high quality results while maintaining real-time performance. We introduce an adaptive aggregation step in a dynamic-programming framework. Matching costs are aggregated in the vertical direction using a computationally expensive weighting scheme based on color and distance proximity. We utilize the vector processing capability and parallelism in commodity graphics hardware to speed up this process over two orders of magnitude. In addressing high accuracy depth estimation, we present a stereo model that makes use of constraints from points with known depths - the Ground Control Points (GCPs) as referred to in stereo literature. Our formulation explicitly models the influences of GCPs in a Markov Random Field. A novel regularization prior is naturally integrated into a global inference framework in a principled way using the Bayes rule. Our probabilistic framework allows GCPs to be obtained from various modalities and provides a natural way to integrate information from various sensors. In addressing non-Lambertian reflectance, we introduce a new invariant for stereo correspondence which allows completely arbitrary scene reflectance (bidirectional reflectance distribution functions - BRDFs). This invariant can be used to formulate a rank constraint on stereo matching when the scene is observed by several lighting configurations in which only the lighting intensity varies

    Real-time synthetic primate vision

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    Generating depth maps from stereo image pairs

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    Stereo matching algorithm by propagation of correspondences and stereo vision instrumentation

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    A new image processing method is described for measuring the 3-D coordinates of a complex, biological surface. One of the problems in stereo vision is known as the accuracy-precision tradeoff problem. This thesis proposes a new method that promises to solve this problem. To do so, two issues are addressed. First, stereo vision instrumentation methods are described. This instrumentation includes a camera system as well as camera calibration, rectification, matching and triangulation. Second, the approach employs an array of cameras that allow accurate computation of the depth map of a surface by propagation of correspondences through pair-wise camera views. The new method proposed in this thesis employs an array of cameras, and preserves the small baseline advantage by finding accurate correspondences in pairs of adjacent cameras. These correspondences are then propagated along the consecutive pairs of cameras in the array until a large baseline is accomplished. The resulting large baseline disparities are then used for triangulation to achieve advantage of precision in depth measurement. The matching is done by an area-based intensity correlation function called Sum of Squared Differences (SSD). In this thesis, the feasibility of using these data for further processing to achieve surface or volume measurements in the future is discussed
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