178,638 research outputs found
The Informational Model of Consciousness: Mechanisms of Embodiment/Disembodiment of Information
It was shown recently that information is the central concept which it is to be considered to understand consciousness
and its properties. Arguing that consciousness is a consequence of the operational activity of the informational
system of the human body, it was shown that this system is composed by seven informational components, reflected
in consciousness by corresponding cognitive centers. It was argued also that consciousness can be connected to the
environment not only by the common senses, but also by a special connection pole to the bipolar properties of the
universe, allowing to explain the associated phenomena of the near-death experiences and other special phenomena.
Starting from the characteristics of this model, defined as the Informational Model of Consciousness and to complete
the info-communication panorama, in this paper it is analyzed the info-connectivity of the informational system with
the body itself. The brain areas where the activity of each informational component are identified, and a definition of
consciousness in terms of information is proposed. As the electrical connectivity by means of the nervous system was
already proved, allowing the application of the analysis and developing tools of the information science, a particular
attention is paid to the non-electrical mechanisms implied in the internal communication.
For this, it is shown that the key mechanisms consists in embodiment/disembodiment processes of information during
the inter and intra communication of the cells. This process can be modeled also by means of, and in correlation with specific
concepts of the science and technology of information, referred to network communication structures, and is represented
by epigenetic mechanisms, allowing the acquired trait transmission to the offspring generation. From the perspective of the
informational model of consciousness, the human organism appears therefore as a dynamic reactive informational system,
actuating in correlation with matter for adaptation, by embodiment/disembodiment processes of information
Goodbye, ALOHA!
©2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.The vision of the Internet of Things (IoT) to interconnect and Internet-connect everyday people, objects, and machines poses new challenges in the design of wireless communication networks. The design of medium access control (MAC) protocols has been traditionally an intense area of research due to their high impact on the overall performance of wireless communications. The majority of research activities in this field deal with different variations of protocols somehow based on ALOHA, either with or without listen before talk, i.e., carrier sensing multiple access. These protocols operate well under low traffic loads and low number of simultaneous devices. However, they suffer from congestion as the traffic load and the number of devices increase. For this reason, unless revisited, the MAC layer can become a bottleneck for the success of the IoT. In this paper, we provide an overview of the existing MAC solutions for the IoT, describing current limitations and envisioned challenges for the near future. Motivated by those, we identify a family of simple algorithms based on distributed queueing (DQ), which can operate for an infinite number of devices generating any traffic load and pattern. A description of the DQ mechanism is provided and most relevant existing studies of DQ applied in different scenarios are described in this paper. In addition, we provide a novel performance evaluation of DQ when applied for the IoT. Finally, a description of the very first demo of DQ for its use in the IoT is also included in this paper.Peer ReviewedPostprint (author's final draft
Dynamic Time-domain Duplexing for Self-backhauled Millimeter Wave Cellular Networks
Millimeter wave (mmW) bands between 30 and 300 GHz have attracted
considerable attention for next-generation cellular networks due to vast
quantities of available spectrum and the possibility of very high-dimensional
antenna ar-rays. However, a key issue in these systems is range: mmW signals
are extremely vulnerable to shadowing and poor high-frequency propagation.
Multi-hop relaying is therefore a natural technology for such systems to
improve cell range and cell edge rates without the addition of wired access
points. This paper studies the problem of scheduling for a simple
infrastructure cellular relay system where communication between wired base
stations and User Equipment follow a hierarchical tree structure through fixed
relay nodes. Such a systems builds naturally on existing cellular mmW backhaul
by adding mmW in the access links. A key feature of the proposed system is that
TDD duplexing selections can be made on a link-by-link basis due to directional
isolation from other links. We devise an efficient, greedy algorithm for
centralized scheduling that maximizes network utility by jointly optimizing the
duplexing schedule and resources allocation for dense, relay-enhanced OFDMA/TDD
mmW networks. The proposed algorithm can dynamically adapt to loading, channel
conditions and traffic demands. Significant throughput gains and improved
resource utilization offered by our algorithm over the static,
globally-synchronized TDD patterns are demonstrated through simulations based
on empirically-derived channel models at 28 GHz.Comment: IEEE Workshop on Next Generation Backhaul/Fronthaul Networks -
BackNets 201
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Context-awareness for mobile sensing: a survey and future directions
The evolution of smartphones together with increasing computational power have empowered developers to create innovative context-aware applications for recognizing user related social and cognitive activities in any situation and at any location. The existence and awareness of the context provides the capability of being conscious of physical environments or situations around mobile device users. This allows network services to respond proactively and intelligently based on such awareness. The key idea behind context-aware applications is to encourage users to collect, analyze and share local sensory knowledge in the purpose for a large scale community use by creating a smart network. The desired network is capable of making autonomous logical decisions to actuate environmental objects, and also assist individuals. However, many open challenges remain, which are mostly arisen due to the middleware services provided in mobile devices have limited resources in terms of power, memory and bandwidth. Thus, it becomes critically important to study how the drawbacks can be elaborated and resolved, and at the same time better understand the opportunities for the research community to contribute to the context-awareness. To this end, this paper surveys the literature over the period of 1991-2014 from the emerging concepts to applications of context-awareness in mobile platforms by providing up-to-date research and future research directions. Moreover, it points out the challenges faced in this regard and enlighten them by proposing possible solutions
Incremental embodied chaotic exploration of self-organized motor behaviors with proprioceptor adaptation
This paper presents a general and fully dynamic embodied artificial neural system, which incrementally explores and learns motor behaviors through an integrated combination of chaotic search and reflex learning. The former uses adaptive bifurcation to exploit the intrinsic chaotic dynamics arising from neuro-body-environment interactions, while the latter is based around proprioceptor adaptation. The overall iterative search process formed from this combination is shown to have a close relationship to evolutionary methods. The architecture developed here allows realtime goal-directed exploration and learning of the possible motor patterns (e.g., for locomotion) of embodied systems of arbitrary morphology. Examples of its successful application to a simple biomechanical model, a simulated swimming robot, and a simulated quadruped robot are given. The tractability of the biomechanical systems allows detailed analysis of the overall dynamics of the search process. This analysis sheds light on the strong parallels with evolutionary search
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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