194 research outputs found

    Solving multiprocessor drawbacks with kilo-instruction processors

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    Nowadays, a good multiprocessor system design has to deal with many drawbacks in order to achieve a good tradeoff between complexity and performance. For example, while solving problems like coherence and consistency is essential for correctness the way to solve processor stalls due to critical sections and synchronization points is desirable for performance. And none of these drawbacks has a straightforward solution. We show in our paper how the multi-checkpointing mechanism of the Kilo-Instruction Processors can be correctly leveraged in order to achieve a good complexity-effective multiprocessor design. Specifically, we describe a Kilo-Instruction Multiprocessor that transparently, i.e. without any software support, uses transaction-based memory updates. Our model simplifies the coherence and consistency hardware and gives the potential for easily applying different desirable speculative mechanisms to enhance performance when facing some synchronization constructs of current parallel applications.Postprint (published version

    Implicit transactional memory in chip multiprocessors

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    Chip Multiprocessors (CMPs) are an efficient way of designing and use the huge amount of transistors on a chip. Different cores on a chip can compose a shared memory system with a very low-latency interconnect at a very low cost. Unfortunately, consistency models and synchronization styles of popular programming models for multiprocessors impose severe performance losses. Known architectural approaches to combat these losses are too complex, too specialized, or not transparent to the software. In this article, we introduce “implicit transactional memory” as a generalized architectural concept to remove such performance losses. We show how the concept of implicit transactions can be implemented at a low complexity by leveraging the multi-checkpoint mechanism of the Kilo-Instruction Processor. By relying on a general speculation substrate, it supports even the strictest consistency model – sequential consistency – potentially as effectively as weaker models and it allows multiple threads to speculatively execute critical sections, beyond barriers and event synchronizations.Postprint (published version

    Design and Implementation of Real-Time Transactional Memory

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    Abstract—Transactional memory is a promising, optimistic synchronization mechanism for chip-multiprocessor systems. The simplicity of atomic sections, instead of using explicit locks, is also appealing for real-time systems. In this paper an implementation of real-time transactional memory (RTTM) in the context of a real-time Java chip-multiprocessor (CMP) is presented. To provide a predictable and analyzable solution of transactional memory, the transaction buffer is organized fully associative. Evaluation in an FPGA shows that an associativity of up to 64-way is possible without degrading the overall system performance. The paper presents synthesis results for different RTTM configurations and different number of processor cores in the CMP system. A CMP system with up to 8 processor cores with RTTM support is feasible in an Altera Cyclone-II FPGA

    Implicit transactional memory in kilo-instruction multiprocessors

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    Although they have been the main server technology for many years, multiprocessors are undergoing a renaissance due to multi-core chips and the attractive scalability properties of combining a number of such multi-core chips into a system. The widespread use of multiprocessor systems will make performance losses due to consistency models and synchronization styles of popular programming models even more evident than they already are. Known architectural approaches to combat these losses are generally too complex, too specialized, or not transparent to software. In this article, we introduce implicit transactional memory as a generalized architectural concept to remove unnecessary performance losses caused by consistency models and synchronization styles. We show how the concept of implicit transactions can be implemented with low complexity by leveraging the multi-checkpoint mechanism of the Kilo-Instruction Processor. By relying on a general speculation substrate, this method supports even the strictest consistency model – sequential consistency – potentially as effectively as weaker models and it allows multiple threads to speculatively execute critical sections, beyond barriers and event synchronizations.Postprint (published version

    Parallel-Architecture Simulator Development Using Hardware Transactional Memory

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    To address the need for a simpler parallel programming model, Transactional Memory (TM) has been developed and promises good parallel performance with easy-to-write parallel code. Unlike lock-based approaches, with TM, programmers do not need to explicitly specify and manage the synchronization among threads. However, programmers simply mark code segments as transactions, and the TM system manages the concurrency control for them. TM can be implemented either in software (STM) or hardware (HTM). STMs are more flexible but suffer from serious performance overheads whereas HTMs are faster but limited due to hardware space constrains. We present an implementation of a HTM system, based on an existing protocol (Scalable-TCC), over a full-system simulator. We provide a memory system that allows for a configurable number of cache entries, associativity, cache-line size, and all the access timings in the memory hierarchy. Combined with a powerful statistics system that provides all the necessary information to extract conclusions from the transactional executions. We evaluate our HTM system using applications that cover a wide range of transactional behaviours and demonstrate that it scales efficiently up to 32 processors

    Unrestricted Transactional Memory: Supporting I/O and System Calls Within Transactions

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    Hardware transactional memory has great potential to simplify the creation of correct and efficient multithreaded programs, enabling programmers to exploit the soon-to-be-ubiquitous multi-core designs. Transactions are simply segments of code that are guaranteed to execute without interference from other concurrently-executing threads. The hardware executes transactions in parallel, ensuring non-interference via abort/rollback/restart when conflicts are detected. Transactions thus provide both a simple programming interface and a highly-concurrent implementation that serializes only on data conflicts. A progression of recent work has broadened the utility of transactional memory by lifting the bound on the size and duration of transactions, called unbounded transactions. Nevertheless, two key challenges remain: (i) I/O and system calls cannot appear in transactions and (ii) existing unbounded transactional memory proposals require complex implementations. We describe a system for fully unrestricted transactions (i.e., they can contain I/O and system calls in addition to being unbounded in size and duration). We achieve this via two modes of transaction execution: restricted (which limits transaction size, duration, and content but is highly concurrent) and unrestricted (which is unbounded and can contain I/O and system calls but has limited concurrency because there can be only one unrestricted transaction executing at a time). Transactions transition to unrestricted mode only when necessary. We introduce unoptimized and optimized implementations in order to balance performance and design complexity

    Boosting performance of transactional memory through transactional read tracking and set associative locks

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    Multi-core processors have become so prevalent in server, desktop, and even embedded systems that they are considered the norm for modem computing systems. The trend is likely toward many-core processors with many more than just 2, 4, or 8 cores per CPU. To benefit from the increasing number of cores per chip, application developers have to develop parallel programs [1]. Traditional lock-based programming is too difficult and error prone for most of programmers and is the domain of experts. Deadlock, race, and other synchronization bugs are some of the challenges of lock-based programming. To make parallel programming mainstream, it is necessary to adapt parallel programming by the majority of programmers and not just experts, and thus simplifying parallel programming has become an important challenge. Transactional Memory (TM) is a promising programming model for managing concurrent accesses to the shared memory locations. Transactional memory allows a programmer to specify a section of a code to be "'transactional", and the underlying system guarantees atomic execution of the code. This simplifies parallel programming and reduces the possibility of synchronization bugs. This thesis develops several software- and hardware-based techniques to improve performance of existing transactional memory systems. The first technique is Transactional Read Tracking (TRT). TRT is a software-based approach that employs a locking mechanism for transactional read and write operations. The performance of TRT depends on memory access patterns of applications. In some cases, TRT falls behind the baseline scheme. To further improve performance of TRT, we introduce two hybrid methods that dynamically switches between TRT and the baseline scheme based on applications’ behavior. The second optimization technique is Set Associative Lock (SAL). Memory locations are mapped to a lock table in order to synchronize accesses to the shared memory locations. Direct mapped lock tables usually result in collision which leads to false aborts. In SAL, we increase associativity of the lock table to reduce false abort. While SAL improves performance in most of the applications, in some cases, it increases execution time due to overhead of lock tables in software. To cope with this problem, we propose Hardware-SAL (HW-SAL) which moves the set associative lock table to the hardware. As such, true power of set associativity will be harnessed without sacrificing performance

    Towards lightweight and high-performance hardware transactional memory

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    Conventional lock-based synchronization serializes accesses to critical sections guarded by the same lock. Using multiple locks brings the possibility of a deadlock or a livelock in the program, making parallel programming a difficult task. Transactional Memory (TM) is a promising paradigm for parallel programming, offering an alternative to lock-based synchronization. TM eliminates the risk of deadlocks and livelocks, while it provides the desirable semantics of Atomicity, Consistency, and Isolation of critical sections. TM speculatively executes a series of memory accesses as a single, atomic, transaction. The speculative changes of a transaction are kept private until the transaction commits. If a transaction can break the atomicity or cause a deadlock or livelock, the TM system aborts the transaction and rolls back the speculative changes. To be effective, a TM implementation should provide high performance and scalability. While implementations of TM in pure software (STM) do not provide desirable performance, Hardware TM (HTM) implementations introduce much smaller overhead and have relatively good scalability, due to their better control of hardware resources. However, many HTM systems support only the transactions that fit limited hardware resources (for example, private caches), and fall back to software mechanisms if hardware limits are reached. These HTM systems, called best-effort HTMs, are not desirable since they force a programmer to think in terms of hardware limits, to use both HTM and STM, and to manage concurrent transactions in HTM and STM. In contrast with best-effort HTMs, unbounded HTM systems support overflowed transactions, that do not fit into private caches. Unbounded HTM systems often require complex protocols or expensive hardware mechanisms for conflict detection between overflowed transactions. In addition, an execution with overflowed transactions is often much slower than an execution that has only regular transactions. This is typically due to restrictive or approximative conflict management mechanism used for overflowed transactions. In this thesis, we study hardware implementations of transactional memory, and make three main contributions. First, we improve the general performance of HTM systems by proposing a scalable protocol for conflict management. The protocol has precise conflict detection, in contrast with often-employed inexact Bloom-filter-based conflict detection, which often falsely report conflicts between transactions. Second, we propose a best-effort HTM that utilizes the new scalable conflict detection protocol, termed EazyHTM. EazyHTM allows parallel commits for all non-conflicting transactions, and generally simplifies transaction commits. Finally, we propose an unbounded HTM that extends and improves the initial protocol for conflict management, and we name it EcoTM. EcoTM features precise conflict detection, and it efficiently supports large as well as small and short transactions. The key idea of EcoTM is to leverage an observation that very few locations are actually conflicting, even if applications have high contention. In EcoTM, each core locally detects if a cache line is non-conflicting, and conflict detection mechanism is invoked only for the few potentially conflicting cache lines.La Sincronización tradicional basada en los cerrojos de exclusión mutua (locks) serializa los accesos a las secciones críticas protegidas este cerrojo. La utilización de varios cerrojos en forma concurrente y/o paralela aumenta la posibilidad de entrar en abrazo mortal (deadlock) o en un bloqueo activo (livelock) en el programa, está es una de las razones por lo cual programar en forma paralela resulta ser mucho mas dificultoso que programar en forma secuencial. La memoria transaccional (TM) es un paradigma prometedor para la programación paralela, que ofrece una alternativa a los cerrojos. La memoria transaccional tiene muchas ventajas desde el punto de vista tanto práctico como teórico. TM elimina el riesgo de bloqueo mutuo y de bloqueo activo, mientras que proporciona una semántica de atomicidad, coherencia, aislamiento con características similares a las secciones críticas. TM ejecuta especulativamente una serie de accesos a la memoria como una transacción atómica. Los cambios especulativos de la transacción se mantienen privados hasta que se confirma la transacción. Si una transacción entra en conflicto con otra transacción o sea que alguna de ellas escribe en una dirección que la otra leyó o escribió, o se entra en un abrazo mortal o en un bloqueo activo, el sistema de TM aborta la transacción y revierte los cambios especulativos. Para ser eficaz, una implementación de TM debe proporcionar un alto rendimiento y escalabilidad. Las implementaciones de TM en el software (STM) no proporcionan este desempeño deseable, en cambio, las mplementaciones de TM en hardware (HTM) tienen mejor desempeño y una escalabilidad relativamente buena, debido a su mejor control de los recursos de hardware y que la resolución de los conflictos así el mantenimiento y gestión de los datos se hace en hardware. Sin embargo, muchos de los sistemas de HTM están limitados a los recursos de hardware disponibles, por ejemplo el tamaño de las caches privadas, y dependen de mecanismos de software para cuando esos límites son sobrepasados. Estos sistemas HTM, llamados best-effort HTM no son deseables, ya que obligan al programador a pensar en términos de los límites existentes en el hardware que se esta utilizando, así como en el sistema de STM que se llama cuando los recursos son sobrepasados. Además, tiene que resolver que transacciones hardware y software se ejecuten concurrentemente. En cambio, los sistemas de HTM ilimitados soportan un numero de operaciones ilimitadas o sea no están restringidos a límites impuestos artificialmente por el hardware, como ser el tamaño de las caches o buffers internos. Los sistemas HTM ilimitados por lo general requieren protocolos complejos o mecanismos muy costosos para la detección de conflictos y el mantenimiento de versiones de los datos entre las transacciones. Por otra parte, la ejecución de transacciones es a menudo mucho más lenta que en una ejecución sobre un sistema de HTM que este limitado. Esto es debido al que los mecanismos utilizados en el HTM limitado trabaja con conjuntos de datos relativamente pequeños que caben o están muy cerca del núcleo del procesador. En esta tesis estudiamos implementaciones de TM en hardware. Presentaremos tres contribuciones principales: Primero, mejoramos el rendimiento general de los sistemas, al proponer un protocolo escalable para la gestión de conflictos. El protocolo detecta los conflictos de forma precisa, en contraste con otras técnicas basadas en filtros Bloom, que pueden reportar conflictos falsos entre las transacciones. Segundo, proponemos un best-effort HTM que utiliza el nuevo protocolo escalable detección de conflictos, denominado EazyHTM. EazyHTM permite la ejecución completamente paralela de todas las transacciones sin conflictos, y por lo general simplifica la ejecución. Por último, proponemos una extensión y mejora del protocolo inicial para la gestión de conflictos, que llamaremos EcoTM. EcoTM cuenta con detección de conflictos precisa, eficiente y es compatible tanto con transacciones grandes como con pequeñas. La idea clave de EcoTM es aprovechar la observación que en muy pocas ubicaciones de memoria aparecen los conflictos entre las transacciones, incluso en aplicaciones tienen muchos conflictos. En EcoTM, cada núcleo detecta localmente si la línea es conflictiva, además existe un mecanismo de detección de conflictos detallado que solo se activa para las pocas líneas de memoria que son potencialmente conflictivas

    Scalable, reliable, power-efficient communication for hardware transactional memory

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    Journal ArticleIn a hardware transactional memory system with lazy versioning and lazy conflict detection, the process of transaction commit can emerge as a bottleneck. This is especially true for a large-scale distributed memory system where multiple transactions may attempt to commit simultaneously and co-ordination is required before allowing commits to proceed in parallel. In this paper, we propose novel algorithms to implement commit that are more scalable (in terms of delay and energy) and are free of deadlocks/livelocks. We show that these algorithms have similarities with the token cache coherence concept and leverage these similarities to extend the algorithms to handle message loss and starvation scenarios. The proposed algorithms improve upon the state-of-the-art by yielding up to a 7X reduction in commit delay and up to a 48X reduction in network messages. These translate into overall performance improvements of up to 66% (for synthetic workloads with average transaction length of 200 cycles), 35% (for average transaction length of 1000 cycles), 8% (for average transaction length of 4000 cycles), and 41% (for a collection of SPLASH-2 programs)
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