746 research outputs found

    Worst-case temporal analysis of real-time dynamic streaming applications

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    Worst-case throughput analysis for parametric rate and parametric actor execution time scenario-aware dataflow graphs

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    Scenario-aware dataflow (SADF) is a prominent tool for modeling and analysis of dynamic embedded dataflow applications. In SADF the application is represented as a finite collection of synchronous dataflow (SDF) graphs, each of which represents one possible application behaviour or scenario. A finite state machine (FSM) specifies the possible orders of scenario occurrences. The SADF model renders the tightest possible performance guarantees, but is limited by its finiteness. This means that from a practical point of view, it can only handle dynamic dataflow applications that are characterized by a reasonably sized set of possible behaviours or scenarios. In this paper we remove this limitation for a class of SADF graphs by means of SADF model parametrization in terms of graph port rates and actor execution times. First, we formally define the semantics of the model relevant for throughput analysis based on (max,+) linear system theory and (max,+) automata. Second, by generalizing some of the existing results, we give the algorithms for worst-case throughput analysis of parametric rate and parametric actor execution time acyclic SADF graphs with a fully connected, possibly infinite state transition system. Third, we demonstrate our approach on a few realistic applications from digital signal processing (DSP) domain mapped onto an embedded multi-processor architecture

    Predictable embedded multiprocessor architecture for streaming applications

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    The focus of this thesis is on embedded media systems that execute applications from the application domain car infotainment. These applications, which we refer to as jobs, typically fall in the class of streaming, i.e. they process on a stream of data. The jobs are executed on heterogeneous multiprocessor platforms, for performance and power efficiency reasons. Most of these jobs have firm real-time requirements, like throughput and end-to-end latency. Car-infotainment systems become increasingly more complex, due to an increase in the supported number of jobs and an increase of resource sharing. Therefore, it is hard to verify, for each job, that the realtime requirements are satisfied. To reduce the verification effort, we elaborate on an architecture for a predictable system from which we can verify, at design time, that the job’s throughput and end-to-end latency requirements are satisfied. This thesis introduces a network-based multiprocessor system that is predictable. This is achieved by starting with an architecture where processors have private local memories and execute tasks in a static order, so that the uncertainty in the temporal behaviour is minimised. As an interconnect, we use a network that supports guaranteed communication services so that it is guaranteed that data is delivered in time. The architecture is extended with shared local memories, run-time scheduling of tasks, and a memory hierarchy. Dataflow modelling and analysis techniques are used for verification, because they allow cyclic data dependencies that influence the job’s performance. Shown is how to construct a dataflow model from a job that is mapped onto our predictable multiprocessor platforms. This dataflow model takes into account: computation of tasks, communication between tasks, buffer capacities, and scheduling of shared resources. The job’s throughput and end-to-end latency bounds are derived from a self-timed execution of the dataflow graph, by making use of existing dataflow-analysis techniques. It is shown that the derived bounds are tight, e.g. for our channel equaliser job, the accuracy of the derived throughput bound is within 10.1%. Furthermore, it is shown that the dataflow modelling and analysis techniques can be used despite the use of shared memories, run-time scheduling of tasks, and caches

    Proceedings of the first international workshop on Investigating dataflow in embedded computing architectures (IDEA 2015), January 21, 2015, Amsterdam, The Netherlands

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    IDEA '15 held at HiPEAC 2015, Amsterdam, The Netherlands on January 21st, 2015 is the rst workshop on Investigating Data ow in Embedded computing Architectures. This technical report comprises of the proceedings of IDEA '15. Over the years, data ow has been gaining popularity among Embedded Systems researchers around Europe and the world. However, research on data ow is limited to small pockets in dierent communities without a common forum for discussion. The goal of the workshop was to provide a platform to researchers and practitioners to present work on modelling and analysis of present and future high performance embedded computing architectures using data ow. Despite being the rst edition of the workshop, it was very pleasant to see a total of 14 submissions, out of which 6 papers were selected following a thorough reviewing process. All the papers were reviewed by at least 5 reviewers. This workshop could not have become a reality without the help of a Technical Program Committee (TPC). The TPC members not only did the hard work to give helpful reviews in time, but also participated in extensive discussion following the reviewing process, leading to an excellent workshop program and very valuable feedback to authors. Likewise, the Organisation Committee also deserves acknowledgment to make this workshop a successful event. We take this opportunity to thank everyone who contributed in making this workshop a success

    Proceedings of the first international workshop on Investigating dataflow in embedded computing architectures (IDEA 2015), January 21, 2015, Amsterdam, The Netherlands

    Get PDF
    IDEA '15 held at HiPEAC 2015, Amsterdam, The Netherlands on January 21st, 2015 is the rst workshop on Investigating Data ow in Embedded computing Architectures. This technical report comprises of the proceedings of IDEA '15. Over the years, data ow has been gaining popularity among Embedded Systems researchers around Europe and the world. However, research on data ow is limited to small pockets in dierent communities without a common forum for discussion. The goal of the workshop was to provide a platform to researchers and practitioners to present work on modelling and analysis of present and future high performance embedded computing architectures using data ow. Despite being the rst edition of the workshop, it was very pleasant to see a total of 14 submissions, out of which 6 papers were selected following a thorough reviewing process. All the papers were reviewed by at least 5 reviewers. This workshop could not have become a reality without the help of a Technical Program Committee (TPC). The TPC members not only did the hard work to give helpful reviews in time, but also participated in extensive discussion following the reviewing process, leading to an excellent workshop program and very valuable feedback to authors. Likewise, the Organisation Committee also deserves acknowledgment to make this workshop a successful event. We take this opportunity to thank everyone who contributed in making this workshop a success

    A power-aware, self-adaptive macro data flow framework

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    The dataflow programming model has been extensively used as an effective solution to implement efficient parallel programming frameworks. However, the amount of resources allocated to the runtime support is usually fixed once by the programmer or the runtime, and kept static during the entire execution. While there are cases where such a static choice may be appropriate, other scenarios may require to dynamically change the parallelism degree during the application execution. In this paper we propose an algorithm for multicore shared memory platforms, that dynamically selects the optimal number of cores to be used as well as their clock frequency according to either the workload pressure or to explicit user requirements. We implement the algorithm for both structured and unstructured parallel applications and we validate our proposal over three real applications, showing that it is able to save a significant amount of power, while not impairing the performance and not requiring additional effort from the application programmer

    Exploring resource/performance trade-offs for streaming applications on embedded multiprocessors

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    Embedded system design is challenged by the gap between the ever-increasing customer demands and the limited resource budgets. The tough competition demands ever-shortening time-to-market and product lifecycles. To solve or, at least to alleviate, the aforementioned issues, designers and manufacturers need model-based quantitative analysis techniques for early design-space exploration to study trade-offs of different implementation candidates. Moreover, modern embedded applications, especially the streaming applications addressed in this thesis, face more and more dynamic input contents, and the platforms that they are running on are more flexible and allow runtime configuration. Quantitative analysis techniques for embedded system design have to be able to handle such dynamic adaptable systems. This thesis has the following contributions: - A resource-aware extension to the Synchronous Dataflow (SDF) model of computation. - Trade-off analysis techniques, both in the time-domain and in the iterationdomain (i.e., on an SDF iteration basis), with support for resource sharing. - Bottleneck-driven design-space exploration techniques for resource-aware SDF. - A game-theoretic approach to controller synthesis, guaranteeing performance under dynamic input. As a first contribution, we propose a new model, as an extension of static synchronous dataflow graphs (SDF) that allows the explicit modeling of resources with consistency checking. The model is called resource-aware SDF (RASDF). The extension enables us to investigate resource sharing and to explore different scheduling options (ways to allocate the resources to the different tasks) using state-space exploration techniques. Consistent SDF and RASDF graphs have the property that an execution occurs in so-called iterations. An iteration typically corresponds to the processing of a meaningful piece of data, and it returns the graph to its initial state. On multiprocessor platforms, iterations may be executed in a pipelined fashion, which makes performance analysis challenging. As the second contribution, this thesis develops trade-off analysis techniques for RASDF, both in the time-domain and in the iteration-domain (i.e., on an SDF iteration basis), to dimension resources on platforms. The time-domain analysis allows interleaving of different iterations, but the size of the explored state space grows quickly. The iteration-based technique trades the potential of interleaving of iterations for a compact size of the iteration state space. An efficient bottleneck-driven designspace exploration technique for streaming applications, the third main contribution in this thesis, is derived from analysis of the critical cycle of the state space, to reveal bottleneck resources that are limiting the throughput. All techniques are based on state-based exploration. They enable system designers to tailor their platform to the required applications, based on their own specific performance requirements. Pruning techniques for efficient exploration of the state space have been developed. Pareto dominance in terms of performance and resource usage is used for exact pruning, and approximation techniques are used for heuristic pruning. Finally, the thesis investigates dynamic scheduling techniques to respond to dynamic changes in input streams. The fourth contribution in this thesis is a game-theoretic approach to tackle controller synthesis to select the appropriate schedules in response to dynamic inputs from the environment. The approach transforms the explored iteration state space of a scenario- and resource-aware SDF (SARA SDF) graph to a bipartite game graph, and maps the controller synthesis problem to the problem of finding a winning positional strategy in a classical mean payoff game. A winning strategy of the game can be used to synthesize the controller of schedules for the system that is guaranteed to satisfy the throughput requirement given by the designer

    Worst-case Throughput Analysis for Parametric Rate and Parametric Actor Execution Time Scenario-Aware Dataflow Graphs

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    Scenario-aware dataflow (SADF) is a prominent tool for modeling and analysis of dynamic embedded dataflow applications. In SADF the application is represented as a finite collection of synchronous dataflow (SDF) graphs, each of which represents one possible application behaviour or scenario. A finite state machine (FSM) specifies the possible orders of scenario occurrences. The SADF model renders the tightest possible performance guarantees, but is limited by its finiteness. This means that from a practical point of view, it can only handle dynamic dataflow applications that are characterized by a reasonably sized set of possible behaviours or scenarios. In this paper we remove this limitation for a class of SADF graphs by means of SADF model parametrization in terms of graph port rates and actor execution times. First, we formally define the semantics of the model relevant for throughput analysis based on (max,+) linear system theory and (max,+) automata. Second, by generalizing some of the existing results, we give the algorithms for worst-case throughput analysis of parametric rate and parametric actor execution time acyclic SADF graphs with a fully connected, possibly infinite state transition system. Third, we demonstrate our approach on a few realistic applications from digital signal processing (DSP) domain mapped onto an embedded multi-processor architecture
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