29,088 research outputs found

    Trusted Computing and Secure Virtualization in Cloud Computing

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    Large-scale deployment and use of cloud computing in industry is accompanied and in the same time hampered by concerns regarding protection of data handled by cloud computing providers. One of the consequences of moving data processing and storage off company premises is that organizations have less control over their infrastructure. As a result, cloud service (CS) clients must trust that the CS provider is able to protect their data and infrastructure from both external and internal attacks. Currently however, such trust can only rely on organizational processes declared by the CS provider and can not be remotely verified and validated by an external party. Enabling the CS client to verify the integrity of the host where the virtual machine instance will run, as well as to ensure that the virtual machine image has not been tampered with, are some steps towards building trust in the CS provider. Having the tools to perform such verifications prior to the launch of the VM instance allows the CS clients to decide in runtime whether certain data should be stored- or calculations should be made on the VM instance offered by the CS provider. This thesis combines three components -- trusted computing, virtualization technology and cloud computing platforms -- to address issues of trust and security in public cloud computing environments. Of the three components, virtualization technology has had the longest evolution and is a cornerstone for the realization of cloud computing. Trusted computing is a recent industry initiative that aims to implement the root of trust in a hardware component, the trusted platform module. The initiative has been formalized in a set of specifications and is currently at version 1.2. Cloud computing platforms pool virtualized computing, storage and network resources in order to serve a large number of customers customers that use a multi-tenant multiplexing model to offer on-demand self-service over broad network. Open source cloud computing platforms are, similar to trusted computing, a fairly recent technology in active development. The issue of trust in public cloud environments is addressed by examining the state of the art within cloud computing security and subsequently addressing the issues of establishing trust in the launch of a generic virtual machine in a public cloud environment. As a result, the thesis proposes a trusted launch protocol that allows CS clients to verify and ensure the integrity of the VM instance at launch time, as well as the integrity of the host where the VM instance is launched. The protocol relies on the use of Trusted Platform Module (TPM) for key generation and data protection. The TPM also plays an essential part in the integrity attestation of the VM instance host. Along with a theoretical, platform-agnostic protocol, the thesis also describes a detailed implementation design of the protocol using the OpenStack cloud computing platform. In order the verify the implementability of the proposed protocol, a prototype implementation has built using a distributed deployment of OpenStack. While the protocol covers only the trusted launch procedure using generic virtual machine images, it presents a step aimed to contribute towards the creation of a secure and trusted public cloud computing environment

    A metaobject architecture for fault-tolerant distributed systems : the FRIENDS approach

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    The FRIENDS system developed at LAAS-CNRS is a metalevel architecture providing libraries of metaobjects for fault tolerance, secure communication, and group-based distributed applications. The use of metaobjects provides a nice separation of concerns between mechanisms and applications. Metaobjects can be used transparently by applications and can be composed according to the needs of a given application, a given architecture, and its underlying properties. In FRIENDS, metaobjects are used recursively to add new properties to applications. They are designed using an object oriented design method and implemented on top of basic system services. This paper describes the FRIENDS software-based architecture, the object-oriented development of metaobjects, the experiments that we have done, and summarizes the advantages and drawbacks of a metaobject approach for building fault-tolerant system

    Over-the-air software updates in the internet of things : an overview of key principles

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    Due to the fast pace at which IoT is evolving, there is an increasing need to support over-theair software updates for security updates, bug fixes, and software extensions. To this end, multiple over-the-air techniques have been proposed, each covering a specific aspect of the update process, such as (partial) code updates, data dissemination, and security. However, each technique introduces overhead, especially in terms of energy consumption, thereby impacting the operational lifetime of the battery constrained devices. Until now, a comprehensive overview describing the different update steps and quantifying the impact of each step is missing in the scientific literature, making it hard to assess the overall feasibility of an over-the-air update. To remedy this, our article analyzes which parts of an IoT operating system are most updated after device deployment, proposes a step-by-step approach to integrate software updates in IoT solutions, and quantifies the energy cost of each of the involved steps. The results show that besides the obvious dissemination cost, other phases such as security also introduce a significant overhead. For instance, a typical firmware update requires 135.026 mJ, of which the main portions are data dissemination (63.11 percent) and encryption (5.29 percent). However, when modular updates are used instead, the energy cost (e.g., for a MAC update) is reduced to 26.743 mJ (48.69 percent for data dissemination and 26.47 percent for encryption)

    Development of PAN (personal area network) for Mobile Robot Using Bluetooth Transceiver

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    In recent years, wireless applications using radio frequency (RF) have been rapidly evolving in personal computing and communications devices. Bluetooth technology was created to replace the cables used on mobile devices. Bluetooth is an open specification and encompasses a simple low-cost, low power solution for integration into devices. This research work aim was to provide a PAN (personal area network) for computer based mobile robot that supports real-time control of four mobile robots from a host mobile robot. With ad hoc topology, mobile robots may request and establish a connection when it is within the range or terminated the connection when it leaves the area. A system that contains both hardware and software is designed to enable the robots to participate in multi-agent robotics system (MARS). Computer based mobile robot provide operating system that enabled development of wireless connection via IP address

    RIOT OS Paves the Way for Implementation of High-Performance MAC Protocols

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    Implementing new, high-performance MAC protocols requires real-time features, to be able to synchronize correctly between different unrelated devices. Such features are highly desirable for operating wireless sensor networks (WSN) that are designed to be part of the Internet of Things (IoT). Unfortunately, the operating systems commonly used in this domain cannot provide such features. On the other hand, "bare-metal" development sacrifices portability, as well as the mul-titasking abilities needed to develop the rich applications that are useful in the domain of the Internet of Things. We describe in this paper how we helped solving these issues by contributing to the development of a port of RIOT OS on the MSP430 microcontroller, an architecture widely used in IoT-enabled motes. RIOT OS offers rich and advanced real-time features, especially the simultaneous use of as many hardware timers as the underlying platform (microcontroller) can offer. We then demonstrate the effectiveness of these features by presenting a new implementation, on RIOT OS, of S-CoSenS, an efficient MAC protocol that uses very low processing power and energy.Comment: SCITEPRESS. SENSORNETS 2015, Feb 2015, Angers, France. http://www.scitepress.or

    A Flexible and Modular Framework for Implementing Infrastructures for Global Computing

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    We present a Java software framework for building infrastructures to support the development of applications for systems where mobility and network awareness are key issues. The framework is particularly useful to develop run-time support for languages oriented towards global computing. It enables platform designers to customize communication protocols and network architectures and guarantees transparency of name management and code mobility in distributed environments. The key features are illustrated by means of a couple of simple case studies

    Inside Job: Diagnosing Bluetooth Lower Layers Using Off-the-Shelf Devices

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    Bluetooth is among the dominant standards for wireless short-range communication with multi-billion Bluetooth devices shipped each year. Basic Bluetooth analysis inside consumer hardware such as smartphones can be accomplished observing the Host Controller Interface (HCI) between the operating system's driver and the Bluetooth chip. However, the HCI does not provide insights to tasks running inside a Bluetooth chip or Link Layer (LL) packets exchanged over the air. As of today, consumer hardware internal behavior can only be observed with external, and often expensive tools, that need to be present during initial device pairing. In this paper, we leverage standard smartphones for on-device Bluetooth analysis and reverse engineer a diagnostic protocol that resides inside Broadcom chips. Diagnostic features include sniffing lower layers such as LL for Classic Bluetooth and Bluetooth Low Energy (BLE), transmission and reception statistics, test mode, and memory peek and poke
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