29 research outputs found

    Tearable Cloth

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    This document proposes modifications to an established cloth simulation algorithm to allow for stretch deformation and tearing of simulated cloth in computer-generated imagery. Previous research is presented, followed by the development of a cloth simulation system with the addition of tearing behavior. Several results are given that show off individual features and behaviors that this thesis models

    Skyler and Bliss

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    Hong Kong remains the backdrop to the science fiction movies of my youth. The city reminds me of my former training in the financial sector. It is a city in which I could have succeeded in finance, but as far as art goes it is a young city, and I am a young artist. A frustration emerges; much like the mould, the artist also had to develop new skills by killing off his former desires and manipulating technology. My new series entitled HONG KONG surface project shows a new direction in my artistic research in which my technique becomes ever simpler, reducing the traces of pixelation until objects appear almost as they were found and photographed. Skyler and Bliss presents tectonic plates based on satellite images of the Arctic. Working in a hot and humid Hong Kong where mushrooms grow ferociously, a city artificially refrigerated by climate control, this series provides a conceptual image of a imaginary typographic map for survival. (Laurent Segretier

    Creating screen-based multiple state environments: investigating systems of confutation

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    The intentions of this practice-led thesis are to investigate the interplay between Internet based digital narrative, image and interaction, and ultimately develop new practice, which primarily within the experiencing of the artwork articulates a new contribution to the field of study. The dual literature and contemporary practice reviews highlighted this as desired output. The predominant research in the field is not focused on the production of new projects but uses various forms of literary and critical theory to search out new interpretations and structural understanding of the artefacts in question. Similarly the reviews revealed a strong set of visual hegemonies - namely the ascent of neo-minimalism and a preoccupation with the replication of reality. My practice sits between these poles as being a hybrid of detailed line art, handcrafting and popular imagery, and as such, functions with uniqueness. The interstitial paradigm is used to support the practice, as parallels are drawn not only in the aesthetics of the work but also the politic of the communication. The thesis is organised in three sections, Chapter 1 is theoretically orientated, aimed at defining the context for the practice. Chapter 2 is focussed on the artworks and in the main discusses the thinking behind, development and the production of two new projects -- The Bloody Chamber and Deviant: The Possession of Christian Shaw. Chapter 3 presents the discoveries rooted in the practice, concludes the thesis and finally offers some possible vistas for further research. The research questions were set-up to investigate the structural and aesthetic possibilities on offer to the practioner when aiming to create artworks that interstitially function on the premise of confutation and resistance whilst still attempting to create a sense of narrative immediacy. Through a combination of making practice, reflective evaluation and the appraisal of existing artworks I developed a new aesthetic in answer to the research questions. This aesthetic is termed as the "fragital". The fragital is an uncommon pairing of the digital experience -- that being the individualized remote onscreen touch, and the sense of a material and sensitive tangibility. This was used as a means to significantly and emotionally immerse the participant within the multiple state environment, whilst still in the structural accessing of the project, utilising the powers of confusion and disturbance as inherent in interstitial practice. The culmination of the research and an example of the fragital at work -- is located in the project Deviant: The Possession of Christian Shaw. The artwork is elucidated using critical insights from a group of twelve invited expert participants and an in-depth self-analysis. This group was invited on the basis of their interdisciplinary abilities, personal voice and commitment to my research area. The objective viewpoints of these participants was used not only to aid further understanding of the perception of the project but also to help me as the artist to extract extra arguments, complement my subjective understanding and gain additional contextual insights about my work. The different strands of the presented research work together to offer new insights into the production and concept of screen-based multiple state environments, and an original artefact Deviant: The Possession of Christian Shaw, which stands as a method to experience the core of research argument. The insights and discoveries as located in this thesis would be of use to other digital narrative practioners and those studying new media art

    Big Screens, Small Forms: Visual Varieties in Digital Media Culture

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    We witness an era with more screens than ever before, and within each screen, a multitude of visual varieties. Lisa Gotto investigates this medial diversity as a field of tension between large and small forms of digital image culture. This includes, on the one hand, the immersive potential of large image arrangements, such as digital 3D cinema, and, on the other hand, the compactness of mobile image forms, such as those of the smartphone film or the media practices of Instagram. Weaving together a rich variety of examples and sources, this book presents a multifaceted collection of essays that explore the transformational potential of digital media culture, contextualize its media-technical conditions, and reflect on its social consequences

    Designing sound : procedural audio research based on the book by Andy Farnell

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    In procedural media, data normally acquired by measuring something, commonly described as sampling, is replaced by a set of computational rules (procedure) that defines the typical structure and/or behaviour of that thing. Here, a general approach to sound as a definable process, rather than a recording, is developed. By analysis of their physical and perceptual qualities, natural objects or processes that produce sound are modelled by digital Sounding Objects for use in arts and entertainments. This Thesis discusses different aspects of Procedural Audio introducing several new approaches and solutions to this emerging field of Sound Design.Em Media Procedimental, os dados os dados normalmente adquiridos através da medição de algo habitualmente designado como amostragem, são substituídos por um conjunto de regras computacionais (procedimento) que definem a estrutura típica, ou comportamento, desse elemento. Neste caso é desenvolvida uma abordagem ao som definível como um procedimento em vez de uma gravação. Através da análise das suas características físicas e perceptuais , objetos naturais ou processos que produzem som, são modelados como objetos sonoros digitais para utilização nas Artes e Entretenimento. Nesta Tese são discutidos diferentes aspectos de Áudio Procedimental, sendo introduzidas várias novas abordagens e soluções para o campo emergente do Design Sonoro

    National Educators' Workshop: Update 95. Standard Experiments in Engineering Materials Science and Technology

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    This document contains a collection of experiments presented and demonstrated at the National Educators' Workshop: Update 95. The experiments related to the nature and properties of engineering materials and provided information to assist in teaching about materials in the education community

    An Investigation of Intersections Between Reanimation Practice and Queer Theory in a Moving Image Work

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    This practice-informed research establishes points of intersection between reanimative practices within moving image work and queer theoretical positions. It frames this within autoethnographic understandings of memories pertaining to my adolescent experience of gay acculturation via textual sources. A bricolage methodology deriving from the work of Kincheloe and Berry (2004) is used. Multiple methods of investigation are employed including alternative archive creation, moving image tests and prototypes, processes of reading and re-reading and autoethnographic, reflective and academic writing practices. Analysis and evaluation are informed by selected queer theoretical concepts which correspond to the broad structural phases of reanimation. Research outputs deriving from these processes are i) moving image tests, ii) autoethnographic vignettes, iii) a moving image piece entitled Unbounded and iv) a written thesis. The research aims to build on current understandings of the term “reanimation” (Cholodenko, 1991, 2004, 2007a, 2007b, 2007c, 2009; Skoller, 2013; Wells, 1998; Wells & Hardstaff, 2008), particularly within moving image practices using “found” material, and to articulate these within a queer perspective. A contextual review assesses previous work on reanimation in research, scholarship and queer-related animation. A series of moving image tests establish a relationship between animation, deanimation and reanimation which, I propose, constitutes the reanimative process. I consider this practice-informed understanding in relation to analogous patterns and motifs in queer theoretical literature. Finally, evaluation of the evidence from my practice tests and the terminal piece, Unbounded, corroborate a proposed set of intersections. The conclusion offers a conceptualisation of the process of reanimation in my moving image practice and establishes that the reanimated outcome attests to its reanimated status through the “temporal composite” (Skoller, 2013). I build on work concerning queer forms of evidence (Muñoz, 1996, 2009), alternative archive creation (Cvetkovich, 2003), queer temporality (Freeman, 2010; Rohy, 2009; Stockton, 2009) and futurity (Bansel, 2012; Edelman, 2004; Muñoz, 2009) to demonstrate that this reanimative principle is reflective of contemporary queer concerns with historicity. This practice-informed research contributes to knowledge by extending a modest body of animation literature addressing sexuality (de Beer, 2014, 2015, January 21; Griffin, 1994; Halberstam, 2011; Padva, 2008; Pilling, 2012b; Takahashi, 2014; Wells, 1998; Wood, 2008) through its focus on the formal aspects of reanimation and interconnections with the queer, as opposed to the more frequently addressed issue of queer representation

    11th International Conference on Business, Technology and Innovation 2022

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    Welcome to IC – UBT 2022 UBT Annual International Conference is the 11th international interdisciplinary peer reviewed conference which publishes works of the scientists as well as practitioners in the area where UBT is active in Education, Research and Development. The UBT aims to implement an integrated strategy to establish itself as an internationally competitive, research-intensive university, committed to the transfer of knowledge and the provision of a world-class education to the most talented students from all background. The main perspective of the conference is to connect the scientists and practitioners from different disciplines in the same place and make them be aware of the recent advancements in different research fields, and provide them with a unique forum to share their experiences. It is also the place to support the new academic staff for doing research and publish their work in international standard level. This conference consists of sub conferences in different fields like: Security Studies Sport, Health and Society Psychology Political Science Pharmaceutical and Natural Sciences Mechatronics, System Engineering and Robotics Medicine and Nursing Modern Music, Digital Production and Management Management, Business and Economics Language and Culture Law Journalism, Media and Communication Information Systems and Security Integrated Design Energy Efficiency Engineering Education and Development Dental Sciences Computer Science and Communication Engineering Civil Engineering, Infrastructure and Environment Architecture and Spatial Planning Agriculture, Food Science and Technology Art and Digital Media This conference is the major scientific event of the UBT. It is organizing annually and always in cooperation with the partner universities from the region and Europe. We have to thank all Authors, partners, sponsors and also the conference organizing team making this event a real international scientific event. Edmond Hajrizi, President of UBT UBT – Higher Education Institutio

    Women's Experimental Cinema

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    Women’s Experimental Cinema provides lively introductions to the work of fifteen avant-garde women filmmakers, some of whom worked as early as the 1950s and many of whom are still working today. In each essay in this collection, a leading film scholar considers a single filmmaker, supplying biographical information, analyzing various influences on her work, examining the development of her corpus, and interpreting a significant number of individual films. The essays rescue the work of critically neglected but influential women filmmakers for teaching, further study, and, hopefully, restoration and preservation. Just as importantly, they enrich the understanding of feminism in cinema and expand the terrain of film history, particularly the history of the American avant-garde
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