1,861 research outputs found

    Local majority dynamics on preferential attachment graphs

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    Suppose in a graph GG vertices can be either red or blue. Let kk be odd. At each time step, each vertex vv in GG polls kk random neighbours and takes the majority colour. If it doesn't have kk neighbours, it simply polls all of them, or all less one if the degree of vv is even. We study this protocol on the preferential attachment model of Albert and Barab\'asi, which gives rise to a degree distribution that has roughly power-law P(x)∌1x3P(x) \sim \frac{1}{x^{3}}, as well as generalisations which give exponents larger than 33. The setting is as follows: Initially each vertex of GG is red independently with probability α<12\alpha < \frac{1}{2}, and is otherwise blue. We show that if α\alpha is sufficiently biased away from 12\frac{1}{2}, then with high probability, consensus is reached on the initial global majority within O(log⁥dlog⁥dt)O(\log_d \log_d t) steps. Here tt is the number of vertices and d≄5d \geq 5 is the minimum of kk and mm (or m−1m-1 if mm is even), mm being the number of edges each new vertex adds in the preferential attachment generative process. Additionally, our analysis reduces the required bias of α\alpha for graphs of a given degree sequence studied by the first author (which includes, e.g., random regular graphs)

    The Power of Two Choices in Distributed Voting

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    Distributed voting is a fundamental topic in distributed computing. In pull voting, in each step every vertex chooses a neighbour uniformly at random, and adopts its opinion. The voting is completed when all vertices hold the same opinion. On many graph classes including regular graphs, pull voting requires Θ(n)\Theta(n) expected steps to complete, even if initially there are only two distinct opinions. In this paper we consider a related process which we call two-sample voting: every vertex chooses two random neighbours in each step. If the opinions of these neighbours coincide, then the vertex revises its opinion according to the chosen sample. Otherwise, it keeps its own opinion. We consider the performance of this process in the case where two different opinions reside on vertices of some (arbitrary) sets AA and BB, respectively. Here, ∣A∣+∣B∣=n|A| + |B| = n is the number of vertices of the graph. We show that there is a constant KK such that if the initial imbalance between the two opinions is ?Îœ0=(∣A∣−∣B∣)/n≄K(1/d)+(d/n)\nu_0 = (|A| - |B|)/n \geq K \sqrt{(1/d) + (d/n)}, then with high probability two sample voting completes in a random dd regular graph in O(log⁥n)O(\log n) steps and the initial majority opinion wins. We also show the same performance for any regular graph, if Îœ0≄Kλ2\nu_0 \geq K \lambda_2 where λ2\lambda_2 is the second largest eigenvalue of the transition matrix. In the graphs we consider, standard pull voting requires Ω(n)\Omega(n) steps, and the minority can still win with probability ∣B∣/n|B|/n.Comment: 22 page

    Phase Transitions of Best-of-Two and Best-of-Three on Stochastic Block Models

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    This paper is concerned with voting processes on graphs where each vertex holds one of two different opinions. In particular, we study the \emph{Best-of-two} and the \emph{Best-of-three}. Here at each synchronous and discrete time step, each vertex updates its opinion to match the majority among the opinions of two random neighbors and itself (the Best-of-two) or the opinions of three random neighbors (the Best-of-three). Previous studies have explored these processes on complete graphs and expander graphs, but we understand significantly less about their properties on graphs with more complicated structures. In this paper, we study the Best-of-two and the Best-of-three on the stochastic block model G(2n,p,q)G(2n,p,q), which is a random graph consisting of two distinct Erd\H{o}s-R\'enyi graphs G(n,p)G(n,p) joined by random edges with density q≀pq\leq p. We obtain two main results. First, if p=ω(log⁥n/n)p=\omega(\log n/n) and r=q/pr=q/p is a constant, we show that there is a phase transition in rr with threshold r∗r^* (specifically, r∗=5−2r^*=\sqrt{5}-2 for the Best-of-two, and r∗=1/7r^*=1/7 for the Best-of-three). If r>r∗r>r^*, the process reaches consensus within O(log⁥log⁥n+log⁥n/log⁥(np))O(\log \log n+\log n/\log (np)) steps for any initial opinion configuration with a bias of Ω(n)\Omega(n). By contrast, if r<r∗r<r^*, then there exists an initial opinion configuration with a bias of Ω(n)\Omega(n) from which the process requires at least 2Ω(n)2^{\Omega(n)} steps to reach consensus. Second, if pp is a constant and r>r∗r>r^*, we show that, for any initial opinion configuration, the process reaches consensus within O(log⁥n)O(\log n) steps. To the best of our knowledge, this is the first result concerning multiple-choice voting for arbitrary initial opinion configurations on non-complete graphs

    When less is more: Robot swarms adapt better to changes with constrained communication

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    To effectively perform collective monitoring of dynamic environments, a robot swarm needs to adapt to changes by processing the latest information and discarding outdated beliefs. We show that in a swarm composed of robots relying on local sensing, adaptation is better achieved if the robots have a shorter rather than longer communication range. This result is in contrast with the widespread belief that more communication links always improve the information exchange on a network. We tasked robots with reaching agreement on the best option currently available in their operating environment. We propose a variety of behaviors composed of reactive rules to process environmental and social information. Our study focuses on simple behaviors based on the voter model—a well-known minimal protocol to regulate social interactions—that can be implemented in minimalistic machines. Although different from each other, all behaviors confirm the general result: The ability of the swarm to adapt improves when robots have fewer communication links. The average number of links per robot reduces when the individual communication range or the robot density decreases. The analysis of the swarm dynamics via mean-field models suggests that our results generalize to other systems based on the voter model. Model predictions are confirmed by results of multiagent simulations and experiments with 50 Kilobot robots. Limiting the communication to a local neighborhood is a cheap decentralized solution to allow robot swarms to adapt to previously unknown information that is locally observed by a minority of the robots

    Bounds on the Voter Model in Dynamic Networks

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    In the voter model, each node of a graph has an opinion, and in every round each node chooses independently a random neighbour and adopts its opinion. We are interested in the consensus time, which is the first point in time where all nodes have the same opinion. We consider dynamic graphs in which the edges are rewired in every round (by an adversary) giving rise to the graph sequence G1,G2,
G_1, G_2, \dots , where we assume that GiG_i has conductance at least ϕi\phi_i. We assume that the degrees of nodes don't change over time as one can show that the consensus time can become super-exponential otherwise. In the case of a sequence of dd-regular graphs, we obtain asymptotically tight results. Even for some static graphs, such as the cycle, our results improve the state of the art. Here we show that the expected number of rounds until all nodes have the same opinion is bounded by O(m/(dmin⋅ϕ))O(m/(d_{min} \cdot \phi)), for any graph with mm edges, conductance ϕ\phi, and degrees at least dmind_{min}. In addition, we consider a biased dynamic voter model, where each opinion ii is associated with a probability PiP_i, and when a node chooses a neighbour with that opinion, it adopts opinion ii with probability PiP_i (otherwise the node keeps its current opinion). We show for any regular dynamic graph, that if there is an Ï”>0\epsilon>0 difference between the highest and second highest opinion probabilities, and at least Ω(log⁥n)\Omega(\log n) nodes have initially the opinion with the highest probability, then all nodes adopt w.h.p. that opinion. We obtain a bound on the convergences time, which becomes O(log⁥n/ϕ)O(\log n/\phi) for static graphs

    Rational Fair Consensus in the GOSSIP Model

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    The \emph{rational fair consensus problem} can be informally defined as follows. Consider a network of nn (selfish) \emph{rational agents}, each of them initially supporting a \emph{color} chosen from a finite set Σ \Sigma. The goal is to design a protocol that leads the network to a stable monochromatic configuration (i.e. a consensus) such that the probability that the winning color is cc is equal to the fraction of the agents that initially support cc, for any c∈Σc \in \Sigma. Furthermore, this fairness property must be guaranteed (with high probability) even in presence of any fixed \emph{coalition} of rational agents that may deviate from the protocol in order to increase the winning probability of their supported colors. A protocol having this property, in presence of coalitions of size at most tt, is said to be a \emph{whp\,-tt-strong equilibrium}. We investigate, for the first time, the rational fair consensus problem in the GOSSIP communication model where, at every round, every agent can actively contact at most one neighbor via a \emph{push//pull} operation. We provide a randomized GOSSIP protocol that, starting from any initial color configuration of the complete graph, achieves rational fair consensus within O(log⁥n)O(\log n) rounds using messages of O(log⁥2n)O(\log^2n) size, w.h.p. More in details, we prove that our protocol is a whp\,-tt-strong equilibrium for any t=o(n/log⁥n)t = o(n/\log n) and, moreover, it tolerates worst-case permanent faults provided that the number of non-faulty agents is Ω(n)\Omega(n). As far as we know, our protocol is the first solution which avoids any all-to-all communication, thus resulting in o(n2)o(n^2) message complexity.Comment: Accepted at IPDPS'1

    Biased Consensus Dynamics on Regular Expander Graphs

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    Consensus protocols play an important role in the study of distributed algorithms. In this paper, we study the effect of bias on two popular consensus protocols, namely, the {\em voter rule} and the {\em 2-choices rule} with binary opinions. We assume that agents with opinion 11 update their opinion with a probability q1q_1 strictly less than the probability q0q_0 with which update occurs for agents with opinion 00. We call opinion 11 as the superior opinion and our interest is to study the conditions under which the network reaches consensus on this opinion. We assume that the agents are located on the vertices of a regular expander graph with nn vertices. We show that for the voter rule, consensus is achieved on the superior opinion in O(log⁥n)O(\log n) time with high probability even if system starts with only Ω(log⁥n)\Omega(\log n) agents having the superior opinion. This is in sharp contrast to the classical voter rule where consensus is achieved in O(n)O(n) time and the probability of achieving consensus on any particular opinion is directly proportional to the initial number of agents with that opinion. For the 2-choices rule, we show that consensus is achieved on the superior opinion in O(log⁥n)O(\log n) time with high probability when the initial proportion of agents with the superior opinion is above a certain threshold. We explicitly characterise this threshold as a function of the strength of the bias and the spectral properties of the graph. We show that for the biased version of the 2-choice rule this threshold can be significantly less than that for the unbiased version of the same rule. Our techniques involve using sharp probabilistic bounds on the drift to characterise the Markovian dynamics of the system

    Distributed anonymous function computation in information fusion and multiagent systems

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    We propose a model for deterministic distributed function computation by a network of identical and anonymous nodes, with bounded computation and storage capabilities that do not scale with the network size. Our goal is to characterize the class of functions that can be computed within this model. In our main result, we exhibit a class of non-computable functions, and prove that every function outside this class can at least be approximated. The problem of computing averages in a distributed manner plays a central role in our development
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