519 research outputs found

    Systems Engineering: Availability and Reliability

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    Current trends in Industry 4.0 are largely related to issues of reliability and availability. As a result of these trends and the complexity of engineering systems, research and development in this area needs to focus on new solutions in the integration of intelligent machines or systems, with an emphasis on changes in production processes aimed at increasing production efficiency or equipment reliability. The emergence of innovative technologies and new business models based on innovation, cooperation networks, and the enhancement of endogenous resources is assumed to be a strong contribution to the development of competitive economies all around the world. Innovation and engineering, focused on sustainability, reliability, and availability of resources, have a key role in this context. The scope of this Special Issue is closely associated to that of the ICIE’2020 conference. This conference and journal’s Special Issue is to present current innovations and engineering achievements of top world scientists and industrial practitioners in the thematic areas related to reliability and risk assessment, innovations in maintenance strategies, production process scheduling, management and maintenance or systems analysis, simulation, design and modelling

    A Reinforcement Learning Approach for Robotic Unloading from Visual Observations

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    In this work, we focus on a robotic unloading problem from visual observations, where robots are required to autonomously unload stacks of parcels using RGB-D images as their primary input source. While supervised and imitation learning have accomplished good results in these types of tasks, they heavily rely on labeled data, which are challenging to obtain in realistic scenarios. Our study aims to develop a sample efficient controller framework that can learn unloading tasks without the need for labeled data during the learning process. To tackle this challenge, we propose a hierarchical controller structure that combines a high-level decision-making module with classical motion control. The high-level module is trained using Deep Reinforcement Learning (DRL), wherein we incorporate a safety bias mechanism and design a reward function tailored to this task. Our experiments demonstrate that both these elements play a crucial role in achieving improved learning performance. Furthermore, to ensure reproducibility and establish a benchmark for future research, we provide free access to our code and simulation

    Planning as Tabled Logic Programming

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    This paper describes Picat's planner, its implementation, and planning models for several domains used in International Planning Competition (IPC) 2014. Picat's planner is implemented by use of tabling. During search, every state encountered is tabled, and tabled states are used to effectively perform resource-bounded search. In Picat, structured data can be used to avoid enumerating all possible permutations of objects, and term sharing is used to avoid duplication of common state data. This paper presents several modeling techniques through the example models, ranging from designing state representations to facilitate data sharing and symmetry breaking, encoding actions with operations for efficient precondition checking and state updating, to incorporating domain knowledge and heuristics. Broadly, this paper demonstrates the effectiveness of tabled logic programming for planning, and argues the importance of modeling despite recent significant progress in domain-independent PDDL planners.Comment: 27 pages in TPLP 201

    Virtual Construction Simulator

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    In the construction sector computer simulation has been extensively incorporated to support complex decisions including automation of several different processes and also to design the novel machines or buildings The changes inhabited in the work zone configurations are reflected in the animations as the work progresses This also provides an opportunity to the construction workers as well as agency personnel and general public to visually present the complicated information This projected work presents an overview of how simulation modeling can help in learning effective decision making while performing construction activities The Virtual Construction Simulator provides a user interaction gadget through which user can feed in the inputs that addresses the system to implement those sequences of tasks The tasks that do not violate certain specified constraints operate concurrently and the operation of these tasks can be viewed on the virtual construction environment as well as the intermediate status of all the elements is updated at the backend A comparative analysis of various available alternatives can be done so as to determine the most optimal and most efficient sequence of operations that can be implemented Here in the cost of translocation of the various vehicles is taken into consideration for efficiency deterministic Some predefined constraints are accustomed to the system like the limit on the number of vehicles that can be used also the parameters involved in evaluation of the efficiency of a plan is subject to some assumptions they are an approximate to the real world attributes but they are subject to change and can be updated on demand as per the requirements of the syste

    Probabilistic Planning via Heuristic Forward Search and Weighted Model Counting

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    We present a new algorithm for probabilistic planning with no observability. Our algorithm, called Probabilistic-FF, extends the heuristic forward-search machinery of Conformant-FF to problems with probabilistic uncertainty about both the initial state and action effects. Specifically, Probabilistic-FF combines Conformant-FFs techniques with a powerful machinery for weighted model counting in (weighted) CNFs, serving to elegantly define both the search space and the heuristic function. Our evaluation of Probabilistic-FF shows its fine scalability in a range of probabilistic domains, constituting a several orders of magnitude improvement over previous results in this area. We use a problematic case to point out the main open issue to be addressed by further research

    Platooning-based control techniques in transportation and logistic

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    This thesis explores the integration of autonomous vehicle technology with smart manufacturing systems. At first, essential control methods for autonomous vehicles, including Linear Matrix Inequalities (LMIs), Linear Quadratic Regulation (LQR)/Linear Quadratic Tracking (LQT), PID controllers, and dynamic control logic via flowcharts, are examined. These techniques are adapted for platooning to enhance coordination, safety, and efficiency within vehicle fleets, and various scenarios are analyzed to confirm their effectiveness in achieving predetermined performance goals such as inter-vehicle distance and fuel consumption. A first approach on simplified hardware, yet realistic to model the vehicle's behavior, is treated to further prove the theoretical results. Subsequently, performance improvement in smart manufacturing systems (SMS) is treated. The focus is placed on offline and online scheduling techniques exploiting Mixed Integer Linear Programming (MILP) to model the shop floor and Model Predictive Control (MPC) to adapt scheduling to unforeseen events, in order to understand how optimization algorithms and decision-making frameworks can transform resource allocation and production processes, ultimately improving manufacturing efficiency. In the final part of the work, platooning techniques are employed within SMS. Autonomous Guided Vehicles (AGVs) are reimagined as autonomous vehicles, grouping them within platoon formations according to different criteria, and controlled to avoid collisions while carrying out production orders. This strategic integration applies platooning principles to transform AGV logistics within the SMS. The impact of AGV platooning on key performance metrics, such as makespan, is devised, providing insights into optimizing manufacturing processes. Throughout this work, various research fields are examined, with intersecting future technologies from precise control in autonomous vehicles to the coordination of manufacturing resources. This thesis provides a comprehensive view of how optimization and automation can reshape efficiency and productivity not only in the domain of autonomous vehicles but also in manufacturing

    Physical Agents

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    This chapter reviews different approaches for the development of new models, architectures and real applications of physical agents. The chapter starts by identifying this kind of agents and their main requirements. After that, it presents one approach to allow deliberation while the world changes, and some specific applications that have been implemented by different participants of the AgentCities.ES network: a multi-agent system architecture to control a single robot, a submarine robot, and a container terminal management system for the port of Valencia

    Contemporary Robotics

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    This book book is a collection of 18 chapters written by internationally recognized experts and well-known professionals of the field. Chapters contribute to diverse facets of contemporary robotics and autonomous systems. The volume is organized in four thematic parts according to the main subjects, regarding the recent advances in the contemporary robotics. The first thematic topics of the book are devoted to the theoretical issues. This includes development of algorithms for automatic trajectory generation using redudancy resolution scheme, intelligent algorithms for robotic grasping, modelling approach for reactive mode handling of flexible manufacturing and design of an advanced controller for robot manipulators. The second part of the book deals with different aspects of robot calibration and sensing. This includes a geometric and treshold calibration of a multiple robotic line-vision system, robot-based inline 2D/3D quality monitoring using picture-giving and laser triangulation, and a study on prospective polymer composite materials for flexible tactile sensors. The third part addresses issues of mobile robots and multi-agent systems, including SLAM of mobile robots based on fusion of odometry and visual data, configuration of a localization system by a team of mobile robots, development of generic real-time motion controller for differential mobile robots, control of fuel cells of mobile robots, modelling of omni-directional wheeled-based robots, building of hunter- hybrid tracking environment, as well as design of a cooperative control in distributed population-based multi-agent approach. The fourth part presents recent approaches and results in humanoid and bioinspirative robotics. It deals with design of adaptive control of anthropomorphic biped gait, building of dynamic-based simulation for humanoid robot walking, building controller for perceptual motor control dynamics of humans and biomimetic approach to control mechatronic structure using smart materials
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