45 research outputs found

    Interaction between situational probability information for cricket batsmen when anticipating a bowler’s intentions

    Get PDF
    The ability to anticipate the bowler’s intention is vital in skilled cricket batting. Two perceptual-cognitive skills used for anticipation include use of kinematic information and the use of situational probability information. This study aims to investigate the interaction between two sources of situational probability (action preferences of bowlers and opposition field placement) used by skilled cricket batsmen to anticipate the bowler’s intention in an in-situ setting. Fifteen skilled cricket batsmen were required to predict the delivery outcome (landing position) of 72 deliveries bowled by a bowling machine before attempting to strike each delivery. These deliveries were divided into four conditions of situational probability: no sources (control trials); field placement alone; action preference alone; and both field placement and action preferences. Data were collected according to batsmen’s prediction accuracy, response accuracy, and initial movement time. In the presence of situational probability information, batsmen were able to predict delivery outcome significantly better than chance level (25%) and control trials. Results revealed significant differences between sources of situational probability in terms of batsmen’s prediction accuracy but not response accuracy or initial movement time. In cricket batting, it appears that some sources of situational probability information are more valuable than others

    The effect of social context on the use of visual information

    Get PDF
    Social context modulates action kinematics. Less is known about whether social context also affects the use of task relevant visual information. We tested this hypothesis by examining whether the instruction to play table tennis competitively or cooperatively affected the kind of visual cues necessary for successful table tennis performance. In two experiments, participants played table tennis in a dark room with only the ball, net, and table visible. Visual information about both players’ actions was manipulated by means of self-glowing markers. We recorded the number of successful passes for each player individually. The results showed that participants’ performance increased when their own body was rendered visible in both the cooperative and the competitive condition. However, social context modulated the importance of different sources of visual information about the other player. In the cooperative condition, seeing the other player’s racket had the largest effects on performance increase, whereas in the competitive condition, seeing the other player’s body resulted in the largest performance increase. These results suggest that social context selectively modulates the use of visual information about others’ actions in social interactions

    The role of biomechanics in achieving different shot trajectories in golf

    Get PDF
    In golf, a range of shot types are necessary for successful performance, with driving and iron-play constituting the long-game. It is possible to vary long-game shots through altered trajectory, for example, by utilising right-to-left or left-to-right ball flight curvature, providing course management advantages. However, how golfers vary their biomechanics to achieve different trajectories is not scientifically understood. Therefore, the purpose of this thesis was to biomechanically investigate different trajectories hit with the same club. To investigate shot trajectories, accurate measures of performance were necessary. Launch monitors (TrackMan Pro IIIe and Foresight GC2+HMT) are bespoke technologies capable of tracking the clubhead and ball through impact. However, their accuracy for scientific research has not been independently validated. Therefore, a novel purpose-designed tracking method was developed using a three-dimensional optical tracking system (GOM). The accuracy of this method was validated and the system used as the benchmark to which the two launch monitors were compared through limits of agreement. The results showed, in general, the launch monitors were in closer agreement to the benchmark for ball parameters than clubhead. High levels of agreement were found for ball velocity, ball path, total spin rate and backspin. However, poorer agreement was shown for ball sidespin and spin axis as well as clubhead velocity, clubhead path and clubhead orientation. Consequently, the launch monitors were deemed unsuitable for inclusion in scientific research across a range of impact parameters. Draw and fade trajectories with a driver and draw, fade and low trajectories with a 5-iron were investigated biomechanically. The clubhead and ball were tracked using the optical method developed in this thesis. Key biomechanical variables (address position and whole-swing) were defined based on coaching theory. Statistically, analysis of variance (address) and principal components analysis (whole-swing), were used to compare draw against fade and low against natural trajectories. Multivariate correlation was used to identify swing pattern similarities between golfers. The group-level comparison showed draw-fade address differences whereby for draw trajectories, the ball was positioned further away from the target, the lead hand further towards the target and the pelvis, thorax and stance openness closed relative to the target line. Over the whole-swing, the draw when compared to the fade demonstrated a pelvis rotation, more rotated away from the target with later rotation; lumbar forward flexion, with slower extending in the downswing; lumbar lateral flexion, with more flexion towards the trail throughout and prolonged trail flexing through ball contact; thorax lateral flexion, with greater, slower lead flexing in the backswing and greater, more prolonged trail flexing in the downswing; pelvis translation further towards the target throughout, with earlier forward translation and centre of pressure, with an earlier, quicker, greater forward shift. Cluster differences were evident, with both Clusters I (57% of golfers with the driver) and II (71% of golfers with the 5-iron) showing greater, earlier thorax rotation towards the target and a tendency for greater lumbar forward flexion over the whole-swing (Cluster II) and backswing (Cluster I). For the group-level low-natural comparison, golfers positioned the ball further away from the target and their lead hand further towards the target for low trajectories. Further, Cluster IV (45% of golfers), narrowed their stance width and laterally flexed their thorax towards the lead, for the same trajectories. Over the whole-swing, the low when compared to the natural showed the pelvis translated towards the target throughout, with later, lesser forward shift for the low trajectories. Furthermore, centre of pressure displayed a greater forward shift for the same shots. Finally, both clusters (Cluster III 36% of golfers and Cluster IV) differed in lumbar forward flexion when playing low trajectories; over the backswing, Cluster III extended, whereas Cluster IV flexed. Cluster IV also showed greater extending in the downswing. Finally, Cluster IV showed more lumbar lateral flexion towards the lead throughout. The results of this study have implications for scientific researchers as well as golf coaches, club-fitters and professionals. Commercially available launch monitors appear accurate enough for coaching applications, however caution is needed for scientific research when tracking a range of clubhead and ball parameters. Furthermore, changes in biomechanics when playing different trajectories has implications for future research and interpretation of published work, as well as for coaching theory. Future work following this thesis could utilise the optical tracking method to validate further commercial systems and for more detailed experimental investigation of clubhead-ball impacts. Furthermore, additional biomechanical investigation into a wider range of shot trajectories across more variables could be conducted, with a more in-depth understanding gained from principal components analysis and golfer clustering

    Spatial and Timing Regulation of Upper-Limb Movements in Rhythmic Tasks

    Get PDF
    Rhythmic movement is vital to humans and a foundation of such activities as locomotion, handwriting, and repetitive tool use. The spatiotemporal regularity characterizing such movements reflects a level of automaticity and coordination that is believed to emerge from mutually inhibitory or other pattern generating neural networks in the central nervous system. Although many studies have provided descriptions of this regularity and have illuminated the types of sensory information that influence rhythmic behavior, an understanding of how the brain uses sensory feedback to regulate rhythmic behavior on a cycle-by-cycle basis has been elusive. This thesis utilizes the model task of paddle juggling, or vertical ball bouncing, to address how three types of feedback---visual, auditory, and haptic---contribute to spatial and temporal regulation of rhythmic upper-limb movements. We use a multi-level approach in accordance with the well-known dictum of Marr and Poggio. The crux of this thesis describes a method and suite of experiments to understand how the brain uses visual, audio, and haptic feedback to regulate spatial or timing regularity, and formulate acycle-by-cycle description of this control: to wit, the nature and algorithms of sensory-feedback guided regulation. Part I motivates our interest in this problem, by discussing the biological ``hardware'' that the nervous system putatively employs in these movements, and reviewing insights from previous studies of paddle juggling that suggest how the ``hardware'' may manifest itself in these behaviors. The central experimental approach of this thesis is to train participants to perform the paddle juggling task with spatiotemporal regularity (in other words, to achieve limit-cycle behavior), and then interrogate how the brain applies regulates closed-loop performance by perturbing task feedback. In Part II, we review the development of a novel hard-real-time virtual-reality juggling simulator that enabled precise spatial and temporal feedback perturbations. We then outline the central experimental approach, in which we perturb spatial feedback of the ball at apex phase (vision), and timing feedback of collision- (audio and haptic) and apex-phase events to understand spatial and timing regulation. Part III describes two experiments that yield the main research findings of this thesis. In Experiment 1, we use a sinusoidal-perturbation-based system identification approach to determine that spatial and timing feedback are used in two dissociable and complementary control processes: spatial error correction and temporal synchronization. In Experiment 2, a combination of sinusoidal and step perturbations is used to establish that these complementary processes obey different dynamics. Namely, spatial correction is a proportional-integral process based on a one-step memory of feedback, while temporal synchronization is a proportional process that is dependent only on the most recent feedback. We close in Part IV with a discussion of how insights and approaches from this thesis can lead to improved rehabilitation approaches and understanding of the physiological basis of rhythmic movement regulation

    Change blindness: eradication of gestalt strategies

    Get PDF
    Arrays of eight, texture-defined rectangles were used as stimuli in a one-shot change blindness (CB) task where there was a 50% chance that one rectangle would change orientation between two successive presentations separated by an interval. CB was eliminated by cueing the target rectangle in the first stimulus, reduced by cueing in the interval and unaffected by cueing in the second presentation. This supports the idea that a representation was formed that persisted through the interval before being 'overwritten' by the second presentation (Landman et al, 2003 Vision Research 43149–164]. Another possibility is that participants used some kind of grouping or Gestalt strategy. To test this we changed the spatial position of the rectangles in the second presentation by shifting them along imaginary spokes (by ±1 degree) emanating from the central fixation point. There was no significant difference seen in performance between this and the standard task [F(1,4)=2.565, p=0.185]. This may suggest two things: (i) Gestalt grouping is not used as a strategy in these tasks, and (ii) it gives further weight to the argument that objects may be stored and retrieved from a pre-attentional store during this task

    Next generation cricket bowling machine

    Get PDF
    Cricket is a traditional team sport played in over 100 countries around the world. Unlike many mainstream sports, cricket has seen little research and development within the equipment used to play the game. Ball launching machines have been used as a training aid in a number of sports including cricket, however, as with the playing equipment used, these too have seen little development. Current cricket bowling machines enable players to train at a high intensity producing repeatable deliveries for batsmen to hone their skills. A need has been established by the coaching staff of the England and Wales Cricket Board (ECB) for a cricket training system that provides batsmen with a match realistic environment in which to train. Existing cricket bowling machines do not offer batsmen pre-release visual information that they would receive in a match situation and the most popular models release moulded, dimpled balls that do not replicate the performance of cricket balls.... cont'd

    Analysis of the backpack loading efects on the human gait

    Get PDF
    Gait is a simple activity of daily life and one of the main abilities of the human being. Often during leisure, labour and sports activities, loads are carried over (e.g. backpack) during gait. These circumstantial loads can generate instability and increase biomechanicalstress over the human tissues and systems, especially on the locomotor, balance and postural regulation systems. According to Wearing (2006), subjects that carry a transitory or intermittent load will be able to find relatively efficient solutions to compensate its effects.info:eu-repo/semantics/publishedVersio
    corecore