4,811 research outputs found
Use-cases on evolution
This report presents a set of use cases for evolution and reactivity for data in the Web and
Semantic Web. This set is organized around three different case study scenarios, each of them
is related to one of the three different areas of application within Rewerse. Namely, the scenarios
are: âThe Rewerse Information System and Portalâ, closely related to the work of A3
â Personalised Information Systems; âOrganizing Travelsâ, that may be related to the work
of A1 â Events, Time, and Locations; âUpdates and evolution in bioinformatics data sourcesâ
related to the work of A2 â Towards a Bioinformatics Web
A Process Framework for Semantics-aware Tourism Information Systems
The growing sophistication of user requirements in tourism due to the advent of new technologies such as the Semantic Web and mobile computing has imposed new possibilities for improved intelligence in Tourism Information Systems (TIS). Traditional software engineering and web engineering approaches cannot suffice, hence the need to find new product development approaches that would sufficiently enable the next generation of TIS. The next generation of TIS are expected among other things to: enable
semantics-based information processing, exhibit natural language capabilities, facilitate inter-organization exchange of information in a seamless way, and
evolve proactively in tandem with dynamic user requirements. In this paper, a product development approach called Product Line for Ontology-based Semantics-Aware Tourism Information Systems (PLOSATIS) which is a novel
hybridization of software product line engineering, and Semantic Web engineering concepts is proposed. PLOSATIS is presented as potentially effective, predictable and amenable to software process improvement initiatives
Adaptive and Reactive Rich Internet Applications
In this thesis we present the client-side approach of Adaptive and Reactive Rich Internet Applications as the main result of our research into how to bring in time adaptivity to Rich Internet Applications. Our approach leverages previous work on adaptive hypermedia, event processing and other research disciplines. We present a holistic framework covering the design-time as well as the runtime aspects of Adaptive and Reactive Rich Internet Applications focusing especially on the run-time aspects
Personalization in cultural heritage: the road travelled and the one ahead
Over the last 20 years, cultural heritage has been a favored domain for personalization research. For years, researchers have experimented with the cutting edge
technology of the day; now, with the convergence of internet and wireless technology, and the increasing adoption of the Web as a platform for the publication of information, the visitor is able to exploit cultural heritage material before, during and after the visit, having different goals and requirements in each phase. However, cultural heritage sites have a huge amount of information to present, which must be filtered and personalized in order to enable the individual user to easily access it. Personalization of cultural heritage information requires a system that is able to model the user
(e.g., interest, knowledge and other personal characteristics), as well as contextual aspects, select the most appropriate content, and deliver it in the most suitable way. It should be noted that achieving this result is extremely challenging in the case of first-time users, such as tourists who visit a cultural heritage site for the first time (and maybe the only time in their life). In addition, as tourism is a social activity, adapting to the individual is not enough because groups and communities have to be modeled and supported as well, taking into account their mutual interests, previous mutual experience, and requirements. How to model and represent the user(s) and the context of the visit and how to reason with regard to the information that is available are the challenges faced by researchers in personalization of cultural heritage. Notwithstanding the effort invested so far, a definite solution is far from being reached, mainly because new technology and new aspects of personalization are constantly being introduced. This article surveys the research in this area. Starting from the earlier systems, which presented cultural heritage information in kiosks, it summarizes the evolution of personalization techniques in museum web sites, virtual collections and mobile guides, until recent extension of cultural heritage toward the semantic and social web. The paper concludes with current challenges and points out areas where future research is needed
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An Ontology-based Approach to Web Site Design and Development
Building a data-intensive web site is a complex task. Ad-hoc rapid prototyping approaches easily lead to unsatisfactory results, e. g. poor maintainability and extensibility. The situation becomes even more difficult when customization issues arise and web sites need to present customized views to individual users. To address this problem, a number of model-based approaches have been proposed, which attempt to simplify the design and development of data-intensive web sites. However these approaches suffer a number of limitations, such as relatively little support for the composition of sophisticated user interfaces and the specification of presentation styles and little support for customization design.
In this work we propose and implement an ontology-based approach, OntoWeaver, which provides comprehensive support for the design and development of data-intensive web sites. In particular, OntoWeaver provides a set of ontologies to represent all aspects of data-intensive web sites in a declarative and re-usable format. The declarative nature of the specification of web sites opens up a number of possibilities with respect to intelligent analysis and management. Moreover, OntoWeaver includes providing high level support for developing customized web sites. Finally, it offers a powerful tool suite to support the design and development of data-intensive web sites. In the course of this research, we have also extended OntoWeaver by addressing the issue of integrating web service technology into a high level web site design framework
Nanoinformatics: developing new computing applications for nanomedicine
Nanoinformatics has recently emerged to address the need of computing applications at the nano level. In this regard, the authors have participated in various initiatives to identify its concepts, foundations and challenges. While nanomaterials open up the possibility for developing new devices in many industrial and scientific areas, they also offer breakthrough perspectives for the prevention, diagnosis and treatment of diseases. In this paper, we analyze the different aspects of nanoinformatics and suggest five research topics to help catalyze new research and development in the area, particularly focused on nanomedicine. We also encompass the use of informatics to further the biological and clinical applications of basic research in nanoscience and nanotechnology, and the related concept of an extended ?nanotype? to coalesce information related to nanoparticles. We suggest how nanoinformatics could accelerate developments in nanomedicine, similarly to what happened with the Human Genome and other -omics projects, on issues like exchanging modeling and simulation methods and tools, linking toxicity information to clinical and personal databases or developing new approaches for scientific ontologies, among many others
On Recommendation of Learning Objects using Felder-Silverman Learning Style Model
The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.The e-learning recommender system in learning institutions is increasingly becoming the preferred mode of delivery, as it enables learning anytime, anywhere. However, delivering personalised course learning objects based on learner preferences is still a challenge. Current mainstream recommendation algorithms, such as the Collaborative Filtering (CF) and Content-Based Filtering (CBF), deal with only two types of entities, namely users and items with their ratings. However, these methods do not pay attention to student preferences, such as learning styles, which are especially important for the accuracy of course learning objects prediction or recommendation. Moreover, several recommendation techniques experience cold-start and rating sparsity problems. To address the challenge of improving the quality of recommender systems, in this paper a novel recommender algorithm for machine learning is proposed, which combines students actual rating with their learning styles to recommend Top-N course learning objects (LOs). Various recommendation techniques are considered in an experimental study investigating the best technique to use in predicting student ratings for e-learning recommender systems. We use the Felder-Silverman Learning Styles Model (FSLSM) to represent both the student learning styles and the learning object profiles. The predicted rating has been compared with the actual student rating. This approach has been experimented on 80 students for an online course created in the MOODLE Learning Management System, while the evaluation of the experiments has been performed with the Mean Absolute Error (MAE) and Root Mean Square Error (RMSE). The results of the experiment verify that the proposed approach provides a higher prediction rating and significantly increases the accuracy of the recommendation
Building an Ontology-Based Framework for Tourism Recommendation Services
The tourism product has an intangible nature in that customers cannot physically evallfate the
services on offer until practically experienced. This makes having access to ;credible;"i\nd
authentic information about tourism products before the actual experience very valuable. An
Ontology being a formal, explicit specification of concepts of a domain provides a viable
platform for the development of credible knowledge-based tourism information services. In this
paper, we present an approach aimed at enabling assorted intelligent reco=endations services
in tourism support systems using ontologies. A suite of tourism ontologies was developed and
engaged to enable a prototypical e-tourism system with various knowledge-based
reco=endation capabilities. A usability evaluation of the system yields encouraging results as
a demonstration of the viability of our approach
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