5,567 research outputs found

    Routing efficiency in wireless sensor-actor networks considering semi-automated architecture

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    Wireless networks have become increasingly popular and advances in wireless communications and electronics have enabled the development of different kind of networks such as Mobile Ad-hoc Networks (MANETs), Wireless Sensor Networks (WSNs) and Wireless Sensor-Actor Networks (WSANs). These networks have different kind of characteristics, therefore new protocols that fit their features should be developed. We have developed a simulation system to test MANETs, WSNs and WSANs. In this paper, we consider the performance behavior of two protocols: AODV and DSR using TwoRayGround model and Shadowing model for lattice and random topologies. We study the routing efficiency and compare the performance of two protocols for different scenarios. By computer simulations, we found that for large number of nodes when we used TwoRayGround model and random topology, the DSR protocol has a better performance. However, when the transmission rate is higher, the routing efficiency parameter is unstable.Peer ReviewedPostprint (published version

    Smart Environments and Cross Layer Design

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    Actors: The Ideal Abstraction for Programming Kernel-Based Concurrency

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    GPU and multicore hardware architectures are commonly used in many different application areas to accelerate problem solutions relative to single CPU architectures. The typical approach to accessing these hardware architectures requires embedding logic into the programming language used to construct the application; the two primary forms of embedding are: calls to API routines to access the concurrent functionality, or pragmas providing concurrency hints to a language compiler such that particular blocks of code are targeted to the concurrent functionality. The former approach is verbose and semantically bankrupt, while the success of the latter approach is restricted to simple, static uses of the functionality. Actor-based applications are constructed from independent, encapsulated actors that interact through strongly-typed channels. This paper presents a first attempt at using actors to program kernels targeted at such concurrent hardware. Besides the glove-like fit of a kernel to the actor abstraction, quantitative code analysis shows that actor-based kernels are always significantly simpler than API-based coding, and generally simpler than pragma-based coding. Additionally, performance measurements show that the overheads of actor-based kernels are commensurate to API-based kernels, and range from equivalent to vastly improved for pragma-based annotations, both for sample and real-world applications

    Learning-based Decision Making in Wireless Communications

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    Fueled by emerging applications and exponential increase in data traffic, wireless networks have recently grown significantly and become more complex. In such large-scale complex wireless networks, it is challenging and, oftentimes, infeasible for conventional optimization methods to quickly solve critical decision-making problems. With this motivation, in this thesis, machine learning methods are developed and utilized for obtaining optimal/near-optimal solutions for timely decision making in wireless networks. Content caching at the edge nodes is a promising technique to reduce the data traffic in next-generation wireless networks. In this context, we in the first part of the thesis study content caching at the wireless network edge using a deep reinforcement learning framework with Wolpertinger architecture. Initially, we develop a learning-based caching policy for a single base station aiming at maximizing the long-term cache hit rate. Then, we extend this study to a wireless communication network with multiple edge nodes. In particular, we propose deep actor-critic reinforcement learning based policies for both centralized and decentralized content caching. Next, with the purpose of making efficient use of limited spectral resources, we develop a deep actor-critic reinforcement learning based framework for dynamic multichannel access. We consider both a single-user case and a scenario in which multiple users attempt to access channels simultaneously. In the single-user model, in order to evaluate the performance of the proposed channel access policy and the framework\u27s tolerance against uncertainty, we explore different channel switching patterns and different switching probabilities. In the case of multiple users, we analyze the probabilities of each user accessing channels with favorable channel conditions and the probability of collision. Following the analysis of the proposed learning-based dynamic multichannel access policy, we consider adversarial attacks on it. In particular, we propose two adversarial policies, one based on feed-forward neural networks and the other based on deep reinforcement learning policies. Both attack strategies aim at minimizing the accuracy of a deep reinforcement learning based dynamic channel access agent, and we demonstrate and compare their performances. Next, anomaly detection as an active hypothesis test problem is studied. Specifically, we study deep reinforcement learning based active sequential testing for anomaly detection. We assume that there is an unknown number of abnormal processes at a time and the agent can only check with one sensor in each sampling step. To maximize the confidence level of the decision and minimize the stopping time concurrently, we propose a deep actor-critic reinforcement learning framework that can dynamically select the sensor based on the posterior probabilities. Separately, we also regard the detection of threshold crossing as an anomaly detection problem, and analyze it via hierarchical generative adversarial networks (GANs). In the final part of the thesis, to address state estimation and detection problems in the presence of noisy sensor observations and probing costs, we develop a soft actor-critic deep reinforcement learning framework. Moreover, considering Byzantine attacks, we design a GAN-based framework to identify the Byzantine sensors. To evaluate the proposed framework, we measure the performance in terms of detection accuracy, stopping time, and the total probing cost needed for detection

    System-level design of energy-efficient sensor-based human activity recognition systems: a model-based approach

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    This thesis contributes an evaluation of state-of-the-art dataflow models of computation regarding their suitability for a model-based design and analysis of human activity recognition systems, in terms of expressiveness and analyzability, as well as model accuracy. Different aspects of state-of-the-art human activity recognition systems have been modeled and analyzed. Based on existing methods, novel analysis approaches have been developed to acquire extra-functional properties like processor utilization, data communication rates, and finally energy consumption of the system

    Intelligent and Secure Underwater Acoustic Communication Networks

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    Underwater acoustic (UWA) communication networks are promising techniques for medium- to long-range wireless information transfer in aquatic applications. The harsh and dynamic water environment poses grand challenges to the design of UWA networks. This dissertation leverages the advances in machine learning and signal processing to develop intelligent and secure UWA communication networks. Three research topics are studied: 1) reinforcement learning (RL)-based adaptive transmission in UWA channels; 2) reinforcement learning-based adaptive trajectory planning for autonomous underwater vehicles (AUVs) in under-ice environments; 3) signal alignment to secure underwater coordinated multipoint (CoMP) transmissions. First, a RL-based algorithm is developed for adaptive transmission in long-term operating UWA point-to-point communication systems. The UWA channel dynamics are learned and exploited to trade off energy consumption with information delivery latency. The adaptive transmission problem is formulated as a partially observable Markov decision process (POMDP) which is solved by a Monte Carlo sampling-based approach, and an expectation-maximization-type of algorithm is developed to recursively estimate the channel model parameters. The experimental data processing reveals that the proposed algorithm achieves a good balance between energy efficiency and information delivery latency. Secondly, an online learning-based algorithm is developed for adaptive trajectory planning of multiple AUVs in under-ice environments to reconstruct a water parameter field of interest. The field knowledge is learned online to guide the trajectories of AUVs for collection of informative water parameter samples in the near future. The trajectory planning problem is formulated as a Markov decision process (MDP) which is solved by an actor-critic algorithm, where the field knowledge is estimated online using the Gaussian process regression. The simulation results show that the proposed algorithm achieves the performance close to a benchmark method that assumes perfect field knowledge. Thirdly, the dissertation presents a signal alignment method to secure underwater CoMP transmissions of geographically distributed antenna elements (DAEs) against eavesdropping. Exploiting the low sound speed in water and the spatial diversity of DAEs, the signal alignment method is developed such that useful signals will collide at the eavesdropper while stay collision-free at the legitimate user. The signal alignment mechanism is formulated as a mixed integer and nonlinear optimization problem which is solved through a combination of the simulated annealing method and the linear programming. Taking the orthogonal frequency-division multiplexing (OFDM) as the modulation technique, simulation and emulated experimental results demonstrate that the proposed method significantly degrades the eavesdropper\u27s interception capability
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