14 research outputs found

    Induction of accurate and interpretable fuzzy rules from preliminary crisp representation

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    This paper proposes a novel approach for building transparent knowledge-based systems by generating accurate and interpretable fuzzy rules. The learning mechanism reported here induces fuzzy rules via making use of only predefined fuzzy labels that reflect prescribed notations and domain expertise, thereby ensuring transparency in the knowledge model adopted for problem solving. It works by mapping every coarsely learned crisp production rule in the knowledge base onto a set of potentially useful fuzzy rules, which serves as an initial step towards an intuitive technique for similarity-based rule generalisation. This is followed by a procedure that locally selects a compact subset of the emerging fuzzy rules, so that the resulting subset collectively generalises the underlying original crisp rule. The outcome of this local procedure forms the input to a global genetic search process, which seeks for a trade-off between accuracy and complexity of the eventually induced fuzzy rule base while maintaining transparency. Systematic experimental results are provided to demonstrate that the induced fuzzy knowledge base is of high performance and interpretabilitypublishersversionPeer reviewe

    Efficient Training Set Use For Blood Pressure Prediction in a Large Scale Learning Classifier System

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    ABSTRACT We define a machine learning problem to forecast arterial blood pressure. Our goal is to solve this problem with a large scale learning classifier system. Because learning classifiers systems are extremely computationally intensive and this problem's eventually large training set will be very costly to execute, we address how to use less of the training set while not negatively impacting learning accuracy. Our approach is to allow competition among solutions which have not been evaluated on the entire training set. The best of these solutions are then evaluated on more of the training set while their offspring start off being evaluated on less of the training set. To keep selection fair, we divide competing solutions according to how many training examples they have been tested on

    A Survey of Fuzzy Systems Software: Taxonomy, Current Research Trends, and Prospects

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    Fuzzy systems have been used widely thanks to their ability to successfully solve a wide range of problems in different application fields. However, their replication and application require a high level of knowledge and experience. Furthermore, few researchers publish the software and/or source code associated with their proposals, which is a major obstacle to scientific progress in other disciplines and in industry. In recent years, most fuzzy system software has been developed in order to facilitate the use of fuzzy systems. Some software is commercially distributed, but most software is available as free and open-source software, reducing such obstacles and providing many advantages: quicker detection of errors, innovative applications, faster adoption of fuzzy systems, etc. In this paper, we present an overview of freely available and open-source fuzzy systems software in order to provide a well-established framework that helps researchers to find existing proposals easily and to develop well-founded future work. To accomplish this, we propose a two-level taxonomy, and we describe the main contributions related to each field. Moreover, we provide a snapshot of the status of the publications in this field according to the ISI Web of Knowledge. Finally, some considerations regarding recent trends and potential research directions are presentedThis work was supported in part by the Spanish Ministry of Economy and Competitiveness under Grants TIN2014-56633-C3-3-R and TIN2014-57251-P, the Andalusian Government under Grants P10-TIC-6858 and P11-TIC-7765, and the GENIL program of the CEI BioTIC GRANADA under Grant PYR-2014-2S

    Integrated control of vehicle chassis systems

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    This thesis develops a method to integrate several automotive intelligent chassis systems, such as Anti-lock Brake System, Traction Control System, Direct Yaw Control and Active Rear Wheel Steering, using evolutionary approaches. The Integrated Vehicle Control System (IVCS) combines and supervises all controllable systems in the vehicle, optimising the over all performance and minimising the energy consumption. The IVCS is able to improve the driving safety avoiding and preventing critical or unstable situations. Furthermore, if a critical or unstable configuration is reached, the integrated system should be able to recover a stable condition. The control structure proposed in this work has as main characteristics the modularity, extensibility and flexibility, fitting the requirements of a 'plug-and-play' philosophy. The investigation is divided into four steps: Vehicle Modelling, Soft-Computing, Behaviour Based Control, and Integrated Vehicle Control System. Several mathematical vehicle models, which are applied to designing and developing the control systems, are presented. MATLAB, SIMULINK and ADAMS are used as tools to implement and simulate those models. A methodology for learning and optimisation is presented. This methodology is based on Evolutionary Algorithms, integrating the Genetic Leaming Automata, CARLA and Fuzzy Logic System. The Behaviour Based Control is introduced as the main approach to designing the controllers and coordinators. The methodology previously described is used to learn the behaviours and optimise their performance, and the same technique is applied to coordinators. Several comparisons with other controllers are also carried out. From this an Integrated Vehicle Control System is designed, developed and implemented under a virtual environment. A range of manoeuvres is carried out in order to investigate its performance under diverse conditions. The leaming and optimisation method proposed in this thesis shows effective performance being able to learn all the controller and coordinator structures. The proposed approach for IVCS also demonstrates good performance, and is well suited to a 'plug-and-play' philosophy. This research provides a foundation for the implementation of the designed controllers and coordinators in a prototype vehicle.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Principled design of evolutionary learning sytems for large scale data mining

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    Currently, the data mining and machine learning fields are facing new challenges because of the amount of information that is collected and needs processing. Many sophisticated learning approaches cannot simply cope with large and complex domains, because of the unmanageable execution times or the loss of prediction and generality capacities that occurs when the domains become more complex. Therefore, to cope with the volumes of information of the current realworld problems there is a need to push forward the boundaries of sophisticated data mining techniques. This thesis is focused on improving the efficiency of Evolutionary Learning systems in large scale domains. Specifically the objective of this thesis is improving the efficiency of the Bioinformatic Hierarchical Evolutionary Learning (BioHEL) system, a system designed with the purpose of handling large domains. This is a classifier system that uses an Iterative Rule Learning approach to generate a set of rules one by one using consecutive Genetic Algorithms. This system have shown to be very competitive so far in large and complex domains. In particular, BioHEL has obtained very important results when solving protein structure prediction problems and has won related merits, such as being placed among the best algorithms for this purpose at the Critical Assessment of Techniques for Protein Structure Prediction (CASP) in 2008 and 2010, and winning the bronze medal at the HUMIES Awards for Human-competitive results in 2007. However, there is still a need to analyse this system in a principled way to determine how the current mechanisms work together to solve larger domains and determine the aspects of the system that can be improved towards this aim. To fulfil the objective of this thesis, the work is divided in two parts. In the first part of the thesis exhaustive experimentation was carried out to determine ways in which the system could be improved. From this exhaustive analysis three main weaknesses are pointed out: a) the problem-dependancy of parameters in BioHEL's fitness function, which results in having a system difficult to set up and which requires an extensive preliminary experimentation to determine the adequate values for these parameters; b) the execution time of the learning process, which at the moment does not use any parallelisation techniques and depends on the size of the training sets; and c) the lack of global supervision over the generated solutions which comes from the usage of the Iterative Rule Learning paradigm and produces larger rule sets in which there is no guarantee of minimality or maximal generality. The second part of the thesis is focused on tackling each one of the weaknesses abovementioned to have a system capable of handling larger domains. First a heuristic approach to set parameters within BioHEL's fitness function is developed. Second a new parallel evaluation process that runs on General Purpose Graphic Processing Units was developed. Finally, post-processing operators to tackle the generality and cardinality of the generated solutions are proposed. By means of these enhancements we managed to improve the BioHEL system to reduce both the learning and the preliminary experimentation time, increase the generality of the final solutions and make the system more accessible for end-users. Moreover, as the techniques discussed in this thesis can be easily extended to other Evolutionary Learning systems we consider them important additions to the research in this field towards tackling large scale domains

    Pertanika Journal of Science & Technology

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    Pertanika Journal of Science & Technology

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    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp
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