982 research outputs found

    Network coding for transport protocols

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    With the proliferation of smart devices that require Internet connectivity anytime, anywhere, and the recent technological advances that make it possible, current networked systems will have to provide a various range of services, such as content distribution, in a wide range of settings, including wireless environments. Wireless links may experience temporary losses, however, TCP, the de facto protocol for robust unicast communications, reacts by reducing the congestion window drastically and injecting less traffic in the network. Consequently the wireless links are underutilized and the overall performance of the TCP protocol in wireless environments is poor. As content delivery (i.e. multicasting) services, such as BBC iPlayer, become popular, the network needs to support the reliable transport of the data at high rates, and with specific delay constraints. A typical approach to deliver content in a scalable way is to rely on peer-to-peer technology (used by BitTorrent, Spotify and PPLive), where users share their resources, including bandwidth, storage space, and processing power. Still, these systems suffer from the lack of incentives for resource sharing and cooperation, and this problem is exacerbated in the presence of heterogenous users, where a tit-for-tat scheme is difficult to implement. Due to the issues highlighted above, current network architectures need to be changed in order to accommodate the usersÂż demands for reliable and quality communications. In other words, the emergent need for advanced modes of information transport requires revisiting and improving network components at various levels of the network stack. The innovative paradigm of network coding has been shown as a promising technique to change the design of networked systems, by providing a shift from how data flows traditionally move through the network. This shift implies that data flows are no longer kept separate, according to the Âżstore-and-forwardÂż model, but they are also processed and mixed in the network. By appropriately combining data by means of network coding, it is expected to obtain significant benefits in several areas of network design and architecture. In this thesis, we set out to show the benefits of including network coding into three communication paradigms, namely point-topoint communications (e.g. unicast), point-to-multipoint communications (e.g. multicast), and multipoint-to-multipoint communications (e.g. peer-to-peer networks). For the first direction, we propose a network coding-based multipath scheme and show that TCP unicast sessions are feasible in highly volatile wireless environments. For point-to-multipoint communications, we give an algorithm to optimally achieve all the rate pairs from the rate region in the case of degraded multicast over the combination network. We also propose a system for live streaming that ensures reliability and quality of service to heterogenous users, even if data transmissions occur over lossy wireless links. Finally, for multipoint-to-multipoint communications, we design a system to provide incentives for live streaming in a peer-to-peer setting, where users have subscribed to different levels of quality. Our work shows that network coding enables a reliable transport of data, even in highly volatile environments, or in delay sensitive scenarios such as live streaming, and facilitates the implementation of an efficient incentive system, even in the presence of heterogenous users. Thus, network coding can solve the challenges faced by next generation networks in order to support advanced information transport.Postprint (published version

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Overview of evolved Multimedia Broadcast Multicast Services (eMBMS)

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    MBMS was introduced as a service to optimize the dissemination of common interest multimedia content. Recently, it evolved to eMBMS based on LTE-centered flexibilities. However, launch of eMBMS over LTE may support new services e.g. pushed content for M2M services and delivery of premium content to the users enjoying secured QoS. This document primarily focusses on the rules, procedures and architecture supporting MBMS based data exchanges, which have not seen any major changes since Release 9

    MBMS—IP Multicast/Broadcast in 3G Networks

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    In this article, the Multimedia Broadcast and Multicast Service (MBMS) as standardized in 3GPP is presented. With MBMS, multicast and broadcast capabilities are introduced into cellular networks. After an introduction into MBMS technology, MBMS radio bearer realizations are presented. Different MBMS bearer services like broadcast mode, enhanced broadcast mode and multicast mode are discussed. Streaming and download services over MBMS are presented and supported media codecs are listed. Service layer components as defined in Open Mobile Alliance (OMA) are introduced. For a Mobile TV use case capacity improvements achieved by MBMS are shown. Finally, evolution of MBMS as part of 3GPP standardization is presented

    WIMAX Basics from PHY Layer to Scheduling and Multicasting Approaches

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    WiMAX (Worldwide Interoperability for Microwave Access) is an emerging broadband wireless technology for providing Last mile solutions for supporting higher bandwidth and multiple service classes with various quality of service requirement. The unique architecture of the WiMAX MAC and PHY layers that uses OFDMA to allocate multiple channels with different modulation schema and multiple time slots for each channel allows better adaptation of heterogeneous user’s requirements. The main architecture in WiMAX uses PMP (Point to Multipoint), Mesh mode or the new MMR (Mobile Multi hop Mode) deployments where scheduling and multicasting have different approaches. In PMP SS (Subscriber Station) connects directly to BS (Base Station) in a single hop route so channel conditions adaptations and supporting QoS for classes of services is the key points in scheduling, admission control or multicasting, while in Mesh networks SS connects to other SS Stations or to the BS in a multi hop routes, the MMR mode extends the PMP mode in which the SS connects to either a relay station (RS) or to Bs. Both MMR and Mesh uses centralized or distributed scheduling with multicasting schemas based on scheduling trees for routing. In this paper a broad study is conducted About WiMAX technology PMP and Mesh deployments from main physical layers features with differentiation of MAC layer features to scheduling and multicasting approaches in both modes of operations

    CLEVER: a cooperative and cross-layer approach to video streaming in HetNets

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    We investigate the problem of providing a video streaming service to mobile users in an heterogeneous cellular network composed of micro e-NodeBs (eNBs) and macro e-NodeBs (MeNBs). More in detail, we target a cross-layer dynamic allocation of the bandwidth resources available over a set of eNBs and one MeNB, with the goal of reducing the delay per chunk experienced by users. After optimally formulating the problem of minimizing the chunk delay, we detail the Cross LayEr Video stReaming (CLEVER) algorithm, to practically tackle it. CLEVER makes allocation decisions on the basis of information retrieved from the application layer aswell as from lower layers. Results, obtained over two representative case studies, show that CLEVER is able to limit the chunk delay, while also reducing the amount of bandwidth reserved for offloaded users on the MeNB, as well as the number of offloaded users. In addition, we show that CLEVER performs clearly better than two selected reference algorithms, while being very close to a best bound. Finally, we show that our solution is able to achieve high fairness indexes and good levels of Quality of Experience (QoE)

    Satellite-based delivery of educational content to geographically isolated communities: A service based approach

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    Enabling learning for members of geographically isolated communities presents benefits in terms of promoting regional development and cost savings for governments and companies. However, notwithstanding recent advances in e-Learning, from both technological and pedagogical perspectives, there are very few, if any, recognised methodologies for user-led design of satellite-based e-learning infrastructures. In this paper, we present a methodology for designing a satellite and wireless based network infrastructure and learning services to support distance learning for such isolated communities. This methodology entails (a) the involvement of community members in the development of targeted learning services from an early stage, and (b) a service-oriented approach to learning solution deployment. Results show, that, while the technological premises of distance learning can be accommodated by hybrid satellite/wireless infrastructures,this has to be complemented with (a) high-quality audio–visual educational material, and (b) the opportunity for community members to interact with other community members either as groups (common-room oriented scenarios) or individuals (home-based scenarios), thus providing an impetus for learner engagement in both formal and informal activities
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