942 research outputs found
Enabling Technologies for Ultra-Reliable and Low Latency Communications: From PHY and MAC Layer Perspectives
© 1998-2012 IEEE. Future 5th generation networks are expected to enable three key services-enhanced mobile broadband, massive machine type communications and ultra-reliable and low latency communications (URLLC). As per the 3rd generation partnership project URLLC requirements, it is expected that the reliability of one transmission of a 32 byte packet will be at least 99.999% and the latency will be at most 1 ms. This unprecedented level of reliability and latency will yield various new applications, such as smart grids, industrial automation and intelligent transport systems. In this survey we present potential future URLLC applications, and summarize the corresponding reliability and latency requirements. We provide a comprehensive discussion on physical (PHY) and medium access control (MAC) layer techniques that enable URLLC, addressing both licensed and unlicensed bands. This paper evaluates the relevant PHY and MAC techniques for their ability to improve the reliability and reduce the latency. We identify that enabling long-term evolution to coexist in the unlicensed spectrum is also a potential enabler of URLLC in the unlicensed band, and provide numerical evaluations. Lastly, this paper discusses the potential future research directions and challenges in achieving the URLLC requirements
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Coordination and Self-Adaptive Communication Primitives for Low-Power Wireless Networks
The Internet of Things (IoT) is a recent trend where objects are augmented with computing and communication capabilities, often via low-power wireless radios. The Internet of Things is an enabler for a connected and more sustainable modern society: smart grids are deployed to improve energy production and consumption, wireless monitoring systems allow smart factories to detect faults early and reduce waste, while connected vehicles coordinate on the road to ensure our safety and save fuel. Many recent IoT applications have stringent requirements for their wireless communication substrate: devices must cooperate and coordinate, must perform efficiently under varying and sometimes extreme environments, while strict deadlines must be met. Current distributed coordination algorithms have high overheads and are unfit to meet the requirements of today\u27s wireless applications, while current wireless protocols are often best-effort and lack the guarantees provided by well-studied coordination solutions. Further, many communication primitives available today lack the ability to adapt to dynamic environments, and are often tuned during their design phase to reach a target performance, rather than be continuously updated at runtime to adapt to reality.In this thesis, we study the problem of efficient and low-latency consensus in the context of low-power wireless networks, where communication is unreliable and nodes can fail, and we investigate the design of a self-adaptive wireless stack, where the communication substrate is able to adapt to changes to its environment. We propose three new communication primitives: Wireless Paxos brings fault-tolerant consensus to low-power wireless networking, STARC is a middleware for safe vehicular coordination at intersections, while Dimmer builds on reinforcement learning to provide adaptivity to low-power wireless networks. We evaluate in-depth each primitive on testbed deployments and we provide an open-source implementation to enable their use and improvement by the community
Business Case and Technology Analysis for 5G Low Latency Applications
A large number of new consumer and industrial applications are likely to
change the classic operator's business models and provide a wide range of new
markets to enter. This article analyses the most relevant 5G use cases that
require ultra-low latency, from both technical and business perspectives. Low
latency services pose challenging requirements to the network, and to fulfill
them operators need to invest in costly changes in their network. In this
sense, it is not clear whether such investments are going to be amortized with
these new business models. In light of this, specific applications and
requirements are described and the potential market benefits for operators are
analysed. Conclusions show that operators have clear opportunities to add value
and position themselves strongly with the increasing number of services to be
provided by 5G.Comment: 18 pages, 5 figure
Recommended from our members
Measurement-Driven Algorithm and System Design for Wireless and Datacenter Networks
The growing number of mobile devices and data-intensive applications pose unique challenges for wireless access networks as well as datacenter networks that enable modern cloud-based services. With the enormous increase in volume and complexity of traffic from applications such as video streaming and cloud computing, the interconnection networks have become a major performance bottleneck. In this thesis, we study algorithms and architectures spanning several layers of the networking protocol stack that enable and accelerate novel applications and that are easily deployable and scalable. The design of these algorithms and architectures is motivated by measurements and observations in real world or experimental testbeds.
In the first part of this thesis, we address the challenge of wireless content delivery in crowded areas. We present the AMuSe system, whose objective is to enable scalable and adaptive WiFi multicast. AMuSe is based on accurate receiver feedback and incurs a small control overhead. This feedback information can be used by the multicast sender to optimize multicast service quality, e.g., by dynamically adjusting transmission bitrate. Specifically, we develop an algorithm for dynamic selection of a subset of the multicast receivers as feedback nodes which periodically send information about the channel quality to the multicast sender. Further, we describe the Multicast Dynamic Rate Adaptation (MuDRA) algorithm that utilizes AMuSe's feedback to optimally tune the physical layer multicast rate. MuDRA balances fast adaptation to channel conditions and stability, which is essential for multimedia applications.
We implemented the AMuSe system on the ORBIT testbed and evaluated its performance in large groups with approximately 200 WiFi nodes. Our extensive experiments demonstrate that AMuSe can provide accurate feedback in a dense multicast environment. It outperforms several alternatives even in the case of external interference and changing network conditions. Further, our experimental evaluation of MuDRA on the ORBIT testbed shows that MuDRA outperforms other schemes and supports high throughput multicast flows to hundreds of nodes while meeting quality requirements. As an example application, MuDRA can support multiple high quality video streams, where 90% of the nodes report excellent or very good video quality.
Next, we specifically focus on ensuring high Quality of Experience (QoE) for video streaming over WiFi multicast. We formulate the problem of joint adaptation of multicast transmission rate and video rate for ensuring high video QoE as a utility maximization problem and propose an online control algorithm called DYVR which is based on Lyapunov optimization techniques. We evaluated the performance of DYVR through analysis, simulations, and experiments using a testbed composed of Android devices and o the shelf APs. Our evaluation shows that DYVR can ensure high video rates while guaranteeing a low but acceptable number of segment losses, buffer underflows, and video rate switches.
We leverage the lessons learnt from AMuSe for WiFi to address the performance issues with LTE evolved Multimedia Broadcast/Multicast Service (eMBMS). We present the Dynamic Monitoring (DyMo) system which provides low-overhead and real-time feedback about eMBMS performance. DyMo employs eMBMS for broadcasting instructions which indicate the reporting rates as a function of the observed Quality of Service (QoS) for each UE. This simple feedback mechanism collects very limited QoS reports which can be used for network optimization. We evaluated the performance of DyMo analytically and via simulations. DyMo infers the optimal eMBMS settings with extremely low overhead, while meeting strict QoS requirements under different UE mobility patterns and presence of network component failures.
In the second part of the thesis, we study datacenter networks which are key enablers of the end-user applications such as video streaming and storage. Datacenter applications such as distributed file systems, one-to-many virtual machine migrations, and large-scale data processing involve bulk multicast flows. We propose a hardware and software system for enabling physical layer optical multicast in datacenter networks using passive optical splitters. We built a prototype and developed a simulation environment to evaluate the performance of the system for bulk multicasting. Our evaluation shows that the optical multicast architecture can achieve higher throughput and lower latency than IP multicast and peer-to-peer multicast schemes with lower switching energy consumption.
Finally, we study the problem of congestion control in datacenter networks. Quantized Congestion Control (QCN), a switch-supported standard, utilizes direct multi-bit feedback from the network for hardware rate limiting. Although QCN has been shown to be fast-reacting and effective, being a Layer-2 technology limits its adoption in IP-routed Layer 3 datacenters. We address several design challenges to overcome QCN feedback's Layer- 2 limitation and use it to design window-based congestion control (QCN-CC) and load balancing (QCN-LB) schemes. Our extensive simulations, based on real world workloads, demonstrate the advantages of explicit, multi-bit congestion feedback, especially in a typical environment where intra-datacenter traffic with short Round Trip Times (RTT: tens of s) run in conjunction with web-facing traffic with long RTTs (tens of milliseconds)
Politecast - a new communication primitive for wireless sensor networks
Wireless sensor networks have the potential for becoming a huge market. Ericsson predicts 50 billion devices interconnected to the Internet by the year 2020. Before that, the devices must be made to be able to withstand years of usage without having to change power source as that would be too costly. These devices are typically small, inexpensive and severally resource constrained. Communication is mainly wireless, and the wireless transceiver on the node is typically the most power hungry component. Therefore, reducing the usage of radio is key to long lifetime.
In this thesis I identify four problems with the conventional broadcast primitive. Based on those problems, I implement a new communication primitive. This primitive is called Politecast. I evaluate politecast in three case studies: the Steal the Light toy example, a Neighbor Discovery simulation and a full two-month deployment of the Lega system in the art gallery Liljevalchs. With the evaluations, Politecast is shown to be able to massively reduce the amount of traffic being transmitted and thus reducing congestion and increasing application performance. It also prolongs node lifetime by reducing the overhearing by waking up neighbors
Energy-Efficient Querying of Wireless Sensor Networks
Due to the distributed nature of information collection in wireless sensor networks and the inherent limitations of the component devices, the ability to store, locate, and retrieve data and services with minimum energy expenditure is a critical network function. Additionally, effective search protocols must scale efficiently and consume a minimum of network energy and memory reserves. A novel search protocol, the Trajectory-based Selective Broadcast Query protocol, is proposed. An analytical model of the protocol is derived, and an optimization model is formulated. Based on the results of analysis and simulation, the protocol is shown to reduce the expected total network energy expenditure by 45.5 percent to 75 percent compared to current methods. This research also derives an enhanced analytical node model of random walk search protocols for networks with limited-lifetime resources and time-constrained queries. An optimization program is developed to minimize the expected total energy expenditure while simultaneously ensuring the proportion of failed queries does not exceed a specified threshold. Finally, the ability of the analytical node model to predict the performance of random walk search protocols in large-population networks is established through extensive simulation experiments. It is shown that the model provides a reliable estimate of optimum search algorithm parameters
Models and Methods for Network Selection and Balancing in Heterogeneous Scenarios
The outbreak of 5G technologies for wireless communications can be considered a response to the need for widespread coverage, in terms of connectivity and bandwidth, to guarantee broadband services, such as streaming or on-demand programs offered by the main television networks or new generation services based on augmented and virtual reality (AR / VR).
The purpose of the study conducted for this thesis aims to solve two of the main problems that will occur with the outbreak of 5G, that is, the search for the best possible connectivity, in order to offer users the resources necessary to take advantage of the new generation services, and multicast as required by the eMBMS.
The aim of the thesis is the search for innovative algorithms that will allow to obtain the best connectivity to offer users the resources necessary to use the 5G services in a heterogeneous scenario. Study UF that allows you to improve the search for the best candidate network and to achieve a balance that allows you to avoid congestion of the chosen networks. To achieve these two important focuses, I conducted a study on the main mathematical methods that made it possible to select the network based on QoS parameters based on the type of traffic made by users. A further goal was to improve the computational computation performance they present.
Furthermore, I carried out a study in order to obtain an innovative algorithm that would allow the management of multicast. The algorithm that has been implemented responds to the needs present in the eMBMS, in realistic scenarios
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