1,603 research outputs found
Machine Learning in Wireless Sensor Networks: Algorithms, Strategies, and Applications
Wireless sensor networks monitor dynamic environments that change rapidly
over time. This dynamic behavior is either caused by external factors or
initiated by the system designers themselves. To adapt to such conditions,
sensor networks often adopt machine learning techniques to eliminate the need
for unnecessary redesign. Machine learning also inspires many practical
solutions that maximize resource utilization and prolong the lifespan of the
network. In this paper, we present an extensive literature review over the
period 2002-2013 of machine learning methods that were used to address common
issues in wireless sensor networks (WSNs). The advantages and disadvantages of
each proposed algorithm are evaluated against the corresponding problem. We
also provide a comparative guide to aid WSN designers in developing suitable
machine learning solutions for their specific application challenges.Comment: Accepted for publication in IEEE Communications Surveys and Tutorial
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Sequencing geographical data for efficient query processing on air in mobile computing.
Three cost models are derived to measure Data Broadcast Wait (DBW), Data Access Time in the multiplexing scheme (ATDataMul) where both data and indices are broadcast in the same channel, and Data Access Time in the separate channel scheme (ATDataSep) where data and indices are broadcast in two separate channels. Hypergraph representations are used to represent the spatial relationships of both point data and graph data. The broadcast data placement problem is then converted to the graph layout problem. A framework for classifying ordering heuristics for different types of geographical data is presented. A low-polynomial cost approximation graph layout method is used to solve the DBW minimization problem. Based on the proven monotonic relationship between ATData Sep and DBW, the same approximation method is also used for AT DataSep optimization. A novel method is developed to optimize ATDataMul. Experiments using both synthetic and real data are conducted to evaluate the performance of the ordering heuristics and optimization methods. The results show that R-Tree traversal ordering heuristic in conjunction with the optimization methods is effective for sequencing point data for spatial range query processing, while graph partition tree traversal ordering heuristic in conjunction with the optimization methods is suitable for sequencing graph data for network path query processing over air.Geographical data broadcasting is suitable for many large scale dissemination-based applications due to its independence of number of users, and thus it can serve as an important part of intelligent information infrastructures for modern cities. In broadcast systems, query response time is greatly affected by the order in which data items are being broadcast. However, existing broadcast ordering techniques are not suitable for geographical data because of the multi-dimension and rich semantics of geographical data. This research develops cost models and methods for placing geographical data items in a broadcast channel based on their spatial semantics to reduce response time and energy consumption for processing spatial queries on point data and graph data
Pervasive Data Access in Wireless and Mobile Computing Environments
The rapid advance of wireless and portable computing technology has brought a lot of research interests and momentum to the area of mobile computing. One of the research focus is on pervasive data access. with wireless connections, users can access information at any place at any time. However, various constraints such as limited client capability, limited bandwidth, weak connectivity, and client mobility impose many challenging technical issues. In the past years, tremendous research efforts have been put forth to address the issues related to pervasive data access. A number of interesting research results were reported in the literature. This survey paper reviews important works in two important dimensions of pervasive data access: data broadcast and client caching. In addition, data access techniques aiming at various application requirements (such as time, location, semantics and reliability) are covered
Energy-Efficient Querying of Wireless Sensor Networks
Due to the distributed nature of information collection in wireless sensor networks and the inherent limitations of the component devices, the ability to store, locate, and retrieve data and services with minimum energy expenditure is a critical network function. Additionally, effective search protocols must scale efficiently and consume a minimum of network energy and memory reserves. A novel search protocol, the Trajectory-based Selective Broadcast Query protocol, is proposed. An analytical model of the protocol is derived, and an optimization model is formulated. Based on the results of analysis and simulation, the protocol is shown to reduce the expected total network energy expenditure by 45.5 percent to 75 percent compared to current methods. This research also derives an enhanced analytical node model of random walk search protocols for networks with limited-lifetime resources and time-constrained queries. An optimization program is developed to minimize the expected total energy expenditure while simultaneously ensuring the proportion of failed queries does not exceed a specified threshold. Finally, the ability of the analytical node model to predict the performance of random walk search protocols in large-population networks is established through extensive simulation experiments. It is shown that the model provides a reliable estimate of optimum search algorithm parameters
Unified Role Assignment Framework For Wireless Sensor Networks
Wireless sensor networks are made possible by the continuing improvements in embedded sensor, VLSI, and wireless radio technologies. Currently, one of the important challenges in sensor networks is the design of a systematic network management framework that allows localized and collaborative resource control uniformly across all application services such as sensing, monitoring, tracking, data aggregation, and routing.
The research in wireless sensor networks is currently oriented toward a cross-layer network abstraction that supports appropriate fine or course grained resource controls for energy efficiency. In that regard, we have designed a unified role-based service paradigm for wireless sensor networks. We pursue this by first developing a Role-based Hierarchical Self-Organization (RBSHO) protocol that organizes a connected dominating set (CDS) of nodes called dominators. This is done by hierarchically selecting nodes that possess cumulatively high energy, connectivity, and sensing capabilities in their local neighborhood. The RBHSO protocol then assigns specific tasks such as sensing, coordination, and routing to appropriate dominators that end up playing a certain role in the network.
Roles, though abstract and implicit, expose role-specific resource controls by way of role assignment and scheduling. Based on this concept, we have designed a Unified Role-Assignment Framework (URAF) to model application services as roles played by local in-network sensor nodes with sensor capabilities used as rules for role identification. The URAF abstracts domain specific role attributes by three models: the role energy model, the role execution time model, and the role service utility model. The framework then generalizes resource management for services by providing abstractions for controlling the composition of a service in terms of roles, its assignment, reassignment, and scheduling. To the best of our knowledge, a generic role-based framework that provides a simple and unified network management solution for wireless sensor networks has not been proposed previously
Reinforcement Learning in Self Organizing Cellular Networks
Self-organization is a key feature as cellular networks densify and become more heterogeneous, through the additional small cells such as pico and femtocells. Self- organizing networks (SONs) can perform self-configuration, self-optimization, and self-healing. These operations can cover basic tasks such as the configuration of a newly installed base station, resource management, and fault management in the network. In other words, SONs attempt to minimize human intervention where they use measurements from the network to minimize the cost of installation, configuration, and maintenance of the network. In fact, SONs aim to bring two main factors in play: intelligence and autonomous adaptability. One of the main requirements for achieving such goals is to learn from sensory data and signal measurements in networks. Therefore, machine learning techniques can play a major role in processing underutilized sensory data to enhance the performance of SONs.
In the first part of this dissertation, we focus on reinforcement learning as a viable approach for learning from signal measurements. We develop a general framework in heterogeneous cellular networks agnostic to the learning approach. We design multiple reward functions and study different effects of the reward function, Markov state model, learning rate, and cooperation methods on the performance of reinforcement learning in cellular networks. Further, we look into the optimality of reinforcement learning solutions and provide insights into how to achieve optimal solutions.
In the second part of the dissertation, we propose a novel architecture based on spatial indexing for system-evaluation of heterogeneous 5G cellular networks. We develop an open-source platform based on the proposed architecture that can be used to study large scale directional cellular networks. The proposed platform is used for generating training data sets of accurate signal-to-interference-plus-noise-ratio (SINR) values in millimeter-wave communications for machine learning purposes. Then, with taking advantage of the developed platform, we look into dense millimeter-wave networks as one of the key technologies in 5G cellular networks. We focus on topology management of millimeter-wave backhaul networks and study and provide multiple insights on the evaluation and selection of proper performance metrics in dense millimeter-wave networks. Finally, we finish this part by proposing a self-organizing solution to achieve k-connectivity via reinforcement learning in the topology management of wireless networks
- …