4 research outputs found

    Energiautomater, energifunktioner og Kleene-algebra

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    Forfatterne til denne artikel har, sammen med mange gode kolleger, i en del ĂĄr arbejdet med sĂĄkaldte energiproblemer. Disse handler om, at man i en formel model ønsker at bestemme, om der findes en endelig eller uendelig eksekvering under hvilken en given energivariabel aldrig bliver negativ. Den formelle model kan være en vægtet tidsautomat, en endelig automat som er annoteret med energifunktioner eller lignende. Fælles for alle disse modeller er, at det har vist sig ualmindeligt svært at løse sĂĄdanne energiproblemer og at teknikker fra Kleene-algebra har været en stor hjælp.  FormĂĄlet med denne artikel er at give et overblik over nylig forskning i energiproblemer (for første gang pĂĄ dansk) samt at udvide anvendelsen af Kleene-algebra i et forsøg pĂĄ at lukke et ĂĄbent problem fra artiklen som startede hele dette omrĂĄde.&nbsp

    Optimal and robust controller synthesis using energy timed automata with uncertainty

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    International audienceIn this paper, we propose a novel framework for the synthesis of robust and optimal energy-aware controllers. The framework is based on energy timed automata, allowing for easy expression of timing constraints and variable energy rates. We prove decidability of the energy-constrained infinite-run problem in settings with both certainty and uncertainty of the energy rates. We also consider the optimization problem of identifying the minimal upper bound that will permit existence of energy-constrained infinite runs. Our algorithms are based on quantifier elimination for linear real arithmetic. Using Mathematica and Mjollnir, we illustrate our framework through a real industrial example of a hydraulic oil pump.Compared with previous approaches our method is completely automated and provides improved results

    Optimal and Robust Controller Synthesis: Using Energy Timed Automata with Uncertainty

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    International audienceIn this paper, we propose a novel framework for the synthesis of robust and optimal energy-aware controllers. The framework is based on energy timed automata, allowing for easy expression of timing constraints and variable energy rates. We prove decidability of the energy-constrained infinite-run problem in settings with both certainty and uncertainty of the energy rates. We also consider the optimization problem of identifying the minimal upper bound that will permit existence of energy-constrained infinite runs. Our algorithms are based on quantifier elimination for linear real arithmetic. Using Mathematica and Mjollnir, we illustrate our framework through a real industrial example of a hydraulic oil pump. Compared with previous approaches our method is completely automated and provides improved results

    Optimality and resilience in parity games

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    Modeling reactive systems as infinite games has yielded a multitude of results in the fields of program verification and program synthesis. The canonical parity condition, however, neither suffices to express non-functional requirements on the modeled system, nor to capture malfunctions of the deployed system. We address these issues by investigating quantitative games in which the above characteristics can be expressed. Parity games with costs are a variant of parity games in which traversing an edge incurs some nonnegative cost. The cost of a play is the limit superior of the cost incurred between answering odd colors by larger even ones. We extend that model by using integer costs, obtaining parity games with weights, and show that the problem of solving such games is in the intersection of NP and coNP and that it is PTIME-equivalent to the problem of solving energy parity games. We moreover show that Player 0 requires exponential memory to implement a winning strategy in parity games with weights. Further, we show that the problem of determining whether Player 0 can keep the cost of a play below a given bound is EXPTIME-complete for parity games with weights and PSPACE-complete for the special cases of parity games with costs and finitary parity games, i.e., it is harder than solving the game. Thus, optimality comes at a price even in finitary parity games. We further determine the complexity of computing strategies in parity games that are resilient against malfunctions. We show that such strategies can be effectively computed and that this is as hard as solving the game without disturbances. Finally, we combine all these aspects and show that Player 0 can trade memory, cost, and resilience for one another. Furthermore, we show how to compute the possible tradeoffs for a given game.Die Modellierung von reaktiven Systemen durch unendliche Spiele ermöglichte zahlreiche Fortschritte in der Programmverifikation und der Programmsynthese. Die häufig genutzte Paritätsbedingung kann jedoch weder nichtfunktionale Anforderungen ausdrücken, noch Fehlfunktionen des Systems modellieren. Wir betrachten quantitative Spiele in denen diese Merkmale ausgedrückt werden können. Paritätsspiele mit Kosten (PSK) sind eine Variante der Paritätsspiele in denen die Benutzung einer Kante nichtnegative Kosten verursacht. Die Kosten einer Partie sind der Limes Superior der Kosten zwischen ungeraden und den jeweils nächsten größeren geraden Farben. Wir erweitern dieses Modell durch ganzzahlige Kosten zu Paritätsspielen mit Gewichten (PSG). Wir zeigen, dass das Lösen dieser Spiele im Schnitt von NP und coNP liegt, dass es PTIME-äquivalent dazu ist, Energieparitätsspiele zu lösen und dass Spieler 0 exponentiellen Speicher benötigt, um zu gewinnen. Ferner zeigen wir, dass das Problem, zu entscheiden, ob Spieler 0 die Kosten eines Spiels unter einer gegebenen Schranke halten kann, EXPTIME-vollständig für PSG ist, sowie dass es PSPACE-vollständig für die Spezialfälle PSK und finitäre Paritätsspiele (FPS) ist. Optimalität ist also selbst in FPS nicht kostenlos. Außerdem bestimmen wir die Komplexität davon, Strategien in Paritätsspielen zu berechnen, die robust gegenüber Fehlfunktionen sind, zeigen, dass solche Strategien effektiv berechnet werden können und beweisen, dass dies nur linearen Mehraufwand bedeutet. Darüberhinaus kombinieren wir die oben genannten Aspekte, zeigen, dass Spieler 0 Speicher, Kosten und Robustheit gegeneinander eintauschen kann und berechnen die möglichen Kompromisse
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