363 research outputs found

    Computer tool for maximizing the placement of congruent polyhedra

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    Given multiple identical polyhedral objects and a parallelepiped container, how should one place the objects so that the largest number fits inside the container? This simple question is important in many applications, yet the answer is elusive. In fact, we know of no published solution for this very general formulation. Still, in many circumstances, further restrictions apply, resulting in a large number of variations requiring different algorithmic strategies. This paper is the continuation of [12] and focus on the fundamental concepts and tools that are used for this kind of problem, such as the no-fit polygon. We also present some of its many variations, giving in particular one that applies to the stereolithographic rapid prototyping technology

    A scanline-based algorithm for the 2D free-form bin packing problem

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    Abstract This paper describes a heuristic algorithm for the two-dimensional free-form bin packing (2D-FBP) problem, which is also called the irregular cutting and packing, or nesting problem. Given a set of 2D free-form bins, which in practice may be plate materials, and a set of 2D free-form items, which in practice may be plate parts to be cut out of the materials, the 2D-FBP problem is to lay out items inside one or more bins in such a way that the number of bins used is minimized, and for each bin, the yield is maximized. The proposed algorithm handles the problem as a variant of the one-dimensional bin-packing problem; i.e., items and bins are approximated as sets of scanlines, and scanlines are packed. The details of the algorithm are given, and its application to a nesting problem in a shipbuilding company is reported. The proposed algorithm consists of the basic and the group placement algorithms. The basic placement algorithm is a variant of the first-fit decreasing algorithm which is simply extended from the one-dimensional case to the two-dimensional case by a novel scanline approximation. The group placement algorithm is an extension of the basic placement algorithm with recombination of input items. A numerical study with real instances shows that the basic placement algorithm has sufficient performance for most of the instances, however, the group placement algorithm is required when items must be aligned in columns. The qualities of the resulting layouts are good enough for practical use, and the processing times required for both algorithms are much faster than those by manual nesting. 1

    Constructive procedures to solve 2-dimensional bin packing problems with irregular pieces and guillotine cuts

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    This paper presents an approach for solving a new real problem in cutting and packing. At its core is an innovative mixed integer programme model that places irregular pieces and defines guillotine cuts. The two-dimensional irregular shape bin packing problem with guillotine constraints arises in the glass cutting industry, for example, the cutting of glass for conservatories. Almost all cutting and packing problems that include guillotine cuts deal with rectangles only, where all cuts are orthogonal to the edges of the stock sheet and a maximum of two angles of rotation are permitted. The literature tackling packing problems with irregular shapes largely focuses on strip packing i.e. minimizing the length of a single fixed width stock sheet, and does not consider guillotine cuts. Hence, this problem combines the challenges of tackling the complexity of packing irregular pieces with free rotation, guaranteeing guillotine cuts that are not always orthogonal to the edges of the stock sheet, and allocating pieces to bins. To our knowledge only one other recent paper tackles this problem. We present a hybrid algorithm that is a constructive heuristic that determines the relative position of pieces in the bin and guillotine constraints via a mixed integer programme model. We investigate two approaches for allocating guillotine cuts at the same time as determining the placement of the piece, and a two phase approach that delays the allocation of cuts to provide flexibility in space usage. Finally we describe an improvement procedure that is applied to each bin before it is closed. This approach improves on the results of the only other publication on this problem, and gives competitive results for the classic rectangle bin packing problem with guillotine constraint

    Packing of concave polyhedra with continuous rotations using nonlinear optimisation

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    We study the problem of packing a given collection of arbitrary, in general concave, polyhedra into a cuboid of minimal volume. Continuous rotations and translations of polyhedra are allowed. In addition, minimal allowable distances between polyhedra are taken into account. We derive an exact mathematical model using adjusted radical free quasi phi-functions for concave polyhedra to describe non-overlapping and distance constraints. The model is a nonlinear programming formulation. We develop an efficient solution algorithm, which employs a fast starting point algorithm and a new compaction procedure. The procedure reduces our problem to a sequence of nonlinear programming subproblems of considerably smaller dimension and a smaller number of nonlinear inequalities. The benefit of this approach is borne out by the computational results, which include a comparison with previously published instances and new instances

    Learning Gradient Fields for Scalable and Generalizable Irregular Packing

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    The packing problem, also known as cutting or nesting, has diverse applications in logistics, manufacturing, layout design, and atlas generation. It involves arranging irregularly shaped pieces to minimize waste while avoiding overlap. Recent advances in machine learning, particularly reinforcement learning, have shown promise in addressing the packing problem. In this work, we delve deeper into a novel machine learning-based approach that formulates the packing problem as conditional generative modeling. To tackle the challenges of irregular packing, including object validity constraints and collision avoidance, our method employs the score-based diffusion model to learn a series of gradient fields. These gradient fields encode the correlations between constraint satisfaction and the spatial relationships of polygons, learned from teacher examples. During the testing phase, packing solutions are generated using a coarse-to-fine refinement mechanism guided by the learned gradient fields. To enhance packing feasibility and optimality, we introduce two key architectural designs: multi-scale feature extraction and coarse-to-fine relation extraction. We conduct experiments on two typical industrial packing domains, considering translations only. Empirically, our approach demonstrates spatial utilization rates comparable to, or even surpassing, those achieved by the teacher algorithm responsible for training data generation. Additionally, it exhibits some level of generalization to shape variations. We are hopeful that this method could pave the way for new possibilities in solving the packing problem

    Capturing points with a rotating polygon (and a 3D extension)

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    This is a post-peer-review, pre-copyedit version of an article published in Theory of computing systems: an international journal. The final authenticated version is available online at: http://dx.doi.org/10.1007/s00224-018-9885-yWe study the problem of rotating a simple polygon to contain the maximum number of elements from a given point set in the plane. We consider variations of this problem where the rotation center is a given point or lies on a segment or a line. We also solve an extension to 3D where we rotate a polyhedron around a given point to contain the maximum number of elements from a set of points in the space.Peer ReviewedPostprint (author's final draft
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