329 research outputs found

    An Energy and Performance Exploration of Network-on-Chip Architectures

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    In this paper, we explore the designs of a circuit-switched router, a wormhole router, a quality-of-service (QoS) supporting virtual channel router and a speculative virtual channel router and accurately evaluate the energy-performance tradeoffs they offer. Power results from the designs placed and routed in a 90-nm CMOS process show that all the architectures dissipate significant idle state power. The additional energy required to route a packet through the router is then shown to be dominated by the data path. This leads to the key result that, if this trend continues, the use of more elaborate control can be justified and will not be immediately limited by the energy budget. A performance analysis also shows that dynamic resource allocation leads to the lowest network latencies, while static allocation may be used to meet QoS goals. Combining the power and performance figures then allows an energy-latency product to be calculated to judge the efficiency of each of the networks. The speculative virtual channel router was shown to have a very similar efficiency to the wormhole router, while providing a better performance, supporting its use for general purpose designs. Finally, area metrics are also presented to allow a comparison of implementation costs

    The Effect Of Hot Spots On The Performance Of Mesh--Based Networks

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    Direct network performance is affected by different design parameters which include number of virtual channels, number of ports, routing algorithm, switching technique, deadlock handling technique, packet size, and buffer size. Another factor that affects network performance is the traffic pattern. In this thesis, we study the effect of hotspot traffic on system performance. Specifically, we study the effect of hotspot factor, hotspot number, and hot spot location on the performance of mesh-based networks. Simulations are run on two network topologies, both the mesh and torus. We pay more attention to meshes because they are widely used in commercial machines. Comparisons between oblivious wormhole switching and chaotic packet switching are reported. Overall packet switching proved to be more efficient in terms of throughput when compared to wormhole switching. In the case of uniform random traffic, it is shown that the differences between chaotic and oblivious routing are indistinguishable. Networks with low number of hotspots show better performance. As the number of hotspots increases network latency tends to increase. It is shown that when the hotspot factor increases, performance of packet switching is better than that of wormhole switching. It is also shown that the location of hotspots affects network performance particularly with the oblivious routers since their achieved latencies proved to be more vulnerable to changes in the hotspot location. It is also shown that the smaller the size of the network the earlier network saturation occurs. Further, it is shown that the chaos router’s adaptivity is useful in this case. Finally, for tori, performance is not greatly affected by hotspot presence. This is mostly due to the symmetric nature of tori

    Exploring Adaptive Implementation of On-Chip Networks

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    As technology geometries have shrunk to the deep submicron regime, the communication delay and power consumption of global interconnections in high performance Multi- Processor Systems-on-Chip (MPSoCs) are becoming a major bottleneck. The Network-on- Chip (NoC) architecture paradigm, based on a modular packet-switched mechanism, can address many of the on-chip communication issues such as performance limitations of long interconnects and integration of large number of Processing Elements (PEs) on a chip. The choice of routing protocol and NoC structure can have a significant impact on performance and power consumption in on-chip networks. In addition, building a high performance, area and energy efficient on-chip network for multicore architectures requires a novel on-chip router allowing a larger network to be integrated on a single die with reduced power consumption. On top of that, network interfaces are employed to decouple computation resources from communication resources, to provide the synchronization between them, and to achieve backward compatibility with existing IP cores. Three adaptive routing algorithms are presented as a part of this thesis. The first presented routing protocol is a congestion-aware adaptive routing algorithm for 2D mesh NoCs which does not support multicast (one-to-many) traffic while the other two protocols are adaptive routing models supporting both unicast (one-to-one) and multicast traffic. A streamlined on-chip router architecture is also presented for avoiding congested areas in 2D mesh NoCs via employing efficient input and output selection. The output selection utilizes an adaptive routing algorithm based on the congestion condition of neighboring routers while the input selection allows packets to be serviced from each input port according to its congestion level. Moreover, in order to increase memory parallelism and bring compatibility with existing IP cores in network-based multiprocessor architectures, adaptive network interface architectures are presented to use multiple SDRAMs which can be accessed simultaneously. In addition, a smart memory controller is integrated in the adaptive network interface to improve the memory utilization and reduce both memory and network latencies. Three Dimensional Integrated Circuits (3D ICs) have been emerging as a viable candidate to achieve better performance and package density as compared to traditional 2D ICs. In addition, combining the benefits of 3D IC and NoC schemes provides a significant performance gain for 3D architectures. In recent years, inter-layer communication across multiple stacked layers (vertical channel) has attracted a lot of interest. In this thesis, a novel adaptive pipeline bus structure is proposed for inter-layer communication to improve the performance by reducing the delay and complexity of traditional bus arbitration. In addition, two mesh-based topologies for 3D architectures are also introduced to mitigate the inter-layer footprint and power dissipation on each layer with a small performance penalty.Siirretty Doriast

    A Dag Based Wormhole Routing Strategy

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    The wormhole routing (WR) technique is replacing the hitherto popular storeand- forward routing in message passing multicomputers. This is because the latter has speed and node size constraints. The wormhole routing is, on the other hand, susceptible to deadlock. A few WR schemes suggested recently in the literature, concentrate on avoiding deadlock. This thesis presents a Directed Acyclic Graph (DAG) based WR technique. At low traffic levels the proposed method follows a minimal path. But the routing is adaptive at higher traffic levels. We prove that the algorithm is deadlock-free. This method is compared for its performance with a deterministic algorithm which is a de facto standard. We also compare its implementation costs with other adaptive routing algorithms and the relative merits and demerits are highlighted in the text

    New Fault Tolerant Multicast Routing Techniques to Enhance Distributed-Memory Systems Performance

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    Distributed-memory systems are a key to achieve high performance computing and the most favorable architectures used in advanced research problems. Mesh connected multicomputer are one of the most popular architectures that have been implemented in many distributed-memory systems. These systems must support communication operations efficiently to achieve good performance. The wormhole switching technique has been widely used in design of distributed-memory systems in which the packet is divided into small flits. Also, the multicast communication has been widely used in distributed-memory systems which is one source node sends the same message to several destination nodes. Fault tolerance refers to the ability of the system to operate correctly in the presence of faults. Development of fault tolerant multicast routing algorithms in 2D mesh networks is an important issue. This dissertation presents, new fault tolerant multicast routing algorithms for distributed-memory systems performance using wormhole routed 2D mesh. These algorithms are described for fault tolerant routing in 2D mesh networks, but it can also be extended to other topologies. These algorithms are a combination of a unicast-based multicast algorithm and tree-based multicast algorithms. These algorithms works effectively for the most commonly encountered faults in mesh networks, f-rings, f-chains and concave fault regions. It is shown that the proposed routing algorithms are effective even in the presence of a large number of fault regions and large size of fault region. These algorithms are proved to be deadlock-free. Also, the problem of fault regions overlap is solved. Four essential performance metrics in mesh networks will be considered and calculated; also these algorithms are a limited-global-information-based multicasting which is a compromise of local-information-based approach and global-information-based approach. Data mining is used to validate the results and to enlarge the sample. The proposed new multicast routing techniques are used to enhance the performance of distributed-memory systems. Simulation results are presented to demonstrate the efficiency of the proposed algorithms

    Design and Programming Methods for Reconfigurable Multi-Core Architectures using a Network-on-Chip-Centric Approach

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    A current trend in the semiconductor industry is the use of Multi-Processor Systems-on-Chip (MPSoCs) for a wide variety of applications such as image processing, automotive, multimedia, and robotic systems. Most applications gain performance advantages by executing parallel tasks on multiple processors due to the inherent parallelism. Moreover, heterogeneous structures provide high performance/energy efficiency, since application-specific processing elements (PEs) can be exploited. The increasing number of heterogeneous PEs leads to challenging communication requirements. To overcome this challenge, Networks-on-Chip (NoCs) have emerged as scalable on-chip interconnect. Nevertheless, NoCs have to deal with many design parameters such as virtual channels, routing algorithms and buffering techniques to fulfill the system requirements. This thesis highly contributes to the state-of-the-art of FPGA-based MPSoCs and NoCs. In the following, the three major contributions are introduced. As a first major contribution, a novel router concept is presented that efficiently utilizes communication times by performing sequences of arithmetic operations on the data that is transferred. The internal input buffers of the routers are exchanged with processing units that are capable of executing operations. Two different architectures of such processing units are presented. The first architecture provides multiply and accumulate operations which are often used in signal processing applications. The second architecture introduced as Application-Specific Instruction Set Routers (ASIRs) contains a processing unit capable of executing any operation and hence, it is not limited to multiply and accumulate operations. An internal processing core located in ASIRs can be developed in C/C++ using high-level synthesis. The second major contribution comprises application and performance explorations of the novel router concept. Models that approximate the achievable speedup and the end-to-end latency of ASIRs are derived and discussed to show the benefits in terms of performance. Furthermore, two applications using an ASIR-based MPSoC are implemented and evaluated on a Xilinx Zynq SoC. The first application is an image processing algorithm consisting of a Sobel filter, an RGB-to-Grayscale conversion, and a threshold operation. The second application is a system that helps visually impaired people by navigating them through unknown indoor environments. A Light Detection and Ranging (LIDAR) sensor scans the environment, while Inertial Measurement Units (IMUs) measure the orientation of the user to generate an audio signal that makes the distance as well as the orientation of obstacles audible. This application consists of multiple parallel tasks that are mapped to an ASIR-based MPSoC. Both applications show the performance advantages of ASIRs compared to a conventional NoC-based MPSoC. Furthermore, dynamic partial reconfiguration in terms of relocation and security aspects are investigated. The third major contribution refers to development and programming methodologies of NoC-based MPSoCs. A software-defined approach is presented that combines the design and programming of heterogeneous MPSoCs. In addition, a Kahn-Process-Network (KPN) –based model is designed to describe parallel applications for MPSoCs using ASIRs. The KPN-based model is extended to support not only the mapping of tasks to NoC-based MPSoCs but also the mapping to ASIR-based MPSoCs. A static mapping methodology is presented that assigns tasks to ASIRs and processors for a given KPN-model. The impact of external hardware components such as sensors, actuators and accelerators connected to the processors is also discussed which makes the approach of high interest for embedded systems

    The MANGO clockless network-on-chip: Concepts and implementation

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    Conflict-Free Networks on Chip for Real Time Systems

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    [ES] La constante necesidad de un mayor rendimiento para cumplir con la gran demanda de potencia de cómputo de las nuevas aplicaciones, (ej. sistemas de conducción autónoma), obliga a la industria a apostar por la tecnología basada en Sistemas en Chip con Procesadores Multinúcleo (MPSoCs) en sus sistemas embebidos de seguridad-crítica. Los sistemas MPSoCs generalmente incluyen una red en el chip (NoC) para interconectar los núcleos de procesamiento entre ellos, con la memoria y con el resto de recursos compartidos. Desafortunadamente, el uso de las NoCs dificulta alcanzar la predecibilidad en el tiempo, ya que pueden aparecer conflictos en muchos puntos y de forma distribuida a nivel de red. Para afrontar este problema, en esta tesis se propone un nuevo paradigma de diseño para NoCs de tiempo real donde los conflictos en la red son eliminados por diseño. Este nuevo paradigma parte del Grafo de Dependencia de Canales (CDG) para evitar los conflictos de red de forma determinista. Nuestra solución es capaz de inyectar mensajes de forma natural usando un periodo TDM igual al límite teórico óptimo sin la necesidad de usar un proceso offline exigente computacionalmente. La red se ha integrado en un sistema multinúcleo basado en tiles y adaptado a su jerarquía de memoria. Como segunda contribución principal, proponemos un nuevo planificador dinámico y distribuido capaz de alcanzar un rendimiento pico muy cercanos a las NoC basadas en un diseño wormhole sin comprometer sus garantías de tiempo real. El planificador se basa en nuestro diseño de red para explotar sus propiedades clave. Los resultados de nuestra NoC muestran que nuestro diseño garantiza la predecibilidad en el tiempo evitando interferencias en la red entre múltiples aplicaciones ejecutándose concurrentemente. La red siempre garantiza el rendimiento y también mejora el rendimiento respecto al de las redes wormhole en una red 4 x 4 en un factor de 3,7x cuando se inyecta trafico para generar interferencias. En una red 8 x 8 las diferencias son incluso mayores. Además, la red obtiene un ahorro de área total del 10,79% frente a una implementación básica de una red wormhole. El planificador propuesto alcanza una mejora de rendimiento de 6,9x y 14,4x frente la versión básica de la red DCFNoC para redes en forma de malla de 16 y 64 nodos, respectivamente. Cuando lo comparamos frente a un conmutador estándar wormhole se preserva un rendimiento de red del 95% al mismo tiempo que preserva la estricta predecibilidad en el tiempo. Este logro abre la puerta a nuevos diseños de NoCs de alto rendimiento con predecibilidad en el tiempo. Como contribución final, construimos una taxonomía de NoCs basadas en TDM con propiedades de tiempo real. Con esta taxonomía realizamos un análisis exhaustivo para estudiar y comparar desde tiempos de respuesta, a implementaciones con bajo coste, pasando por soluciones de compromiso para diseños de NoCs de tiempo real. Como resultado, obtenemos nuevos diseños de NoCs basadas en TDM.[CA] La constant necessitat d'un major rendiment per a complir amb la gran demanda de potència de còmput de les noves aplicacions, (ex. sistemes de conducció autònoma), obliga la indústria a apostar per la tecnologia basada en Sistemes en Xip amb Processadors Multinucli (MPSoCs) en els seus sistemes embeguts de seguretat-crítica. Els sistemes MPSoCs generalment inclouen una xarxa en el xip (NoC) per a interconnectar els nuclis de processament entre ells, amb la memòria i amb la resta de recursos compartits. Desafortunadament, l'ús de les NoCs dificulta aconseguir la predictibilitat en el temps, ja que poden aparéixer conflictes en molts punts i de forma distribuïda a nivell de xarxa. Per a afrontar aquest problema, en aquesta tesi es proposa un nou paradigma de disseny per a NoCs de temps real on els conflictes en la xarxa són eliminats per disseny. Aquest nou paradigma parteix del Graf de Dependència de Canals (CDG) per a evitar els conflictes de xarxa de manera determinista. La nostra solució és capaç d'injectar missatges de mra natural fent ús d'un període TDM igual al límit teòric òptim sense la necessitat de fer ús d'un procés offline exigent computacionalment. La xarxa s'ha integrat en un sistema multinucli basat en tiles i adaptat a la seua jerarquia de memòria. Com a segona contribució principal, proposem un nou planificador dinàmic i distribuït capaç d'aconseguir un rendiment pic molt pròxims a les NoC basades en un disseny wormhole sense comprometre les seues garanties de temps real. El planificador es basa en el nostre disseny de xarxa per a explotar les seues propietats clau. Els resultats de la nostra NoC mostren que el nostre disseny garanteix la predictibilitat en el temps evitant interferències en la xarxa entre múltiples aplicacions executant-se concurrentment. La xarxa sempre garanteix el rendiment i també millora el rendiment respecte al de les xarxes wormhole en una xarxa 4 x 4 en un factor de 3,7x quan s'injecta trafic per a generar interferències. En una xarxa 8 x 8 les diferències són fins i tot majors. A més, la xarxa obté un estalvi d'àrea total del 10,79% front una implementació bàsica d'una xarxa wormhole. El planificador proposat aconsegueix una millora de rendiment de 6,9x i 14,4x front la versió bàsica de la xarxa DCFNoC per a xarxes en forma de malla de 16 i 64 nodes, respectivament. Quan ho comparem amb un commutador estàndard wormhole es preserva un rendiment de xarxa del 95% al mateix temps que preserva la estricta predictibilitat en el temps. Aquest assoliment obri la porta a nous dissenys de NoCs d'alt rendiment amb predictibilitat en el temps. Com a contribució final, construïm una taxonomia de NoCs basades en TDM amb propietats de temps real. Amb aquesta taxonomia realitzem una anàlisi exhaustiu per a estudiar i comparar des de temps de resposta, a implementacions amb baix cost, passant per solucions de compromís per a dissenys de NoCs de temps real. Com a resultat, obtenim nous dissenys de NoCs basades en TDM.[EN] The ever need for higher performance to cope with the high computational power demands of new applications (e.g autonomous driving systems), forces industry to support technology based on multi-processors system on chip (MPSoCs) in their safety-critical embedded systems. MPSoCs usually include a network-on-chip (NoC) to interconnect the cores between them and, with memory and the rest of shared resources. Unfortunately, the inclusion of NoCs difficults achieving time predictability as network-level conflicts may occur in many points in a distributed manner. To overcome this problem, this thesis proposes a new time-predictable NoC design paradigm where conflicts within the network are eliminated by design. This new paradigm builds on top of the Channel Dependency Graph (CDG) in order to deterministically avoid network conflicts. Our solution is able to naturally inject messages using a TDM period equal to the optimal theoretical bound without the need of using a computationally demanding offline process. The network is integrated in a tile-based manycore system and adapted to its memory hierarchy. As a second main contribution, we propose a novel distributed dynamic scheduler that is able to achieve peak performance close to a wormhole-based NoC design without compromising its real-time guarantees. The scheduler builds on top of our NoC design to exploit its key properties. The results of our NoC show that our design guarantees time predictability avoiding network interference among multiple running applications. The network always guarantees performance and also improves wormhole performance in a 4 x 4 setting by a factor of 3.7x when interference traffic is injected. For a 8 x 8 network differences are even larger. In addition, the network obtains a total area saving of 10.79% over a standard wormhole implementation. The proposed scheduler achieves an overall throughput improvement of 6.9x and 14.4x over a baseline conflict-free NoC for 16 and 64-node meshes, respectively. When compared against a standard wormhole router 95% of its network throughput is preserved while strict timing predictability is kept. This achievement opens the door to new high performance time predictable NoC designs. As a final contribution, we build a taxonomy of TDM-based NoCs with real-time properties. With this taxonomy we perform a comprehensive analysis to study and compare from response time specific, to low resource implementation cost, through trade-off solutions for real-time NoCs designs. As a result, we derive new TDM-based NoC designs.Picornell Sanjuan, T. (2021). Conflict-Free Networks on Chip for Real Time Systems [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/177347TESI
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