84,485 research outputs found

    Vertex-Magic Total Labeling on G-sun Graphs

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    Graph labeling is an immense area of research in mathematics, specifically graph theory. There are many types of graph labelings such as harmonious, magic, and lucky labelings. This paper will focus on magic labelings. Graph theorists are particularly interested in magic labelings because of a simple problem regarding tree graphs introduced in the 1990’s. The problem is still unsolved after almost thirty years. Researchers have studied magic labelings on other graphs in addition to tree graphs. In this paper we will consider vertex-magic labelings on G-sun graphs. We will give vertex-magic total labelings for ladder sun graphs and complete bipartite sun graphs. We will also show when there is no vertex-magic total labeling for other types of G-sun graphs

    The Complexity of Routing with Few Collisions

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    We study the computational complexity of routing multiple objects through a network in such a way that only few collisions occur: Given a graph GG with two distinct terminal vertices and two positive integers pp and kk, the question is whether one can connect the terminals by at least pp routes (e.g. paths) such that at most kk edges are time-wise shared among them. We study three types of routes: traverse each vertex at most once (paths), each edge at most once (trails), or no such restrictions (walks). We prove that for paths and trails the problem is NP-complete on undirected and directed graphs even if kk is constant or the maximum vertex degree in the input graph is constant. For walks, however, it is solvable in polynomial time on undirected graphs for arbitrary kk and on directed graphs if kk is constant. We additionally study for all route types a variant of the problem where the maximum length of a route is restricted by some given upper bound. We prove that this length-restricted variant has the same complexity classification with respect to paths and trails, but for walks it becomes NP-complete on undirected graphs

    Assessing the Computational Complexity of Multi-Layer Subgraph Detection

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    Multi-layer graphs consist of several graphs (layers) over the same vertex set. They are motivated by real-world problems where entities (vertices) are associated via multiple types of relationships (edges in different layers). We chart the border of computational (in)tractability for the class of subgraph detection problems on multi-layer graphs, including fundamental problems such as maximum matching, finding certain clique relaxations (motivated by community detection), or path problems. Mostly encountering hardness results, sometimes even for two or three layers, we can also spot some islands of tractability

    The zz-matching problem on bipartite graphs

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    The zz-matching problem on bipartite graphs is studied with a local algorithm. A zz-matching (z1z \ge 1) on a bipartite graph is a set of matched edges, in which each vertex of one type is adjacent to at most 11 matched edge and each vertex of the other type is adjacent to at most zz matched edges. The zz-matching problem on a given bipartite graph concerns finding zz-matchings with the maximum size. Our approach to this combinatorial optimization are of two folds. From an algorithmic perspective, we adopt a local algorithm as a linear approximate solver to find zz-matchings on general bipartite graphs, whose basic component is a generalized version of the greedy leaf removal procedure in graph theory. From an analytical perspective, in the case of random bipartite graphs with the same size of two types of vertices, we develop a mean-field theory for the percolation phenomenon underlying the local algorithm, leading to a theoretical estimation of zz-matching sizes on coreless graphs. We hope that our results can shed light on further study on algorithms and computational complexity of the optimization problem.Comment: 15 pages, 3 figure

    Beyond topological persistence: Starting from networks

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    Persistent homology enables fast and computable comparison of topological objects. However, it is naturally limited to the analysis of topological spaces. We extend the theory of persistence, by guaranteeing robustness and computability to significant data types as simple graphs and quivers. We focus on categorical persistence functions that allow us to study in full generality strong kinds of connectedness such as clique communities, kk-vertex and kk-edge connectedness directly on simple graphs and monic coherent categories.Comment: arXiv admin note: text overlap with arXiv:1707.0967

    Route systems on graphs

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    summary:The well known types of routes in graphs and directed graphs, such as walks, trails, paths, and induced paths, are characterized using axioms on vertex sequences. Thus non-graphic characterizations of the various types of routes are obtained

    First Passage Percolation on Inhomogeneous Random Graphs

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    We investigate first passage percolation on inhomogeneous random graphs. The random graph model G(n,kappa) we study is the model introduced by Bollob\'as, Janson and Riordan, where each vertex has a type from a type space S and edge probabilities are independent, but depending on the types of the end vertices. Each edge is given an independent exponential weight. We determine the distribution of the weight of the shortest path between uniformly chosen vertices in the giant component and show that the hopcount, i.e. the number of edges on this minimal weight path, properly normalized follows a central limit theorem. We handle the cases where lambda(n)->lambda is finite or infinite, under the assumption that the average number of neighbors lambda(n) of a vertex is independent of the type. The paper is a generalization the paper by Bhamidi, van der Hofstad and Hooghiemstra, where FPP is explored on the Erdos-Renyi graphs
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