23,624 research outputs found
Unsupervised learning of clutter-resistant visual representations from natural videos
Populations of neurons in inferotemporal cortex (IT) maintain an explicit
code for object identity that also tolerates transformations of object
appearance e.g., position, scale, viewing angle [1, 2, 3]. Though the learning
rules are not known, recent results [4, 5, 6] suggest the operation of an
unsupervised temporal-association-based method e.g., Foldiak's trace rule [7].
Such methods exploit the temporal continuity of the visual world by assuming
that visual experience over short timescales will tend to have invariant
identity content. Thus, by associating representations of frames from nearby
times, a representation that tolerates whatever transformations occurred in the
video may be achieved. Many previous studies verified that such rules can work
in simple situations without background clutter, but the presence of visual
clutter has remained problematic for this approach. Here we show that temporal
association based on large class-specific filters (templates) avoids the
problem of clutter. Our system learns in an unsupervised way from natural
videos gathered from the internet, and is able to perform a difficult
unconstrained face recognition task on natural images: Labeled Faces in the
Wild [8]
Learning viewpoint invariant perceptual representations from cluttered images
In order to perform object recognition, it is necessary to form perceptual representations that are sufficiently specific to distinguish between objects, but that are also sufficiently flexible to generalize across changes in location, rotation, and scale. A standard method for learning perceptual representations that are invariant to viewpoint is to form temporal associations across image sequences showing object transformations. However, this method requires that individual stimuli be presented in isolation and is therefore unlikely to succeed in real-world applications where multiple objects can co-occur in the visual input. This paper proposes a simple modification to the learning method that can overcome this limitation and results in more robust learning of invariant representations
View-tolerant face recognition and Hebbian learning imply mirror-symmetric neural tuning to head orientation
The primate brain contains a hierarchy of visual areas, dubbed the ventral
stream, which rapidly computes object representations that are both specific
for object identity and relatively robust against identity-preserving
transformations like depth-rotations. Current computational models of object
recognition, including recent deep learning networks, generate these properties
through a hierarchy of alternating selectivity-increasing filtering and
tolerance-increasing pooling operations, similar to simple-complex cells
operations. While simulations of these models recapitulate the ventral stream's
progression from early view-specific to late view-tolerant representations,
they fail to generate the most salient property of the intermediate
representation for faces found in the brain: mirror-symmetric tuning of the
neural population to head orientation. Here we prove that a class of
hierarchical architectures and a broad set of biologically plausible learning
rules can provide approximate invariance at the top level of the network. While
most of the learning rules do not yield mirror-symmetry in the mid-level
representations, we characterize a specific biologically-plausible Hebb-type
learning rule that is guaranteed to generate mirror-symmetric tuning to faces
tuning at intermediate levels of the architecture
Fast, invariant representation for human action in the visual system
Humans can effortlessly recognize others' actions in the presence of complex
transformations, such as changes in viewpoint. Several studies have located the
regions in the brain involved in invariant action recognition, however, the
underlying neural computations remain poorly understood. We use
magnetoencephalography (MEG) decoding and a dataset of well-controlled,
naturalistic videos of five actions (run, walk, jump, eat, drink) performed by
different actors at different viewpoints to study the computational steps used
to recognize actions across complex transformations. In particular, we ask when
the brain discounts changes in 3D viewpoint relative to when it initially
discriminates between actions. We measure the latency difference between
invariant and non-invariant action decoding when subjects view full videos as
well as form-depleted and motion-depleted stimuli. Our results show no
difference in decoding latency or temporal profile between invariant and
non-invariant action recognition in full videos. However, when either form or
motion information is removed from the stimulus set, we observe a decrease and
delay in invariant action decoding. Our results suggest that the brain
recognizes actions and builds invariance to complex transformations at the same
time, and that both form and motion information are crucial for fast, invariant
action recognition
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