85 research outputs found

    Fast Nonblocking Persistence for Concurrent Data Structures

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    We present a fully lock-free variant of our recent Montage system for persistent data structures. The variant, nbMontage, adds persistence to almost any nonblocking concurrent structure without introducing significant overhead or blocking of any kind. Like its predecessor, nbMontage is buffered durably linearizable: it guarantees that the state recovered in the wake of a crash will represent a consistent prefix of pre-crash execution. Unlike its predecessor, nbMontage ensures wait-free progress of the persistence frontier, thereby bounding the number of recent updates that may be lost on a crash, and allowing a thread to force an update of the frontier (i.e., to perform a sync operation) without the risk of blocking. As an extra benefit, the helping mechanism employed by our wait-free sync significantly reduces its latency. Performance results for nonblocking queues, skip lists, trees, and hash tables rival custom data structures in the literature - dramatically faster than achieved with prior general-purpose systems, and generally within 50% of equivalent non-persistent structures placed in DRAM

    Unification of Transactions and Replication in Three-Tier Architectures Based on CORBA

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    In this paper, we describe a software infrastructure that unifies transactions and replication in three-tier architectures and provides data consistency and high availability for enterprise applications. The infrastructure uses transactions based on the CORBA object transaction service to protect the application data in databases on stable storage, using a roll-backward recovery strategy, and replication based on the fault tolerant CORBA standard to protect the middle-tier servers, using a roll-forward recovery strategy. The infrastructure replicates the middle-tier servers to protect the application business logic processing. In addition, it replicates the transaction coordinator, which renders the two-phase commit protocol nonblocking and, thus, avoids potentially long service disruptions caused by failure of the coordinator. The infrastructure handles the interactions between the replicated middle-tier servers and the database servers through replicated gateways that prevent duplicate requests from reaching the database servers. It implements automatic client-side failover mechanisms, which guarantee that clients know the outcome of the requests that they have made, and retries aborted transactions automatically on behalf of the clients

    Efficient Multi-Word Compare and Swap

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    Atomic lock-free multi-word compare-and-swap (MCAS) is a powerful tool for designing concurrent algorithms. Yet, its widespread usage has been limited because lock-free implementations of MCAS make heavy use of expensive compare-and-swap (CAS) instructions. Existing MCAS implementations indeed use at least 2k+1 CASes per k-CAS. This leads to the natural desire to minimize the number of CASes required to implement MCAS. We first prove in this paper that it is impossible to "pack" the information required to perform a k-word CAS (k-CAS) in less than k locations to be CASed. Then we present the first algorithm that requires k+1 CASes per call to k-CAS in the common uncontended case. We implement our algorithm and show that it outperforms a state-of-the-art baseline in a variety of benchmarks in most considered workloads. We also present a durably linearizable (persistent memory friendly) version of our MCAS algorithm using only 2 persistence fences per call, while still only requiring k+1 CASes per k-CAS

    Crafting Concurrent Data Structures

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    Concurrent data structures lie at the heart of modern parallel programs. The design and implementation of concurrent data structures can be challenging due to the demand for good performance (low latency and high scalability) and strong progress guarantees. In this dissertation, we enrich the knowledge of concurrent data structure design by proposing new implementations, as well as general techniques to improve the performance of existing ones.The first part of the dissertation present an unordered linked list implementation that supports nonblocking insert, remove, and lookup operations. The algorithm is based on a novel ``enlist\u27\u27 technique that greatly simplifies the task of achieving wait-freedom. The value of our technique is also demonstrated in the creation of other wait-free data structures such as stacks and hash tables.The second data structure presented is a nonblocking hash table implementation which solves a long-standing design challenge by permitting the hash table to dynamically adjust its size in a nonblocking manner. Additionally, our hash table offers strong theoretical properties such as supporting unbounded memory. In our algorithm, we introduce a new ``freezable set\u27\u27 abstraction which allows us to achieve atomic migration of keys during a resize. The freezable set abstraction also enables highly efficient implementations which maximally exploit the processor cache locality. In experiments, we found our lock-free hash table performs consistently better than state-of-the-art implementations, such as the split-ordered list.The third data structure we present is a concurrent priority queue called the ``mound\u27\u27. Our implementations include nonblocking and lock-based variants. The mound employs randomization to reduce contention on concurrent insert operations, and decomposes a remove operation into smaller atomic operations so that multiple remove operations can execute in parallel within a pipeline. In experiments, we show that the mound can provide excellent latency at low thread counts.Lastly, we discuss how hardware transactional memory (HTM) can be used to accelerate existing nonblocking concurrent data structure implementations. We propose optimization techniques that can significantly improve the performance (1.5x to 3x speedups) of a variety of important concurrent data structures, such as binary search trees and hash tables. The optimizations also preserve the strong progress guarantees of the original implementations

    Tailoring Transactional Memory to Real-World Applications

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    Transactional Memory (TM) promises to provide a scalable mechanism for synchronizationin concurrent programs, and to offer ease-of-use benefits to programmers. Since multiprocessorarchitectures have dominated CPU design, exploiting parallelism in program

    High-Performance Transactional Event Processing

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    Abstract. This paper presents a transactional framework for low-latency, high-performance, concurrent event processing in Java. At the heart of our framework lies Reflexes, a restricted programming model for highly responsive systems. A Reflex task is an event processor that can run at a higher priority and preempt any other Java thread, including the garbage collector. It runs in an obstruction-free manner with time-oblivious code. We extend Reflexes with a publish/subscribe communication system, itself based on an optimistic transactional event processing scheme, that provides efficient coordination between time-critical, low-latency tasks.We report on the comparison with a commercial JVM, and show that it is possible for tasks to achieve 50 ”s response times with way less than 1% of the executions failing to meet their deadlines.

    Fine-Grain Checkpointing with In-Cache-Line Logging

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    Non-Volatile Memory offers the possibility of implementing high-performance, durable data structures. However, achieving performance comparable to well-designed data structures in non-persistent (transient) memory is difficult, primarily because of the cost of ensuring the order in which memory writes reach NVM. Often, this requires flushing data to NVM and waiting a full memory round-trip time. In this paper, we introduce two new techniques: Fine-Grained Checkpointing, which ensures a consistent, quickly recoverable data structure in NVM after a system failure, and In-Cache-Line Logging, an undo-logging technique that enables recovery of earlier state without requiring cache-line flushes in the normal case. We implemented these techniques in the Masstree data structure, making it persistent and demonstrating the ease of applying them to a highly optimized system and their low (5.9-15.4\%) runtime overhead cost.Comment: In 2019 Architectural Support for Programming Languages and Operating Systems (ASPLOS 19), April 13, 2019, Providence, RI, US

    Architectural and compiler support for strongly atomic transactional memory

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. 199-212).Transactions are gaining ground as a programmer-friendly means of expressing concurrency, as microarchitecture trends make it clear that parallel systems are in our future. This thesis presents the design and implementation of four efficient and powerful transaction systems: ApeX, an object oriented software-only system; UTM and LTM, two scalable systems using custom processor extensions; and HyApeX, a hybrid of the software and hardware systems, obtaining the benefits of both. The software transaction system implements strong atomicity, which ensures that transactions are protected from the influence of nontransactional code. Previous software systems use weaker atomicity guarantees because strong atomicity is presumed to be too expensive. In this thesis strong atomicity is obtained with minimal slowdown for nontransactional code. Compiler analyses can further improve the eciency of the mechanism, which has been formally veried with the Spin model-checker. The low overhead of ApeX allows it to be protably combined with a hardware transaction system to provide fast execution of short and small transactions, while allowing fallback to software for large or complicated transactions. I present UTM, a hardware transactional memory system allowing unbounded virtualizable transactions, and show how a hybrid system can be obtained.by C. Scott Ananian.Ph.D

    Parallel, distributed and GPU computing technologies in single-particle electron microscopy

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    An introduction to the current paradigm shift towards concurrency in software
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