54 research outputs found

    Improving The Efficiency Of Video Transmission In Computer Networks

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    In-depth examination of current techniques for enhancing the efficiency of video transmission over digital networks is provided in this study. Due to the growing need for high-quality video content, optimizing video transmission is an important area of research. This review categorizes and in-depth examines a range of methods proposed in the literature to enhance video transmission effectiveness. ABR, DNN architecture, adaptive streaming, Quality of Service (QoS), error resilience, congestion control, video compression, and hardware acceleration for video provisioning are just a few of the cutting-edge techniques that are covered in the discussion, which ranges from the more traditional to the cutting-edge. This essay provides a methodical evaluation of the numerous tactics that are available, along with an analysis of their guiding principles, advantages, and disadvantages. The paper also offers a comparative analysis of various approaches, highlighting trends, gaps, and potential future research directions in this crucial domain, all of which help to create more efficient video compression and transmission paradigms in computer networks

    Error resilience and concealment techniques for high-efficiency video coding

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    This thesis investigates the problem of robust coding and error concealment in High Efficiency Video Coding (HEVC). After a review of the current state of the art, a simulation study about error robustness, revealed that the HEVC has weak protection against network losses with significant impact on video quality degradation. Based on this evidence, the first contribution of this work is a new method to reduce the temporal dependencies between motion vectors, by improving the decoded video quality without compromising the compression efficiency. The second contribution of this thesis is a two-stage approach for reducing the mismatch of temporal predictions in case of video streams received with errors or lost data. At the encoding stage, the reference pictures are dynamically distributed based on a constrained Lagrangian rate-distortion optimization to reduce the number of predictions from a single reference. At the streaming stage, a prioritization algorithm, based on spatial dependencies, selects a reduced set of motion vectors to be transmitted, as side information, to reduce mismatched motion predictions at the decoder. The problem of error concealment-aware video coding is also investigated to enhance the overall error robustness. A new approach based on scalable coding and optimally error concealment selection is proposed, where the optimal error concealment modes are found by simulating transmission losses, followed by a saliency-weighted optimisation. Moreover, recovery residual information is encoded using a rate-controlled enhancement layer. Both are transmitted to the decoder to be used in case of data loss. Finally, an adaptive error resilience scheme is proposed to dynamically predict the video stream that achieves the highest decoded quality for a particular loss case. A neural network selects among the various video streams, encoded with different levels of compression efficiency and error protection, based on information from the video signal, the coded stream and the transmission network. Overall, the new robust video coding methods investigated in this thesis yield consistent quality gains in comparison with other existing methods and also the ones implemented in the HEVC reference software. Furthermore, the trade-off between coding efficiency and error robustness is also better in the proposed methods

    Deep learning-based artifacts removal in video compression

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    Title from PDF of title page viewed December 15, 2021Dissertation advisor: Zhu LiVitaIncludes bibliographical references (pages 112-129)Thesis (Ph.D.)--School of Computing and Engineering. University of Missouri--Kansas City, 2021The block-based coding structure in the hybrid video coding framework inevitably introduces compression artifacts such as blocking, ringing, etc. To compensate for those artifacts, extensive filtering techniques were proposed in the loop of video codecs, which are capable of boosting the subjective and objective qualities of reconstructed videos. Recently, neural network-based filters were presented with the power of deep learning from a large magnitude of data. Though the coding efficiency has been improved from traditional methods in High-Efficiency Video Coding (HEVC), the rich features and in- formation generated by the compression pipeline has not been fully utilized in the design of neural networks. Therefore, we propose a learning-based method to further improve the coding efficiency to its full extent. In addition, the point cloud is an essential format for three-dimensional (3-D) ob- jects capture and communication for Augmented Reality (AR) and Virtual Reality (VR) applications. In the current state of the art video-based point cloud compression (V-PCC),a dynamic point cloud is projected onto geometry and attribute videos patch by patch, each represented by its texture, depth, and occupancy map for reconstruction. To deal with oc- clusion, each patch is projected onto near and far depth fields in the geometry video. Once there are artifacts on the compressed two-dimensional (2-D) geometry video, they would be propagated to the 3-D point cloud frames. In addition, in the lossy compression, there always exists a tradeoff between the rate of bitstream and distortion (RD). Although some methods were proposed to attenuate these artifacts and improve the coding efficiency, the non-linear representation ability of Convolutional Neural Network (CNN) has not been fully considered. Therefore, we propose a learning-based approach to remove the geom- etry artifacts and improve the compressing efficiency. Besides, we propose using a CNN to improve the accuracy of the occupancy map video in V-PCC. To the best of our knowledge, these are the first learning-based solutions of the geometry artifacts removal in HEVC and occupancy map enhancement in V-PCC. The extensive experimental results show that the proposed approaches achieve significant gains in HEVC and V-PCC compared to the state-of-the-art schemes.Residual-Guided In-Loop Filter Using Convolution Neural Network -- Deep learning geometry compression artifacts removal for video-based point cloud compression -- Convolutional Neural Network-Based Occupancy Map Accuracy Improvement for Video-based Point Cloud Compressio

    Discrete Wavelet Transforms

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    The discrete wavelet transform (DWT) algorithms have a firm position in processing of signals in several areas of research and industry. As DWT provides both octave-scale frequency and spatial timing of the analyzed signal, it is constantly used to solve and treat more and more advanced problems. The present book: Discrete Wavelet Transforms: Algorithms and Applications reviews the recent progress in discrete wavelet transform algorithms and applications. The book covers a wide range of methods (e.g. lifting, shift invariance, multi-scale analysis) for constructing DWTs. The book chapters are organized into four major parts. Part I describes the progress in hardware implementations of the DWT algorithms. Applications include multitone modulation for ADSL and equalization techniques, a scalable architecture for FPGA-implementation, lifting based algorithm for VLSI implementation, comparison between DWT and FFT based OFDM and modified SPIHT codec. Part II addresses image processing algorithms such as multiresolution approach for edge detection, low bit rate image compression, low complexity implementation of CQF wavelets and compression of multi-component images. Part III focuses watermaking DWT algorithms. Finally, Part IV describes shift invariant DWTs, DC lossless property, DWT based analysis and estimation of colored noise and an application of the wavelet Galerkin method. The chapters of the present book consist of both tutorial and highly advanced material. Therefore, the book is intended to be a reference text for graduate students and researchers to obtain state-of-the-art knowledge on specific applications

    Toward sparse and geometry adapted video approximations

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    Video signals are sequences of natural images, where images are often modeled as piecewise-smooth signals. Hence, video can be seen as a 3D piecewise-smooth signal made of piecewise-smooth regions that move through time. Based on the piecewise-smooth model and on related theoretical work on rate-distortion performance of wavelet and oracle based coding schemes, one can better analyze the appropriate coding strategies that adaptive video codecs need to implement in order to be efficient. Efficient video representations for coding purposes require the use of adaptive signal decompositions able to capture appropriately the structure and redundancy appearing in video signals. Adaptivity needs to be such that it allows for proper modeling of signals in order to represent these with the lowest possible coding cost. Video is a very structured signal with high geometric content. This includes temporal geometry (normally represented by motion information) as well as spatial geometry. Clearly, most of past and present strategies used to represent video signals do not exploit properly its spatial geometry. Similarly to the case of images, a very interesting approach seems to be the decomposition of video using large over-complete libraries of basis functions able to represent salient geometric features of the signal. In the framework of video, these features should model 2D geometric video components as well as their temporal evolution, forming spatio-temporal 3D geometric primitives. Through this PhD dissertation, different aspects on the use of adaptivity in video representation are studied looking toward exploiting both aspects of video: its piecewise nature and the geometry. The first part of this work studies the use of localized temporal adaptivity in subband video coding. This is done considering two transformation schemes used for video coding: 3D wavelet representations and motion compensated temporal filtering. A theoretical R-D analysis as well as empirical results demonstrate how temporal adaptivity improves coding performance of moving edges in 3D transform (without motion compensation) based video coding. Adaptivity allows, at the same time, to equally exploit redundancy in non-moving video areas. The analogy between motion compensated video and 1D piecewise-smooth signals is studied as well. This motivates the introduction of local length adaptivity within frame-adaptive motion compensated lifted wavelet decompositions. This allows an optimal rate-distortion performance when video motion trajectories are shorter than the transformation "Group Of Pictures", or when efficient motion compensation can not be ensured. After studying temporal adaptivity, the second part of this thesis is dedicated to understand the fundamentals of how can temporal and spatial geometry be jointly exploited. This work builds on some previous results that considered the representation of spatial geometry in video (but not temporal, i.e, without motion). In order to obtain flexible and efficient (sparse) signal representations, using redundant dictionaries, the use of highly non-linear decomposition algorithms, like Matching Pursuit, is required. General signal representation using these techniques is still quite unexplored. For this reason, previous to the study of video representation, some aspects of non-linear decomposition algorithms and the efficient decomposition of images using Matching Pursuits and a geometric dictionary are investigated. A part of this investigation concerns the study on the influence of using a priori models within approximation non-linear algorithms. Dictionaries with a high internal coherence have some problems to obtain optimally sparse signal representations when used with Matching Pursuits. It is proved, theoretically and empirically, that inserting in this algorithm a priori models allows to improve the capacity to obtain sparse signal approximations, mainly when coherent dictionaries are used. Another point discussed in this preliminary study, on the use of Matching Pursuits, concerns the approach used in this work for the decompositions of video frames and images. The technique proposed in this thesis improves a previous work, where authors had to recur to sub-optimal Matching Pursuit strategies (using Genetic Algorithms), given the size of the functions library. In this work the use of full search strategies is made possible, at the same time that approximation efficiency is significantly improved and computational complexity is reduced. Finally, a priori based Matching Pursuit geometric decompositions are investigated for geometric video representations. Regularity constraints are taken into account to recover the temporal evolution of spatial geometric signal components. The results obtained for coding and multi-modal (audio-visual) signal analysis, clarify many unknowns and show to be promising, encouraging to prosecute research on the subject

    Learning-based Wavelet-like Transforms For Fully Scalable and Accessible Image Compression

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    The goal of this thesis is to improve the existing wavelet transform with the aid of machine learning techniques, so as to enhance coding efficiency of wavelet-based image compression frameworks, such as JPEG 2000. In this thesis, we first propose to augment the conventional base wavelet transform with two additional learned lifting steps -- a high-to-low step followed by a low-to-high step. The high-to-low step suppresses aliasing in the low-pass band by using the detail bands at the same resolution, while the low-to-high step aims to further remove redundancy from detail bands by using the corresponding low-pass band. These two additional steps reduce redundancy (notably aliasing information) amongst the wavelet subbands, and also improve the visual quality of reconstructed images at reduced resolutions. To train these two networks in an end-to-end fashion, we develop a backward annealing approach to overcome the non-differentiability of the quantization and cost functions during back-propagation. Importantly, the two additional networks share a common architecture, named a proposal-opacity topology, which is inspired and guided by a specific theoretical argument related to geometric flow. This particular network topology is compact and with limited non-linearities, allowing a fully scalable system; one pair of trained network parameters are applied for all levels of decomposition and for all bit-rates of interest. By employing the additional lifting networks within the JPEG2000 image coding standard, we can achieve up to 17.4% average BD bit-rate saving over a wide range of bit-rates, while retaining the quality and resolution scalability features of JPEG2000. Built upon the success of the high-to-low and low-to-high steps, we then study more broadly the extension of neural networks to all lifting steps that correspond to the base wavelet transform. The purpose of this comprehensive study is to understand what is the most effective way to develop learned wavelet-like transforms for highly scalable and accessible image compression. Specifically, we examine the impact of the number of learned lifting steps, the number of layers and the number of channels in each learned lifting network, and kernel support in each layer. To facilitate the study, we develop a generic training methodology that is simultaneously appropriate to all lifting structures considered. Experimental results ultimately suggest that to improve the existing wavelet transform, it is more profitable to augment a larger wavelet transform with more diverse high-to-low and low-to-high steps, rather than developing deep fully learned lifting structures
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