982,630 research outputs found
Road Network Simulation Using FLAME GPU
Demand for high performance road network simulation is increasing due to the need for improved traffic management to cope with the globally increasing number of road vehicles and the poor capacity utilisation of existing infrastructure. This paper demonstrates FLAME GPU as a suitable Agent Based Simulation environment for road network simulations, capable of coping with the increasing demands on road network simulation. Gipps’ car following model is implemented and used to demonstrate the performance of simulation as the problem size is scaled. The performance of message communication techniques has been evaluated to give insight into the impact of runtime generated data structures to improve agent communication performance. A custom visualisation is demonstrated for FLAME GPU simulations and the techniques used are described
Sensornet checkpointing: enabling repeatability in testbeds and realism in simulations
When developing sensor network applications, the shift from
simulation to testbed causes application failures, resulting in additional
time-consuming iterations between simulation and testbed. We propose
transferring sensor network checkpoints between simulation and testbed
to reduce the gap between simulation and testbed. Sensornet checkpointing
combines the best of both simulation and testbeds: the nonintrusiveness
and repeatability of simulation, and the realism of testbeds
Constant DC output boost converter for solar system sourace model
A Neural network controller of DC-DC boost converter is designed and presented in
this project. In order to control the output voltage of the boost converter, the
controller is designed to change the duty cycle of the converter. The mathematical
model of boost converter and neural network controller are derived to design
simulation model. The simulation is developed on Matlab simulation program. To
verity the effectiveness of the simulation model, an experimental set up is developed.
The boost circuit with mosfet as a switching component is developed. The neural
network controller to generate duty cycle of PWM signal is programmed. The
simulation and experimental results show that the output voltage of the boost
converter can be controlled according to the value of duty cycle
NNVA: Neural Network Assisted Visual Analysis of Yeast Cell Polarization Simulation
Complex computational models are often designed to simulate real-world
physical phenomena in many scientific disciplines. However, these simulation
models tend to be computationally very expensive and involve a large number of
simulation input parameters which need to be analyzed and properly calibrated
before the models can be applied for real scientific studies. We propose a
visual analysis system to facilitate interactive exploratory analysis of
high-dimensional input parameter space for a complex yeast cell polarization
simulation. The proposed system can assist the computational biologists, who
designed the simulation model, to visually calibrate the input parameters by
modifying the parameter values and immediately visualizing the predicted
simulation outcome without having the need to run the original expensive
simulation for every instance. Our proposed visual analysis system is driven by
a trained neural network-based surrogate model as the backend analysis
framework. Surrogate models are widely used in the field of simulation sciences
to efficiently analyze computationally expensive simulation models. In this
work, we demonstrate the advantage of using neural networks as surrogate models
for visual analysis by incorporating some of the recent advances in the field
of uncertainty quantification, interpretability and explainability of neural
network-based models. We utilize the trained network to perform interactive
parameter sensitivity analysis of the original simulation at multiple
levels-of-detail as well as recommend optimal parameter configurations using
the activation maximization framework of neural networks. We also facilitate
detail analysis of the trained network to extract useful insights about the
simulation model, learned by the network, during the training process.Comment: Published at IEEE Transactions on Visualization and Computer Graphic
Performance, Validation and Testing with the Network Simulation Cradle
Much current simulation of TCP makes use of simplified models of TCP, which is a large and complex protocol with many variations possible between implementations. We use direct execution of real world network stacks in the network simulator ns-2 to compare TCP performance between implementations and reproduce existing work. A project called The Network Simulation Cradle provides the real world network stacks and we show how it can be used for performance evaluation and validation. There are large differences in performance between simplified TCP models and TCP implementations in some situations. Such differences are apparent in some reproduced research, with results using the Network Simulation Cradle very different from the results produced with the ns-2 TCP models. In other cases, using the real implementations gives very similar results, validating the original research
Simulation Platform for Wireless Sensor Networks Based on Impulse Radio Ultra Wide Band
Impulse Radio Ultra Wide Band (IR-UWB) is a promising technology to address
Wireless Sensor Network (WSN) constraints. However, existing network simulation
tools do not provide a complete WSN simulation architecture, with the IR-UWB
specificities at the PHYsical (PHY) and the Medium Access Control (MAC) layers.
In this paper, we propose a WSN simulation architecture based on the IR-UWB
technique. At the PHY layer, we take into account the pulse collision by
dealing with the pulse propagation delay. We also modelled MAC protocols
specific to IRUWB, for WSN applications. To completely fit the WSN simulation
requirements, we propose a generic and reusable sensor and sensing channel
model. Most of the WSN application performances can be evaluated thanks to the
proposed simulation architecture. The proposed models are implemented on a
scalable and well known network simulator: Global Mobile Information System
Simulator (GloMoSim). However, they can be reused for all other packet based
simulation platforms
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