3,828 research outputs found

    Supporting Read/Write Applications in Embedded Real-time Systems via Suspension-aware Analysis

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    In many embedded real-time systems, applications often interact with I/O devices via read/write operations, which may incur considerable suspension delays. Unfortunately, prior analysis methods for validating timing correctness in embedded systems become quite pessimistic when suspension delays are present. In this paper, we consider the problem of supporting two common types of I/O applications in a multiprocessor system, that is, write-only applications and read-write applications. For the write-only application model, we present a much improved analysis technique that results in only O(m) suspension-related utilization loss, where m is the number of processors. For the second application model, we present a flexible I/O placement strategy and a corresponding new scheduling algorithm, which can completely circumvent the negative impact due to read- and write-induced suspension delays. We illustrate the feasibility of the proposed I/O-placement-based schedule via a case study implementation. Furthermore, experiments presented herein show that the improvement with respect to system utilization over prior methods is often significant

    k2U: A General Framework from k-Point Effective Schedulability Analysis to Utilization-Based Tests

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    To deal with a large variety of workloads in different application domains in real-time embedded systems, a number of expressive task models have been developed. For each individual task model, researchers tend to develop different types of techniques for deriving schedulability tests with different computation complexity and performance. In this paper, we present a general schedulability analysis framework, namely the k2U framework, that can be potentially applied to analyze a large set of real-time task models under any fixed-priority scheduling algorithm, on both uniprocessor and multiprocessor scheduling. The key to k2U is a k-point effective schedulability test, which can be viewed as a "blackbox" interface. For any task model, if a corresponding k-point effective schedulability test can be constructed, then a sufficient utilization-based test can be automatically derived. We show the generality of k2U by applying it to different task models, which results in new and improved tests compared to the state-of-the-art. Analogously, a similar concept by testing only k points with a different formulation has been studied by us in another framework, called k2Q, which provides quadratic bounds or utilization bounds based on a different formulation of schedulability test. With the quadratic and hyperbolic forms, k2Q and k2U frameworks can be used to provide many quantitive features to be measured, like the total utilization bounds, speed-up factors, etc., not only for uniprocessor scheduling but also for multiprocessor scheduling. These frameworks can be viewed as a "blackbox" interface for schedulability tests and response-time analysis

    Schedulability Analysis of Task Sets with Upper- and Lower-Bound Temporal Constraints

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    Increasingly, real-time systems must handle the self-suspension of tasks (that is, lower-bound wait times between subtasks) in a timely and predictable manner. A fast schedulability test that does not significantly overestimate the temporal resources needed to execute self-suspending task sets would be of benefit to these modern computing systems. In this paper, a polynomial-time test is presented that is known to be the first to handle nonpreemptive self-suspending task sets with hard deadlines, where each task has any number of self-suspensions. To construct the test, a novel priority scheduling policy is leveraged, the jth subtask first, which restricts the behavior of the self-suspending model to provide an analytical basis for an informative schedulability test. In general, the problem of sequencing according to both upper-bound and lower-bound temporal constraints requires an idling scheduling policy and is known to be nondeterministic polynomial-time hard. However, the tightness of the schedulability test and scheduling algorithm are empirically validated, and it is shown that the processor is able to effectively use up to 95% of the self-suspension time to execute tasks.Boeing Scientific Research LaboratoriesNational Science Foundation (U.S.). Graduate Research Fellowship (Grant 2388357

    A Note on the Period Enforcer Algorithm for Self-Suspending Tasks

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    The period enforcer algorithm for self-suspending real-time tasks is a technique for suppressing the "back-to-back" scheduling penalty associated with deferred execution. Originally proposed in 1991, the algorithm has attracted renewed interest in recent years. This note revisits the algorithm in the light of recent developments in the analysis of self-suspending tasks, carefully re-examines and explains its underlying assumptions and limitations, and points out three observations that have not been made in the literature to date: (i) period enforcement is not strictly superior (compared to the base case without enforcement) as it can cause deadline misses in self-suspending task sets that are schedulable without enforcement; (ii) to match the assumptions underlying the analysis of the period enforcer, a schedulability analysis of self-suspending tasks subject to period enforcement requires a task set transformation for which no solution is known in the general case, and which is subject to exponential time complexity (with current techniques) in the limited case of a single self-suspending task; and (iii) the period enforcer algorithm is incompatible with all existing analyses of suspension-based locking protocols, and can in fact cause ever-increasing suspension times until a deadline is missed

    Scheduling Self-Suspending Tasks: New and Old Results

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    In computing systems, a job may suspend itself (before it finishes its execution) when it has to wait for certain results from other (usually external) activities. For real-time systems, such self-suspension behavior has been shown to induce performance degradation. Hence, the researchers in the real-time systems community have devoted themselves to the design and analysis of scheduling algorithms that can alleviate the performance penalty due to self-suspension behavior. As self-suspension and delegation of parts of a job to non-bottleneck resources is pretty natural in many applications, researchers in the operations research (OR) community have also explored scheduling algorithms for systems with such suspension behavior, called the master-slave problem in the OR community. This paper first reviews the results for the master-slave problem in the OR literature and explains their impact on several long-standing problems for scheduling self-suspending real-time tasks. For frame-based periodic real-time tasks, in which the periods of all tasks are identical and all jobs related to one frame are released synchronously, we explore different approximation metrics with respect to resource augmentation factors under different scenarios for both uniprocessor and multiprocessor systems, and demonstrate that different approximation metrics can create different levels of difficulty for the approximation. Our experimental results show that such more carefully designed schedules can significantly outperform the state-of-the-art

    Fast Scheduling of Multi-Robot Teams with Temporospatial Constraints

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    Fast Scheduling of Robot Teams Performing Tasks With Temporospatial Constraints

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    The application of robotics to traditionally manual manufacturing processes requires careful coordination between human and robotic agents in order to support safe and efficient coordinated work. Tasks must be allocated to agents and sequenced according to temporal and spatial constraints. Also, systems must be capable of responding on-the-fly to disturbances and people working in close physical proximity to robots. In this paper, we present a centralized algorithm, named 'Tercio,' that handles tightly intercoupled temporal and spatial constraints. Our key innovation is a fast, satisficing multi-agent task sequencer inspired by real-time processor scheduling techniques and adapted to leverage a hierarchical problem structure. We use this sequencer in conjunction with a mixed-integer linear program solver and empirically demonstrate the ability to generate near-optimal schedules for real-world problems an order of magnitude larger than those reported in prior art. Finally, we demonstrate the use of our algorithm in a multirobot hardware testbed
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