16,599 research outputs found
An end-to-end machine learning system for harmonic analysis of music
We present a new system for simultaneous estimation of keys, chords, and bass
notes from music audio. It makes use of a novel chromagram representation of
audio that takes perception of loudness into account. Furthermore, it is fully
based on machine learning (instead of expert knowledge), such that it is
potentially applicable to a wider range of genres as long as training data is
available. As compared to other models, the proposed system is fast and memory
efficient, while achieving state-of-the-art performance.Comment: MIREX report and preparation of Journal submissio
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Big Chord Data Extraction and Mining
Harmonic progression is one of the cornerstones of tonal music composition and is thereby essential to many musical styles and traditions. Previous studies have shown that musical genres and composers could be discriminated based on chord progressions modeled as chord n-grams. These studies were however conducted on small-scale datasets and using symbolic music transcriptions.
In this work, we apply pattern mining techniques to over 200,000 chord progression sequences out of 1,000,000 extracted from the I Like Music (ILM) commercial music audio collection. The ILM collection spans 37 musical genres and includes pieces released between 1907 and 2013. We developed a single program multiple data parallel computing approach whereby audio feature extraction tasks are split up and run simultaneously on multiple cores. An audio-based chord recognition model (Vamp plugin Chordino) was used to extract the chord progressions from the ILM set. To keep low-weight feature sets, the chord data were stored using a compact binary format. We used the CM-SPADE algorithm, which performs a vertical mining of sequential patterns using co-occurence information, and which is fast and efficient enough to be applied to big data collections like the ILM set. In orderto derive key-independent frequent patterns, the transition between chords are modeled by changes of qualities (e.g. major, minor, etc.) and root keys (e.g. fourth, fifth, etc.). The resulting key-independent chord progression patterns vary in length (from 2 to 16) and frequency (from 2 to 19,820) across genres. As illustrated by graphs generated to represent frequent 4-chord progressions, some patterns like circle-of-fifths movements are well represented in most genres but in varying degrees.
These large-scale results offer the opportunity to uncover similarities and discrepancies between sets of musical pieces and therefore to build classifiers for search and recommendation. They also support the empirical testing of music theory. It is however more difficult to derive new hypotheses from such dataset due to its size. This can be addressed by using pattern detection algorithms or suitable visualisation which we present in a companion study
Integrating musicological knowledge into a probabilistic framework for chord and key extraction
In this contribution a formerly developed probabilistic framework for the simultaneous detection of chords and keys in polyphonic audio is further extended and validated. The system behaviour is controlled by a small set of carefully defined free parameters. This has permitted us to conduct an experimental study which sheds a new light on the importance of musicological knowledge in the context of chord extraction. Some of the obtained results are at least surprising and, to our knowledge, never reported as such before
Modeling musicological information as trigrams in a system for simultaneous chord and local key extraction
In this paper, we discuss the introduction of a trigram musicological model in a simultaneous chord and local key extraction system. By enlarging the context of the musicological model, we hoped to achieve a higher accuracy that could justify the associated higher complexity and computational load of the search for the optimal solution. Experiments on multiple data sets have demonstrated that the trigram model has indeed a larger predictive power (a lower perplexity). This raised predictive power resulted in an improvement in the key extraction capabilities, but no improvement in chord extraction when compared to a system with a bigram musicological model
Music Information Retrieval in Live Coding: A Theoretical Framework
The work presented in this article has been partly conducted while the first author was at Georgia Tech from 2015–2017 with the support of the School of Music, the Center for Music Technology and Women in Music Tech at Georgia Tech.
Another part of this research has been conducted while the first author was at Queen Mary University of London from 2017–2019 with the support of the AudioCommons project, funded by the European Commission through the Horizon 2020 programme, research and innovation grant 688382.
The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.Music information retrieval (MIR) has a great potential in musical live coding because it can help the musician–programmer to make musical decisions based on audio content analysis and explore new sonorities by means of MIR techniques. The use of real-time MIR techniques can be computationally demanding and thus they have been rarely used in live coding; when they have been used, it has been with a focus on low-level feature extraction. This article surveys and discusses the potential of MIR applied to live coding at a higher musical level. We propose a conceptual framework of three categories: (1) audio repurposing, (2) audio rewiring, and (3) audio remixing. We explored the three categories in live performance through an application programming interface library written in SuperCollider, MIRLC. We found that it is still a technical challenge to use high-level features in real time, yet using rhythmic and tonal properties (midlevel features) in combination with text-based information (e.g., tags) helps to achieve a closer perceptual level centered on pitch and rhythm when using MIR in live coding. We discuss challenges and future directions of utilizing MIR approaches in the computer music field
Extended pipeline for content-based feature engineering in music genre recognition
We present a feature engineering pipeline for the construction of musical
signal characteristics, to be used for the design of a supervised model for
musical genre identification. The key idea is to extend the traditional
two-step process of extraction and classification with additive stand-alone
phases which are no longer organized in a waterfall scheme. The whole system is
realized by traversing backtrack arrows and cycles between various stages. In
order to give a compact and effective representation of the features, the
standard early temporal integration is combined with other selection and
extraction phases: on the one hand, the selection of the most meaningful
characteristics based on information gain, and on the other hand, the inclusion
of the nonlinear correlation between this subset of features, determined by an
autoencoder. The results of the experiments conducted on GTZAN dataset reveal a
noticeable contribution of this methodology towards the model's performance in
classification task.Comment: ICASSP 201
Sensing and mapping for interactive performance
This paper describes a trans-domain mapping (TDM) framework for translating meaningful activities from one creative domain onto another. The multi-disciplinary framework is designed to facilitate an intuitive and non-intrusive interactive multimedia performance interface that offers the users or performers real-time control of multimedia events using their physical movements. It is intended to be a highly dynamic real-time performance tool, sensing and tracking activities and changes, in order to provide interactive multimedia performances.
From a straightforward definition of the TDM framework, this paper reports several implementations and multi-disciplinary collaborative projects using the proposed framework, including a motion and colour-sensitive system, a sensor-based system for triggering musical events, and a distributed multimedia server for audio mapping of a real-time face tracker, and discusses different aspects of mapping strategies in their context.
Plausible future directions, developments and exploration with the proposed framework, including stage augmenta tion, virtual and augmented reality, which involve sensing and mapping of physical and non-physical changes onto multimedia control events, are discussed
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