3,485 research outputs found

    Verifying service continuity in a satellite reconfiguration procedure: application to a satellite

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    The paper discusses the use of the TURTLE UML profile to model and verify service continuity during dynamic reconfiguration of embedded software, and space-based telecommunication software in particular. TURTLE extends UML class diagrams with composition operators, and activity diagrams with temporal operators. Translating TURTLE to the formal description technique RT-LOTOS gives the profile a formal semantics and makes it possible to reuse verification techniques implemented by the RTL, the RT-LOTOS toolkit developed at LAAS-CNRS. The paper proposes a modeling and formal validation methodology based on TURTLE and RTL, and discusses its application to a payload software application in charge of an embedded packet switch. The paper demonstrates the benefits of using TURTLE to prove service continuity for dynamic reconfiguration of embedded software

    Implementing a distributed lecture-on-demand multimedia presentation system

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    [[abstract]]Lecture-on-demand (LOD) multimedia presentation technologies in networks are most often used in communication services. Examples of those applications include video-on demand, interactive TV and communication tools in a distance learning system, etc. In this paper, we describe how to present different multimedia objects on a Web-based presentation system. The distributed approach is based on an extended timed Petri net model. Using characterization of extended media streaming technologies, we developed a Web-based multimedia presentation system. For a real-world example, suppose a well-known teacher is giving a lecture/presentation to his students. Because of time constraints and other commitments, many students cannot attend the presentation. The main goal of our system is to provide a feasible method to record and represent a lecture/presentation. Using a browser with windows media services allows those students to view live video of the teacher giving his speech, along with synchronized images of his presentation slides and all the annotations/comments. In our experience, this approach is sufficient for distance learning environments.[[notice]]č£œę­£å®Œē•¢[[conferencetype]]國際[[conferencedate]]20020702~20020705[[conferencelocation]]Vienna, Austri

    The Link vs. the Event: Activating and Deactivating Elements in Time-Based Hypermedia

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    Activation and deactivation of media items plays a fundamental role in the playing of multimedia and time-based hypermedia presentations. Activation and deactivation information thus has to be captured in an underlying document format. In this paper we show that a number of aspects of activation and deactivation information can be captured using both link structures and events in time-based hypermedia. In particular, we discuss how deactivation and activation can be specified, how the activations and deactivations can be initiated and potential (synchronization) relationships between the elements involved. We first introduce the notions of time-based scheduling and event-based scheduling and then present a short summary of linking. We discuss the similarities between event-based scheduling and linking. We describe a number of aspects of activation and deactivation that can be specified within a document. We then discuss how activation and deactivation information can be recorded in link structures and events

    Mapping RT-LOTOS specifications into Time Petri Nets

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    RT-LOTOS is a timed process algebra which enables compact and abstract specification of real-time systems. This paper proposes and illustrates a structural translation of RT-LOTOS terms into behaviorally equivalent (timed bisimilar) finite Time Petri nets. It is therefore possible to apply Time Petri nets verification techniques to the profit of RT-LOTOS. Our approach has been implemented in RTL2TPN, a prototype tool which takes as input an RT-LOTOS specification and outputs a TPN. The latter is verified using TINA, a TPN analyzer developed by LAAS-CNRS. The toolkit made of RTL2TPN and TINA has been positively benchmarked against previously developed RT-LOTOS verification tool

    Adaptation of scalable multimedia documents

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    Several scalable media codecs have been standardized in recent years to cope with heterogeneous usage conditions and to aim at always providing audio, video and image content in the best possible quality. Today, interactive multimedia presentations are becoming accessible on handheld terminals and face the same adaptation challenges as the media elements they present: quite diversified screen, memory and processing power capabilities. In this paper, we address the adaptation of multimedia documents by applying the concept of scalability to their presentation. The Scalable MSTI document model introduced in this paper has been designed with two main requirements in mind. First, the adaptation process must be simple to execute because it may be performed on limited terminals in broadcast scenarios. Second, the adaptation process must be simple to describe so that authored adaptation directives can be transported along with the document with a limited bandwidth overhead. The Scalable MSTI model achieves both objectives by specifying Spatial, Temporal and Interactive scalability axes on which incremental authoring can be performed to create progressive presentation layers. Our experiments are conducted on scalable multimedia documents designed for Digital Radio services on DMB channels using MPEG-4 BIFS and also for web services using XHTML, SVG, SMIL and Flash. A scalable image gallery is described throughout this article and illustrates the features offered by our document model in a rich multimedia example

    A Web-Based Collaborative Multimedia Presentation Document System

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    With the distributed and rapidly increasing volume of data and expeditious development of modern web browsers, web browsers have become a possible legitimate vehicle for remote interactive multimedia presentation and collaboration, especially for geographically dispersed teams. To our knowledge, although there are a large number of applications developed for these purposes, there are some drawbacks in prior work including the lack of interactive controls of presentation flows, general-purpose collaboration support on multimedia, and efficient and precise replay of presentations. To fill the research gaps in prior work, in this dissertation, we propose a web-based multimedia collaborative presentation document system, which models a presentation as media resources together with a stream of media events, attached to associated media objects. It represents presentation flows and collaboration actions in events, implements temporal and spatial scheduling on multimedia objects, and supports real-time interactive control of the predefined schedules. As all events are represented by simple messages with an object-prioritized approach, our platform can also support fine-grained precise replay of presentations. Hundreds of kilobytes could be enough to store the events in a collaborative presentation session for accurate replays, compared with hundreds of megabytes in screen recording tools with a pixel-based replay mechanism
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