23,039 research outputs found
Computational and Robotic Models of Early Language Development: A Review
We review computational and robotics models of early language learning and
development. We first explain why and how these models are used to understand
better how children learn language. We argue that they provide concrete
theories of language learning as a complex dynamic system, complementing
traditional methods in psychology and linguistics. We review different modeling
formalisms, grounded in techniques from machine learning and artificial
intelligence such as Bayesian and neural network approaches. We then discuss
their role in understanding several key mechanisms of language development:
cross-situational statistical learning, embodiment, situated social
interaction, intrinsically motivated learning, and cultural evolution. We
conclude by discussing future challenges for research, including modeling of
large-scale empirical data about language acquisition in real-world
environments.
Keywords: Early language learning, Computational and robotic models, machine
learning, development, embodiment, social interaction, intrinsic motivation,
self-organization, dynamical systems, complexity.Comment: to appear in International Handbook on Language Development, ed. J.
Horst and J. von Koss Torkildsen, Routledg
The Mechanics of Embodiment: A Dialogue on Embodiment and Computational Modeling
Embodied theories are increasingly challenging traditional views of cognition by arguing that conceptual representations that constitute our knowledge are grounded in sensory and motor experiences, and processed at this sensorimotor level, rather than being represented and processed abstractly in an amodal conceptual system. Given the established empirical foundation, and the relatively underspecified theories to date, many researchers are extremely interested in embodied cognition but are clamouring for more mechanistic implementations. What is needed at this stage is a push toward explicit computational models that implement sensory-motor grounding as intrinsic to cognitive processes. In this article, six authors from varying backgrounds and approaches address issues concerning the construction of embodied computational models, and illustrate what they view as the critical current and next steps toward mechanistic theories of embodiment. The first part has the form of a dialogue between two fictional characters: Ernest, the �experimenter�, and Mary, the �computational modeller�. The dialogue consists of an interactive sequence of questions, requests for clarification, challenges, and (tentative) answers, and touches the most important aspects of grounded theories that should inform computational modeling and, conversely, the impact that computational modeling could have on embodied theories. The second part of the article discusses the most important open challenges for embodied computational modelling
Self-Supervised Vision-Based Detection of the Active Speaker as Support for Socially-Aware Language Acquisition
This paper presents a self-supervised method for visual detection of the
active speaker in a multi-person spoken interaction scenario. Active speaker
detection is a fundamental prerequisite for any artificial cognitive system
attempting to acquire language in social settings. The proposed method is
intended to complement the acoustic detection of the active speaker, thus
improving the system robustness in noisy conditions. The method can detect an
arbitrary number of possibly overlapping active speakers based exclusively on
visual information about their face. Furthermore, the method does not rely on
external annotations, thus complying with cognitive development. Instead, the
method uses information from the auditory modality to support learning in the
visual domain. This paper reports an extensive evaluation of the proposed
method using a large multi-person face-to-face interaction dataset. The results
show good performance in a speaker dependent setting. However, in a speaker
independent setting the proposed method yields a significantly lower
performance. We believe that the proposed method represents an essential
component of any artificial cognitive system or robotic platform engaging in
social interactions.Comment: 10 pages, IEEE Transactions on Cognitive and Developmental System
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