250,671 research outputs found
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A metaphor and a conceptual architecture for software development environments
A conceptual architecture for software development environments (SDEs) is presented in terms of a new metaphor drawn from business enterprises. A metaphor is employed as the architecture is complex, requiring understanding from several perspectives. The metaphor provides a rich set of familiar concepts that strongly aid in understanding the environment architecture and software production. The metaphor is applicable to individual programming environments, software development environments supporting teams of developers, and to large-scale software production as a whole.The paper begins by considering three perspectives on SDEs, a function-based view, an objects-and-relations view, and a process-centered view. The process view, being the most encompassing, is held through the remainder of the paper. Three metaphors for organizing and explaining a process-centered environment are then examined, including the hierarchical contract model and the individual/family/city/state model. Next the corporation model is introduced and a detailed analogy is drawn between corporations and software development environments. Within the context of the corporation metaphor, three corporate organization schemes are reviewed and federal decentralization is argued to be most appropriate for an SDE. Relationships induced by such an organization are discussed and a mapping between the conceptual architecture and a possible implementation architecture is briefly discussed
Development of a task-level robot programming and simulation system
An ongoing project in developing a Task-Level Robot Programming and Simulation System (TARPS) is discussed. The objective of this approach is to design a generic TARPS that can be used in a variety of applications. Many robotic applications require off-line programming, and a TARPS is very useful in such applications. Task level programming is object centered in that the user specifies tasks to be performed instead of robot paths. Graphics simulation provides greater flexibility and also avoids costly machine setup and possible damage. A TARPS has three major modules: world model, task planner and task simulator. The system architecture, design issues and some preliminary results are given
Living Innovation Laboratory Model Design and Implementation
Living Innovation Laboratory (LIL) is an open and recyclable way for
multidisciplinary researchers to remote control resources and co-develop user
centered projects. In the past few years, there were several papers about LIL
published and trying to discuss and define the model and architecture of LIL.
People all acknowledge about the three characteristics of LIL: user centered,
co-creation, and context aware, which make it distinguished from test platform
and other innovation approaches. Its existing model consists of five phases:
initialization, preparation, formation, development, and evaluation.
Goal Net is a goal-oriented methodology to formularize a progress. In this
thesis, Goal Net is adopted to subtract a detailed and systemic methodology for
LIL. LIL Goal Net Model breaks the five phases of LIL into more detailed steps.
Big data, crowd sourcing, crowd funding and crowd testing take place in
suitable steps to realize UUI, MCC and PCA throughout the innovation process in
LIL 2.0. It would become a guideline for any company or organization to develop
a project in the form of an LIL 2.0 project.
To prove the feasibility of LIL Goal Net Model, it was applied to two real
cases. One project is a Kinect game and the other one is an Internet product.
They were both transformed to LIL 2.0 successfully, based on LIL goal net based
methodology. The two projects were evaluated by phenomenography, which was a
qualitative research method to study human experiences and their relations in
hope of finding the better way to improve human experiences. Through
phenomenographic study, the positive evaluation results showed that the new
generation of LIL had more advantages in terms of effectiveness and efficiency.Comment: This is a book draf
Towards business model and technical platform for the service oriented context-aware mobile virtual communities
The focus of existing virtual communities is centered on a particular product or social interaction and the role of mobile devices is restricted to exchange a limited amount of contents. Herewith we envisage that the upcoming virtual communities will exploit the potential of social interaction and context information to offer personalized services to its members and mobile devices will play a significant role in this process. As a step towards this direction, in this paper we propose a business model for the mobile virtual communities in which the mobile device takes on the role of a content producer and content consumer. Though there are a number of research issues which need to be addressed to realize such virtual communities, in this paper we focus on the service requirements, architecture and open source software implementation of a technical platform for the content producer and consumer mobile devices
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Computerization of workflows, guidelines and care pathways: a review of implementation challenges for process-oriented health information systems
There is a need to integrate the various theoretical frameworks and formalisms for modeling clinical guidelines, workflows, and pathways, in order to move beyond providing support for individual clinical decisions and toward the provision of process-oriented, patient-centered, health information systems (HIS). In this review, we analyze the challenges in developing process-oriented HIS that formally model guidelines, workflows, and care pathways. A qualitative meta-synthesis was performed on studies published in English between 1995 and 2010 that addressed the modeling process and reported the exposition of a new methodology, model, system implementation, or system architecture. Thematic analysis, principal component analysis (PCA) and data visualisation techniques were used to identify and cluster the underlying implementation âchallengeâ themes. One hundred and eight relevant studies were selected for review. Twenty-five underlying âchallengeâ themes were identified. These were clustered into 10 distinct groups, from which a conceptual model of the implementation process was developed. We found that the development of systems supporting individual clinical decisions is evolving toward the implementation of adaptable care pathways on the semantic web, incorporating formal, clinical, and organizational ontologies, and the use of workflow management systems. These architectures now need to be implemented and evaluated on a wider scale within clinical settings
Towards a component composition and interaction architecture for the web
The Web is currently undergoing a change from a document- to a services-centered environment. This shift can be seen as a first step towards a component-centered environment. We shall explore requirements for a Web component architecture based on the Web services framework, which has been promoted recently. A description language, protocols, and repository and directory services are the key elements. We will motivate an underlying conceptual model for these aspects capturing their foundations. We will identify two key features for a Web component framework â a two-layered type system capturing two different behavioural aspects and semantic descriptions of components â that makes it different from a services environment
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