28 research outputs found

    Undecidable First-Order Theories of Affine Geometries

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    Tarski initiated a logic-based approach to formal geometry that studies first-order structures with a ternary betweenness relation (\beta) and a quaternary equidistance relation (\equiv). Tarski established, inter alia, that the first-order (FO) theory of (R^2,\beta,\equiv) is decidable. Aiello and van Benthem (2002) conjectured that the FO-theory of expansions of (R^2,\beta) with unary predicates is decidable. We refute this conjecture by showing that for all n>1, the FO-theory of monadic expansions of (R^2,\beta) is \Pi^1_1-hard and therefore not even arithmetical. We also define a natural and comprehensive class C of geometric structures (T,\beta), where T is a subset of R^2, and show that for each structure (T,\beta) in C, the FO-theory of the class of monadic expansions of (T,\beta) is undecidable. We then consider classes of expansions of structures (T,\beta) with restricted unary predicates, for example finite predicates, and establish a variety of related undecidability results. In addition to decidability questions, we briefly study the expressivity of universal MSO and weak universal MSO over expansions of (R^n,\beta). While the logics are incomparable in general, over expansions of (R^n,\beta), formulae of weak universal MSO translate into equivalent formulae of universal MSO. This is an extended version of a publication in the proceedings of the 21st EACSL Annual Conferences on Computer Science Logic (CSL 2012).Comment: 21 pages, 3 figure

    Undecidable First-Order Theories of Affine Geometries

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    Seeing, Knowing, doing : case studies in modal logic

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    Dans le domaine des jeux vidéos par exemple, surtout des jeux de rôles, les personnages virtuels perçoivent un environnement, en tirent des connaissances puis effectuent des actions selon leur besoin. De même en robotique, un robot perçoit son environnement à l'aide de capteurs/caméras, établit une base de connaissances et effectuent des mouvements etc. La description des comportements de ces agents virtuels et leurs raisonnements peut s'effectuer à l'aide d'un langage logique. Dans cette thèse, on se propose de modéliser les trois aspects "voir", "savoir" et "faire" et leurs interactions à l'aide de la logique modale. Dans une première partie, on modélise des agents dans un espace géométrique puis on définit une relation épistémique qui tient compte des positions et du regard des agents. Dans une seconde partie, on revisite la logique des actions "STIT" (see-to-it-that ou "faire en sorte que") qui permet de faire la différence entre les principes "de re" et "de dicto", contrairement à d'autres logiques modales des actions. Dans une troisième partie, on s'intéresse à modéliser quelques aspects de la théorie des jeux dans une variante de la logique "STIT" ainsi que des émotions contre-factuelles comme le regret. Tout au long de cette thèse, on s'efforcera de s'intéresser aux aspects logiques comme les complétudes des axiomatisations et la complexité du problème de satisfiabilité d'une formule logique. L'intégration des trois concepts "voir", "savoir" et "faire" dans une et une seule logique est évoquée en conclusion et reste une question ouverte.Agents are entities who perceive their environment and who perform actions. For instance in role playing video games, ennemies are agents who perceive some part of the virtual world and who can attack or launch a sortilege. Another example may concern robot assistance for disabled people: the robot perceives obstacles of the world and can alert humans or help them. Here, we try to give formal tools to model knowledge reasoning about the perception of their environment and about actions based, on modal logic. First, we give combine the standard epistemic modal logic with perception constructions of the form (agent a sees agent b). We give a semantics in terms of position and orientation of the agents in the space that can be a line (Lineland) or a plane (Flatland). Concerning Lineland, we provide a complete axiomatization and an optimal procedure for model-checking and satisfiability problem. Concerning Flatland, we show that both model-checking and satisfiability problem are decidable but the exact complexities and the axiomatization remain open problems. Thus, the logics of Lineland and Flatland are completely a new approach: their syntax is epistemic but their semantics concern spatial reasoning. Secondly, we study on the logic of agency ``see-to-it-that'' STIT made up of construction of the form [J]A standing for ``the coalition of agents J sees to it that A''. Our interest is motivated: STIT is strictly more expressive that standard modal logic for agency like Coalition Logic CL or Alternating-time Temporal Logic ATL. In CL or ATL the ``de re'' and ``de dicto'' problem is quite difficult and technical whereas if we combine STIT-operators with epistemic operators, we can solve it in a natural way. However this strong expressivity has a prize: the general version of STIT is undecidable. That is why we focus on some syntactic fragments of STIT: either we restrict the allowed coalitions J in constructions [J]A or we restrict the nesting of modal STIT-operators. We provide axiomatizations and complexity results. Finally, we give flavour to epistemic modal logic by adding STIT-operators. The logic STIT is suitable to express counterfactual statements like ``agent a could have choosen an action such that A have been true''. Thus we show how to model counterfactual emotions like regret, rejoicing, disappointment and elation in this framework. We also model epistemic games by adapting the logic STIT by giving explicitely names of actions in the language. In this framework, we can model the notion of rational agents but other kind of behaviour like altruism etc., Nash equilibrium and iterated deletion of strictly dominated strategies

    New Directions for Contact Integrators

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    Contact integrators are a family of geometric numerical schemes which guarantee the conservation of the contact structure. In this work we review the construction of both the variational and Hamiltonian versions of these methods. We illustrate some of the advantages of geometric integration in the dissipative setting by focusing on models inspired by recent studies in celestial mechanics and cosmology.Comment: To appear as Chapter 24 in GSI 2021, Springer LNCS 1282

    Modal logics for parallelism, orthogonality, and affine geometries

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    International audienceWe introduce and study a variety of modal logics of parallelism, orthogonality, and affine geometries, for which we establish several completeness, decidability and complexity results and state a number of related open, and apparently difficult problems. We also demonstrate that lack of the finite model property of modal logics for sufficiently rich affine or projective geometries (incl. the real affine and projective planes) is a rather common phenomenon

    Simulation of shear-driven flows:transition with a free surface and confined turbulence

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    The research work reported in the present dissertation is aimed at the analysis of complex physical phenomena involving instabilities and nonlinearities occurring in fluids through state-of-the-art numerical modeling. Solutions of intricate fluid physics problems are devised in two particularly arduous situations: fluid domains with moving boundaries and the high-Reynolds-number regime dominated by nonlinear convective effects. Shear-driven flows of incompressible Newtonian fluids enclosed in cavities of varying geometries are thoroughly investigated in the two following frameworks: transition with a free surface and confined turbulence. The physical system we consider is made of an incompressible Newtonian fluid filling a bounded, or partially bounded cavity. A series of shear-driven flows are easily generated by setting in motion some part of the container boundary. These driven-cavity flows are not only technologically important, they are of great scientific interest because they display almost all physical fluid phenomena that can possibly occur in incompressible flows, and this in the simplest geometrical settings. Thus corner eddies, secondary flows, longitudinal vortices, complex three-dimensional patterns, chaotic particle motions, nonuniqueness, transition, and turbulence all occur naturally and can be studied in the same geometry. This facilitates the comparison of results from experiments, analysis, and computation over the whole range of Reynolds numbers. The flows under consideration are part of a larger class of confined flows driven by linear or angular momentum gradients. This dissertation reports a detailed study of a novel numerical method developed for the simulation of an unsteady free-surface flow in three-space-dimensions. This method relies on a moving-grid technique to solve the Navier-Stokes equations expressed in the arbitrary Lagrangian-Eulerian (ALE) kinematics and discretized by the spectral element method. A comprehensive analysis of the continuous and discretized formulations of the general problem in the ALE frame, with nonlinear, non-homogeneous and unsteady boundary conditions is presented. In this dissertation, we first consider in the internal turbulent flow of a fluid enclosed in a bounded cubical cavity driven by the constant translation of its lid. The solution of this flow relied on large-eddy simulations, which served to improve our physical understanding of this complex flow dynamics. Subsequently, a novel subgrid model based on approximate deconvolution methods coupled with a dynamic mixed scale model was devised. The large-eddy simulation of the lid-driven cubical cavity flow based on this novel subgrid model has shown improvements over traditional subgrid-viscosity type of models. Finally a new interpretation of approximate deconvolution models when used with implicit filtering as a way to approximate the projective grid filter was given. This led to the introduction of the grid filter models. Through the use of a newly-developed method of numerical simulation, in this dissertation we solve unsteady flows with a flat and moving free-surface in the transitional regime. These flows are the incompressible flow of a viscous fluid enclosed in a cylindrical container with an open top surface and driven by the steady rotation of the bottom wall. New flow states are investigated based on the fully three-dimensional solution of the Navier-Stokes equations for these free-surface cylindrical swirling flows, without resorting to any symmetry properties unlike all other results available in the literature. To our knowledge, this study delivers the most general available results for this free-surface problem due to its original mathematical treatment. This second part of the dissertation is a basic research task directed at increasing our understanding of the influence of the presence of a free surface on the intricate transitional flow dynamics of shear-driven flows

    Modal Logics for Parallelism, Orthogonality, and Affine Geometries

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    International audienceWe introduce and study a variety of modal logics of parallelism, orthogonality, and affine geometries, for which we establish several completeness, decidability and complexity results and state a number of related open, and apparently difficult problems. We also demonstrate that lack of the finite model property of modal logics for sufficiently rich affine or projective geometries (incl. the real affine and projective planes) is a rather common phenomenon
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