207 research outputs found

    Device Free Localisation Techniques in Indoor Environments

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    The location estimation of a target for a long period was performed only by device based localisation technique which is difficult in applications where target especially human is non-cooperative. A target was detected by equipping a device using global positioning systems, radio frequency systems, ultrasonic frequency systems, etc. Device free localisation (DFL) is an upcoming technology in automated localisation in which target need not equip any device for identifying its position by the user. For achieving this objective, the wireless sensor network is a better choice due to its growing popularity. This paper describes the possible categorisation of recently developed DFL techniques using wireless sensor network. The scope of each category of techniques is analysed by comparing their potential benefits and drawbacks. Finally, future scope and research directions in this field are also summarised

    State Estimation for Distributed and Hybrid Systems

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    This thesis deals with two aspects of recursive state estimation: distributed estimation and estimation for hybrid systems. In the first part, an approximate distributed Kalman filter is developed. Nodes update their state estimates by linearly combining local measurements and estimates from their neighbors. This scheme allows nodes to save energy, thus prolonging their lifetime, compared to centralized information processing. The algorithm is evaluated experimentally as part of an ultrasound based positioning system. The first part also contains an example of a sensor-actuator network, where a mobile robot navigates using both local sensors and information from a sensor network. This system was implemented using a component-based framework. The second part develops, a recursive joint maximum a posteriori state estimation scheme for Markov jump linear systems. The estimation problem is reformulated as dynamic programming and then approximated using so called relaxed dynamic programming. This allows the otherwise exponential complexity to be kept at manageable levels. Approximate dynamic programming is also used to develop a sensor scheduling algorithm for linear systems. The algorithm produces an offline schedule that when used together with a Kalman filter minimizes the estimation error covariance

    Enhancing the museum experience with a sustainable solution based on contextual information obtained from an on-line analysis of users’ behaviour

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    Human computer interaction has evolved in the last years in order to enhance users’ experiences and provide more intuitive and usable systems. A major leap through in this scenario is obtained by embedding, in the physical environment, sensors capable of detecting and processing users’ context (position, pose, gaze, ...). Feeded by the so collected information flows, user interface paradigms may shift from stereotyped gestures on physical devices, to more direct and intuitive ones that reduce the semantic gap between the action and the corresponding system reaction or even anticipate the user’s needs, thus limiting the overall learning effort and increasing user satisfaction. In order to make this process effective, the context of the user (i.e. where s/he is, what is s/he doing, who s/he is, what are her/his preferences and also actual perception and needs) must be properly understood. While collecting data on some aspects can be easy, interpreting them all in a meaningful way in order to improve the overall user experience is much harder. This is more evident when we consider informal learning environments like museums, i.e. places that are designed to elicit visitor response towards the artifacts on display and the cultural themes proposed. In such a situation, in fact, the system should adapt to the attention paid by the user choosing the appropriate content for the user’s purposes, presenting an intuitive interface to navigate it. My research goal is focused on collecting, in a simple,unobtrusive, and sustainable way, contextual information about the visitors with the purpose of creating more engaging and personalized experiences

    Measuring interaction proxemics with wearable light tags

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    The proxemics of social interactions (e.g., body distance, relative orientation) in!uences many aspects of our everyday life: from patients’ reactions to interaction with physicians, successes in job interviews, to effective teamwork. Traditionally, interaction proxemics has been studied via questionnaires and participant observations, imposing high burden on users, low scalability and precision, and often biases. In this paper we present Protractor, a novel wearable technology for measuring interaction proxemics as part of non-verbal behavior cues with# ne granularity. Protractor employs near-infrared light to monitor both the distance and relative body orientation of interacting users. We leverage the characteristics of near-infrared light (i.e., line-of-sight propagation) to accurately and reliably identify interactions; a pair of collocated photodiodes aid the inference of relative interaction angle and distance. We achieve robustness against temporary blockage of the light channel (e.g., by the user’s hand or clothes) by designing sensor fusion algorithms that exploit inertial sensors to obviate the absence of light tracking results. We fabricated Protractor tags and conducted real-world experiments. Results show its accuracy in tracking body distances and relative angles. The framework achieves less than 6 error 95% of the time for measuring relative body orientation and 2.3-cm – 4.9-cm mean error in estimating interaction distance. We deployed Protractor tags to track user’s non-verbal behaviors when conducting collaborative group tasks. Results with 64 participants show that distance and angle data from Protractor tags can help assess individual’s task role with 84.9% accuracy, and identify task timeline with 93.2% accuracy

    Indoor positioning system for wireless sensor networks

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    Tese de Doutoramento - Programa Doutoral em Engenharia Electrónica e ComputadoresPositioning technologies are ubiquitous nowadays. From the implementation of the global positioning system (GPS) until now, its evolution, acceptance and spread has been unanimous, due to the underlying advantages the system brings. Currently, these systems are present in many different scenarios, from the home to the movie theatre, at work, during a walk in the park. Many applications provide useful information, based on the current position of the user, in order to provide results of interest. Positioning systems can be implemented in a wide range of contexts: in hospitals to locate equipment and guide patients to the necessary resources, or in public spaces like museums, to guide tourists during visits. They can also be used in a gymnasium to point the user to his next workout machine and, simultaneously, gather information regarding his fitness plan. In a congress or conference, the positioning system can be used to provide information to its participants about the on-going presentations. Devices can also be monitored to prevent thefts. Privacy and security issues are also important in positioning systems. A user might not want to be localized or its location to be known, permanently or during a time interval, in different locations. This information is therefore sensitive to the user and influences directly the acceptance of the system itself. Concerning outdoor systems, GPS is in fact the system of reference. However, this system cannot be used in indoor environment, due to the high attenuation of the satellite signals from non-line-of-sight conditions. Another issue related to GPS is the power consumption. The integration of these devices with wireless sensor networks becomes prohibitive, due to the low power consumption profile associated with devices in this type of networks. As such, this work proposes an indoor positioning system for wireless sensor networks, having in consideration the low energy consumption and low computational capacity profile. The proposed indoor positioning system is composed of two modules: the received signal strength positioning module and the stride and heading positioning module. For the first module, an experimental performance comparison between several received signal strength based algorithms was conducted in order to assess its performance in a predefined indoor environment. Modifications to the algorithm with higher performance were implemented and evaluated, by introducing a model of the effect of the human body in the received signal strength. In the case of the second module, a stride and heading system was proposed, which comprises two subsystems: the stride detection and stride length estimation system to detect strides and infer the travelled distance, and an attitude and heading reference system to provide the full three-dimensional orientation stride-by-stride. The stride detection enabled the identification of the gait cycle and detected strides with an error percentage between 0% and 0.9%. For the stride length estimation two methods were proposed, a simplified method, and an improved method with higher computational requirements than the former. The simplified method estimated the total distance with an error between 6.7% and 7.7% of total travelled distance. The improved method achieved an error between 1.2% and 3.7%. Both the stride detection and the improved stride length estimation methods were compared to other methods in the literature with favourable results. For the second subsystem, this work proposed a quaternion-based complementary filter. A generic formulation allows a simple parameterization of the filter, according to the amount of external influences (accelerations and magnetic interferences) that are expected, depending on the location that the device is to be attached on the human body. The generic formulation enables the inclusion/exclusion of components, thus allowing design choices according to the needs of applications in wireless sensor networks. The proposed method was compared to two other existing solutions in terms of robustness to interferences and execution time, also presenting a favourable outcome.Os sistemas de posicionamento fazem parte do quotidiano. Desde a implementação do sistema GPS (Global Positioning System) até aos dias que correm, a evolução, aceitação e disseminação destes sistemas foi unânime, derivada das vantagens subjacentes da sua utilização. Hoje em dia, eles estão presentes nos mais variados cenários, desde o lar até́ à sala de cinema, no trabalho, num passeio ao ar livre. São várias as aplicações que nos fornecem informação útil, usando como base a descrição da posição atual, de modo a produzir resultados de maior interesse para os utilizadores. Os sistemas de posicionamento podem ser implementados nos mais variados contextos, como por exemplo: nos hospitais, para localizar equipamento e guiar os pacientes aos recursos necessários, ou nas grandes superfícies públicas, como por exemplo museus, para guiar os turistas durante as visitas. Podem ser igualmente utilizados num ginásio para indicar ao utilizador qual a máquina para onde se deve dirigir durante o seu treino e, simultaneamente, obter informação acerca desta mesma máquina. Num congresso ou conferência, o sistema de localização pode ser utilizado para fornecer informação aos seus participantes sobre as apresentações que estão a decorrer no momento. Os dispositivos também podem ser monitorizados para prevenir roubos. Existem também questões de privacidade e segurança associados aos sistemas de posicionamento. Um utilizador poderá não desejar ser localizado ou que a sua localização seja conhecida, permanentemente ou num determinado intervalo de tempo, num ou em vários locais. Esta informação é por isso sensível ao utilizador e influencia diretamente a aceitação do próprio sistema. No que diz respeito aos sistemas utilizados no exterior, o GPS (ou posicionamento por satélite) é de facto o sistema mais utilizado. No entanto, em ambiente interior este sistema não pode ser usado, por causa da grande atenuação dos sinais provenientes dos satélites devido à falta de linha de vista. Um outro problema associado ao recetor GPS está relacionado com as suas características elétricas, nomeadamente os consumos energéticos. A integração destes dispositivos nas redes de sensores sem fios torna-se proibitiva, devido ao perfil de baixo consumo associado a estas redes. Este trabalho propõe um sistema de posicionamento para redes de sensores sem fio em ambiente interior, tendo em conta o perfil de baixo consumo de potência e baixa capacidade de processamento. O sistema proposto é constituído por dois módulos: o modulo de posicionamento por potência de sinal recebido e o módulo de navegação inercial pedestre. Para o primeiro módulo foi feita uma comparação experimental entre vários algoritmos que utilizam a potência do sinal recebido, de modo a avaliar a sua utilização num ambiente interior pré-definido. Ao algoritmo com melhor prestação foram implementadas e testadas modificações, utilizando um modelo do efeito do corpo na potência do sinal recebido. Para o segundo módulo foi proposto um sistema de navegação inercial pedestre. Este sistema é composto por dois subsistemas: o subsistema de deteção de passos e estimação de distância percorrida; e o subsistema de orientação que fornece a direção do movimento do utilizador, passo a passo. O sistema de deteção de passos proposto permite a identificação das fases da marcha, detetando passos com um erro entre 0% e 0.9%. Para o sistema de estimação da distância foram propostos dois métodos: um método simplificado de baixa complexidade e um método melhorado, mas com maiores requisitos computacionais quando comparado com o primeiro. O método simplificado estima a distância total com erros entre 6.7% e 7.7% da distância percorrida. O método melhorado por sua vez alcança erros entre 1.2% e 3.7%. Ambos os sistemas foram comparados com outros sistemas da literatura apresentando resultados favoráveis. Para o sistema de orientação, este trabalho propõe um filtro complementar baseado em quaterniões. É utilizada uma formulação genérica que permite uma parametrização simples do filtro, de acordo com as influências externas (acelerações e interferências magnéticas) que são expectáveis, dependendo da localização onde se pretende colocar o dispositivo no corpo humano. O algoritmo desenvolvido permite a inclusão/exclusão de componentes, permitindo por isso liberdade de escolha para melhor satisfazer as necessidades das aplicações em redes de sensores sem fios. O método proposto foi comparado com outras soluções em termos de robustez a interferências e tempo de execução, apresentando também resultados positivos

    A multi-hypothesis approach for range-only simultaneous localization and mapping with aerial robots

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    Los sistemas de Range-only SLAM (o RO-SLAM) tienen como objetivo la construcción de un mapa formado por la posición de un conjunto de sensores de distancia y la localización simultánea del robot con respecto a dicho mapa, utilizando únicamente para ello medidas de distancia. Los sensores de distancia son dispositivos capaces de medir la distancia relativa entre cada par de dispositivos. Estos sensores son especialmente interesantes para su applicación a vehículos aéreos debido a su reducido tamaño y peso. Además, estos dispositivos son capaces de operar en interiores o zonas con carencia de señal GPS y no requieren de una línea de visión directa entre cada par de dispositivos a diferencia de otros sensores como cámaras o sensores laser, permitiendo así obtener una lectura de datos continuada sin oclusiones. Sin embargo, estos sensores presentan un modelo de observación no lineal con una deficiencia de rango debido a la carencia de información de orientación relativa entre cada par de sensores. Además, cuando se incrementa la dimensionalidad del problema de 2D a 3D para su aplicación a vehículos aéreos, el número de variables ocultas del modelo aumenta haciendo el problema más costoso computacionalmente especialmente ante implementaciones multi-hipótesis. Esta tesis estudia y propone diferentes métodos que permitan la aplicación eficiente de estos sistemas RO-SLAM con vehículos terrestres o aéreos en entornos reales. Para ello se estudia la escalabilidad del sistema en relación al número de variables ocultas y el número de dispositivos a posicionar en el mapa. A diferencia de otros métodos descritos en la literatura de RO-SLAM, los algoritmos propuestos en esta tesis tienen en cuenta las correlaciones existentes entre cada par de dispositivos especialmente para la integración de medidas estÃa˛ticas entre pares de sensores del mapa. Además, esta tesis estudia el ruido y las medidas espúreas que puedan generar los sensores de distancia para mejorar la robustez de los algoritmos propuestos con técnicas de detección y filtración. También se proponen métodos de integración de medidas de otros sensores como cámaras, altímetros o GPS para refinar las estimaciones realizadas por el sistema RO-SLAM. Otros capítulos estudian y proponen técnicas para la integración de los algoritmos RO-SLAM presentados a sistemas con múltiples robots, así como el uso de técnicas de percepción activa que permitan reducir la incertidumbre del sistema ante trayectorias con carencia de trilateración entre el robot y los sensores de destancia estáticos del mapa. Todos los métodos propuestos han sido validados mediante simulaciones y experimentos con sistemas reales detallados en esta tesis. Además, todos los sistemas software implementados, así como los conjuntos de datos registrados durante la experimentación han sido publicados y documentados para su uso en la comunidad científica

    Recent Advances in Indoor Localization Systems and Technologies

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    Despite the enormous technical progress seen in the past few years, the maturity of indoor localization technologies has not yet reached the level of GNSS solutions. The 23 selected papers in this book present the recent advances and new developments in indoor localization systems and technologies, propose novel or improved methods with increased performance, provide insight into various aspects of quality control, and also introduce some unorthodox positioning methods

    Ultrasonic sensor platforms for non-destructive evaluation

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    Robotic vehicles are receiving increasing attention for use in Non-Destructive Evaluation (NDE), due to their attractiveness in terms of cost, safety and their accessibility to areas where manual inspection is not practical. A reconfigurable Lamb wave scanner, using autonomous robotic platforms is presented. The scanner is built from a fleet of wireless miniature robotic vehicles, each with a non-contact ultrasonic payload capable of generating the A0 Lamb wave mode in plate specimens. An embedded Kalman filter gives the robots a positional accuracy of 10mm. A computer simulator, to facilitate the design and assessment of the reconfigurable scanner, is also presented. Transducer behaviour has been simulated using a Linear Systems approximation (LS), with wave propagation in the structure modelled using the Local Interaction Simulation Approach (LISA). Integration of the LS and LISA approaches were validated for use in Lamb wave scanning by comparison with both analytical techniques and more computationally intensive commercial finite element/diference codes. Starting with fundamental dispersion data, the work goes on to describe the simulation of wave propagation and the subsequent interaction with artificial defects and plate boundaries. The computer simulator was used to evaluate several imaging techniques, including local inspection of the area under the robot and an extended method that emits an ultrasonic wave and listens for echos (B-Scan). These algorithms were implemented in the robotic platform and experimental results are presented. The Synthetic Aperture Focusing Technique (SAFT) was evaluated as a means of improving the fidelity of B-Scan data. It was found that a SAFT is only effective for transducers with reasonably wide beam divergence, necessitating small transducers with a width of approximately 5mm. Finally, an algorithm for robot localisation relative to plate sections was proposed and experimentally validated

    Biologically inspired learning system

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    Learning Systems used on robots require either a-priori knowledge in the form of models, rules of thumb or databases or require that robot to physically execute multitudes of trial solutions. The first requirement limits the robot’s ability to operate in unstructured changing environments, and the second limits the robot’s service life and resources. In this research a generalized approach to learning was developed through a series of algorithms that can be used for construction of behaviors that are able to cope with unstructured environments through adaptation of both internal parameters and system structure as a result of a goal based supervisory mechanism. Four main learning algorithms have been developed, along with a goal directed random exploration routine. These algorithms all use the concept of learning from a recent memory in order to save the robot/agent from having to exhaustively execute all trial solutions. The first algorithm is a reactive online learning algorithm that uses a supervised learning to find the sensor/action combinations that promote realization of a preprogrammed goal. It produces a feed forward neural network controller that is used to control the robot. The second algorithm is similar to first in that it uses a supervised learning strategy, but it produces a neural network that considers past values, thus providing a non-reactive solution. The third algorithm is a departure from the first two in that uses a non-supervised learning technique to learn the best actions for each situation the robot encounters. The last algorithm builds a graph of the situations encountered by agent/robot in order to learn to associate the best actions with sensor inputs. It uses an unsupervised learning approach based on shortest paths to a goal situation in the graph in order to generate a non-reactive feed forward neural network. Test results were good, the first and third algorithms were tested in a formation maneuvering task in both simulation and onboard mobile robots, while the second and fourth were tested simulation
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