572 research outputs found

    Unsupervised learning for long-term autonomy

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    This thesis investigates methods to enable a robot to build and maintain an environment model in an automatic manner. Such capabilities are especially important in long-term autonomy, where robots operate for extended periods of time without human intervention. In such scenarios we can no longer assume that the environment and the models will remain static. Rather changes are expected and the robot needs to adapt to the new, unseen, circumstances automatically. The approach described in this thesis is based on clustering the robot’s sensing information. This provides a compact representation of the data which can be updated as more information becomes available. The work builds on affinity propagation (Frey and Dueck, 2007), a recent clustering method which obtains high quality clusters while only requiring similarities between pairs of points, and importantly, selecting the number of clusters automatically. This is essential for real autonomy as we typically do not know “a priori” how many clusters best represent the data. The contributions of this thesis a three fold. First a self-supervised method capable of learning a visual appearance model in long-term autonomy settings is presented. Secondly, affinity propagation is extended to handle multiple sensor modalities, often occurring in robotics, in a principle way. Third, a method for joint clustering and outlier selection is proposed which selects a user defined number of outlier while clustering the data. This is solved using an extension of affinity propagation as well as a Lagrangian duality approach which provides guarantees on the optimality of the solution

    Algorithms for the Analysis of Spatio-Temporal Data from Team Sports

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    Modern object tracking systems are able to simultaneously record trajectories—sequences of time-stamped location points—for large numbers of objects with high frequency and accuracy. The availability of trajectory datasets has resulted in a consequent demand for algorithms and tools to extract information from these data. In this thesis, we present several contributions intended to do this, and in particular, to extract information from trajectories tracking football (soccer) players during matches. Football player trajectories have particular properties that both facilitate and present challenges for the algorithmic approaches to information extraction. The key property that we look to exploit is that the movement of the players reveals information about their objectives through cooperative and adversarial coordinated behaviour, and this, in turn, reveals the tactics and strategies employed to achieve the objectives. While the approaches presented here naturally deal with the application-specific properties of football player trajectories, they also apply to other domains where objects are tracked, for example behavioural ecology, traffic and urban planning

    Human resources mining for examination of R&D progress and requirements

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    Intelligent Tourist Routes

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    A maior parte das pessoas gosta de viajar e o Porto foi eleita a cidade da Europa mais interessante para visitar em 2019. Com grande potencial de atratividade, o Porto conta com infindáveis opções de rotas turísticas. Investigações recentes mostram que um operador eficiente de viagens não só deve ter em conta as necessidades e constrangimentos do utilizador, mas também permitir algum grau de livre exploração da cidade, adaptando a oferta de acordo com as preferências do utilizador. A imagem global do contexto é um bom ponto de partida para uma viagem memorável. Nesta dissertação pretende-se desenvolver sistema inteligente capaz de maximizar a satisfação do visitante, criando percursos dinâmicos e personalizados em função de preferências e interesses dos utilizadores. Estes serão aferidos diretamente através de técnicas modernas de segmentação e descoberta de perfil e indiretamente através da pontuação atribuída pelos utilizadores a sets de fotografias (normais e 360) dos locais de interesse. Ao longo do percurso o utilizador poderá dar feedback sobre os locais de interesse sugeridos por forma a potenciar a aprendizagem do sistema

    Human shape modelling for carried object detection and segmentation

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    La détection des objets transportés est un des prérequis pour développer des systèmes qui cherchent à comprendre les activités impliquant des personnes et des objets. Cette thèse présente de nouvelles méthodes pour détecter et segmenter les objets transportés dans des vidéos de surveillance. Les contributions sont divisées en trois principaux chapitres. Dans le premier chapitre, nous introduisons notre détecteur d’objets transportés, qui nous permet de détecter un type générique d’objets. Nous formulons la détection d’objets transportés comme un problème de classification de contours. Nous classifions le contour des objets mobiles en deux classes : objets transportés et personnes. Un masque de probabilités est généré pour le contour d’une personne basé sur un ensemble d’exemplaires (ECE) de personnes qui marchent ou se tiennent debout de différents points de vue. Les contours qui ne correspondent pas au masque de probabilités généré sont considérés comme des candidats pour être des objets transportés. Ensuite, une région est assignée à chaque objet transporté en utilisant la Coupe Biaisée Normalisée (BNC) avec une probabilité obtenue par une fonction pondérée de son chevauchement avec l’hypothèse du masque de contours de la personne et du premier plan segmenté. Finalement, les objets transportés sont détectés en appliquant une Suppression des Non-Maxima (NMS) qui élimine les scores trop bas pour les objets candidats. Le deuxième chapitre de contribution présente une approche pour détecter des objets transportés avec une méthode innovatrice pour extraire des caractéristiques des régions d’avant-plan basée sur leurs contours locaux et l’information des super-pixels. Initiallement, un objet bougeant dans une séquence vidéo est segmente en super-pixels sous plusieurs échelles. Ensuite, les régions ressemblant à des personnes dans l’avant-plan sont identifiées en utilisant un ensemble de caractéristiques extraites de super-pixels dans un codebook de formes locales. Ici, les régions ressemblant à des humains sont équivalentes au masque de probabilités de la première méthode (ECE). Notre deuxième détecteur d’objets transportés bénéficie du nouveau descripteur de caractéristiques pour produire une carte de probabilité plus précise. Les compléments des super-pixels correspondants aux régions ressemblant à des personnes dans l’avant-plan sont considérés comme une carte de probabilité des objets transportés. Finalement, chaque groupe de super-pixels voisins avec une haute probabilité d’objets transportés et qui ont un fort support de bordure sont fusionnés pour former un objet transporté. Finalement, dans le troisième chapitre, nous présentons une méthode pour détecter et segmenter les objets transportés. La méthode proposée adopte le nouveau descripteur basé sur les super-pixels pour iii identifier les régions ressemblant à des objets transportés en utilisant la modélisation de la forme humaine. En utilisant l’information spatio-temporelle des régions candidates, la consistance des objets transportés récurrents, vus dans le temps, est obtenue et sert à détecter les objets transportés. Enfin, les régions d’objets transportés sont raffinées en intégrant de l’information sur leur apparence et leur position à travers le temps avec une extension spatio-temporelle de GrabCut. Cette étape finale sert à segmenter avec précision les objets transportés dans les séquences vidéo. Nos méthodes sont complètement automatiques, et font des suppositions minimales sur les personnes, les objets transportés, et les les séquences vidéo. Nous évaluons les méthodes décrites en utilisant deux ensembles de données, PETS 2006 et i-Lids AVSS. Nous évaluons notre détecteur et nos méthodes de segmentation en les comparant avec l’état de l’art. L’évaluation expérimentale sur les deux ensembles de données démontre que notre détecteur d’objets transportés et nos méthodes de segmentation surpassent de façon significative les algorithmes compétiteurs.Detecting carried objects is one of the requirements for developing systems that reason about activities involving people and objects. This thesis presents novel methods to detect and segment carried objects in surveillance videos. The contributions are divided into three main chapters. In the first, we introduce our carried object detector which allows to detect a generic class of objects. We formulate carried object detection in terms of a contour classification problem. We classify moving object contours into two classes: carried object and person. A probability mask for person’s contours is generated based on an ensemble of contour exemplars (ECE) of walking/standing humans in different viewing directions. Contours that are not falling in the generated hypothesis mask are considered as candidates for carried object contours. Then, a region is assigned to each carried object candidate contour using Biased Normalized Cut (BNC) with a probability obtained by a weighted function of its overlap with the person’s contour hypothesis mask and segmented foreground. Finally, carried objects are detected by applying a Non-Maximum Suppression (NMS) method which eliminates the low score carried object candidates. The second contribution presents an approach to detect carried objects with an innovative method for extracting features from foreground regions based on their local contours and superpixel information. Initially, a moving object in a video frame is segmented into multi-scale superpixels. Then human-like regions in the foreground area are identified by matching a set of extracted features from superpixels against a codebook of local shapes. Here the definition of human like regions is equivalent to a person’s probability map in our first proposed method (ECE). Our second carried object detector benefits from the novel feature descriptor to produce a more accurate probability map. Complement of the matching probabilities of superpixels to human-like regions in the foreground are considered as a carried object probability map. At the end, each group of neighboring superpixels with a high carried object probability which has strong edge support is merged to form a carried object. Finally, in the third contribution we present a method to detect and segment carried objects. The proposed method adopts the new superpixel-based descriptor to identify carried object-like candidate regions using human shape modeling. Using spatio-temporal information of the candidate regions, consistency of recurring carried object candidates viewed over time is obtained and serves to detect carried objects. Last, the detected carried object regions are refined by integrating information of their appearances and their locations over time with a spatio-temporal extension of GrabCut. This final stage is used to accurately segment carried objects in frames. Our methods are fully automatic, and make minimal assumptions about a person, carried objects and videos. We evaluate the aforementioned methods using two available datasets PETS 2006 and i-Lids AVSS. We compare our detector and segmentation methods against a state-of-the-art detector. Experimental evaluation on the two datasets demonstrates that both our carried object detection and segmentation methods significantly outperform competing algorithms

    Designing an AI-enabled Bundling Generator in an Automotive Case Study

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    Procurement and marketing are the main boundary-spanning functions of an organization. Some studies highlight that procurement is less likely to benefit from artificial intelligence emphasizing its potential in other functions, i.e., in marketing. A case study in the automotive industry of the bundling problem utilizing the design science approach is conducted from the perspective of the buying organization contributing to theory and practice. We rely on information processing theory to create a practical tool that is augmenting the skills of expert buyers through a recommendation engine to make better decisions in a novel way to further save costs. Thereby, we are adding to the literature on spend analysis that has mainly been looking backward using historical data of purchasing orders and invoices to infer saving potentials in the future – our study supplements this approach with forward-looking planning data with inherent challenges of precision and information-richness

    Active Learning for Text Classification

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    Text classification approaches are used extensively to solve real-world challenges. The success or failure of text classification systems hangs on the datasets used to train them, without a good dataset it is impossible to build a quality system. This thesis examines the applicability of active learning in text classification for the rapid and economical creation of labelled training data. Four main contributions are made in this thesis. First, we present two novel selection strategies to choose the most informative examples for manually labelling. One is an approach using an advanced aggregated confidence measurement instead of the direct output of classifiers to measure the confidence of the prediction and choose the examples with least confidence for querying. The other is a simple but effective exploration guided active learning selection strategy which uses only the notions of density and diversity, based on similarity, in its selection strategy. Second, we propose new methods of using deterministic clustering algorithms to help bootstrap the active learning process. We first illustrate the problems of using non-deterministic clustering for selecting initial training sets, showing how non-deterministic clustering methods can result in inconsistent behaviour in the active learning process. We then compare various deterministic clustering techniques and commonly used non-deterministic ones, and show that deterministic clustering algorithms are as good as non-deterministic clustering algorithms at selecting initial training examples for the active learning process. More importantly, we show that the use of deterministic approaches stabilises the active learning process. Our third direction is in the area of visualising the active learning process. We demonstrate the use of an existing visualisation technique in understanding active learning selection strategies to show that a better understanding of selection strategies can be achieved with the help of visualisation techniques. Finally, to evaluate the practicality and usefulness of active learning as a general dataset labelling methodology, it is desirable that actively labelled dataset can be reused more widely instead of being only limited to some particular classifier. We compare the reusability of popular active learning methods for text classification and identify the best classifiers to use in active learning for text classification. This thesis is concerned using active learning methods to label large unlabelled textual datasets. Our domain of interest is text classification, but most of the methods proposed are quite general and so are applicable to other domains having large collections of data with high dimensionality

    A framework for developing motion-based games

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    Dissertação para obtenção do Grau de Mestre em Engenharia InformáticaNowadays, whenever one intents to develop an application that allows interaction through the use of more or less complex gestures, it is necessary to go through a long process. In this process, the gesture recognition system may not obtain high accuracy results, particularly among different users. Since the total number of applications for mobile systems, like Android and iOS, is close to a million and a half and is still increasing, it appears essential the development of a platform that abstracts developers from all the low-level gesture gathering and that streamlines the process of developing applications that make use of this kind of interaction, in a standardize way. In this case such was developed for the iOS system. At the present time, given the existing environment issues, it is ideal to attract the attention, motivate and influence the greatest number of people into having more proenvironmental behaviors. Thus, as a proof of concept for the developed framework, an educational game was created, using persuasive technology, to influence players’s behaviors and attitudes in a pro-environmental way. Therefore, having this idea as a basis, it was also developed a game that is presented in a public ambient display and can be played by any participant close to the displaywho has a device with iOS mobile system

    Modelling shape fluctuations during cell migration

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    Cell migration is of crucial importance for many physiological processes, including embryonic development, wound healing and immune response. Defects in cell migration are the cause of chronic in ammatory diseases, mental retardation and cancer metastasis. Cell movement is driven by actin-mediated cell protrusion, substrate adhesion and contraction of the cell body. The emergent behaviour of the intracellular processes described above is a change in the morphology of the cell. This inspires the main hypothesis of this work which is that there is a measurable relationship between cell morphology dynamics and migratory behaviour, and that quantitative models of this relationship can create useful tools for investigating the mechanisms by which a cell regulates its own motility. Here we analyse cell shapes of migrating human retinal pigment epithelial cells with the aim to map cell shape changes to cellular behaviour. We develop a non-linear model for learning the intrinsic low-dimensional structure of cell shape space and use the resultant shape representation to analyse quantitative relationships between shape and migration behaviour. The biggest algorithmic challenge overcome in this thesis was developing a method for efficiently and appropriately measuring the shape difference between pairs of cells that may have come from independent image scenes. This difference measure must be capable of coping with the widely varying morphologies exhibited by migrating epithelial cells. We present a new, rapid, landmark-free, shape difference measure called the Best Alignment Metric (BAM). We show that BAM performs highly within our framework, generating a shape space representation of a very large dataset without any prior information on the importance of any given shape feature. We demonstrate quantitative evidence for a model of cell turning based on repolarisation and discuss the impact our proposed framework could have on the continued study of migratory mechanisms
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