17,051 research outputs found

    Estimating and Measuring Application Latency of Typical Distributed Interactive Simulation (DIS) - Based Simulation Architecture

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    One of the challenges in a distributed virtual environment stems from the requirement to simultaneously execute the simulations in realtime to support human interaction, in conjunction with maintaining a consistent view of the shared simulated environment. Maintaining a consistent set of simulation state data in the presence of network latency is difficult if individual data items are updated frequently. The principle application of DIS-based simulation environments has been in the domain of training where a consistent view or its correctness is often judged in subjective terms such as the simulation looking and feeling correct. New application areas for these systems are emerging in the analysis and test domains. For these domains, quantifying shared state consistency in terms of overall distributed application architecture is desirable. This research effort will investigate and validate methods to calculate and measure the latency effects that consider the structure of the applications themselves. Additional latencies introduced due to the software architecture may significantly affect the consistency of the simulation. An improved understanding is beneficial to the Air Force where real-time distributed simulations used for the purpose of analyzing the systems they simulate and the support of live test events

    Research issues in real-time database systems

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    Cataloged from PDF version of article.Today's real-time systems are characterized by managing large volumes of data. Efficient database management algorithms for accessing and manipulating data are required to satisfy timing constraints of supported applications. Real-time database systems involve a new research area investigating possible ways of applying database systems technology to real-time systems. Management of real-time information through a database system requires the integration of concepts from both real-time systems and database systems. Some new criteria need to be developed to involve timing constraints of real-time applications in many database systems design issues, such as transaction/query processing, data buffering, CPU, and IO scheduling. In this paper, a basic understanding of the issues in real-time database systems is provided and the research efforts in this area are introduced. Different approaches to various problems of real-time database systems are briefly described, and possible future research directions are discussed

    Frameworks for enhancing temporal interface behaviour through software architectural design

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    The work reported in this thesis is concerned with understanding aspects of temporal behaviour. A large part of the thesis is based on analytical studies of temporal properties and interface and architectural concerns. The main areas covered include: i. analysing long-term human processes and the impact of interruptions and delays ii. investigating how infrastructures can be designed to support synchronous fast pace activity iii.design of the Getting-to-Know (GtK) experimental notification server The work is motivated by the failure of many collaborative systems to effectively manage the temporal behaviour at the interface level, as they often assume that the interaction is taking place over fast, reliable local area networks. However, the Web has challenged this assumption and users are faced with frequent network-related delays. The nature of cooperative work increases the importance of timing issues. Collaborative users require both rapid feedback of their own actions and timely feedthrough of other actions. Although it may appear that software architectures are about the internals of system design and not a necessary concern for the user interface, internal details do show up at the surface in non-functional aspects, such as timing. The focus of this work is on understanding the behavioural aspects and how they are influenced by the infrastructure. The thesis has contributed to several areas of research: (a)the study of long-term work processes generated a trigger analysis technique for task decomposition in HCI (b)the analysis of architectures was later applied to investigate architectural options for mobile interfaces (c)the framework for notification servers commenced a design vocabulary in CSCW for the implementation of notification services, with the aim of improving design (d)the impedance matching framework facilitate both goal-directed feedthrough and awareness In particular, (c) and (d) have been exercised in the development of the GtK separable notification server

    Verifying service continuity in a satellite reconfiguration procedure: application to a satellite

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    The paper discusses the use of the TURTLE UML profile to model and verify service continuity during dynamic reconfiguration of embedded software, and space-based telecommunication software in particular. TURTLE extends UML class diagrams with composition operators, and activity diagrams with temporal operators. Translating TURTLE to the formal description technique RT-LOTOS gives the profile a formal semantics and makes it possible to reuse verification techniques implemented by the RTL, the RT-LOTOS toolkit developed at LAAS-CNRS. The paper proposes a modeling and formal validation methodology based on TURTLE and RTL, and discusses its application to a payload software application in charge of an embedded packet switch. The paper demonstrates the benefits of using TURTLE to prove service continuity for dynamic reconfiguration of embedded software

    Pervasive Data Access in Wireless and Mobile Computing Environments

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    The rapid advance of wireless and portable computing technology has brought a lot of research interests and momentum to the area of mobile computing. One of the research focus is on pervasive data access. with wireless connections, users can access information at any place at any time. However, various constraints such as limited client capability, limited bandwidth, weak connectivity, and client mobility impose many challenging technical issues. In the past years, tremendous research efforts have been put forth to address the issues related to pervasive data access. A number of interesting research results were reported in the literature. This survey paper reviews important works in two important dimensions of pervasive data access: data broadcast and client caching. In addition, data access techniques aiming at various application requirements (such as time, location, semantics and reliability) are covered

    Efficient Cache Invalidation in Mobile Environments

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    [[abstract]]In a mobile environment, caching data items at the mobile clients is important as it reduces the data access time and bandwidth utilization. While caching is desirable, it may cause data inconsistency between the server and the mobile clients if their communication is disconnected for a period of time. To ensure information coherence between the source items and their cached items, the server can broadcast invalidation reports to the mobile clients who then use the reports to update the cached data items. Cache invalidation is indeed an effective approach to maintaining such data coherence. This paper presents a new cache invalidation strategy which is shown through experimental evaluation to maintain data consistency between the server and mobile clients in a more efficient way than existing invalidation strategies.[[notice]]č£œę­£å®Œē•¢[[incitationindex]]E
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