11,978 research outputs found

    On bisimulation and model-checking for concurrent systems with partial order semantics

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    EP/G012962/1In concurrency theory—the branch of (theoretical) computer science that studies the logical and mathematical foundations of parallel computation—there are two main formal ways of modelling the behaviour of systems where multiple actions or events can happen independently and at the same time: either with interleaving or with partial order semantics. On the one hand, the interleaving semantics approach proposes to reduce concurrency to the nondeterministic, sequential computation of the events the system can perform independently. On the other hand, partial order semantics represent concurrency explicitly by means of an independence relation on the set of events that the system can execute in parallel; following this approach, the so-called ‘true concurrency’ approach, independence or concurrency is a primitive notion rather than a derived concept as in the interleaving framework. Using interleaving or partial order semantics is, however, more than a matter of taste. In fact, choosing one kind of semantics over the other can have important implications—both from theoretical and practical viewpoints—as making such a choice can raise different issues, some of which we investigate here. More specifically, this thesis studies concurrent systems with partial order semantics and focuses on their bisimulation and model-checking problems; the theories and techniques herein apply, in a uniform way, to different classes of Petri nets, event structures, and transition system with independence (TSI) models. Some results of this work are: a number of mu-calculi (in this case, fixpoint extensions of modal logic) that, in certain classes of systems, induce exactly the same identifications as some of the standard bisimulation equivalences used in concurrency. Secondly, the introduction of (infinite) higher-order logic games for bisimulation and for model-checking, where the players of the games are given (local) monadic second-order power on the sets of elements they are allowed to play. And, finally, the formalization of a new order-theoretic concurrent game model that provides a uniform approach to bisimulation and model-checking and bridges some mathematical concepts in order theory with the more operational world of games. In particular, we show that in all cases the logic games for bisimulation and model-checking developed in this thesis are sound and complete, and therefore, also determined—even when considering models of infinite state systems; moreover, these logic games are decidable in the finite case and underpin novel decision procedures for systems verification. Since the mu-calculi and (infinite) logic games studied here generalise well-known fixpoint modal logics as well as game-theoretic decision procedures for analysing concurrent systems with interleaving semantics, this thesis provides some of the groundwork for the design of a logic-based, game-theoretic framework for studying, in a uniform manner, several concurrent systems regardless of whether they have an interleaving or a partial order semantics

    Graphical Verification of a Spatial Logic for the Graphical Verification of a Spatial Logic for the pi-calculus

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    The paper introduces a novel approach to the verification of spatial properties for finite [pi]-calculus specifications. The mechanism is based on a recently proposed graphical encoding for mobile calculi: Each process is mapped into a (ranked) graph, such that the denotation is fully abstract with respect to the usual structural congruence (i.e., two processes are equivalent exactly when the corresponding encodings yield the same graph). Spatial properties for reasoning about the behavior and the structure of pi-calculus processes are then expressed in a logic introduced by Caires, and they are verified on the graphical encoding of a process, rather than on its textual representation. More precisely, the graphical presentation allows for providing a simple and easy to implement verification algorithm based on the graphical encoding (returning true if and only if a given process verifies a given spatial formula)

    TAPAs: A Tool for the Analysis of Process Algebras

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    Process algebras are formalisms for modelling concurrent systems that permit mathematical reasoning with respect to a set of desired properties. TAPAs is a tool that can be used to support the use of process algebras to specify and analyze concurrent systems. It does not aim at guaranteeing high performances, but has been developed as a support to teaching. Systems are described as process algebras terms that are then mapped to labelled transition systems (LTSs). Properties are verified either by checking equivalence of concrete and abstract systems descriptions, or by model checking temporal formulae over the obtained LTS. A key feature of TAPAs, that makes it particularly suitable for teaching, is that it maintains a consistent double representation of each system both as a term and as a graph. Another useful didactical feature is the exhibition of counterexamples in case equivalences are not verified or the proposed formulae are not satisfied

    Permission-Based Separation Logic for Multithreaded Java Programs

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    This paper motivates and presents a program logic for reasoning about multithreaded Java-like programs with concurrency primitives such as dynamic thread creation, thread joining and reentrant object monitors. The logic is based on concurrent separation logic. It is the first detailed adaptation of concurrent separation logic to a multithreaded Java-like language. The program logic associates a unique static access permission with each heap location, ensuring exclusive write accesses and ruling out data races. Concurrent reads are supported through fractional permissions. Permissions can be transferred between threads upon thread starting, thread joining, initial monitor entrancies and final monitor exits.\ud This paper presents the basic principles to reason about thread creation and thread joining. It finishes with an outlook how this logic will evolve into a full-fledged verification technique for Java (and possibly other multithreaded languages)

    Towards Practical Graph-Based Verification for an Object-Oriented Concurrency Model

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    To harness the power of multi-core and distributed platforms, and to make the development of concurrent software more accessible to software engineers, different object-oriented concurrency models such as SCOOP have been proposed. Despite the practical importance of analysing SCOOP programs, there are currently no general verification approaches that operate directly on program code without additional annotations. One reason for this is the multitude of partially conflicting semantic formalisations for SCOOP (either in theory or by-implementation). Here, we propose a simple graph transformation system (GTS) based run-time semantics for SCOOP that grasps the most common features of all known semantics of the language. This run-time model is implemented in the state-of-the-art GTS tool GROOVE, which allows us to simulate, analyse, and verify a subset of SCOOP programs with respect to deadlocks and other behavioural properties. Besides proposing the first approach to verify SCOOP programs by automatic translation to GTS, we also highlight our experiences of applying GTS (and especially GROOVE) for specifying semantics in the form of a run-time model, which should be transferable to GTS models for other concurrent languages and libraries.Comment: In Proceedings GaM 2015, arXiv:1504.0244
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