573 research outputs found

    Macroservers: An Execution Model for DRAM Processor-In-Memory Arrays

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    The emergence of semiconductor fabrication technology allowing a tight coupling between high-density DRAM and CMOS logic on the same chip has led to the important new class of Processor-In-Memory (PIM) architectures. Newer developments provide powerful parallel processing capabilities on the chip, exploiting the facility to load wide words in single memory accesses and supporting complex address manipulations in the memory. Furthermore, large arrays of PIMs can be arranged into a massively parallel architecture. In this report, we describe an object-based programming model based on the notion of a macroserver. Macroservers encapsulate a set of variables and methods; threads, spawned by the activation of methods, operate asynchronously on the variables' state space. Data distributions provide a mechanism for mapping large data structures across the memory region of a macroserver, while work distributions allow explicit control of bindings between threads and data. Both data and work distributuions are first-class objects of the model, supporting the dynamic management of data and threads in memory. This offers the flexibility required for fully exploiting the processing power and memory bandwidth of a PIM array, in particular for irregular and adaptive applications. Thread synchronization is based on atomic methods, condition variables, and futures. A special type of lightweight macroserver allows the formulation of flexible scheduling strategies for the access to resources, using a monitor-like mechanism

    Multithreading Aware Hardware Prefetching for Chip Multiprocessors

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    To take advantage of the processing power in the Chip Multiprocessors design, applications must be divided into semi-independent processes that can run concur- rently on multiple cores within a system. Therefore, programmers must insert thread synchronization semantics (i.e. locks, barriers, and condition variables) to synchro- nize data access between processes. Indeed, threads spend long time waiting to acquire the lock of a critical section. In addition, a processor has to stall execution to wait for load data accesses to complete. Furthermore, there are often independent instructions which include load instructions beyond synchronization semantics that could be executed in parallel while a thread waits on the synchronization semantics. The conveniences of the cache memories come with some extra cost in Chip Multiprocessors. Cache Coherence mechanisms address the Memory Consistency problem. However, Cache Coherence adds considerable overhead to memory accesses. Having aggressive prefetcher on different cores of a Chip Multiprocessor can definitely lead to significant system performance degradation when running multi-threaded applications. This result of prefetch-demand interference when a prefetcher in one core ends up pulling shared data from a producing core before it has been written, the cache block will end up transitioning back and forth between the cores and result in useless prefetch, saturating the memory bandwidth and substantially increase the latency to critical shared data. We present a hardware prefetcher that enables large performance improvements from prefetching in Chip Multiprocessors by significantly reducing prefetch-demand interference. Furthermore, it will utilize the time that a thread spends waiting on syn- chronization semantics to run ahead of the critical section to speculate and prefetch independent load instruction data beyond the synchronization semantics

    Operating System Support for Redundant Multithreading

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    Failing hardware is a fact and trends in microprocessor design indicate that the fraction of hardware suffering from permanent and transient faults will continue to increase in future chip generations. Researchers proposed various solutions to this issue with different downsides: Specialized hardware components make hardware more expensive in production and consume additional energy at runtime. Fault-tolerant algorithms and libraries enforce specific programming models on the developer. Compiler-based fault tolerance requires the source code for all applications to be available for recompilation. In this thesis I present ASTEROID, an operating system architecture that integrates applications with different reliability needs. ASTEROID is built on top of the L4/Fiasco.OC microkernel and extends the system with Romain, an operating system service that transparently replicates user applications. Romain supports single- and multi-threaded applications without requiring access to the application's source code. Romain replicates applications and their resources completely and thereby does not rely on hardware extensions, such as ECC-protected memory. In my thesis I describe how to efficiently implement replication as a form of redundant multithreading in software. I develop mechanisms to manage replica resources and to make multi-threaded programs behave deterministically for replication. I furthermore present an approach to handle applications that use shared-memory channels with other programs. My evaluation shows that Romain provides 100% error detection and more than 99.6% error correction for single-bit flips in memory and general-purpose registers. At the same time, Romain's execution time overhead is below 14% for single-threaded applications running in triple-modular redundant mode. The last part of my thesis acknowledges that software-implemented fault tolerance methods often rely on the correct functioning of a certain set of hardware and software components, the Reliable Computing Base (RCB). I introduce the concept of the RCB and discuss what constitutes the RCB of the ASTEROID system and other fault tolerance mechanisms. Thereafter I show three case studies that evaluate approaches to protecting RCB components and thereby aim to achieve a software stack that is fully protected against hardware errors

    Argobots: A Lightweight Low-Level Threading and Tasking Framework

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    In the past few decades, a number of user-level threading and tasking models have been proposed in the literature to address the shortcomings of OS-level threads, primarily with respect to cost and flexibility. Current state-of-the-art user-level threading and tasking models, however, either are too specific to applications or architectures or are not as powerful or flexible. In this paper, we present Argobots, a lightweight, low-level threading and tasking framework that is designed as a portable and performant substrate for high-level programming models or runtime systems. Argobots offers a carefully designed execution model that balances generality of functionality with providing a rich set of controls to allow specialization by end users or high-level programming models. We describe the design, implementation, and performance characterization of Argobots and present integrations with three high-level models: OpenMP, MPI, and colocated I/O services. Evaluations show that (1) Argobots, while providing richer capabilities, is competitive with existing simpler generic threading runtimes; (2) our OpenMP runtime offers more efficient interoperability capabilities than production OpenMP runtimes do; (3) when MPI interoperates with Argobots instead of Pthreads, it enjoys reduced synchronization costs and better latency-hiding capabilities; and (4) I/O services with Argobots reduce interference with colocated applications while achieving performance competitive with that of a Pthreads approach

    A technique for detecting wait-notify deadlocks in Java

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    Deadlock analysis of object-oriented programs that dynamically create threads and objects is complex, because these programs may have an infinite number of states. In this thesis, I analyze the correctness of wait - notify patterns (e.g. deadlock freedom) by using a newly introduced technique that consists in an analysis model that is a basic concurrent language with a formal semantic. I detect deadlocks by associating a Petri Net graph to each process of the input program. This model allows to check if a deadlock occur by analysing the reachability tree. The technique presented is a basic step of a more complex and complete project, since in my work I only consider programs with one object

    Parallel Computing in Java

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    The Java programming language and environment is inspiring new research activities in many areas of computing, of which parallel computing is one of the major interests. Parallel techniques are themselves finding new uses in cluster computing systems. Although there are excellent software tools for scheduling, monitoring and message-based programming on parallel clusters, these systems are not yet well integrated and do not provide very high-level parallel programming support. This research presents a number of issues which are considered to be key to the suitability of Java for HPC (High Performance Computing) applications and then explore the support for concurrency in the current Java 1.8 specification. We further present various relatively recent parallel Java models which support HPC for both shared and distributed memory programming paradigms. Finally, we attempt to evaluate the performance of discussed Java HPC models by comparing the same with the relative traditional native C implementations, where appropriate. The analysis of the results suggest that Java can achieve near similar performance to natively compiled languages, both for sequential and parallel applications, thus making it a viable alternative for HPC programming
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