756 research outputs found

    Temporal Data Modeling and Reasoning for Information Systems

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    Temporal knowledge representation and reasoning is a major research field in Artificial Intelligence, in Database Systems, and in Web and Semantic Web research. The ability to model and process time and calendar data is essential for many applications like appointment scheduling, planning, Web services, temporal and active database systems, adaptive Web applications, and mobile computing applications. This article aims at three complementary goals. First, to provide with a general background in temporal data modeling and reasoning approaches. Second, to serve as an orientation guide for further specific reading. Third, to point to new application fields and research perspectives on temporal knowledge representation and reasoning in the Web and Semantic Web

    A generic, collaborative framework for internal constraint solving

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    Esta tesis propone un esquema genérico y cooperativo para CLP(Interval(X)) donde X es cualquier dominio de computación con estructura de retículo. El esquema, que está basado en la teoría de retículos, es un enfoque general para la satisfacción y op-timización de restricciones de intervalo así como para la cooperación de resolutores de intervalo definidos sobre dominios de computación con estructura de retículos, independientemente de la cardinalidad de estos. Nuestra propuesta asegura un enfoque transparente sobre el cual las restricciones, los dominios de computación y los mecanismos de propagación y cooperación, definidos entre las variables restringidas, pueden ser fácilmente especificados a nivel del usuario. La parte principal de la tesis presenta una especificación formal de este esquema.Los principales resultados conseguidos en esta tesis son los siguientes:Una comparativa global de la eficiencia y algunos aspectos de la expresividad de ocho sistemas de restricciones. Esta comparativa, realizada sobre el dominio finito y el dominio Booleano, muestra diferencias principales entre los sistemas de restricciones existentes.Para formalizar el marco de satisfacción de restricciones para CLP(Interval(X))hemos descrito el proceso global de resolución de restricciones de intervalo sobre cualquier retículo, separando claramente los procesos de propagación y división (ramificación) de intervalos. Una de las ventajas de nuestra propuesta es que la monótona de las restricciones esta implícitamente definida en la teoría. Además, declaramos un conjunto de propiedades interesantes que, bajo ciertas condiciones, son satisfechas por cualquier instancia del esquema genérico. Mas aún, mostramos que muchos sistemas de restricciones actualmente existentes satisfacen estas condiciones y, además, proporcionamos indicaciones sobre como extender el sistema mediante la especificación de otras instancias interesantes y novedosas. Nuestro esquema para CLP(Interval(X)) permite la cooperación de resolutores de manera que la información puede ⁰uir entre diferentes dominios de computación.Además, es posible combinar distintas instancias del esquema: por ejemplo, instancias bien conocidas tales como CLP(Interval(<)), CLP(Interval(Integer)),CLP(Interval(Set)), CLP(Interval(Bool)), y otras novedosas que son el resultado de la generación de nuevos dominios de computación definidos por el usuario, o incluso que surgen de la combinación de dominios ya existentes como puede ser CLP(Interval(X1 £ : : : £ Xn)). Por lo tanto, X puede ser instanciado a cualquier conjunto de dominios de computación con estructura de retículo de forma que su correspondiente instancia CLP(Interval(X)) permite una amplia flexibilidad en la definición de dominios en X (probablemente definidos por el usuario) y en la interaccion entre estos dominios.Mediante la implementacion de un prototipo, demostramos que un unico sistema,que este basado en nuestro esquema para CLP(Interval(X)), puede proporcionarsoporte para la satisfaccion y la optimizacion de restricciones as como para la cooperacion de resolutores sobre un conjunto conteniendo multiples dominios decomputacion. Ademas, el sistema sigue un novedoso enfoque transparente sujeto a una doble perspectiva ya que el usuario puede definir no solo nuevas restricciones y su mecanismo de propagacion, sino tambien nuevos dominios sobre los cuales nuevas restricciones pueden ser resueltas as como el mecanismo de cooperacion entre todos los dominios de computación (ya sean definidos por el usuario o predefinidos por el sistema).En nuestra opinión, esta tesis apunta nuevas y potenciales direcciones de investigación dentro de la comunidad de las restricciones de intervalo.Para alcanzar los resultados expuestos, hemos seguido los siguientes pasos (1) la elección de un enfoque adecuado sobre el cual construir los fundamentos teóricos de nuestro esquema genérico; (2) la construcción de un marco teórico genérico (que llamaremos el marco básico) para la propagación de restricciones de intervalo sobre cualquier retículo; (3) la integración, en el marco básico, de una técnica novedosa que facilita la cooperación de resolutores y que surge de la definición, sobre múltiples dominios, de operadores de restricciones y (4) la extensión del marco resultante para la resolución y optimización completa de las restricciones de intervalo.Finalmente presentamos clp(L), un lenguaje de programación lógica de restricciones de intervalo que posibilita la resolución de restricciones sobre cualquier conjunto de retículos y que esta implementado a partir de las ideas formalizadas en el marco teórico. Describimos una primera implementación de este lenguaje y desarrollamos algunos ejemplos de como usarla. Este prototipo demuestra que nuestro esquema para CLP(Interval(X)) puede ser implementado en un sistema único que, como consecuencia, proporciona, bajo un enfoque transparente sobre dominios y restricciones, cooperación de resolutores así como satisfacción y optimización completa de restricciones sobre diferentes dominios de computación

    On the freezing of variables in random constraint satisfaction problems

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    The set of solutions of random constraint satisfaction problems (zero energy groundstates of mean-field diluted spin glasses) undergoes several structural phase transitions as the amount of constraints is increased. This set first breaks down into a large number of well separated clusters. At the freezing transition, which is in general distinct from the clustering one, some variables (spins) take the same value in all solutions of a given cluster. In this paper we study the critical behavior around the freezing transition, which appears in the unfrozen phase as the divergence of the sizes of the rearrangements induced in response to the modification of a variable. The formalism is developed on generic constraint satisfaction problems and applied in particular to the random satisfiability of boolean formulas and to the coloring of random graphs. The computation is first performed in random tree ensembles, for which we underline a connection with percolation models and with the reconstruction problem of information theory. The validity of these results for the original random ensembles is then discussed in the framework of the cavity method.Comment: 32 pages, 7 figure

    Virtual camera selection using a semiring constraint satisfaction approach

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    Players and viewers of three-dimensional computer generated games and worlds view renderings from the viewpoint of a virtual camera. As such, determining a good view of the scene is important to present a good game or three-dimensional world. Previous research has developed technologies to nd good positions for the virtual camera, but little work has been done to automatically select between multiple virtual cameras, similar to a human director at a sporting event. This thesis describes a software tool to select among camera feeds from multiple virtual cameras in a virtual environment using semiring-based constraint satisfaction techniques (SCSP), a soft constraint approach. The system encodes a designer's preferences, and selects the best camera feed even in over-constrained or under-constrained environments. The system functions in real time for dynamic scenes using only current information (i.e. no prediction). To reduce the camera selection time the SCSP evaluation can be cached and converted to native code. This SCSP approach is implemented in two virtual environments: a virtual hockey game using a spectator viewpoint, and a virtual 3D maze game using a third person perspective. Comparisons against hard constraints are made using constraint satisfaction problems

    Robustness and stability in dynamic constraint satisfaction problems

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    Constraint programming is a paradigm wherein relations between variables are stated in the form of constraints. It is well-known that many real life problems can be modeled as Constraint Satisfaction Problems (CSPs). Much effort has been spent to increase the efficiency of algorithms for solving CSPs. However, many of these techniques assume that the set of variables, domains and constraints involved in the CSP are known and fixed when the problem is modeled. This is a strong limitation because many problems come from uncertain and dynamic environments, where both the original problem may evolve because of the environment, the user or other agents. In such situations, a solution that holds for the original problem can become invalid after changes. There are two main approaches for dealing with these situations: reactive and proactive approaches. Using reactive approaches entails re-solving the CSP after each solution loss, which is a time consuming. That is a clear disadvantage, especially when we deal with short-term changes, where solution loss is frequent. In addition, in many applications, such as on-line planning and scheduling, the delivery time of a new solution may be too long for actions to be taken on time, so a solution loss can produce several negative effects in the modeled problem. For a task assignment production system with several machines, it could cause the shutdown of the production system, the breakage of machines, the loss of the material/object in production, etc. In a transport timetabling problem, the solution loss, due to some disruption at a point, may produce a delay that propagates through the entire schedule. In addition, all the negative effects stated above will probably entail an economic loss. In this thesis we develop several proactive approaches. Proactive approaches use knowledge about possible future changes in order to avoid or minimize their effects. These approaches are applied before the changes occur. Thus, our approaches search for robust solutions, which have a high probability to remain valid after changes. Furthermore, some of our approaches also consider that the solutions can be easily adapted when they did not resist the changes in the original problem. Thus, these approaches search for stable solutions, which have an alternative solution that is similar to the previous one and therefore can be used in case of a value breakage. In this context, sometimes there exists knowledge about the uncertain and dynamic environment. However in many cases, this information is unknown or hard to obtain. For this reason, for the majority of our approaches (specifically 3 of the 4 developed approaches), the only assumptions made about changes are those inherent in the structure of problems with ordered domains. Given this framework and therefore the existence of a significant order over domain values, it is reasonable to assume that the original bounds of the solution space may undergo restrictive or relaxed modifications. Note that the possibility of solution loss only exists when changes over the original bounds of the solution space are restrictive. Therefore, the main objective for searching robust solutions in this framework is to find solutions located as far away as possible from the bounds of the solution space. In order to meet this criterion, we propose several approaches that can be divided in enumeration-based techniques and a search algorithm.Climent Aunés, LI. (2013). Robustness and stability in dynamic constraint satisfaction problems [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/34785TESI
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