785 research outputs found

    Interference charecterisation, location and bandwidth estimation in emerging WiFi networks

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    Wireless LAN technology based on the IEEE 802.11 standard, commonly referred to as WiFi, has been hugely successful not only for the last hop access to the Internet in home, office and hotspot scenarios but also for realising wireless backhaul in mesh networks and for point -to -point long- distance wireless communication. This success can be mainly attributed to two reasons: low cost of 802.11 hardware from reaching economies of scale, and operation in the unlicensed bands of wireless spectrum.The popularity of WiFi, in particular for indoor wireless access at homes and offices, has led to significant amount of research effort looking at the performance issues arising from various factors, including interference, CSMA/CA based MAC protocol used by 802.11 devices, the impact of link and physical layer overheads on application performance, and spatio-temporal channel variations. These factors affect the performance of applications and services that run over WiFi networks. In this thesis, we experimentally investigate the effects of some of the above mentioned factors in the context of emerging WiFi network scenarios such as multi- interface indoor mesh networks, 802.11n -based WiFi networks and WiFi networks with virtual access points (VAPs). More specifically, this thesis comprises of four experimental characterisation studies: (i) measure prevalence and severity of co- channel interference in urban WiFi deployments; (ii) characterise interference in multi- interface indoor mesh networks; (iii) study the effect of spatio-temporal channel variations, VAPs and multi -band operation on WiFi fingerprinting based location estimation; and (iv) study the effects of newly introduced features in 802.11n like frame aggregation (FA) on available bandwidth estimation.With growing density of WiFi deployments especially in urban areas, co- channel interference becomes a major factor that adversely affects network performance. To characterise the nature of this phenomena at a city scale, we propose using a new measurement methodology called mobile crowdsensing. The idea is to leverage commodity smartphones and the natural mobility of people to characterise urban WiFi co- channel interference. Specifically, we report measurement results obtained for Edinburgh, a representative European city, on detecting the presence of deployed WiFi APs via the mobile crowdsensing approach. These show that few channels in 2.4GHz are heavily used and there is hardly any activity in the 5GHz band even though relatively it has a greater number of available channels. Spatial analysis of spectrum usage reveals that co- channel interference among nearby APs operating in the same channel can be a serious problem with around 10 APs contending with each other in many locations. We find that the characteristics of WiFi deployments at city -scale are similar to those of WiFi deployments in public spaces of different indoor environments. We validate our approach in comparison with wardriving, and also show that our findings generally match with previous studies based on other measurement approaches. As an application of the mobile crowdsensing based urban WiFi monitoring, we outline a cloud based WiFi router configuration service for better interference management with global awareness in urban areas.For mesh networks, the use of multiple radio interfaces is widely seen as a practical way to achieve high end -to -end network performance and better utilisation of available spectrum. However this gives rise to another type of interference (referred to as coexistence interference) due to co- location of multiple radio interfaces. We show that such interference can be so severe that it prevents concurrent successful operation of collocated interfaces even when they use channels from widely different frequency bands. We propose the use of antenna polarisation to mitigate such interference and experimentally study its benefits in both multi -band and single -band configurations. In particular, we show that using differently polarised antennas on a multi -radio platform can be a helpful counteracting mechanism for alleviating receiver blocking and adjacent channel interference phenomena that underlie multi -radio coexistence interference. We also validate observations about adjacent channel interference from previous studies via direct and microscopic observation of MAC behaviour.Location is an indispensable information for navigation and sensing applications. The rapidly growing adoption of smartphones has resulted in a plethora of mobile applications that rely on position information (e.g., shopping apps that use user position information to recommend products to users and help them to find what they want in the store). WiFi fingerprinting is a popular and well studied approach for indoor location estimation that leverages the existing WiFi infrastructure and works based on the difference in strengths of the received AP signals at different locations. However, understanding the impact of WiFi network deployment aspects such as multi -band APs and VAPs has not received much attention in the literature. We first examine the impact of various aspects underlying a WiFi fingerprinting system. Specifically, we investigate different definitions for fingerprinting and location estimation algorithms across different indoor environments ranging from a multi- storey office building to shopping centres of different sizes. Our results show that the fingerprint definition is as important as the choice of location estimation algorithm and there is no single combination of these two that works across all environments or even all floors of a given environment. We then consider the effect of WiFi frequency bands (e.g., 2.4GHz and 5GHz) and the presence of virtual access points (VAPs) on location accuracy with WiFi fingerprinting. Our results demonstrate that lower co- channel interference in the 5GHz band yields more accurate location estimation. We show that the inclusion of VAPs has a significant impact on the location accuracy of WiFi fingerprinting systems; we analyse the potential reasons to explain the findings.End -to -end available bandwidth estimation (ABE) has a wide range of uses, from adaptive application content delivery, transport-level transmission rate adaptation and admission control to traffic engineering and peer node selection in peer -to- peer /overlay networks [ 1, 2]. Given its importance, it has been received much research attention in both wired data networks and legacy WiFi networks (based on 802.11 a/b /g standards), resulting in different ABE techniques and tools proposed to optimise different criteria and suit different scenarios. However, effects of new MAC/PHY layer enhancements in new and next generation WiFi networks (based on 802.11n and 802.11ac standards) have not been studied yet. We experimentally find that among different new features like frame aggregation, channel bonding and MIMO modes (spacial division multiplexing), frame aggregation has the most harmful effect as it has direct effect on ABE by distorting the measurement probing traffic pattern commonly used to estimate available bandwidth. Frame aggregation is also specified in both 802.11n and 802.1 lac standards as a mandatory feature to be supported. We study the effect of enabling frame aggregation, for the first time, on the performance of the ABE using an indoor 802.11n wireless testbed. The analysis of results obtained using three tools - representing two main Probe Rate Model (PRM) and Probe Gap Model (PGM) based approaches for ABE - led us to come up with the two key principles of jumbo probes and having longer measurement probe train sizes to counter the effects of aggregating frames on the performance of ABE tools. Then, we develop a new tool, WBest+ that is aware of the underlying frame aggregation by incorporating these principles. The experimental evaluation of WBest+ shows more accurate ABE in the presence of frame aggregation.Overall, the contributions of this thesis fall in three categories - experimental characterisation, measurement techniques and mitigation/solution approaches for performance problems in emerging WiFi network scenarios. The influence of various factors mentioned above are all studied via experimental evaluation in a testbed or real - world setting. Specifically, co- existence interference characterisation and evaluation of available bandwidth techniques are done using indoor testbeds, whereas characterisation of urban WiFi networks and WiFi fingerprinting based location estimation are carried out in real environments. New measurement approaches are also introduced to aid better experimental evaluation or proposed as new measurement tools. These include mobile crowdsensing based WiFi monitoring; MAC/PHY layer monitoring of co- existence interference; and WBest+ tool for available bandwidth estimation. Finally, new mitigation approaches are proposed to address challenges and problems identified throughout the characterisation studies. These include: a proposal for crowd - based interference management in large scale uncoordinated WiFi networks; exploiting antenna polarisation diversity to remedy the effects of co- existence interference in multi -interface platforms; taking advantage of VAPs and multi -band operation for better location estimation; and introducing the jumbo frame concept and longer probe train sizes to improve performance of ABE tools in next generation WiFi networks

    Cloud and mobile infrastructure monitoring for latency and bandwidth sensitive applications

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    This PhD thesis involves the study of cloud computing infrastructures (from the networking perspective) to assess the feasibility of applications gaining increasing popularity over recent years, including multimedia and telemedicine applications, demanding low, bounded latency and sufficient bandwidth. I also focus on the case of telemedicine, where remote imaging applications (for example, telepathology or telesurgery) need to achieve a low and stable latency for the remote transmission of images, and also for the remote control of such equipment. Another important use case for telemedicine is denoted as remote computation, which involves the offloading of image processing to help diagnosis; also in this case, bandwidth and latency requirements should be enforced to ensure timely results, although they are less strict compared to the previous scenario. Nowadays, the capability of gaining access to IT resources in a rapid and on-demand fashion, according to a pay-as-you-go model, has made the cloud computing a key-enabler for innovative multimedia and telemedicine services. However, the partial obscurity of cloud performance, and also security concerns are still hindering the adoption of cloud infrastructure. To ensure that the requirements of applications running on the cloud are satisfied, there is the need to design and evaluate proper methodologies, according to the metric of interest. Moreover, some kinds of applications have specific requirements that cannot be satisfied by the current cloud infrastructure. In particular, since the cloud computing involves communication to remote servers, two problems arise: firstly, the core network infrastructure can be overloaded, considering the massive amount of data that has to flow through it to allow clients to reach the datacenters; secondly, the latency resulting from this remote interaction between clients and servers is increased. For these, and many other cases also beyond the field of telemedicine, the Edge and Fog computing paradigms were introduced. In these new paradigms, the IT resources are deployed not only in the core cloud datacenters, but also at the edge of the network, either in the telecom operator access network or even leveraging other users' devices. The proximity of resources to end-users allows to alleviate the burden on the core network and at the same time to reduce latency towards users. Indeed, the latency from users to remote cloud datacenters encompasses delays from the access and core networks, as well as the intra-datacenter delay. Therefore, this latency is expected to be higher than that required to interconnect users to edge servers, which in the envisioned paradigm are deployed in the access network, that is, nearby final users. Therefore, the edge latency is expected to be reduced to only a portion of the overall cloud delay. Moreover, the edge and central resources can be used in conjunction, and therefore attention to core cloud monitoring is of capital importance even when edge architectures will have a widespread adoption, which is not the case yet. While a lot of research work has been presented for monitoring several network-related metrics, such as bandwidth, latency, jitter and packet loss, less attention was given to the monitoring of latency in cloud and edge cloud infrastructures. In detail, while some works target cloud-latency monitoring, the evaluation is lacking a fine-grained analysis of latency considering spatial and temporal trends. Furthermore, the widespread adoption of mobile devices, and the Internet of Things paradigm further accelerate the shift towards the cloud paradigm for the additional benefits it can provide in this context, allowing energy savings and augmenting the computation capabilities of these devices, creating a new scenario denoted as mobile cloud. This scenario poses additional challenges for its bandwidth constraints, accentuating the need for tailored methodologies that can ensure that the crucial requirements of the aforementioned applications can be met by the current infrastructure. In this sense, there is still a gap of works monitoring bandwidth-related metrics in mobile networks, especially when performing in-the-wild assessment targeting actual mobile networks and operators. Moreover, even the few works testing real scenarios typically consider only one provider in one country for a limited period of time, lacking an in-depth assessment of bandwidth variability over space and time. In this thesis, I therefore consider monitoring methodologies for challenging scenarios, focusing on latency perceived by customers of public cloud providers, and bandwidth in mobile broadband networks. Indeed, as described, achieving low latency is a critical requirement for core cloud infrastructures, while providing enough bandwidth is still challenging in mobile networks compared to wired settings, even with the adoption of 4G mobile broadband networks, expecting to overcome this issue only with the widespread availability of 5G connections (with half of total traffic expected to come from 5G networks by 2026). Therefore, in the research activities carried on during my PhD, I focused on monitoring latency and bandwidth on cloud and mobile infrastructures, assessing to which extent the current public cloud infrastructure and mobile network make multimedia and telemedicine applications (as well as others having similar requirements) feasible

    Cellular and Wi-Fi technologies evolution: from complementarity to competition

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    This PhD thesis has the characteristic to span over a long time because while working on it, I was working as a research engineer at CTTC with highly demanding development duties. This has delayed the deposit more than I would have liked. On the other hand, this has given me the privilege of witnessing and studying how wireless technologies have been evolving over a decade from 4G to 5G and beyond. When I started my PhD thesis, IEEE and 3GPP were defining the two main wireless technologies at the time, Wi-Fi and LTE, for covering two substantially complementary market targets. Wi-Fi was designed to operate mostly indoor, in unlicensed spectrum, and was aimed to be a simple and cheap technology. Its primary technology for coexistence was based on the assumption that the spectrum on which it was operating was for free, and so it was designed with interference avoidance through the famous CSMA/CA protocol. On the other hand, 3GPP was designing technologies for licensed spectrum, a costly kind of spectrum. As a result, LTE was designed to take the best advantage of it while providing the best QoE in mainly outdoor scenarios. The PhD thesis starts in this context and evolves with these two technologies. In the first chapters, the thesis studies radio resource management solutions for standalone operation of Wi-Fi in unlicensed and LTE in licensed spectrum. We anticipated the now fundamental machine learning trend by working on machine learning-based radio resource management solutions to improve LTE and Wi-Fi operation in their respective spectrum. We pay particular attention to small cell deployments aimed at improving the spectrum efficiency in licensed spectrum, reproducing small range scenarios typical of Wi-Fi settings. IEEE and 3GPP followed evolving the technologies over the years: Wi-Fi has grown into a much more complex and sophisticated technology, incorporating the key features of cellular technologies, like HARQ, OFDMA, MU-MIMO, MAC scheduling and spatial reuse. On the other hand, since Release 13, cellular networks have also been designed for unlicensed spectrum. As a result, the two last chapters of this thesis focus on coexistence scenarios, in which LTE needs to be designed to coexist with Wi-Fi fairly, and NR, the radio access for 5G, with Wi-Fi in 5 GHz and WiGig in 60 GHz. Unlike LTE, which was adapted to operate in unlicensed spectrum, NR-U is natively designed with this feature, including its capability to operate in unlicensed in a complete standalone fashion, a fundamental new milestone for cellular. In this context, our focus of analysis changes. We consider that these two technological families are no longer targeting complementarity but are now competing, and we claim that this will be the trend for the years to come. To enable the research in these multi-RAT scenarios, another fundamental result of this PhD thesis, besides the scientific contributions, is the release of high fidelity models for LTE and NR and their coexistence with Wi-Fi and WiGig to the ns-3 open-source community. ns-3 is a popular open-source network simulator, with the characteristic to be multi-RAT and so naturally allows the evaluation of coexistence scenarios between different technologies. These models, for which I led the development, are by academic citations, the most used open-source simulation models for LTE and NR and havereceived fundings from industry (Ubiquisys, WFA, SpiderCloud, Interdigital, Facebook) and federal agencies (NIST, LLNL) over the years.Aquesta tesi doctoral té la característica d’allargar-se durant un llarg període de temps ja que mentre treballava en ella, treballava com a enginyera investigadora a CTTC amb tasques de desenvolupament molt exigents. Això ha endarrerit el dipositar-la més del que m’hagués agradat. D’altra banda, això m’ha donat el privilegi de ser testimoni i estudiar com han evolucionat les tecnologies sense fils durant més d’una dècada des del 4G fins al 5G i més enllà. Quan vaig començar la tesi doctoral, IEEE i 3GPP estaven definint les dues tecnologies sense fils principals en aquell moment, Wi-Fi i LTE, que cobreixen dos objectius de mercat substancialment complementaris. Wi-Fi va ser dissenyat per funcionar principalment en interiors, en espectre sense llicència, i pretenia ser una tecnologia senzilla i barata. La seva tecnologia primària per a la convivència es basava en el supòsit que l’espectre en el que estava operant era de franc, i, per tant, es va dissenyar simplement evitant interferències a través del famós protocol CSMA/CA. D’altra banda, 3GPP estava dissenyant tecnologies per a espectres amb llicència, un tipus d’espectre costós. Com a resultat, LTE està dissenyat per treure’n el màxim profit alhora que proporciona el millor QoE en escenaris principalment a l’aire lliure. La tesi doctoral comença amb aquest context i evoluciona amb aquestes dues tecnologies. En els primers capítols, estudiem solucions de gestió de recursos de radio per a operacions en espectre de Wi-Fi sense llicència i LTE amb llicència. Hem anticipat l’actual tendència fonamental d’aprenentatge automàtic treballant solucions de gestió de recursos de radio basades en l’aprenentatge automàtic per millorar l’LTE i Wi-Fi en el seu espectre respectiu. Prestem especial atenció als desplegaments de cèl·lules petites destinades a millorar la eficiència d’espectre llicenciat, reproduint escenaris de petit abast típics de la configuració Wi-Fi. IEEE i 3GPP van seguir evolucionant les tecnologies al llarg dels anys: El Wi-Fi s’ha convertit en una tecnologia molt més complexa i sofisticada, incorporant les característiques clau de les tecnologies cel·lulars, com ara HARQ i la reutilització espacial. D’altra banda, des de la versió 13, també s’han dissenyat xarxes cel·lulars per a espectre sense llicència. Com a resultat, els dos darrers capítols d’aquesta tesi es centren en aquests escenaris de convivència, on s’ha de dissenyar LTE per conviure amb la Wi-Fi de manera justa, i NR, l’accés a la radio per a 5G amb Wi-Fi a 5 GHz i WiGig a 60 GHz. A diferència de LTE, que es va adaptar per funcionar en espectre sense llicència, NR-U està dissenyat de forma nativa amb aquesta característica, inclosa la seva capacitat per operar sense llicència de forma autònoma completa, una nova fita fonamental per al mòbil. En aquest context, el nostre focus d’anàlisi canvia. Considerem que aquestes dues famílies de tecnologia ja no estan orientades cap a la complementarietat, sinó que ara competeixen, i afirmem que aquesta serà el tendència per als propers anys. Per permetre la investigació en aquests escenaris multi-RAT, un altre resultat fonamental d’aquesta tesi doctoral, a més de les aportacions científiques, és l’alliberament de models d’alta fidelitat per a LTE i NR i la seva coexistència amb Wi-Fi a la comunitat de codi obert ns-3. ns-3 és un popular simulador de xarxa de codi obert, amb la característica de ser multi-RAT i, per tant, permet l’avaluació de manera natural d’escenaris de convivència entre diferents tecnologies. Aquests models, pels quals he liderat el desenvolupament, són per cites acadèmiques, els models de simulació de codi obert més utilitzats per a LTE i NR i que han rebut finançament de la indústria (Ubiquisys, WFA, SpiderCloud, Interdigital, Facebook) i agències federals (NIST, LLNL) al llarg dels anys.Esta tesis doctoral tiene la característica de extenderse durante mucho tiempo porque mientras trabajaba en ella, trabajaba como ingeniera de investigación en CTTC con tareas de desarrollo muy exigentes. Esto ha retrasado el depósito más de lo que me hubiera gustado. Por otro lado, gracias a ello, he tenido el privilegio de presenciar y estudiar como las tecnologías inalámbricas han evolucionado durante una década, de 4G a 5G y más allá. Cuando comencé mi tesis doctoral, IEEE y 3GPP estaban definiendo las dos principales tecnologías inalámbricas en ese momento, Wi-Fi y LTE, cumpliendo dos objetivos de mercado sustancialmente complementarios. Wi-Fi fue diseñado para funcionar principalmente en interiores, en un espectro sin licencia, y estaba destinado a ser una tecnología simple y barata. Su tecnología primaria para la convivencia se basaba en el supuesto en que el espectro en el que estaba operando era gratis, y así fue diseñado simplemente evitando interferencias a través del famoso protocolo CSMA/CA. Por otro lado, 3GPP estaba diseñando tecnologías para espectro con licencia, un tipo de espectro costoso. Como resultado, LTE está diseñado para aprovechar el espectro al máximo proporcionando al mismo tiempo el mejor QoE en escenarios principalmente al aire libre. La tesis doctoral parte de este contexto y evoluciona con estas dos tecnologías. En los primeros capítulos, estudiamos las soluciones de gestión de recursos de radio para operación en espectro Wi-Fi sin licencia y LTE con licencia. Anticipamos la tendencia ahora fundamental de aprendizaje automático trabajando en soluciones de gestión de recursos de radio para mejorar LTE y funcionamiento deWi-Fi en su respectivo espectro. Prestamos especial atención a las implementaciones de células pequeñas destinadas a mejorar la eficiencia de espectro licenciado, reproduciendo los típicos escenarios de rango pequeño de la configuración Wi-Fi. IEEE y 3GPP siguieron evolucionando las tecnologías a lo largo de los años: Wi-Fi se ha convertido en una tecnología mucho más compleja y sofisticada, incorporando las características clave de las tecnologías celulares, como HARQ, OFDMA, MU-MIMO, MAC scheduling y la reutilización espacial. Por otro lado, desde la Release 13, también se han diseñado redes celulares para espectro sin licencia. Como resultado, los dos últimos capítulos de esta tesis se centran en estos escenarios de convivencia, donde LTE debe diseñarse para coexistir con Wi-Fi de manera justa, y NR, el acceso por radio para 5G con Wi-Fi en 5 GHz y WiGig en 60 GHz. A diferencia de LTE, que se adaptó para operar en espectro sin licencia, NR-U está diseñado de forma nativa con esta función, incluyendo su capacidad para operar sin licencia de forma completamente independiente, un nuevo hito fundamental para los celulares. En este contexto, cambia nuestro enfoque de análisis. Consideramos que estas dos familias tecnológicas ya no tienen como objetivo la complementariedad, sino que ahora están compitiendo, y afirmamos que esta será la tendencia para los próximos años. Para permitir la investigación en estos escenarios de múltiples RAT, otro resultado fundamental de esta tesis doctoral, además de los aportes científicos, es el lanzamiento de modelos de alta fidelidad para LTE y NR y su coexistencia con Wi-Fi y WiGig a la comunidad de código abierto de ns-3. ns-3 es un simulador popular de red de código abierto, con la característica de ser multi-RAT y así, naturalmente, permite la evaluación de escenarios de convivencia entre diferentes tecnologías. Estos modelos, para los cuales lideré el desarrollo, son por citas académicas, los modelos de simulación de código abierto más utilizados para LTE y NR y han recibido fondos de la industria (Ubiquisys, WFA, SpiderCloud, Interdigital, Facebook) y agencias federales (NIST, LLNL) a lo largo de los años.Postprint (published version

    FLINT: A Platform for Federated Learning Integration

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    Cross-device federated learning (FL) has been well-studied from algorithmic, system scalability, and training speed perspectives. Nonetheless, moving from centralized training to cross-device FL for millions or billions of devices presents many risks, including performance loss, developer inertia, poor user experience, and unexpected application failures. In addition, the corresponding infrastructure, development costs, and return on investment are difficult to estimate. In this paper, we present a device-cloud collaborative FL platform that integrates with an existing machine learning platform, providing tools to measure real-world constraints, assess infrastructure capabilities, evaluate model training performance, and estimate system resource requirements to responsibly bring FL into production. We also present a decision workflow that leverages the FL-integrated platform to comprehensively evaluate the trade-offs of cross-device FL and share our empirical evaluations of business-critical machine learning applications that impact hundreds of millions of users.Comment: Preprint for MLSys 202

    Design, analysis and optimization of visible light communications based indoor access systems for mobile and internet of things applications

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    Demands for indoor broadband wireless access services are expected to outstrip the spectrum capacity in the near-term spectrum crunch . Deploying additional femtocells to address spectrum crunch is cost-inefficient due to the backhaul challenge and the exorbitant system maintenance. According to an Alcatel-Lucent report, most mobile Internet access traffic happens indoors. To alleviate the spectrum crunch and the backhaul challenge problems, visible light communication (VLC) emerges as an attractive candidate for indoor wireless access in the 5G architecture. In particular, VLC utilizes LED or fluorescent lamps to send out imperceptible flickering light that can be captured by a smart phone camera or photodetector. Leveraging power line communication and the available indoor infrastructure, VLC can be utilized with a small one-time cost. VLC also facilitates the great advantage of being able to jointly perform illumination and communications. Integration of VLC into the existing indoor wireless access networks embraces many challenges, such as lack of uplink infrastructure, excessive delay caused by blockage in heterogeneous networks, and overhead of power consumption. In addition, applying VLC to Internet-of-Things (IoT) applications, such as communication and localization, faces the challenges including ultra-low power requirement, limited modulation bandwidth, and heavy computation and sensing at the device end. In this dissertation, to overcome the challenges of VLC, a VLC enhanced WiFi system is designed by incorporating VLC downlink and WiFi uplink to connect mobile devices to the Internet. To further enhance robustness and throughput, WiFi and VLC are aggregated in parallel by leveraging the bonding technique in Linux operating system. Based on dynamic resource allocation, the delay performance of heterogeneous RF-VLC network is analyzed and evaluated for two different configurations - aggregation and non-aggregation. To mitigate the power consumption overhead of VLC, a problem of minimizing the total power consumption of a general multi-user VLC indoor network while satisfying users traffic demands and maintaining an acceptable level of illumination is formulated. The optimization problem is solved by the efficient column generation algorithm. With ultra-low power consumption, VLC backscatter harvests energy from indoor light sources and transmits optical signals by modulating the reflected light from a reflector. A novel pixelated VLC backscatter is proposed and prototyped to address the limited modulation bandwidth by enabling more advanced modulation scheme than the state-of-the-art on-off keying (OOK) scheme and allowing for the first time orthogonal multiple access. VLC-based indoor access system is also suitable for indoor localization due to its unique properties, such as utilization of existing ubiquitous lighting infrastructure, high location and orientation accuracy, and no interruption to RF-based devices. A novel retroreflector-based visible light localization system is proposed and prototyped to establish an almost zero-delay backward channel using a retroreflector to reflect light back to its source. This system can localize passive IoT devices without requiring computation and heavy sensing (e.g., camera) at the device end

    Contributions to QoS and energy efficiency in wi-fi networks

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    The Wi-Fi technology has been in the recent years fostering the proliferation of attractive mobile computing devices with broadband capabilities. Current Wi-Fi radios though severely impact the battery duration of these devices thus limiting their potential applications. In this thesis we present a set of contributions that address the challenge of increasing energy efficiency in Wi-Fi networks. In particular, we consider the problem of how to optimize the trade-off between performance and energy effciency in a wide variety of use cases and applications. In this context, we introduce novel energy effcient algorithms for real-time and data applications, for distributed and centralized Wi-Fi QoS and power saving protocols and for Wi-Fi stations and Access Points. In addition, the di¿erent algorithms presented in this thesis adhere to the following design guidelines: i) they are implemented entirely at layer two, and can hence be easily re-used in any device with a Wi-Fi interface, ii) they do not require modi¿cations to current 802.11 standards, and can hence be readily deployed in existing Wi-Fi devices, and iii) whenever possible they favor client side solutions, and hence mobile computing devices implementing them can benefit from an increased energy efficiency regardless of the Access Point they connect to. Each of our proposed algorithms is thoroughly evaluated by means of both theoretical analysis and packet level simulations. Thus, the contributions presented in this thesis provide a realistic set of tools to improve energy efficiency in current Wi-Fi networks

    Real-Time Localization Using Software Defined Radio

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    Service providers make use of cost-effective wireless solutions to identify, localize, and possibly track users using their carried MDs to support added services, such as geo-advertisement, security, and management. Indoor and outdoor hotspot areas play a significant role for such services. However, GPS does not work in many of these areas. To solve this problem, service providers leverage available indoor radio technologies, such as WiFi, GSM, and LTE, to identify and localize users. We focus our research on passive services provided by third parties, which are responsible for (i) data acquisition and (ii) processing, and network-based services, where (i) and (ii) are done inside the serving network. For better understanding of parameters that affect indoor localization, we investigate several factors that affect indoor signal propagation for both Bluetooth and WiFi technologies. For GSM-based passive services, we developed first a data acquisition module: a GSM receiver that can overhear GSM uplink messages transmitted by MDs while being invisible. A set of optimizations were made for the receiver components to support wideband capturing of the GSM spectrum while operating in real-time. Processing the wide-spectrum of the GSM is possible using a proposed distributed processing approach over an IP network. Then, to overcome the lack of information about tracked devices’ radio settings, we developed two novel localization algorithms that rely on proximity-based solutions to estimate in real environments devices’ locations. Given the challenging indoor environment on radio signals, such as NLOS reception and multipath propagation, we developed an original algorithm to detect and remove contaminated radio signals before being fed to the localization algorithm. To improve the localization algorithm, we extended our work with a hybrid based approach that uses both WiFi and GSM interfaces to localize users. For network-based services, we used a software implementation of a LTE base station to develop our algorithms, which characterize the indoor environment before applying the localization algorithm. Experiments were conducted without any special hardware, any prior knowledge of the indoor layout or any offline calibration of the system
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