436 research outputs found
Completeness of Flat Coalgebraic Fixpoint Logics
Modal fixpoint logics traditionally play a central role in computer science,
in particular in artificial intelligence and concurrency. The mu-calculus and
its relatives are among the most expressive logics of this type. However,
popular fixpoint logics tend to trade expressivity for simplicity and
readability, and in fact often live within the single variable fragment of the
mu-calculus. The family of such flat fixpoint logics includes, e.g., LTL, CTL,
and the logic of common knowledge. Extending this notion to the generic
semantic framework of coalgebraic logic enables covering a wide range of logics
beyond the standard mu-calculus including, e.g., flat fragments of the graded
mu-calculus and the alternating-time mu-calculus (such as alternating-time
temporal logic ATL), as well as probabilistic and monotone fixpoint logics. We
give a generic proof of completeness of the Kozen-Park axiomatization for such
flat coalgebraic fixpoint logics.Comment: Short version appeared in Proc. 21st International Conference on
Concurrency Theory, CONCUR 2010, Vol. 6269 of Lecture Notes in Computer
Science, Springer, 2010, pp. 524-53
On P-transitive graphs and applications
We introduce a new class of graphs which we call P-transitive graphs, lying
between transitive and 3-transitive graphs. First we show that the analogue of
de Jongh-Sambin Theorem is false for wellfounded P-transitive graphs; then we
show that the mu-calculus fixpoint hierarchy is infinite for P-transitive
graphs. Both results contrast with the case of transitive graphs. We give also
an undecidability result for an enriched mu-calculus on P-transitive graphs.
Finally, we consider a polynomial time reduction from the model checking
problem on arbitrary graphs to the model checking problem on P-transitive
graphs. All these results carry over to 3-transitive graphs.Comment: In Proceedings GandALF 2011, arXiv:1106.081
Fixpoint Games on Continuous Lattices
Many analysis and verifications tasks, such as static program analyses and
model-checking for temporal logics reduce to the solution of systems of
equations over suitable lattices. Inspired by recent work on lattice-theoretic
progress measures, we develop a game-theoretical approach to the solution of
systems of monotone equations over lattices, where for each single equation
either the least or greatest solution is taken. A simple parity game, referred
to as fixpoint game, is defined that provides a correct and complete
characterisation of the solution of equation systems over continuous lattices,
a quite general class of lattices widely used in semantics. For powerset
lattices the fixpoint game is intimately connected with classical parity games
for -calculus model-checking, whose solution can exploit as a key tool
Jurdzi\'nski's small progress measures. We show how the notion of progress
measure can be naturally generalised to fixpoint games over continuous lattices
and we prove the existence of small progress measures. Our results lead to a
constructive formulation of progress measures as (least) fixpoints. We refine
this characterisation by introducing the notion of selection that allows one to
constrain the plays in the parity game, enabling an effective (and possibly
efficient) solution of the game, and thus of the associated verification
problem. We also propose a logic for specifying the moves of the existential
player that can be used to systematically derive simplified equations for
efficiently computing progress measures. We discuss potential applications to
the model-checking of latticed -calculi and to the solution of fixpoint
equations systems over the reals
Solving Stochastic B\"uchi Games on Infinite Arenas with a Finite Attractor
We consider games played on an infinite probabilistic arena where the first
player aims at satisfying generalized B\"uchi objectives almost surely, i.e.,
with probability one. We provide a fixpoint characterization of the winning
sets and associated winning strategies in the case where the arena satisfies
the finite-attractor property. From this we directly deduce the decidability of
these games on probabilistic lossy channel systems.Comment: In Proceedings QAPL 2013, arXiv:1306.241
On computing fixpoints in well-structured regular model checking, with applications to lossy channel systems
We prove a general finite convergence theorem for "upward-guarded" fixpoint
expressions over a well-quasi-ordered set. This has immediate applications in
regular model checking of well-structured systems, where a main issue is the
eventual convergence of fixpoint computations. In particular, we are able to
directly obtain several new decidability results on lossy channel systems.Comment: 16 page
Using models to model-check recursive schemes
We propose a model-based approach to the model checking problem for recursive
schemes. Since simply typed lambda calculus with the fixpoint operator,
lambda-Y-calculus, is equivalent to schemes, we propose the use of a model of
lambda-Y-calculus to discriminate the terms that satisfy a given property. If a
model is finite in every type, this gives a decision procedure. We provide a
construction of such a model for every property expressed by automata with
trivial acceptance conditions and divergence testing. Such properties pose
already interesting challenges for model construction. Moreover, we argue that
having models capturing some class of properties has several other virtues in
addition to providing decidability of the model-checking problem. As an
illustration, we show a very simple construction transforming a scheme to a
scheme reflecting a property captured by a given model.Comment: Long version of a paper presented at TLCA 201
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