436 research outputs found

    Completeness of Flat Coalgebraic Fixpoint Logics

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    Modal fixpoint logics traditionally play a central role in computer science, in particular in artificial intelligence and concurrency. The mu-calculus and its relatives are among the most expressive logics of this type. However, popular fixpoint logics tend to trade expressivity for simplicity and readability, and in fact often live within the single variable fragment of the mu-calculus. The family of such flat fixpoint logics includes, e.g., LTL, CTL, and the logic of common knowledge. Extending this notion to the generic semantic framework of coalgebraic logic enables covering a wide range of logics beyond the standard mu-calculus including, e.g., flat fragments of the graded mu-calculus and the alternating-time mu-calculus (such as alternating-time temporal logic ATL), as well as probabilistic and monotone fixpoint logics. We give a generic proof of completeness of the Kozen-Park axiomatization for such flat coalgebraic fixpoint logics.Comment: Short version appeared in Proc. 21st International Conference on Concurrency Theory, CONCUR 2010, Vol. 6269 of Lecture Notes in Computer Science, Springer, 2010, pp. 524-53

    On P-transitive graphs and applications

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    We introduce a new class of graphs which we call P-transitive graphs, lying between transitive and 3-transitive graphs. First we show that the analogue of de Jongh-Sambin Theorem is false for wellfounded P-transitive graphs; then we show that the mu-calculus fixpoint hierarchy is infinite for P-transitive graphs. Both results contrast with the case of transitive graphs. We give also an undecidability result for an enriched mu-calculus on P-transitive graphs. Finally, we consider a polynomial time reduction from the model checking problem on arbitrary graphs to the model checking problem on P-transitive graphs. All these results carry over to 3-transitive graphs.Comment: In Proceedings GandALF 2011, arXiv:1106.081

    Modal mu-calculi

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    Fixpoint Games on Continuous Lattices

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    Many analysis and verifications tasks, such as static program analyses and model-checking for temporal logics reduce to the solution of systems of equations over suitable lattices. Inspired by recent work on lattice-theoretic progress measures, we develop a game-theoretical approach to the solution of systems of monotone equations over lattices, where for each single equation either the least or greatest solution is taken. A simple parity game, referred to as fixpoint game, is defined that provides a correct and complete characterisation of the solution of equation systems over continuous lattices, a quite general class of lattices widely used in semantics. For powerset lattices the fixpoint game is intimately connected with classical parity games for Ό\mu-calculus model-checking, whose solution can exploit as a key tool Jurdzi\'nski's small progress measures. We show how the notion of progress measure can be naturally generalised to fixpoint games over continuous lattices and we prove the existence of small progress measures. Our results lead to a constructive formulation of progress measures as (least) fixpoints. We refine this characterisation by introducing the notion of selection that allows one to constrain the plays in the parity game, enabling an effective (and possibly efficient) solution of the game, and thus of the associated verification problem. We also propose a logic for specifying the moves of the existential player that can be used to systematically derive simplified equations for efficiently computing progress measures. We discuss potential applications to the model-checking of latticed Ό\mu-calculi and to the solution of fixpoint equations systems over the reals

    Solving Stochastic B\"uchi Games on Infinite Arenas with a Finite Attractor

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    We consider games played on an infinite probabilistic arena where the first player aims at satisfying generalized B\"uchi objectives almost surely, i.e., with probability one. We provide a fixpoint characterization of the winning sets and associated winning strategies in the case where the arena satisfies the finite-attractor property. From this we directly deduce the decidability of these games on probabilistic lossy channel systems.Comment: In Proceedings QAPL 2013, arXiv:1306.241

    On computing fixpoints in well-structured regular model checking, with applications to lossy channel systems

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    We prove a general finite convergence theorem for "upward-guarded" fixpoint expressions over a well-quasi-ordered set. This has immediate applications in regular model checking of well-structured systems, where a main issue is the eventual convergence of fixpoint computations. In particular, we are able to directly obtain several new decidability results on lossy channel systems.Comment: 16 page

    Using models to model-check recursive schemes

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    We propose a model-based approach to the model checking problem for recursive schemes. Since simply typed lambda calculus with the fixpoint operator, lambda-Y-calculus, is equivalent to schemes, we propose the use of a model of lambda-Y-calculus to discriminate the terms that satisfy a given property. If a model is finite in every type, this gives a decision procedure. We provide a construction of such a model for every property expressed by automata with trivial acceptance conditions and divergence testing. Such properties pose already interesting challenges for model construction. Moreover, we argue that having models capturing some class of properties has several other virtues in addition to providing decidability of the model-checking problem. As an illustration, we show a very simple construction transforming a scheme to a scheme reflecting a property captured by a given model.Comment: Long version of a paper presented at TLCA 201
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