56,022 research outputs found
WiFi hot spot superdistribution : a profit scheme for WiFi access distribution
The wide-area deployment of WiFi hot spots challenges IP access providers. While new profit models are sought after by them, profitability as well as logistics for large-scale deployment of 802.11 wireless technology are still to be proven. Expenditure for hardware, locations, maintenance, connectivity, marketing, billing and customer care must be considered. Even for large carriers with infrastructure, the deployment of a large-scale WiFi infrastructure may be risky. This paper proposes a multi-level scheme for hot spot distribution and customer acquisition that reduces financial risk, cost of marketing and cost of maintenance for the large-scale deployment of WiFi hot spots
Active architecture for pervasive contextual services
International Workshop on Middleware for Pervasive and Ad-hoc Computing MPAC 2003), ACM/IFIP/USENIX International Middleware Conference (Middleware 2003), Rio de Janeiro, Brazil This work was supported by the FP5 Gloss project IST2000-26070, with partners at Trinity College Dublin and Université Joseph Fourier, and by EPSRC grants GR/M78403/GR/M76225, Supporting Internet Computation in Arbitrary Geographical Locations, and GR/R45154, Bulk Storage of XML Documents.Pervasive services may be defined as services that are available "to any client (anytime, anywhere)". Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of as-similating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself.Peer reviewe
Active architecture for pervasive contextual services
Pervasive services may be defined as services that are available to any client (anytime, anywhere). Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of assimilating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself
Distributed Hybrid Simulation of the Internet of Things and Smart Territories
This paper deals with the use of hybrid simulation to build and compose
heterogeneous simulation scenarios that can be proficiently exploited to model
and represent the Internet of Things (IoT). Hybrid simulation is a methodology
that combines multiple modalities of modeling/simulation. Complex scenarios are
decomposed into simpler ones, each one being simulated through a specific
simulation strategy. All these simulation building blocks are then synchronized
and coordinated. This simulation methodology is an ideal one to represent IoT
setups, which are usually very demanding, due to the heterogeneity of possible
scenarios arising from the massive deployment of an enormous amount of sensors
and devices. We present a use case concerned with the distributed simulation of
smart territories, a novel view of decentralized geographical spaces that,
thanks to the use of IoT, builds ICT services to manage resources in a way that
is sustainable and not harmful to the environment. Three different simulation
models are combined together, namely, an adaptive agent-based parallel and
distributed simulator, an OMNeT++ based discrete event simulator and a
script-language simulator based on MATLAB. Results from a performance analysis
confirm the viability of using hybrid simulation to model complex IoT
scenarios.Comment: arXiv admin note: substantial text overlap with arXiv:1605.0487
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Ubiquitous Internet in an integrated satellite-terrestrial environment: The SUITED solution
yesThe current Internet architecture appears to
not be particularly suited to addressing the
emerging needs of new classes of users who wish
to gain access to multimedia services made available
by ISPs, regardless of their location, while
in motion and with a guaranteed level of quality.
One of the main objectives of so-called nextgeneration
systems is to overcome the limitations
of today¿s available Internet by adopting an
approach based on the integration of different
mobile and fixed networks. The SUITED project
moves in this direction since it aims at contributing
to the design and deployment of the global
mobile broadband system (GMBS), a unique
satellite/terrestrial infrastructure ensuring
nomadic users access to Internet services with a
negotiated QoS. A description of the main features
of the GMBS architecture, characterized
by the integration of a multisegment access network
with a federated ISP network is given in
this article. The GMBS multimode terminal is
schematically described, and an overview of the
so-called QoS-aware mobility management
scheme, devised for such a heterogeneous scenario,is provided
A Virtual Network PaaS for 3GPP 4G and Beyond Core Network Services
Cloud computing and Network Function Virtualization (NFV) are emerging as key
technologies to overcome the challenges facing 4G and beyond mobile systems.
Over the last few years, Platform-as-a-Service (PaaS) has gained momentum and
has become more widely adopted throughout IT enterprises. It simplifies the
applications provisioning and accelerates time-to-market while lowering costs.
Telco can leverage the same model to provision the 4G and beyond core network
services using NFV technology. However, many challenges have to be addressed,
mainly due to the specificities of network services. This paper proposes an
architecture for a Virtual Network Platform-as-a-Service (VNPaaS) to provision
3GPP 4G and beyond core network services in a distributed environment. As an
illustrative use case, the proposed architecture is employed to provision the
3GPP Home Subscriber Server (HSS) as-a-Service (HSSaaS). The HSSaaS is built
from Virtualized Network Functions (VNFs) resulting from a novel decomposition
of HSS. A prototype is implemented and early measurements are made.Comment: 7 pages, 6 figures, 2 tables, 5th IEEE International Conference on
Cloud Networking (IEEE CloudNet 2016
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