29,164 research outputs found

    MapReduce is Good Enough? If All You Have is a Hammer, Throw Away Everything That's Not a Nail!

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    Hadoop is currently the large-scale data analysis "hammer" of choice, but there exist classes of algorithms that aren't "nails", in the sense that they are not particularly amenable to the MapReduce programming model. To address this, researchers have proposed MapReduce extensions or alternative programming models in which these algorithms can be elegantly expressed. This essay espouses a very different position: that MapReduce is "good enough", and that instead of trying to invent screwdrivers, we should simply get rid of everything that's not a nail. To be more specific, much discussion in the literature surrounds the fact that iterative algorithms are a poor fit for MapReduce: the simple solution is to find alternative non-iterative algorithms that solve the same problem. This essay captures my personal experiences as an academic researcher as well as a software engineer in a "real-world" production analytics environment. From this combined perspective I reflect on the current state and future of "big data" research

    A Lagrangian relaxation approach for the multiple sequence alignment problem

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    We present a branch-and-bound (bb) algorithm for the multiple sequence alignment problem (MSA), one of the most important problems in computational biology. The upper bound at each bb node is based on a Lagrangian relaxation of an integer linear programming formulation for MSA. Dualizing certain inequalities, the Lagrangian subproblem becomes a pairwise alignment problem, which can be solved efficiently by a dynamic programming approach. Due to a reformulation w.r.t. additionally introduced variables prior to relaxation we improve the convergence rate dramatically while at the same time being able to solve the Lagrangian problem efficiently. Our experiments show that our implementation, although preliminary, outperforms all exact algorithms for the multiple sequence alignment problem

    Frustration in Biomolecules

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    Biomolecules are the prime information processing elements of living matter. Most of these inanimate systems are polymers that compute their structures and dynamics using as input seemingly random character strings of their sequence, following which they coalesce and perform integrated cellular functions. In large computational systems with a finite interaction-codes, the appearance of conflicting goals is inevitable. Simple conflicting forces can lead to quite complex structures and behaviors, leading to the concept of "frustration" in condensed matter. We present here some basic ideas about frustration in biomolecules and how the frustration concept leads to a better appreciation of many aspects of the architecture of biomolecules, and how structure connects to function. These ideas are simultaneously both seductively simple and perilously subtle to grasp completely. The energy landscape theory of protein folding provides a framework for quantifying frustration in large systems and has been implemented at many levels of description. We first review the notion of frustration from the areas of abstract logic and its uses in simple condensed matter systems. We discuss then how the frustration concept applies specifically to heteropolymers, testing folding landscape theory in computer simulations of protein models and in experimentally accessible systems. Studying the aspects of frustration averaged over many proteins provides ways to infer energy functions useful for reliable structure prediction. We discuss how frustration affects folding, how a large part of the biological functions of proteins are related to subtle local frustration effects and how frustration influences the appearance of metastable states, the nature of binding processes, catalysis and allosteric transitions. We hope to illustrate how Frustration is a fundamental concept in relating function to structural biology.Comment: 97 pages, 30 figure

    Molecular evidence that phoronids are a subtaxon of brachiopods (Brachiopoda: Phoronata) and that genetic divergence of metazoan phyla began long before the early Cambrian

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    Concatenated SSU (18S) and partial LSU (28S) sequences (~2 kb) from 12 ingroup taxa, comprising 2 phoronids, 2 members of each of the craniid, discinid, and lingulid inarticulate brachiopod lineages, and 4 rhynchonellate, articulate brachiopods (2 rhynchonellides, 1 terebratulide and 1 terebratellide) were aligned with homologous sequences from 6 protostome, deuterostome and sponge outgroups (3964 sites). Regions of potentially ambiguous alignment were removed, and the resulting data (3275 sites, of which 377 were parsimony-informative and 635 variable) were analysed by parsimony, and by maximum and Bayesian likelihood using objectively selected models. There was no base composition heterogeneity. Relative rate tests led to the exclusion (from most analyses) of the more distant outgroups, with retention of the closer pectinid and polyplacophoran (chiton). Parsimony and likelihood bootstrap and Bayesian clade support values were generally high, but only likelihood analyses recovered all brachiopod indicator clades designated a priori. All analyses confirmed the monophyly of (brachiopods+phoronids) and identified phoronids as the sister-group of the three inarticulate brachiopod lineages. Consequently, a revised Linnean classification is proposed in which the subphylum Linguliformea comprises three classes: Lingulata, ‘Phoronata’ (the phoronids), and ‘Craniata’ (the current subphylum Craniiformea). Divergence times of all nodes were estimated by regression from node depths in non-parametrically rate-smoothed and other chronograms, calibrated against palaeontological data, with probable errors not less than 50 My. Only three predicted brachiopod divergence times disagree with palaeontological ages by more than the probable error, and a reasonable explanation exists for at least two. Pruning long-branched ingroups made scant difference to predicted divergence time estimates. The palaeontological age calibration and the existence of Lower Cambrian fossils of both main brachiopod clades together indicate that initial genetic divergence between brachiopod and molluscan (chiton) lineages occurred well before the Lower Cambrian, suggesting that much divergence between metazoan phyla took place in the Proterozoic

    Selected Topics in Network Optimization: Aligning Binary Decision Diagrams for a Facility Location Problem and a Search Method for Dynamic Shortest Path Interdiction

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    This work deals with three different combinatorial optimization problems: minimizing the total size of a pair of binary decision diagrams (BDDs) under a certain structural property, a variant of the facility location problem, and a dynamic version of the Shortest-Path Interdiction (DSPI) problem. However, these problems all have the following core idea in common: They all stem from representing an optimization problem as a decision diagram. We begin from cases in which such a diagram representation of reasonable size might exist, but finding a small diagram is difficult to achieve. The first problem develops a heuristic for enforcing a structural property for a collection of BDDs, which allows them to be merged into a single one efficiently. In the second problem, we consider a specific combinatorial problem that allows for a natural representation by a pair of BDDs. We use the previous result and ideas developed earlier in the literature to reformulate this problem as a linear program over a single BDD. This approach enables us to obtain sensitivity information, while often enjoying runtimes comparable to a mixed integer program solved with a commercial solver, after we pay the computational overhead of building the diagram (e.g., when re-solving the problem using different costs, but the same graph topology). In the last part, we examine DSPI, for which building the full decision diagram is generally impractical. We formalize the concept of a game tree for the DSPI and design a heuristic based on the idea of building only selected parts of this exponentially-sized decision diagram (which is not binary any more). We use a Monte Carlo Tree Search framework to establish policies that are near optimal. To mitigate the size of the game tree, we leverage previously derived bounds for the DSPI and employ an alpha–beta pruning technique for minimax optimization. We highlight the practicality of these ideas in a series of numerical experiments

    Integrated multiple sequence alignment

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    Sammeth M. Integrated multiple sequence alignment. Bielefeld (Germany): Bielefeld University; 2005.The thesis presents enhancements for automated and manual multiple sequence alignment: existing alignment algorithms are made more easily accessible and new algorithms are designed for difficult cases. Firstly, we introduce the QAlign framework, a graphical user interface for multiple sequence alignment. It comprises several state-of-the-art algorithms and supports their parameters by convenient dialogs. An alignment viewer with guided editing functionality can also highlight or print regions of the alignment. Also phylogenetic features are provided, e.g., distance-based tree reconstruction methods, corrections for multiple substitutions and a tree viewer. The modular concept and the platform-independent implementation guarantee an easy extensibility. Further, we develop a constrained version of the divide-and-conquer alignment such that it can be restricted by anchors found earlier with local alignments. It can be shown that this method shares attributes of both, local and global aligners, in the quality of results as well as in the computation time. We further modify the local alignment step to work on bipartite (or even multipartite) sets for sequences where repeats overshadow valuable sequence information. In the end a technique is established that can accurately align sequences containing eventually repeated motifs. Finally, another algorithm is presented that allows to compare tandem repeat sequences by aligning them with respect to their possible repeat histories. We describe an evolutionary model including tandem duplications and excisions, and give an exact algorithm to compare two sequences under this model

    {UNIQORN}: {U}nified Question Answering over {RDF} Knowledge Graphs and Natural Language Text

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    Question answering over knowledge graphs and other RDF data has been greatly advanced, with a number of good systems providing crisp answers for natural language questions or telegraphic queries. Some of these systems incorporate textual sources as additional evidence for the answering process, but cannot compute answers that are present in text alone. Conversely, systems from the IR and NLP communities have addressed QA over text, but barely utilize semantic data and knowledge. This paper presents the first QA system that can seamlessly operate over RDF datasets and text corpora, or both together, in a unified framework. Our method, called UNIQORN, builds a context graph on the fly, by retrieving question-relevant triples from the RDF data and/or the text corpus, where the latter case is handled by automatic information extraction. The resulting graph is typically rich but highly noisy. UNIQORN copes with this input by advanced graph algorithms for Group Steiner Trees, that identify the best answer candidates in the context graph. Experimental results on several benchmarks of complex questions with multiple entities and relations, show that UNIQORN, an unsupervised method with only five parameters, produces results comparable to the state-of-the-art on KGs, text corpora, and heterogeneous sources. The graph-based methodology provides user-interpretable evidence for the complete answering process
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