2 research outputs found

    Interactive Jawi Learning Application on Mobile Device for Primary Students

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    Jawi is taught in school as one of the curriculum structure in Malaysia. However, the performance of students in writing and reading Jawi is very poor. Interactive Jawi Learning Application can become a creative medium of learning infused with educational and entertainment contents to encourage students to learn Jawi in enjoyable way. The project will utilize the use of smart phone capabilities combines with the game approach to create an interactive mobile game-based learning which enables the user to learn writing in Jawi that applied for primary school students‟ level. The objectives of the project are to design and develop a mobile game-based learning application for Jawi to grant mobility for primary students, and investigate the effectiveness of the mobile game-based learning application in facilitating the learning of Jawi. The project begins with data collection and analysis and proceeds to development of the mobile game-based application. The development of the application starts with, planning, and continue with project analysis, design and implementation. The finding on the effectiveness of the mobile game-based application is gathered through user testing and survey. From the result, this project has advantage to be a helpful learning aid in facilitating the learning on writing in Jawi

    Interactive Jawi Learning Application on Mobile Device for Primary Students

    Get PDF
    Jawi is taught in school as one of the curriculum structure in Malaysia. However, the performance of students in writing and reading Jawi is very poor. Interactive Jawi Learning Application can become a creative medium of learning infused with educational and entertainment contents to encourage students to learn Jawi in enjoyable way. The project will utilize the use of smart phone capabilities combines with the game approach to create an interactive mobile game-based learning which enables the user to learn writing in Jawi that applied for primary school students‟ level. The objectives of the project are to design and develop a mobile game-based learning application for Jawi to grant mobility for primary students, and investigate the effectiveness of the mobile game-based learning application in facilitating the learning of Jawi. The project begins with data collection and analysis and proceeds to development of the mobile game-based application. The development of the application starts with, planning, and continue with project analysis, design and implementation. The finding on the effectiveness of the mobile game-based application is gathered through user testing and survey. From the result, this project has advantage to be a helpful learning aid in facilitating the learning on writing in Jawi
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