21,891 research outputs found

    Content Discovery and Caching in Mobile Networks with Infrastructure

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    We address content discovery in wireless networks with infrastructure, where mobile nodes store, advertise, and consume content while Broker entities running on infrastructure devices let demand and offer meet. We refer to this paradigm as match-making, highlighting its features within the confines of the standard publish-and-subscribe paradigm. We study its performance in terms of success probability of a content query, a parameter that we strive to increase by acting as follows: 1) We design a credit-based scheme that makes it convenient for rational users to provide their content (thus discouraging free-riding behavior), and it guarantees them a fair treatment. 2) We increase the availability of either popular or rare content, through an efficient caching scheme. 3) We counter malicious nodes whose objective is to disrupt the system performance by not providing the content they advertise. To counter the latter as well as free riders, we introduce a feedback mechanism that enables a Broker to tell apart well- and misbehaving nodes in a very reliable manner, and to ban the latter. The properties of our match-making scheme are analyzed through game theory. Furthermore, via ns-3 simulations, we show its resilience to different attacks by malicious users and its good performance with respect to other existing solution

    An active, ontology-driven network service for Internet collaboration

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    Web portals have emerged as an important means of collaboration on the WWW, and the integration of ontologies promises to make them more accurate in how they serve users’ collaboration and information location requirements. However, web portals are essentially a centralised architecture resulting in difficulties supporting seamless roaming between portals and collaboration between groups supported on different portals. This paper proposes an alternative approach to collaboration over the web using ontologies that is de-centralised and exploits content-based networking. We argue that this approach promises a user-centric, timely, secure and location-independent mechanism, which is potentially more scaleable and universal than existing centralised portals

    Publishing LO(D)D: Linked Open (Dynamic) Data for Smart Sensing and Measuring Environments

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    The paper proposes a distributed framework that provides a systematic way to publish environment data which is being updated continuously; such updates might be issued at speciïŹc time intervals or bound to some environment- speciïŹc event. The framework targets smart environments having networks of devices and sensors which are interacting with each other and with their respective environments to gather and generate data and willing to publish this data. This paper addresses the issues of supporting the data publishers to maintain up-to-date and machine understandable representations, separation of views (static or dynamic data) and delivering up-to-date information to data consumers in real time, helping data consumers to keep track of changes triggered from diverse environments and keeping track of evolution of the smart environment. The paper also describes a prototype implementation of the proposed architecture. A preliminary use case implementation over a real energy metering infrastructure is also provided in the paper to prove the feasibility of the architectur

    Active architecture for pervasive contextual services

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    International Workshop on Middleware for Pervasive and Ad-hoc Computing MPAC 2003), ACM/IFIP/USENIX International Middleware Conference (Middleware 2003), Rio de Janeiro, Brazil This work was supported by the FP5 Gloss project IST2000-26070, with partners at Trinity College Dublin and Université Joseph Fourier, and by EPSRC grants GR/M78403/GR/M76225, Supporting Internet Computation in Arbitrary Geographical Locations, and GR/R45154, Bulk Storage of XML Documents.Pervasive services may be defined as services that are available "to any client (anytime, anywhere)". Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of as-similating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself.Peer reviewe

    Reliable Messaging to Millions of Users with MigratoryData

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    Web-based notification services are used by a large range of businesses to selectively distribute live updates to customers, following the publish/subscribe (pub/sub) model. Typical deployments can involve millions of subscribers expecting ordering and delivery guarantees together with low latencies. Notification services must be vertically and horizontally scalable, and adopt replication to provide a reliable service. We report our experience building and operating MigratoryData, a highly-scalable notification service. We discuss the typical requirements of MigratoryData customers, and describe the architecture and design of the service, focusing on scalability and fault tolerance. Our evaluation demonstrates the ability of MigratoryData to handle millions of concurrent connections and support a reliable notification service despite server failures and network disconnections

    Active architecture for pervasive contextual services

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    Pervasive services may be defined as services that are available to any client (anytime, anywhere). Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of assimilating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself
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