246 research outputs found

    Applied Probability

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    Fixed points for multi-class queues

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    Burke's theorem can be seen as a fixed-point result for an exponential single-server queue; when the arrival process is Poisson, the departure process has the same distribution as the arrival process. We consider extensions of this result to multi-type queues, in which different types of customer have different levels of priority. We work with a model of a queueing server which includes discrete-time and continuous-time M/M/1 queues as well as queues with exponential or geometric service batches occurring in discrete time or at points of a Poisson process. The fixed-point results are proved using interchangeability properties for queues in tandem, which have previously been established for one-type M/M/1 systems. Some of the fixed-point results have previously been derived as a consequence of the construction of stationary distributions for multi-type interacting particle systems, and we explain the links between the two frameworks. The fixed points have interesting "clustering" properties for lower-priority customers. An extreme case is an example of a Brownian queue, in which lower-priority work only occurs at a set of times of measure 0 (and corresponds to a local time process for the queue-length process of higher priority work).Comment: 25 page

    EUROPEAN CONFERENCE ON QUEUEING THEORY 2016

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    International audienceThis booklet contains the proceedings of the second European Conference in Queueing Theory (ECQT) that was held from the 18th to the 20th of July 2016 at the engineering school ENSEEIHT, Toulouse, France. ECQT is a biannual event where scientists and technicians in queueing theory and related areas get together to promote research, encourage interaction and exchange ideas. The spirit of the conference is to be a queueing event organized from within Europe, but open to participants from all over the world. The technical program of the 2016 edition consisted of 112 presentations organized in 29 sessions covering all trends in queueing theory, including the development of the theory, methodology advances, computational aspects and applications. Another exciting feature of ECQT2016 was the institution of the Takács Award for outstanding PhD thesis on "Queueing Theory and its Applications"

    Self-Evaluation Applied Mathematics 2003-2008 University of Twente

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    This report contains the self-study for the research assessment of the Department of Applied Mathematics (AM) of the Faculty of Electrical Engineering, Mathematics and Computer Science (EEMCS) at the University of Twente (UT). The report provides the information for the Research Assessment Committee for Applied Mathematics, dealing with mathematical sciences at the three universities of technology in the Netherlands. It describes the state of affairs pertaining to the period 1 January 2003 to 31 December 2008

    A game theoretic model of the behavioural gaming that takes place at the EMS - ED interface

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    This research describes the development and application of a 3-player game theoretic model between two queueing systems and a service that distributes individuals to them. The resultant model is used to explore dynamics between all players. The first aspect of this work is the development of a queueing system with two consecutive waiting spaces where the strategic managerial behaviour corresponds to how individuals use these waiting spaces. Two modelling techniques are deployed: discrete event simulation and Markov chains. The state probabilities of the Markov chain system are used to extract the performance measures of the queueing model (e.g. mean time in each waiting room, mean number of individuals in each room, etc.). A 3-player game theoretic model is subsequently proposed between the two queueing systems and the service that distributes individuals to them. In particular this can be viewed as a 2-player normal-form game where the utilities are determined by a third player with its own strategies and objectives. A backwards induction technique is used to get the utilities of the normal-form game between the two queueing systems. This particular system has many applications, including those in healthcare where it captures the emergent behaviour between the Emergency Medical Service (EMS) and the Emergency Department (ED). The impact of time-target measures on patient well-being is explored in this paper
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