1,259 research outputs found

    GPU peer-to-peer techniques applied to a cluster interconnect

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    Modern GPUs support special protocols to exchange data directly across the PCI Express bus. While these protocols could be used to reduce GPU data transmission times, basically by avoiding staging to host memory, they require specific hardware features which are not available on current generation network adapters. In this paper we describe the architectural modifications required to implement peer-to-peer access to NVIDIA Fermi- and Kepler-class GPUs on an FPGA-based cluster interconnect. Besides, the current software implementation, which integrates this feature by minimally extending the RDMA programming model, is discussed, as well as some issues raised while employing it in a higher level API like MPI. Finally, the current limits of the technique are studied by analyzing the performance improvements on low-level benchmarks and on two GPU-accelerated applications, showing when and how they seem to benefit from the GPU peer-to-peer method.Comment: paper accepted to CASS 201

    A framework for the dynamic management of Peer-to-Peer overlays

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    Peer-to-Peer (P2P) applications have been associated with inefficient operation, interference with other network services and large operational costs for network providers. This thesis presents a framework which can help ISPs address these issues by means of intelligent management of peer behaviour. The proposed approach involves limited control of P2P overlays without interfering with the fundamental characteristics of peer autonomy and decentralised operation. At the core of the management framework lays the Active Virtual Peer (AVP). Essentially intelligent peers operated by the network providers, the AVPs interact with the overlay from within, minimising redundant or inefficient traffic, enhancing overlay stability and facilitating the efficient and balanced use of available peer and network resources. They offer an “insider‟s” view of the overlay and permit the management of P2P functions in a compatible and non-intrusive manner. AVPs can support multiple P2P protocols and coordinate to perform functions collectively. To account for the multi-faceted nature of P2P applications and allow the incorporation of modern techniques and protocols as they appear, the framework is based on a modular architecture. Core modules for overlay control and transit traffic minimisation are presented. Towards the latter, a number of suitable P2P content caching strategies are proposed. Using a purpose-built P2P network simulator and small-scale experiments, it is demonstrated that the introduction of AVPs inside the network can significantly reduce inter-AS traffic, minimise costly multi-hop flows, increase overlay stability and load-balancing and offer improved peer transfer performance

    Use of locator/identifier separation to improve the future internet routing system

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    The Internet evolved from its early days of being a small research network to become a critical infrastructure many organizations and individuals rely on. One dimension of this evolution is the continuous growth of the number of participants in the network, far beyond what the initial designers had in mind. While it does work today, it is widely believed that the current design of the global routing system cannot scale to accommodate future challenges. In 2006 an Internet Architecture Board (IAB) workshop was held to develop a shared understanding of the Internet routing system scalability issues faced by the large backbone operators. The participants documented in RFC 4984 their belief that "routing scalability is the most important problem facing the Internet today and must be solved." A potential solution to the routing scalability problem is ending the semantic overloading of Internet addresses, by separating node location from identity. Several proposals exist to apply this idea to current Internet addressing, among which the Locator/Identifier Separation Protocol (LISP) is the only one already being shipped in production routers. Separating locators from identifiers results in another level of indirection, and introduces a new problem: how to determine location, when the identity is known. The first part of our work analyzes existing proposals for systems that map identifiers to locators and proposes an alternative system, within the LISP ecosystem. We created a large-scale Internet topology simulator and used it to compare the performance of three mapping systems: LISP-DHT, LISP+ALT and the proposed LISP-TREE. We analyzed and contrasted their architectural properties as well. The monitoring projects that supplied Internet routing table growth data over a large timespan inspired us to create LISPmon, a monitoring platform aimed at collecting, storing and presenting data gathered from the LISP pilot network, early in the deployment of the LISP protocol. The project web site and collected data is publicly available and will assist researchers in studying the evolution of the LISP mapping system. We also document how the newly introduced LISP network elements fit into the current Internet, advantages and disadvantages of different deployment options, and how the proposed transition mechanism scenarios could affect the evolution of the global routing system. This work is currently available as an active Internet Engineering Task Force (IETF) Internet Draft. The second part looks at the problem of efficient one-to-many communications, assuming a routing system that implements the above mentioned locator/identifier split paradigm. We propose a network layer protocol for efficient live streaming. It is incrementally deployable, with changes required only in the same border routers that should be upgraded to support locator/identifier separation. Our proof-of-concept Linux kernel implementation shows the feasibility of the protocol, and our comparison to popular peer-to-peer live streaming systems indicates important savings in inter-domain traffic. We believe LISP has considerable potential of getting adopted, and an important aspect of this work is how it might contribute towards a better mapping system design, by showing the weaknesses of current favorites and proposing alternatives. The presented results are an important step forward in addressing the routing scalability problem described in RFC 4984, and improving the delivery of live streaming video over the Internet

    Effective bootstrapping of Peer-to Peer networks over Mobile Ad-hoc networks

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    Mobile Ad-hoc Networks (MANETs) and Peer-to-Peer (P2P) networks are vigorous, revolutionary communication technologies in the 21st century. They lead the trend of decentralization. Decentralization will ultimately win clients over client/server model, because it gives ordinary network users more control, and stimulates their active participation. It is a determinant factor in shaping the future of networking. MANETs and P2P networks are very similar in nature. Both are dynamic, distributed. Both use multi-hop broadcast or multicast as major pattern of traffic. Both set up connection by self-organizing and maintain connection by self-healing. Embodying the slogan networking without networks, both abandoned traditional client/server model and disclaimed pre-existing infrastructure. However, their status quo levels of real world application are widely divergent. P2P networks are now accountable for about 50 ~ 70% internet traffic, while MANETs are still primarily in the laboratory. The interesting and confusing phenomenon has sparked considerable research effort to transplant successful approaches from P2P networks into MANETs. While most research in the synergy of P2P networks and MANETs focuses on routing, the network bootstrapping problem remains indispensable for any such transplantation to be realized. The most pivotal problems in bootstrapping are: (1) automatic configuration of nodes addresses and IDs, (2) topology discovery and transformation in different layers and name spaces. In this dissertation research, we have found novel solutions for these problems. The contributions of this dissertation are: (1) a non-IP, flat address automatic configuration scheme, which integrates lower layer addresses and P2P IDs in application layer and makes simple cryptographical assignment possible. A related paper entitled Pastry over Ad-Hoc Networks with Automatic Flat Address Configuration was submitted to Elsevier Journal of Ad Hoc Networks in May. (2) an effective ring topology construction algorithm which builds perfect ring in P2P ID space using only simplest multi-hop unicast or multicast. Upon this ring, popular structured P2P networks like Chord, Pastry could be built with great ease. A related paper entitled Chord Bootstrapping on MANETs - All Roads lead to Rome will be ready for submission after defense of the dissertation

    Diseño centrado en calidad para la difusión Peer-to-Peer de video en vivo

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    El uso de redes Peer-to-Peer (P2P) es una forma escalable para ofrecer servicios de video sobre Internet. Este documento hace foco en la definición, desarrollo y evaluación de una arquitectura P2P para distribuir video en vivo. El diseño global de la red es guiado por la calidad de experiencia (Quality of Experience - QoE), cuyo principal componente en este caso es la calidad del video percibida por los usuarios finales, en lugar del tradicional diseño basado en la calidad de servicio (Quality of Service - QoE) de la mayoría de los sistemas. Para medir la calidad percibida del video, en tiempo real y automáticamente, extendimos la recientemente propuesta metodología Pseudo-Subjective Quality Assessment (PSQA). Dos grandes líneas de investigación son desarrolladas. Primero, proponemos una técnica de distribución de video desde múltiples fuentes con las características de poder ser optimizada para maximizar la calidad percibida en contextos de muchas fallas y de poseer muy baja señalización (a diferencia de los sistemas existentes). Desarrollamos una metodología, basada en PSQA, que nos permite un control fino sobre la forma en que la señal de video es dividida en partes y la cantidad de redundancia agregada, como una función de la dinámica de los usuarios de la red. De esta forma es posible mejorar la robustez del sistema tanto como sea deseado, contemplando el límite de capacidad en la comunicación. En segundo lugar, presentamos un mecanismo estructurado para controlar la topología de la red. La selección de que usuarios servirán a que otros es importante para la robustez de la red, especialmente cuando los usuarios son heterogéneos en sus capacidades y en sus tiempos de conexión.Nuestro diseño maximiza la calidad global esperada (evaluada usando PSQA), seleccionado una topología que mejora la robustez del sistema. Además estudiamos como extender la red con dos servicios complementarios: el video bajo demanda (Video on Demand - VoD) y el servicio MyTV. El desafío en estos servicios es como realizar búsquedas eficientes sobre la librería de videos, dado al alto dinamismo del contenido. Presentamos una estrategia de "caching" para las búsquedas en estos servicios, que maximiza el número total de respuestas correctas a las consultas, considerando una dinámica particular en los contenidos y restricciones de ancho de banda. Nuestro diseño global considera escenarios reales, donde los casos de prueba y los parámetros de configuración surgen de datos reales de un servicio de referencia en producción. Nuestro prototipo es completamente funcional, de uso gratuito, y basado en tecnologías bien probadas de código abierto

    Parallel and Distributed Computing

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    The 14 chapters presented in this book cover a wide variety of representative works ranging from hardware design to application development. Particularly, the topics that are addressed are programmable and reconfigurable devices and systems, dependability of GPUs (General Purpose Units), network topologies, cache coherence protocols, resource allocation, scheduling algorithms, peertopeer networks, largescale network simulation, and parallel routines and algorithms. In this way, the articles included in this book constitute an excellent reference for engineers and researchers who have particular interests in each of these topics in parallel and distributed computing

    Architectures for the Future Networks and the Next Generation Internet: A Survey

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    Networking research funding agencies in the USA, Europe, Japan, and other countries are encouraging research on revolutionary networking architectures that may or may not be bound by the restrictions of the current TCP/IP based Internet. We present a comprehensive survey of such research projects and activities. The topics covered include various testbeds for experimentations for new architectures, new security mechanisms, content delivery mechanisms, management and control frameworks, service architectures, and routing mechanisms. Delay/Disruption tolerant networks, which allow communications even when complete end-to-end path is not available, are also discussed

    Graffiti Networks: A Subversive, Internet-Scale File Sharing Model

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    The proliferation of peer-to-peer (P2P) file sharing protocols is due to their efficient and scalable methods for data dissemination to numerous users. But many of these networks have no provisions to provide users with long term access to files after the initial interest has diminished, nor are they able to guarantee protection for users from malicious clients that wish to implicate them in incriminating activities. As such, users may turn to supplementary measures for storing and transferring data in P2P systems. We present a new file sharing paradigm, called a Graffiti Network, which allows peers to harness the potentially unlimited storage of the Internet as a third-party intermediary. Our key contributions in this paper are (1) an overview of a distributed system based on this new threat model and (2) a measurement of its viability through a one-year deployment study using a popular web-publishing platform. The results of this experiment motivate a discussion about the challenges of mitigating this type of file sharing in a hostile network environment and how web site operators can protect their resources
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