2,186 research outputs found
Efficient Simulation of Fluids
Fluid simulation is based on Navier-Stokes equations. Efficient simulation codes may rely on the smooth particle hydrodynamic toolbox (SPH), a method that uses kernel density estimation. Many variants of SPH have been proposed to optimize the simulation, like implicit incompressible SPH (IISPH) or predictive-corrective incompressible SPH (PC-ISPH). This chapter recalls the formulation of SPH and focuses on its effective parallel implementation using the Nvidia common unified device architecture (CUDA), while message passing interface (MPI) is another option. The key to effective implementation is a dedicated accelerating structure, and therefore some well-chosen parallel design patterns are detailed. Using a rough model of the ocean, this type of simulation can be used directly to simulate a tsunami resulting from an underwater earthquake
Simulation of flows with violent free surface motion and moving objects using unstructured grids
This is the peer reviewed version of the following article: [Löhner, R. , Yang, C. and Oñate, E. (2007), Simulation of flows with violent free surface motion and moving objects using unstructured grids. Int. J. Numer. Meth. Fluids, 53: 1315-1338. doi:10.1002/fld.1244], which has been published in final form at https://doi.org/10.1002/fld.1244. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Self-Archiving.A volume of fluid (VOF) technique has been developed and coupled with an incompressible Euler/NavierâStokes solver operating on adaptive, unstructured grids to simulate the interactions of extreme waves and three-dimensional structures. The present implementation follows the classic VOF implementation for the liquidâgas system, considering only the liquid phase. Extrapolation algorithms are used to obtain velocities and pressure in the gas region near the free surface. The VOF technique is validated against the classic dam-break problem, as well as series of 2D sloshing experiments and results from SPH calculations. These and a series of other examples demonstrate that the ability of the present approach to simulate violent free surface flows with strong nonlinear behaviour.Peer ReviewedPostprint (author's final draft
Convergence study and optimal weight functions of an explicit particle method for the incompressible Navier--Stokes equations
To increase the reliability of simulations by particle methods for
incompressible viscous flow problems, convergence studies and improvements of
accuracy are considered for a fully explicit particle method for incompressible
Navier--Stokes equations. The explicit particle method is based on a penalty
problem, which converges theoretically to the incompressible Navier--Stokes
equations, and is discretized in space by generalized approximate operators
defined as a wider class of approximate operators than those of the smoothed
particle hydrodynamics (SPH) and moving particle semi-implicit (MPS) methods.
By considering an analytical derivation of the explicit particle method and
truncation error estimates of the generalized approximate operators, sufficient
conditions of convergence are conjectured.Under these conditions, the
convergence of the explicit particle method is confirmed by numerically
comparing errors between exact and approximate solutions. Moreover, by focusing
on the truncation errors of the generalized approximate operators, an optimal
weight function is derived by reducing the truncation errors over general
particle distributions. The effectiveness of the generalized approximate
operators with the optimal weight functions is confirmed using numerical
results of truncation errors and driven cavity flow. As an application for flow
problems with free surface effects, the explicit particle method is applied to
a dam break flow.Comment: 27 pages, 13 figure
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A hybrid stabilization technique for simulating water wave - Structure interaction by incompressible Smoothed Particle Hydrodynamics (ISPH) method
The Smoothed Particle Hydrodynamics (SPH) method is emerging as a potential tool for studying water wave related problems, especially for violent free surface flow and large deformation problems. The incompressible SPH (ISPH) computations have been found not to be able to maintain the stability in certain situations and there exist some spurious oscillations in the pressure time history, which is similar to the weakly compressible SPH (WCSPH). One main cause of this problem is related to the non-uniform and clustered distribution of the moving particles. In order to improve the model performance, the paper proposed an efficient hybrid numerical technique aiming to correct the ill particle distributions. The correction approach is realized through the combination of particle shifting and pressure gradient improvement. The advantages of the proposed hybrid technique in improving ISPH calculations are demonstrated through several applications that include solitary wave impact on a slope or overtopping a seawall, and regular wave slamming on the subface of open-piled structure
SPH with the multiple boundary tangent method
In this article, we present an improved solid boundary treatment formulation for the smoothed particle hydrodynamics (SPH) method. Benchmark simulations using previously reported boundary treatments can suffer from particle penetration and may produce results that numerically blow up near solid boundaries. As well, current SPH boundary approaches do not properly treat curved boundaries in complicated flow domains. These drawbacks have been remedied in a new boundary treatment method presented in this article, called the multiple boundary tangent (MBT) approach. In this article we present two important benchmark problems to validate the developed algorithm and show that the multiple boundary tangent
treatment produces results that agree with known numerical and experimental solutions. The two benchmark problems chosen are the lid-driven cavity problem, and flow over a cylinder. The SPH solutions using the MBT approach and the results from literature are in very good agreement. These solutions involved
solid boundaries, but the approach presented herein should be extendable to time-evolving, free-surface boundaries
A turbulence model for smoothed particle hydrodynamics
The aim of this paper is to devise a turbulence model for the particle method
Smoothed Particle Hydrodynamics (SPH) which makes few assumptions, conserves
linear and angular momentum, satisfies a discrete version of Kelvin's
circulation theorem, and is computationally efficient. These aims are achieved.
Furthermore, the results from the model are in good agreement with the
experimental and computational results of Clercx and Heijst for two dimensional
turbulence inside a box with no-slip walls. The model is based on a Lagrangian
similar to that used for the Lagrangian averaged Navier Stokes (LANS)
turbulence model, but with a different smoothed velocity. The smoothed velocity
preserves the shape of the spectrum of the unsmoothed velocity, but reduces the
magnitude for short length scales by an amount which depends on a parameter
. We call this the SPH- model. The effectiveness of the
model is indicated by the fact that the second order velocity correlation
function calculated using the smoothed velocity and a coarse resolution, is in
good agreement with a calculation using a resolution which is finer by a factor
2, and therefore requires 8 times as much work to integrate to the same time.Comment: 34 pages, 11 figure
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