6 research outputs found

    Collaborative Content Generation Architectures for the Mobile Augmented Reality Environment

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    The increasing adoption of smartphones by the society has created a new research area in mobile collaboration. This new domain offers an interesting set of possibilities due to the introduction of augmented reality techniques, which provide an enhanced collaboration experience. As this area is relatively immature, there is a lack of conceptualization, and for this reason, this paper proposes a new taxonomy called Collaborative Content Generation Pyramid that classifies the current and future mobile collaborative AR applications in three different levels: Isolated, Social and Live. This classification is based on the architectures related to each level, taking into account the way the AR content is generated and how the collaboration is carried out. Therefore, the principal objective of this definition is to clarify terminology issues and to provide a framework for classifying new researches across this environment

    The cloud personal assistant for providing services to mobile clients

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    This paper introduces the original concept of a cloud personal assistant, a cloud service that manages the access of mobile clients to cloud services. The cloud personal assistant works in the cloud on behalf of its owner: it discovers services, invokes them, stores the results and history, and delivers the results to the mobile user immediately or when the user requests them. Preliminary experimental results that demonstrate the concept are included

    6G White Paper on Edge Intelligence

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    In this white paper we provide a vision for 6G Edge Intelligence. Moving towards 5G and beyond the future 6G networks, intelligent solutions utilizing data-driven machine learning and artificial intelligence become crucial for several real-world applications including but not limited to, more efficient manufacturing, novel personal smart device environments and experiences, urban computing and autonomous traffic settings. We present edge computing along with other 6G enablers as a key component to establish the future 2030 intelligent Internet technologies as shown in this series of 6G White Papers. In this white paper, we focus in the domains of edge computing infrastructure and platforms, data and edge network management, software development for edge, and real-time and distributed training of ML/AI algorithms, along with security, privacy, pricing, and end-user aspects. We discuss the key enablers and challenges and identify the key research questions for the development of the Intelligent Edge services. As a main outcome of this white paper, we envision a transition from Internet of Things to Intelligent Internet of Intelligent Things and provide a roadmap for development of 6G Intelligent Edge

    Do we all really know what a fog node is? Current trends towards an open definition

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    Fog computing has emerged as a promising technology that can bring cloud applications closer to the physical IoT devices at the network edge. While it is widely known what cloud computing is, how data centers can build the cloud infrastructure and how applications can make use of this infrastructure, there is no common picture on what fog computing and particularly a fog node, as its main building block, really is. One of the first attempts to define a fog node was made by Cisco, qualifying a fog computing system as a “mini-cloud” located at the edge of the network and implemented through a variety of edge devices, interconnected by a variety, mostly wireless, communication technologies. Thus, a fog node would be the infrastructure implementing the said mini-cloud. Other proposals have their own definition of what a fog node is, usually in relation to a specific edge device, a specific use case or an application. In this paper, we first survey the state of the art in technologies for fog computing nodes, paying special attention to the contributions that analyze the role edge devices play in the fog node definition. We summarize and compare the concepts, lessons learned from their implementation, and end up showing how a conceptual framework is emerging towards a unifying fog node definition. We focus on core functionalities of a fog node as well as in the accompanying opportunities and challenges towards their practical realization in the near future.Postprint (author's final draft

    Fog Computing

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    Everything that is not a computer, in the traditional sense, is being connected to the Internet. These devices are also referred to as the Internet of Things and they are pressuring the current network infrastructure. Not all devices are intensive data producers and part of them can be used beyond their original intent by sharing their computational resources. The combination of those two factors can be used either to perform insight over the data closer where is originated or extend into new services by making available computational resources, but not exclusively, at the edge of the network. Fog computing is a new computational paradigm that provides those devices a new form of cloud at a closer distance where IoT and other devices with connectivity capabilities can offload computation. In this dissertation, we have explored the fog computing paradigm, and also comparing with other paradigms, namely cloud, and edge computing. Then, we propose a novel architecture that can be used to form or be part of this new paradigm. The implementation was tested on two types of applications. The first application had the main objective of demonstrating the correctness of the implementation while the other application, had the goal of validating the characteristics of fog computing.Tudo o que não é um computador, no sentido tradicional, está sendo conectado à Internet. Esses dispositivos também são chamados de Internet das Coisas e estão pressionando a infraestrutura de rede atual. Nem todos os dispositivos são produtores intensivos de dados e parte deles pode ser usada além de sua intenção original, compartilhando seus recursos computacionais. A combinação desses dois fatores pode ser usada para realizar processamento dos dados mais próximos de onde são originados ou estender para a criação de novos serviços, disponibilizando recursos computacionais periféricos à rede. Fog computing é um novo paradigma computacional que fornece a esses dispositivos uma nova forma de nuvem a uma distância mais próxima, onde “Things” e outros dispositivos com recursos de conectividade possam delegar processamento. Nesta dissertação, exploramos fog computing e também comparamos com outros paradigmas, nomeadamente cloud e edge computing. Em seguida, propomos uma nova arquitetura que pode ser usada para formar ou fazer parte desse novo paradigma. A implementação foi testada em dois tipos de aplicativos. A primeira aplicação teve o objetivo principal de demonstrar a correção da implementação, enquanto a outra aplicação, teve como objetivo validar as características de fog computing

    POLICY-BASED MIDDLEWARE FOR MOBILE CLOUD COMPUTING

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    Mobile devices are the dominant interface for interacting with online services as well as an efficient platform for cloud data consumption. Cloud computing allows the delivery of applications/functionalities as services over the internet and provides the software/hardware infrastructure to host these services in a scalable manner. In mobile cloud computing, the apps running on the mobile device use cloud hosted services to overcome resource constraints of the host device. This approach allows mobile devices to outsource the resource-consuming tasks. Furthermore, as the number of devices owned by a single user increases, there is the growing demand for cross-platform application deployment to ensure a consistent user experience. However, the mobile devices communicate through unstable wireless networks, to access the data and services hosted in the cloud. The major challenges that mobile clients face when accessing services hosted in the cloud, are network latency and synchronization of data. To address the above mentioned challenges, this research proposed an architecture which introduced a policy-based middleware that supports user to access cloud hosted digital assets and services via an application across multiple mobile devices in a seamless manner. The major contribution of this thesis is identifying different information, used to configure the behavior of the middleware towards reliable and consistent communication among mobile clients and the cloud hosted services. Finally, the advantages of the using policy-based middleware architecture are illustrated by experiments conducted on a proof-of-concept prototype
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