12 research outputs found
Optimizing Scan Homogeneity for Building Full-3D Lidars based on Rotating a Multi-Beam Velodyne Rangefinder
Multi-beam lidar (MBL) scanners are compact, light, and accessible 3D sensors with high data rates, but they offer limited vertical resolution and field of view (FOV).
Some recent robotics research has profited from the addition of a degree-of-freedom (DOF) to an MBL to build rotating multi-beam lidars (RMBL) that can achieve high-resolution scans with full spherical FOV. In a previous work, we offered a methodology to analyze the complex 3D scan measurement distributions produced by RMBLs with a rolling DOF and no pitching. In this paper, we investigate the effect of introducing constant pitch angles in the construction of the RMBLs with the purpose of finding a kinematic configuration that optimizes scan homogeneity with a spherical FOV. To this end, we propose a scalar index of 3D sensor homogeneity that is based on the spherical formulation of Ripley's K function. The optimization is performed for the widely used Puck (VLP-16) and HDL-32 sensors by Velodyne.This work was partially funded by the Spanish project {DPI2015-65186-R}. The publication has received support from Universidad de Málaga, Campus de Excelencia Andalucía Tech
Contributions to Intelligent Scene Understanding of Unstructured Environments from 3D lidar sensors
Además, la viabilidad de este enfoque es evaluado mediante la implementación de cuatro tipos de clasificadores de aprendizaje supervisado encontrados en métodos de procesamiento de escenas: red neuronal, máquina de vectores de soporte, procesos gaussianos, y modelos de mezcla gaussiana.
La segmentación de objetos es un paso más allá hacia el entendimiento de escena, donde conjuntos de puntos 3D correspondientes al suelo y otros objetos de la escena son aislados. La tesis propone nuevas contribuciones a la segmentación de nubes de puntos basados en mapas de vóxeles caracterizados geométricamente. En concreto, la metodología propuesta se compone de dos pasos: primero, una segmentación del suelo especialmente diseñado para entornos naturales; y segundo, el posterior aislamiento de objetos individuales. Además, el método de segmentación del suelo es integrado en una nueva técnica de mapa de navegabilidad basado en cuadrícula de ocupación el cuál puede ser apropiado para robots móviles en entornos naturales.
El diseño y desarrollo de un nuevo y asequible sensor lidar 3D de alta resolución también se ha propuesto en la tesis. Los nuevos MBLs, tales como los desarrollados por Velodyne, están siendo cada vez más un tipo de sensor 3D asequible y popular que ofrece alto ratio de datos en un campo de visión vertical (FOV) limitado. El diseño propuesto consiste en una plataforma giratoria que mejora la resolución y el FOV vertical de un Velodyne VLP-16 de 16 haces. Además, los complejos patrones de escaneo producidos por configuraciones de MBL que rotan se analizan tanto en simulaciones de esfera hueca como en escáneres reales en entornos representativos.
Fecha de Lectura de Tesis: 11 de julio 2018.Ingeniería de Sistemas y Automática
Resumen tesis:
Los sensores lidar 3D son una tecnología clave para navegación, localización, mapeo y entendimiento de escenas en vehículos no tripulados y robots móviles.
Esta tecnología, que provee nubes de puntos densas, puede ser especialmente adecuada para nuevas aplicaciones en entornos naturales o desestructurados, tales como búsqueda y rescate, exploración planetaria, agricultura, o exploración fuera de carretera.
Esto es un desafío como área de investigación que incluye disciplinas que van desde el diseño de sensor a la inteligencia artificial o el aprendizaje automático (machine learning). En este contexto, esta tesis propone contribuciones al entendimiento inteligente de escenas en entornos desestructurados basado en medidas 3D de distancia a nivel del suelo. En concreto, las contribuciones principales incluyen nuevas metodologías para la clasificación de características espaciales, segmentación de objetos, y evaluación de navegabilidad en entornos naturales y urbanos, y también el diseño y desarrollo de un nuevo lidar rotatorio multi-haz (MBL).
La clasificación de características espaciales es muy relevante porque es extensamente requerida como un paso fundamental previo a los problemas de entendimiento de alto nivel de una escena. Las contribuciones de la tesis en este respecto tratan de mejorar la eficacia, tanto en carga computacional como en precisión, de clasificación de aprendizaje supervisado de características de forma espacial (forma tubular, plana o difusa) obtenida mediante el análisis de componentes principales (PCA). Esto se ha conseguido proponiendo un concepto eficiente de vecindario basado en vóxel en una contribución original que define los procedimientos de aprendizaje “offline” y clasificación “online” a la vez que cinco definiciones alternativas de vectores de características basados en PCA
Recommended from our members
Collective Construction by Termite-Inspired Robots
Construction usually involves careful preplanning and direct human operation of tools and material. Bringing automation to construction has the potential to improve its speed and efficiency, and to enable building in settings where it is difficult or dangerous for humans to work, e.g., in extraterrestrial environments or disaster areas. Nature provides us with impressive examples of animal construction: in particular, many species of termites build complex mounds several orders of magnitude larger than themselves. Inspired by termites and their building activities, our goal is to develop systems in which large numbers of robots collectively construct human-scale structures autonomously.
In this thesis I present TERMES, a system comprised of (1) A high-level control algorithm for decentralized construction of 3D user-specified structures using stigmergy, exploiting implicit rather than explicit communication; and (2) A complete physical implementation where three robots reliably assemble such structures using only local sensing, limited locomotion, and simple control, exploiting embodied rather than explicit intelligence. A major contribution of this work is the translation from abstract models to a real robotic system. I achieved this through careful co-design of algorithms and physical systems and of robots and building material, allowing passive mechanical features to minimize control complexity. To attain reliable performance without relying on costly high-precision sensors and actuators, I put an emphasis on error-tolerant control, making robots able to autonomously detect and recover from small errors. This work advances the aim of engineering collectives of robots that achieve human-specified goals, using biologically-inspired principles for robustness and scalability.
While our work is inspired by models of termite construction from the 1970s and 1980s, much is still unknown about how individual termites coordinate and respond to different environmental factors. To address this issue I developed methods and tools to enable high-resolution quantitative data collection on the behavior of individual termites engaged in collective construction in confined experimental arenas. This work advances our ability to study the termites which will hopefully lead to new insights on the design of robust autonomous systems for collective construction.Engineering and Applied Science
Recommended from our members
High-quality dense stereo vision for whole body imaging and obesity assessment
textThe prevalence of obesity has necessitated developing safe and convenient tools for timely assessing and monitoring this condition for a broad range of population. Three-dimensional (3D) body imaging has become a new mean for obesity assessment. Moreover, it generates body shape information that is meaningful for fitness, ergonomics, and personalized clothing. In the previous work of our lab, we developed a prototype active stereo vision system that demonstrated a potential to fulfill this goal. But the prototype required four computer projectors to cast artificial textures on the body which facilitate the stereo-matching on texture-deficient images (e.g., skin). This decreases the mobility of the system when used to collect a large population data. In addition, the resolution of the generated 3D~images is limited by both cameras and projectors available during the project. The study reported in this dissertation highlights our continued effort in improving the capability of 3Dbody imaging through simplified hardware for passive stereo and advanced computation techniques.
The system utilizes high-resolution single-lens reflex (SLR) cameras, which became widely available lately, and is configured in a two-stance design to image the front and back surfaces of a person. A total of eight cameras are used to form four pairs of stereo units. Each unit covers a quarter of the body surface. The stereo units are individually calibrated with a specific pattern to determine cameras' intrinsic and extrinsic parameters for stereo matching. The global orientation and position of each stereo unit within a common world coordinate system is calculated through a 3Dregistration step. The stereo calibration and 3Dregistration procedures do not need to be repeated for a deployed system if the cameras' relative positions have not changed. This property contributes to the portability of the system, and tremendously alleviates the maintenance task. The image acquisition time is around two seconds for a whole-body capture. The system works in an indoor environment with a moderate ambient light.
Advanced stereo computation algorithms are developed by taking advantage of high-resolution images and by tackling the ambiguity problem in stereo matching. A multi-scale, coarse-to-fine matching framework is proposed to match large-scale textures at a low resolution and refine the matched results over higher resolutions. This matching strategy reduces the complexity of the computation and avoids ambiguous matching at the native resolution. The pixel-to-pixel stereo matching algorithm follows a classic, four-step strategy which consists of matching cost computation, cost aggregation, disparity computation and disparity refinement.
The system performance has been evaluated on mannequins and human subjects in comparison with other measurement methods. It was found that the geometrical measurements from reconstructed 3Dbody models, including body circumferences and whole volume, are highly repeatable and consistent with manual and other instrumental measurements (CV 0.99). The agreement of percent body fat (%BF) estimation on human subjects between stereo and dual-energy X-ray absorptiometry (DEXA) was found to be improved over the previous active stereo system, and the limits of agreement with 95% confidence were reduced by half. Our achieved %BF estimation agreement is among the lowest ones of other comparative studies with commercialized air displacement plethysmography (ADP) and DEXA. In practice, %BF estimation through a two-component model is sensitive to body volume measurement, and the estimation of lung volume could be a source of variation. Protocols for this type of measurement should still be created with an awareness of this factor.Biomedical Engineerin
NAVIGATION AND AUTONOMOUS CONTROL OF MAVS IN GPS-DENIED ENVIRONMENTS
Ph.DDOCTOR OF PHILOSOPH
Digital Transformation of the Design, Construction and Management Processes of the Built Environment
This open access book focuses on the development of methods, interoperable and integrated ICT tools, and survey techniques for optimal management of the building process. The construction sector is facing an increasing demand for major innovations in terms of digital dematerialization and technologies such as the Internet of Things, big data, advanced manufacturing, robotics, 3D printing, blockchain technologies and artificial intelligence. The demand for simplification and transparency in information management and for the rationalization and optimization of very fragmented and splintered processes is a key driver for digitization. The book describes the contribution of the ABC Department of the Polytechnic University of Milan (Politecnico di Milano) to R&D activities regarding methods and ICT tools for the interoperable management of the different phases of the building process, including design, construction, and management. Informative case studies complement the theoretical discussion. The book will be of interest to all stakeholders in the building process – owners, designers, constructors, and faculty managers – as well as the research sector
Digital Transformation of the Design, Construction and Management Processes of the Built Environment
This open access book focuses on the development of methods, interoperable and integrated ICT tools, and survey techniques for optimal management of the building process. The construction sector is facing an increasing demand for major innovations in terms of digital dematerialization and technologies such as the Internet of Things, big data, advanced manufacturing, robotics, 3D printing, blockchain technologies and artificial intelligence. The demand for simplification and transparency in information management and for the rationalization and optimization of very fragmented and splintered processes is a key driver for digitization. The book describes the contribution of the ABC Department of the Polytechnic University of Milan (Politecnico di Milano) to R&D activities regarding methods and ICT tools for the interoperable management of the different phases of the building process, including design, construction, and management. Informative case studies complement the theoretical discussion. The book will be of interest to all stakeholders in the building process – owners, designers, constructors, and faculty managers – as well as the research sector
NASA Tech Briefs, February 1992
Topics covered include: New Product Development; Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery; Fabrication Technology; Mathematics and Information Sciences; Life Sciences
Makers at School, Educational Robotics and Innovative Learning Environments
This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educational robotics emerging from the findings presented at FabLearn Italy 2019, the international conference that brought together researchers, teachers, educators and practitioners to discuss the principles of Making and educational robotics in formal, non-formal and informal education. The editors’ analysis of these extended versions of papers presented at FabLearn Italy 2019 highlight the latest findings on learning models based on Making and educational robotics. The authors investigate how innovative educational tools and methodologies can support a novel, more effective and more inclusive learner-centered approach to education. The following key topics are the focus of discussion: Makerspaces and Fab Labs in schools, a maker approach to teaching and learning; laboratory teaching and the maker approach, models, methods and instruments; curricular and non-curricular robotics in formal, non-formal and informal education; social and assistive robotics in education; the effect of innovative spaces and learning environments on the innovation of teaching, good practices and pilot projects