13 research outputs found

    A Proposal for a Multi-Drive Heterogeneous Modular Pipe- Inspection Micro-Robot

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    This paper presents the architecture used to develop a micro-robot for narrow pipes inspection. Both the electromechanical design and the control scheme will be described. In pipe environments it is very useful to have a method to retrieve information of the state of the inside part of the pipes in order to detect damages, breaks and holes. Due to the di_erent types of pipes that exists, a modular approach with di_erent types of modules has been chosen in order to be able to adapt to the shape of the pipe and to chose the most appropriate gait. The micro-robot has been designed for narrow pipes, a _eld in which there are not many prototypes. The robot incorporates a camera module for visual inspection and several drive modules for locomotion and turn (helicoidal, inchworm, two degrees of freedom rotation). The control scheme is based on semi-distributed behavior control and is also described. A simulation environment is also presented for prototypes testing

    MDL: A Module Description Language for Chained Heterogeneous Modular Robots

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    Abstract-This paper presents the new concept of a description language for modular robots called module description language (MDL). A specific implementation of this concept has been designed and tested to describe the capabilities of modules of a chained heterogeneous robot (both from the point of view of movements and tasks it can perform). Thanks to MDL each module is able to report dynamically what is able to do (capabilities like rotate, extend, push forward, measure temperature or distance) to other modules or to a central control, and it is also possible to set up new actions for the whole robot, like combined movements. The description of current capabilities of modules allows the robot to react to failures at runtime

    Locomotion through morphology, evolution and learning for legged and limbless robots

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    Mención Internacional en el título de doctorRobot locomotion is concerned with providing autonomous locomotion capabilities to mobile robots. Most current day robots feature some form of locomotion for navigating in their environment. Modalities of robot locomotion includes: (i) aerial locomotion, (ii) terrestrial locomotion, and (iii) aquatic locomotion (on or under water). Three main forms of terrestrial locomotion are, legged locomotion, limbless locomotion and wheel-based locomotion. A Modular Robot (MR), on the other hand, is a robotic system composed of several independent unit modules, where, each module is a robot by itself. The objective in this thesis is to develop legged locomotion in a humanoid robot, as well as, limbless locomotion in modular robotic configurations. Taking inspiration from biology, robot locomotion from the perspective of robot’s morphology, through evolution, and through learning are investigated in this thesis. Locomotion is one of the key distinguishing characteristics of a zoological organism. Almost all animal species, and even some plant species, produce some form of locomotion. In the past few years, robots have been “moving out” of the factory floor and research labs, and are becoming increasingly common in everyday life. So, providing stable and agile locomotion capabilities for robots to navigate a wide range of environments becomes pivotal. Developing locomotion in robots through biologically inspired methods, also facilitates furthering our understanding on how biological processes may function. Connected modules in a configuration, exert force on each other as a result of interaction between each other and their environment. This phenomenon is studied and quantified, and then used as implicit communication between robot modules for producing locomotion coordination in MRs. Through this, a strong link between robot morphology and the gait that emerge in it is established. A variety of locomotion controller, some periodic-function based and some morphology based, are developed for MR locomotion and bipedal gait generation. A hybrid Evolutionary Algorithm (EA) is implemented for evolving gaits, both in simulation as well as in the real-world on a physical modular robotic configuration. Limbless gaits in MRs are also learnt by learning optimal control policies, through Reinforcement Learning (RL).En robótica, la locomoción trata de proporcionar capacidades de locomoción autónoma a robots móviles. La mayoría de los robots actuales tiene alguna forma de locomoción para navegar en su entorno. Los modos de locomoción robótica se pueden repartir entre: (i) locomoción aérea, (ii) locomoción terrestre, y (iii) locomoción acuática (sobre o bajo el agua). Las tres formas básicas de locomoción terrestre son la locomoción mediante piernas, la locomoción sin miembros, y la locomoción basada en ruedas. Un Robot Modular, por otra parte, es un sistema robótico compuesto por varios módulos independientes, donde cada módulo es un robot en sí mismo. El objetivo de esta tesis es el desarrollo de la locomoción mediante piernas para un robot humanoide, así como el de la locomoción sin miembros para varias configuraciones de robots modulares. Inspirándose en la biología, también se investiga en esta tesis el desarrollo de la locomoción del robot según su morfología, gracias a técnicas de evolución y de aprendizaje. La locomoción es una de las características distintivas de un organismo zoológico. Casi todas las especies animales, e incluso algunas especies de plantas, poseen algún tipo de locomoción. En los últimos años, los robots han “migrado” desde las fábricas y los laboratorios de investigación, y se están integrando cada vez más en nuestra vida diaria. Por estas razones, es crucial proporcionar capacidades de locomoción estables y ágiles a los robots para que puedan navegar por todo tipo de entornos. El uso de métodos de inspiración biológica para alcanzar esta meta también nos ayuda a entender mejor cómo pueden funcionar los procesos biológicos equivalentes. En una configuración de módulos conectados, puesto que cada uno interacciona con su entorno, los módulos ejercen fuerza los unos sobre los otros. Este fenómeno se ha estudiado y cuantificado, y luego se ha usado como comunicación implícita entre los módulos para producir la coordinación en la locomoción de este robot. De esta manera, se establece un fuerte vínculo entre la morfología de un robot y el modo de andar que este desarrolla. Se han desarrollado varios controladores de locomoción para robots modulares y robots bípedos, algunos basados en funciones periódicas, otros en la morfología del robot. Un algoritmo evolutivo híbrido se ha implementado para la evolución de locomociones, tanto en simulación como en el mundo real en una configuración física de robot modular. También se pueden generar locomociones sin miembros para robots modulares, determinando las políticas de control óptimo gracias a técnicas de aprendizaje por refuerzo. Se presenta en primer lugar en esta tesis el estado del arte de la robótica modular, enfocándose en la locomoción de robots modulares, los controladores, la locomoción bípeda y la computación morfológica. A continuación se describen cinco configuraciones diferentes de robot modular que se utilizan en esta tesis, seguido de cuatro controladores de locomoción. Estos controladores son el controlador heterogéneo, el controlador basado en funciones periódicas, el controlador homogéneo y el controlador basado en la morfología del robot. Se desarrolla como parte de este trabajo un controlador de locomoción lineal, periódico, basado en features, para la locomoción bípeda de robots humanoides. Los parámetros de control se ajustan primero a mano para reproducir un modelo cart-table, y el controlador se evalúa en un robot humanoide simulado. A continuación, gracias a un algoritmo evolutivo, la optimización de los parámetros de control permite desarrollar una locomoción sin modelo predeterminado. Se desarrolla como parte de esta tesis un enfoque sobre algoritmos de Embodied Evolución, en otras palabras el uso de robots modulares físicos en la fase de evolución. La implementación material, la configuración experimental, y el Algoritmo Evolutivo implementado para Embodied Evolución, se explican detalladamente. El trabajo también incluye una visión general de las técnicas de aprendizaje por refuerzo y de los Procesos de Decisión de Markov. A continuación se presenta un algoritmo popular de aprendizaje por refuerzo, llamado Q-Learning, y su adaptación para aprender locomociones de robots modulares. Se proporcionan una implementación del algoritmo de aprendizaje y la evaluación experimental de la locomoción generada.Programa Oficial de Doctorado en Ingeniería Eléctrica, Electrónica y AutomáticaPresidente: Antonio Barrientos Cruz.- Secretario: Luis Santiago Garrido Bullón.- Vocal: Giuseppe Carbon

    Roles '07 – Proceedings of the 2nd Workshop on Roles and Relationships in Object Oriented Programming, Multiagent Systems, and Ontologies : workshop co-located with ECOOP 2007 Berlin, July 30 and 31, 2007

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    Roles are a truly ubiquitous notion: like classes, objects, and relationships, they pervade the vocabulary of all disciplines that deal with the nature of things and how these things relate to each other. In fact, it seems that roles are so fundamental a notion that they must be granted the status of an ontological primitive. The definition of roles depends on the definition of relationships. With the advent of Object Technology, however, relationships have moved out of the focus of attention, giving way to the more restricted concept of attributes or, more technically, references to other ob- jects. A reference is tied to the object holding it and as such is asymmetric – at most the target of the reference can be associated with a role. This is counter to the intuition that every role should have at least one counter-role, namely the one it interacts with. It seems that the natural role of roles in object-oriented designs can only be restored by installing relationships (collaborations, teams, etc.) as first-class programming concepts. By contrast, the relational nature of roles is already acknowl- edged in the area of Multiagent Systems, since roles are related to the interaction among agents and to communication protocols. However, in this area there is no convergence on a single definition of roles yet, and different points of view, such as agent software en- gineering, specification languages, agent communication, or agent programming languages, make different use of roles. Like its pre- decessor “Roles, an interdisciplinary perspective” (Roles’05) held at the AAAI 2005 Fall Symposium (see the website of the Symposium http://www.aaai.org/Press/Reports/Symposia/Fall/fs-05-08.php), this workshop aimed at gathering researchers from different dis- ciplines to foster interchange of knowledge and ideas concerning roles and relationships, and in particular to converge on ontolog- ically founded proposals which can be applied to programming and agent languages

    Modular Self-Reconfigurable Robotic Systems: A Survey on Hardware Architectures

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    Modular self-reconfigurable robots present wide and unique solutions for growing demands in the domains of space exploration, automation, consumer products, and so forth. The higher utilization factor and self-healing capabilities are most demanded traits in robotics for real world applications and modular robotics offer better solutions in these perspectives in relation to traditional robotics. The researchers in robotics domain identified various applications and prototyped numerous robotic models while addressing constraints such as homogeneity, reconfigurability, form factor, and power consumption. The diversified nature of various modular robotic solutions proposed for real world applications and utilization of different sensor and actuator interfacing techniques along with physical model optimizations presents implicit challenges to researchers while identifying and visualizing the merits/demerits of various approaches to a solution. This paper attempts to simplify the comparison of various hardware prototypes by providing a brief study on hardware architectures of modular robots capable of self-healing and reconfiguration along with design techniques adopted in modeling robots, interfacing technologies, and so forth over the past 25 years

    A Hormone Inspired System for On-line Adaptation in Swarm Robotic Systems

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    Individual robots, while providing the opportunity to develop a bespoke and specialised system, suffer in terms of performance when it comes to executing a large number of concurrent tasks. In some cases it is possible to drastically increase the speed of task execution by adding more agents to a system, however this comes at a cost. By mass producing relatively simple robots, costs can be kept low while still gaining the benefit of large scale multi-tasking. This approach sits at the core of swarm robotics. Robot swarms excel in tasks that rely heavily on their ability to multi-task, rather than applications that require bespoke actuation. Swarm suited tasks include: exploration, transportation or operation in dangerous environments. Swarms are particularly suited to hazardous environments due to the inherent expendability that comes with having multiple, decentralised agents. However, due to the variance in the environments a swarm may explore and their need to remain decentralised, a level of adaptability is required of them that can't be provided before a task begins. Methods of novel hormone-inspired robotic control are proposed in this thesis, offering solutions to these problems. These hormone inspired systems, or virtual hormones, provide an on-line method for adaptation that operates while a task is executed. These virtual hormones respond to environmental interactions. Then, through a mixture of decay and stimulant, provide values that grant contextually relevant information to individual robots. These values can then be used in decision making regarding parameters and behavioural changes. The hormone inspired systems presented in this thesis are found to be effective in mid-task adaptation, allowing robots to improve their effectiveness with minimal user interaction. It is also found that it is possible to deploy amalgamations of multiple hormone systems, controlling robots at multiple levels, enabling swarms to achieve strong, energy-efficient, performance
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