716,108 research outputs found

    Seasonally Frozen Soil Effects on the Seismic Performance of Highway Bridges

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    INE/AUTC 12.0

    An Empirical Model for Optimal Highway Durability in Cold Regions

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    We develop an empirical tool to estimate optimal highway durability in cold regions. To test the model, we assemble a data set containing all highway construction and maintenance projects in Arizona and Washington State from 1990 to 2014. The data set includes information on location, time, type (resurfacing, construction, or lane widening), pavement material and thickness, and total expenditure for these projects. Using the data, we first estimate how highway maintenance costs and highway duration depend on pavement thickness and traffic loading. We then calibrate the effects of different deicers on highway durability and thus on highway maintenance costs. Finally, we demonstrate how the estimated and calibrated model can be used by planners to make optimal decisions for highway pavement and winter operations in cold regions

    A Note on the Balancedness and the Concavity of Highway Games

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    A highway problem is determined by a connected graph which provides all potential entry and exit vertices and all possible edges that can be constructed between vertices, a cost function on the edges of the graph and a set of players, each in need of constructing a connection between a specific entry and exit vertex. Mosquera and Zarzuelo (2006) introduce highway problems and the corresponding cooperative cost games called high- way games to address the problem of fair allocation of the construction costs in case the underlying graph is a chain. In this note, we study the concavity and the balancedness of highway games on more general graphs. A graph G is called highway-game concave if for each highway problem in which G is the underlying graph the corresponding highway game is concave. The main result of our study is that a graph is highway-game concave if and only if it is weakly triangular. Moreover, we provide sufficient conditions on highway problems defined on cyclic graphs such that the corresponding highway games are balanced.cooperative games;highway games;cost sharing

    Cellular automata models of traffic flow along a highway containing a junction

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    We examine various realistic generalizations of the basic cellular automaton model describing traffic flow along a highway. In particular, we introduce a {\em slow-to-start} rule which simulates a possible delay before a car pulls away from being stationary. Having discussed the case of a bare highway, we then consider the presence of a junction. We study the effects of acceleration, disorderness, and slow-to-start behavior on the queue length at the entrance to the highway. Interestingly, the junction's efficiency is {\it improved} by introducing disorderness along the highway, and by imposing a speed limit.Comment: to appear in J. Phys. A:Math.& General. 15 pages, RevTeX, 3 Postscript figure

    The Impact of Interstate Highways on Land Use Conversion

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    Between 1945 and 2007, the United States lost 19.3 % of its agricultural land. Over the same time period, the construction of the 42,500 mile interstate highway system lowered transportation costs and opened large tracts of land for development. This paper assesses the impact of the interstate highway system on agricultural land loss in Georgia and uses the empirical estimates to simulate agricultural land loss resulting from the construction of additional interstate highways. Using a historical data set of agricultural land and interstate highway mileage, empirical estimates indicate that each additional mile of interstate highway reduces agricultural land by 468 acres. The impact of interstate highways is heterogeneous across initial level of county development. Urban counties convert 70 % more land than the full sample estimates. Simulation results show that additions to the interstate system create further loss of agricultural land. The results imply that future conservation programs need to consider how to mitigate the impact of the interstate highway system

    Prizing on Paths: A PTAS for the Highway Problem

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    In the highway problem, we are given an n-edge line graph (the highway), and a set of paths (the drivers), each one with its own budget. For a given assignment of edge weights (the tolls), the highway owner collects from each driver the weight of the associated path, when it does not exceed the budget of the driver, and zero otherwise. The goal is choosing weights so as to maximize the profit. A lot of research has been devoted to this apparently simple problem. The highway problem was shown to be strongly NP-hard only recently [Elbassioni,Raman,Ray-'09]. The best-known approximation is O(\log n/\log\log n) [Gamzu,Segev-'10], which improves on the previous-best O(\log n) approximation [Balcan,Blum-'06]. In this paper we present a PTAS for the highway problem, hence closing the complexity status of the problem. Our result is based on a novel randomized dissection approach, which has some points in common with Arora's quadtree dissection for Euclidean network design [Arora-'98]. The basic idea is enclosing the highway in a bounding path, such that both the size of the bounding path and the position of the highway in it are random variables. Then we consider a recursive O(1)-ary dissection of the bounding path, in subpaths of uniform optimal weight. Since the optimal weights are unknown, we construct the dissection in a bottom-up fashion via dynamic programming, while computing the approximate solution at the same time. Our algorithm can be easily derandomized. We demonstrate the versatility of our technique by presenting PTASs for two variants of the highway problem: the tollbooth problem with a constant number of leaves and the maximum-feasibility subsystem problem on interval matrices. In both cases the previous best approximation factors are polylogarithmic [Gamzu,Segev-'10,Elbassioni,Raman,Ray,Sitters-'09]

    Statistical Analysis of the Road Network of India

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    In this paper we study the Indian Highway Network as a complex network where the junction points are considered as nodes, and the links are formed by an existing connection. We explore the topological properties and community structure of the network. We observe that the Indian Highway Network displays small world properties and is assortative in nature. We also identify the most important road-junctions (or cities) in the highway network based on the betweenness centrality of the node. This could help in identifying the potential congestion points in the network. Our study is of practical importance and could provide a novel approach to reduce congestion and improve the performance of the highway networ

    A Method of Identifying Hazardous Highway Locations Using the Principle of Individual Lifetime Risk

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    Dr. Ossenbruggen presents a scientific framework for identifying hazardous highway locations that may be more easily understood by non-scientists and has potential for comparing highway with other risks to health

    Recurrent Highway Networks

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    Many sequential processing tasks require complex nonlinear transition functions from one step to the next. However, recurrent neural networks with 'deep' transition functions remain difficult to train, even when using Long Short-Term Memory (LSTM) networks. We introduce a novel theoretical analysis of recurrent networks based on Gersgorin's circle theorem that illuminates several modeling and optimization issues and improves our understanding of the LSTM cell. Based on this analysis we propose Recurrent Highway Networks, which extend the LSTM architecture to allow step-to-step transition depths larger than one. Several language modeling experiments demonstrate that the proposed architecture results in powerful and efficient models. On the Penn Treebank corpus, solely increasing the transition depth from 1 to 10 improves word-level perplexity from 90.6 to 65.4 using the same number of parameters. On the larger Wikipedia datasets for character prediction (text8 and enwik8), RHNs outperform all previous results and achieve an entropy of 1.27 bits per character.Comment: 12 pages, 6 figures, 3 table

    Travelling on Graphs with Small Highway Dimension

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    We study the Travelling Salesperson (TSP) and the Steiner Tree problem (STP) in graphs of low highway dimension. This graph parameter was introduced by Abraham et al. [SODA 2010] as a model for transportation networks, on which TSP and STP naturally occur for various applications in logistics. It was previously shown [Feldmann et al. ICALP 2015] that these problems admit a quasi-polynomial time approximation scheme (QPTAS) on graphs of constant highway dimension. We demonstrate that a significant improvement is possible in the special case when the highway dimension is 1, for which we present a fully-polynomial time approximation scheme (FPTAS). We also prove that STP is weakly NP-hard for these restricted graphs. For TSP we show NP-hardness for graphs of highway dimension 6, which answers an open problem posed in [Feldmann et al. ICALP 2015]
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