1,538 research outputs found

    Applications of a hyper-graph grammar system in adaptive finite-element computations

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    This paper describes application of a hyper-graph grammar system for modeling a three-dimensional adaptive finite element method. The hyper-graph grammar approach allows obtaining a linear computational cost of adaptive mesh transformations and computations performed over refined meshes. The computations are done by a hyper-graph grammar driven algorithm applicable to three-dimensional problems. For the case of typical refinements performed towards a point or an edge, the algorithm yields linear computational cost with respect to the mesh nodes for its sequential execution and logarithmic cost for its parallel execution. Such hyper-graph grammar productions are the mathematical formalism used to describe the computational algorithm implementing the finite element method. Each production indicates the smallest atomic task that can be executed concurrently. The mesh transformations and computations by using the hyper-graph grammar-based approach have been tested in the GALOIS environment. We conclude the paper with some numerical results performed on a shared-memory Linux cluster node, for the case of three-dimensional computational meshes refined towards a point, an edge and a face

    Hypergrammar-based parallel multi-frontal solver for grids with point singularities

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    This paper describes the application of hypergraph grammars to drive linear computationalcost solver for grids with point singularities. Such graph grammar productions are the rstmathematical formalism used to describe solver algorithm and each of them indicates thesmallest atomic task that can be executed in parallel, which is very useful in case of parallelexecution. In particular the partial order of execution of graph grammar productions can befound, and the sets of independent graph grammar productions can be localized. They canbe scheduled set by set into shared memory parallel machine. The graph grammar basedsolver has been implemented with NIVIDIA CUDA for GPU. Graph grammar productionsare accompanied by numerical results for 2D case. We show that our graph grammar basedsolver with GPU accelerator is order of magnitude faster than state of the art MUMPSsolver

    Graph grammar-based multi-frontal parallel direct solver for two-dimensional isogeometric analysis

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    This paper introduces the graph grammar based model for developing multi-thread multi-frontal parallel direct solver for two dimensional isogeometric finite element method. Execution of the solver algorithm has been expressed as the sequence of graph grammar productions. At the beginning productions construct the elimination tree with leaves corresponding to finite elements. Following sequence of graph grammar productions generates element frontal matrices at leaf nodes, merges matrices at parent nodes and eliminates rows corresponding to fully assembled degrees of freedom. Finally, there are graph grammar productions responsible for root problem solution and recursive backward substitutions. Expressing the solver algorithm by graph grammar productions allows us to explore the concurrency of the algorithm. The graph grammar productions are grouped into sets of independent tasks that can be executed concurrently. The resulting concurrent multi-frontal solver algorithm is implemented and tested on NVIDIA GPU, providing O(NlogN) execution time complexity where N is the number of degrees of freedom. We have confirmed this complexity by solving up to 1 million of degrees of freedom with 448 cores GPU. © 2012 Published by Elsevier Ltd

    Quasi-optimal elimination trees for 2D grids with singularities

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    We construct quasi-optimal elimination trees for 2D finite element meshes with singularities.These trees minimize the complexity of the solution of the discrete system. The computational cost estimates of the elimination process model the execution of the multifrontal algorithms in serial and in parallel shared-memory executions. Since the meshes considered are a subspace of all possible mesh partitions, we call these minimizers quasi-optimal.We minimize the cost functionals using dynamic programming. Finding these minimizers is more computationally expensive than solving the original algebraic system. Nevertheless, from the insights provided by the analysis of the dynamic programming minima, we propose a heuristic construction of the elimination trees that has cost O(log(Ne log(Ne)), where N e is the number of elements in the mesh.We show that this heuristic ordering has similar computational cost to the quasi-optimal elimination trees found with dynamic programming and outperforms state-of-the-art alternatives in our numerical experiments

    Parallel Fast Isogeometric Solvers for Explicit Dynamics

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    This paper presents a parallel implementation of the fast isogeometric solvers for explicit dynamics for solving non-stationary time-dependent problems. The algorithm is described in pseudo-code. We present theoretical estimates of the computational and communication complexities for a single time step of the parallel algorithm. The computational complexity is O(p^6 N/c t_comp) and communication complexity is O(N/(c^(2/3)t_comm) where p denotes the polynomial order of B-spline basis with Cp-1 global continuity, N denotes the number of elements and c is number of processors forming a cube, t_comp refers to the execution time of a single operation, and t_comm refers to the time of sending a single datum. We compare theoretical estimates with numerical experiments performed on the LONESTAR Linux cluster from Texas Advanced Computing Center, using 1 000 processors. We apply the method to solve nonlinear flows in highly heterogeneous porous media

    Collaborative Verification-Driven Engineering of Hybrid Systems

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    Hybrid systems with both discrete and continuous dynamics are an important model for real-world cyber-physical systems. The key challenge is to ensure their correct functioning w.r.t. safety requirements. Promising techniques to ensure safety seem to be model-driven engineering to develop hybrid systems in a well-defined and traceable manner, and formal verification to prove their correctness. Their combination forms the vision of verification-driven engineering. Often, hybrid systems are rather complex in that they require expertise from many domains (e.g., robotics, control systems, computer science, software engineering, and mechanical engineering). Moreover, despite the remarkable progress in automating formal verification of hybrid systems, the construction of proofs of complex systems often requires nontrivial human guidance, since hybrid systems verification tools solve undecidable problems. It is, thus, not uncommon for development and verification teams to consist of many players with diverse expertise. This paper introduces a verification-driven engineering toolset that extends our previous work on hybrid and arithmetic verification with tools for (i) graphical (UML) and textual modeling of hybrid systems, (ii) exchanging and comparing models and proofs, and (iii) managing verification tasks. This toolset makes it easier to tackle large-scale verification tasks

    GRAPH GRAMMAR BASED PETRI NET CONTROLLED DIRECT SOLVER ALGORITHM

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    In this paper we present the Petri net setting the optimal order of elimination for directsolver working with hp refined finite finite element meshes. The computational mesh is representedby a graph, with graph vertices corresponding to finite element nodes. The directsolver algorithm is expressed as a sequence of graph grammar productions, attributing thegraph vertices. The Petri net dictates the order of graph grammar productions, representingthe execution of the solver algorithm over a graph representation of computational mesh.The presentation is concluded with numerical experiments performed for a model L-shapedomain

    EOOLT 2007 – Proceedings of the 1st International Workshop on Equation-Based Object-Oriented Languages and Tools

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    Computer aided modeling and simulation of complex systems, using components from multiple application domains, such as electrical, mechanical, hydraulic, control, etc., have in recent years witness0065d a significant growth of interest. In the last decade, novel equation-based object-oriented (EOO) modeling languages, (e.g. Mode- lica, gPROMS, and VHDL-AMS) based on acausal modeling using equations have appeared. Using such languages, it has become possible to model complex systems covering multiple application domains at a high level of abstraction through reusable model components. The interest in EOO languages and tools is rapidly growing in the industry because of their increasing importance in modeling, simulation, and specification of complex systems. There exist several different EOO language communities today that grew out of different application areas (multi-body system dynamics, electronic circuit simula- tion, chemical process engineering). The members of these disparate communities rarely talk to each other in spite of the similarities of their modeling and simulation needs. The EOOLT workshop series aims at bringing these different communities together to discuss their common needs and goals as well as the algorithms and tools that best support them. Despite the short deadlines and the fact that this is a new not very established workshop series, there was a good response to the call-for-papers. Thirteen papers and one presentation were accepted to the workshop program. All papers were subject to reviews by the program committee, and are present in these electronic proceedings. The workshop program started with a welcome and introduction to the area of equa- tion-based object-oriented languages, followed by paper presentations and discussion sessions after presentations of each set of related papers. On behalf of the program committee, the Program Chairmen would like to thank all those who submitted papers to EOOLT'2007. Special thanks go to David Broman who created the web page and helped with organization of the workshop. Many thanks to the program committee for reviewing the papers. EOOLT'2007 was hosted by the Technical University of Berlin, in conjunction with the ECOOP'2007 conference

    A Domain-Specific Language and Editor for Parallel Particle Methods

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    Domain-specific languages (DSLs) are of increasing importance in scientific high-performance computing to reduce development costs, raise the level of abstraction and, thus, ease scientific programming. However, designing and implementing DSLs is not an easy task, as it requires knowledge of the application domain and experience in language engineering and compilers. Consequently, many DSLs follow a weak approach using macros or text generators, which lack many of the features that make a DSL a comfortable for programmers. Some of these features---e.g., syntax highlighting, type inference, error reporting, and code completion---are easily provided by language workbenches, which combine language engineering techniques and tools in a common ecosystem. In this paper, we present the Parallel Particle-Mesh Environment (PPME), a DSL and development environment for numerical simulations based on particle methods and hybrid particle-mesh methods. PPME uses the meta programming system (MPS), a projectional language workbench. PPME is the successor of the Parallel Particle-Mesh Language (PPML), a Fortran-based DSL that used conventional implementation strategies. We analyze and compare both languages and demonstrate how the programmer's experience can be improved using static analyses and projectional editing. Furthermore, we present an explicit domain model for particle abstractions and the first formal type system for particle methods.Comment: Submitted to ACM Transactions on Mathematical Software on Dec. 25, 201
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